зеркало из https://github.com/mozilla/gecko-dev.git
481 строка
16 KiB
C++
481 строка
16 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "AudioConverter.h"
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#include <speex/speex_resampler.h>
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#include <string.h>
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#include <cmath>
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/*
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* Parts derived from MythTV AudioConvert Class
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* Created by Jean-Yves Avenard.
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*
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* Copyright (C) Bubblestuff Pty Ltd 2013
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* Copyright (C) foobum@gmail.com 2010
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*/
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namespace mozilla {
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AudioConverter::AudioConverter(const AudioConfig& aIn, const AudioConfig& aOut)
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: mIn(aIn), mOut(aOut), mResampler(nullptr) {
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MOZ_DIAGNOSTIC_ASSERT(CanConvert(aIn, aOut),
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"The conversion is not supported");
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mIn.Layout().MappingTable(mOut.Layout(), &mChannelOrderMap);
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if (aIn.Rate() != aOut.Rate()) {
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RecreateResampler();
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}
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}
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AudioConverter::~AudioConverter() {
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if (mResampler) {
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speex_resampler_destroy(mResampler);
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mResampler = nullptr;
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}
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}
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bool AudioConverter::CanConvert(const AudioConfig& aIn,
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const AudioConfig& aOut) {
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if (aIn.Format() != aOut.Format() ||
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aIn.Interleaved() != aOut.Interleaved()) {
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NS_WARNING("No format conversion is supported at this stage");
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return false;
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}
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if (aIn.Channels() != aOut.Channels() && aOut.Channels() > 2) {
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NS_WARNING(
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"Only down/upmixing to mono or stereo is supported at this stage");
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return false;
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}
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if (!aOut.Interleaved()) {
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NS_WARNING("planar audio format not supported");
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return false;
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}
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return true;
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}
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bool AudioConverter::CanWorkInPlace() const {
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bool needDownmix = mIn.Channels() > mOut.Channels();
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bool needUpmix = mIn.Channels() < mOut.Channels();
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bool canDownmixInPlace =
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mIn.Channels() * AudioConfig::SampleSize(mIn.Format()) >=
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mOut.Channels() * AudioConfig::SampleSize(mOut.Format());
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bool needResample = mIn.Rate() != mOut.Rate();
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bool canResampleInPlace = mIn.Rate() >= mOut.Rate();
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// We should be able to work in place if 1s of audio input takes less space
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// than 1s of audio output. However, as we downmix before resampling we can't
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// perform any upsampling in place (e.g. if incoming rate >= outgoing rate)
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return !needUpmix && (!needDownmix || canDownmixInPlace) &&
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(!needResample || canResampleInPlace);
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}
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size_t AudioConverter::ProcessInternal(void* aOut, const void* aIn,
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size_t aFrames) {
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if (!aFrames) {
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return 0;
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}
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if (mIn.Channels() > mOut.Channels()) {
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return DownmixAudio(aOut, aIn, aFrames);
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} else if (mIn.Channels() < mOut.Channels()) {
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return UpmixAudio(aOut, aIn, aFrames);
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} else if (mIn.Layout() != mOut.Layout() && CanReorderAudio()) {
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ReOrderInterleavedChannels(aOut, aIn, aFrames);
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} else if (aIn != aOut) {
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memmove(aOut, aIn, FramesOutToBytes(aFrames));
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}
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return aFrames;
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}
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// Reorder interleaved channels.
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// Can work in place (e.g aOut == aIn).
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template <class AudioDataType>
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void _ReOrderInterleavedChannels(AudioDataType* aOut, const AudioDataType* aIn,
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uint32_t aFrames, uint32_t aChannels,
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const uint8_t* aChannelOrderMap) {
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MOZ_DIAGNOSTIC_ASSERT(aChannels <= AudioConfig::ChannelLayout::MAX_CHANNELS);
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AudioDataType val[AudioConfig::ChannelLayout::MAX_CHANNELS];
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for (uint32_t i = 0; i < aFrames; i++) {
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for (uint32_t j = 0; j < aChannels; j++) {
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val[j] = aIn[aChannelOrderMap[j]];
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}
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for (uint32_t j = 0; j < aChannels; j++) {
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aOut[j] = val[j];
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}
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aOut += aChannels;
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aIn += aChannels;
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}
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}
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void AudioConverter::ReOrderInterleavedChannels(void* aOut, const void* aIn,
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size_t aFrames) const {
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MOZ_DIAGNOSTIC_ASSERT(mIn.Channels() == mOut.Channels());
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MOZ_DIAGNOSTIC_ASSERT(CanReorderAudio());
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if (mChannelOrderMap.IsEmpty() || mOut.Channels() == 1 ||
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mOut.Layout() == mIn.Layout()) {
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// If channel count is 1, planar and non-planar formats are the same or
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// there's nothing to reorder, or if we don't know how to re-order.
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if (aOut != aIn) {
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memmove(aOut, aIn, FramesOutToBytes(aFrames));
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}
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return;
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}
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uint32_t bits = AudioConfig::FormatToBits(mOut.Format());
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switch (bits) {
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case 8:
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_ReOrderInterleavedChannels((uint8_t*)aOut, (const uint8_t*)aIn, aFrames,
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mIn.Channels(), mChannelOrderMap.Elements());
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break;
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case 16:
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_ReOrderInterleavedChannels((int16_t*)aOut, (const int16_t*)aIn, aFrames,
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mIn.Channels(), mChannelOrderMap.Elements());
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break;
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default:
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MOZ_DIAGNOSTIC_ASSERT(AudioConfig::SampleSize(mOut.Format()) == 4);
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_ReOrderInterleavedChannels((int32_t*)aOut, (const int32_t*)aIn, aFrames,
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mIn.Channels(), mChannelOrderMap.Elements());
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break;
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}
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}
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static inline int16_t clipTo15(int32_t aX) {
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return aX < -32768 ? -32768 : aX <= 32767 ? aX : 32767;
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}
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template <typename TYPE>
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static void dumbUpDownMix(TYPE* aOut, int32_t aOutChannels, const TYPE* aIn,
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int32_t aInChannels, int32_t aFrames) {
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if (aIn == aOut) {
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return;
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}
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int32_t commonChannels = std::min(aInChannels, aOutChannels);
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for (int32_t i = 0; i < aFrames; i++) {
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for (int32_t j = 0; j < commonChannels; j++) {
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aOut[i * aOutChannels + j] = aIn[i * aInChannels + j];
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}
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if (aOutChannels > aInChannels) {
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for (int32_t j = 0; j < aInChannels - aOutChannels; j++) {
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aOut[i * aOutChannels + j] = 0;
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}
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}
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}
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}
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size_t AudioConverter::DownmixAudio(void* aOut, const void* aIn,
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size_t aFrames) const {
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MOZ_DIAGNOSTIC_ASSERT(mIn.Format() == AudioConfig::FORMAT_S16 ||
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mIn.Format() == AudioConfig::FORMAT_FLT);
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MOZ_DIAGNOSTIC_ASSERT(mIn.Channels() >= mOut.Channels());
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MOZ_DIAGNOSTIC_ASSERT(mOut.Layout() == AudioConfig::ChannelLayout(2) ||
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mOut.Layout() == AudioConfig::ChannelLayout(1));
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uint32_t inChannels = mIn.Channels();
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uint32_t outChannels = mOut.Channels();
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if (inChannels == outChannels) {
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if (aOut != aIn) {
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memmove(aOut, aIn, FramesOutToBytes(aFrames));
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}
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return aFrames;
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}
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if (!mIn.Layout().IsValid() || !mOut.Layout().IsValid()) {
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// Dumb copy dropping extra channels.
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if (mIn.Format() == AudioConfig::FORMAT_FLT) {
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dumbUpDownMix(static_cast<float*>(aOut), outChannels,
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static_cast<const float*>(aIn), inChannels, aFrames);
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} else if (mIn.Format() == AudioConfig::FORMAT_S16) {
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dumbUpDownMix(static_cast<int16_t*>(aOut), outChannels,
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static_cast<const int16_t*>(aIn), inChannels, aFrames);
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} else {
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MOZ_DIAGNOSTIC_ASSERT(false, "Unsupported data type");
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}
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return aFrames;
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}
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MOZ_ASSERT(
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mIn.Layout() == AudioConfig::ChannelLayout::SMPTEDefault(mIn.Layout()),
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"Can only downmix input data in SMPTE layout");
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if (inChannels > 2) {
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if (mIn.Format() == AudioConfig::FORMAT_FLT) {
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// Downmix matrix. Per-row normalization 1 for rows 3,4 and 2 for rows
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// 5-8.
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static const float dmatrix[6][8][2] = {
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/*3*/ {{0.5858f, 0}, {0, 0.5858f}, {0.4142f, 0.4142f}},
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/*4*/
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{{0.4226f, 0}, {0, 0.4226f}, {0.366f, 0.2114f}, {0.2114f, 0.366f}},
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/*5*/
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{{0.6510f, 0},
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{0, 0.6510f},
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{0.4600f, 0.4600f},
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{0.5636f, 0.3254f},
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{0.3254f, 0.5636f}},
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/*6*/
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{{0.5290f, 0},
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{0, 0.5290f},
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{0.3741f, 0.3741f},
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{0.3741f, 0.3741f},
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{0.4582f, 0.2645f},
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{0.2645f, 0.4582f}},
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/*7*/
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{{0.4553f, 0},
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{0, 0.4553f},
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{0.3220f, 0.3220f},
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{0.3220f, 0.3220f},
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{0.2788f, 0.2788f},
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{0.3943f, 0.2277f},
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{0.2277f, 0.3943f}},
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/*8*/
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{{0.3886f, 0},
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{0, 0.3886f},
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{0.2748f, 0.2748f},
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{0.2748f, 0.2748f},
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{0.3366f, 0.1943f},
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{0.1943f, 0.3366f},
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{0.3366f, 0.1943f},
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{0.1943f, 0.3366f}},
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};
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// Re-write the buffer with downmixed data
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const float* in = static_cast<const float*>(aIn);
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float* out = static_cast<float*>(aOut);
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for (uint32_t i = 0; i < aFrames; i++) {
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float sampL = 0.0;
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float sampR = 0.0;
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for (uint32_t j = 0; j < inChannels; j++) {
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sampL += in[i * inChannels + j] * dmatrix[inChannels - 3][j][0];
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sampR += in[i * inChannels + j] * dmatrix[inChannels - 3][j][1];
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}
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if (outChannels == 2) {
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*out++ = sampL;
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*out++ = sampR;
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} else {
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*out++ = (sampL + sampR) * 0.5;
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}
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}
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} else if (mIn.Format() == AudioConfig::FORMAT_S16) {
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// Downmix matrix. Per-row normalization 1 for rows 3,4 and 2 for rows
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// 5-8. Coefficients in Q14.
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static const int16_t dmatrix[6][8][2] = {
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/*3*/ {{9598, 0}, {0, 9598}, {6786, 6786}},
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/*4*/ {{6925, 0}, {0, 6925}, {5997, 3462}, {3462, 5997}},
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/*5*/
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{{10663, 0}, {0, 10663}, {7540, 7540}, {9234, 5331}, {5331, 9234}},
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/*6*/
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{{8668, 0},
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{0, 8668},
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{6129, 6129},
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{6129, 6129},
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{7507, 4335},
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{4335, 7507}},
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/*7*/
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{{7459, 0},
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{0, 7459},
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{5275, 5275},
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{5275, 5275},
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{4568, 4568},
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{6460, 3731},
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{3731, 6460}},
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/*8*/
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{{6368, 0},
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{0, 6368},
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{4502, 4502},
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{4502, 4502},
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{5514, 3184},
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{3184, 5514},
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{5514, 3184},
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{3184, 5514}}};
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// Re-write the buffer with downmixed data
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const int16_t* in = static_cast<const int16_t*>(aIn);
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int16_t* out = static_cast<int16_t*>(aOut);
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for (uint32_t i = 0; i < aFrames; i++) {
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int32_t sampL = 0;
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int32_t sampR = 0;
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for (uint32_t j = 0; j < inChannels; j++) {
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sampL += in[i * inChannels + j] * dmatrix[inChannels - 3][j][0];
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sampR += in[i * inChannels + j] * dmatrix[inChannels - 3][j][1];
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}
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sampL = clipTo15((sampL + 8192) >> 14);
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sampR = clipTo15((sampR + 8192) >> 14);
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if (outChannels == 2) {
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*out++ = sampL;
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*out++ = sampR;
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} else {
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*out++ = (sampL + sampR) * 0.5;
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}
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}
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} else {
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MOZ_DIAGNOSTIC_ASSERT(false, "Unsupported data type");
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}
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return aFrames;
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}
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MOZ_DIAGNOSTIC_ASSERT(inChannels == 2 && outChannels == 1);
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if (mIn.Format() == AudioConfig::FORMAT_FLT) {
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const float* in = static_cast<const float*>(aIn);
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float* out = static_cast<float*>(aOut);
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for (size_t fIdx = 0; fIdx < aFrames; ++fIdx) {
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float sample = 0.0;
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// The sample of the buffer would be interleaved.
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sample = (in[fIdx * inChannels] + in[fIdx * inChannels + 1]) * 0.5;
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*out++ = sample;
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}
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} else if (mIn.Format() == AudioConfig::FORMAT_S16) {
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const int16_t* in = static_cast<const int16_t*>(aIn);
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int16_t* out = static_cast<int16_t*>(aOut);
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for (size_t fIdx = 0; fIdx < aFrames; ++fIdx) {
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int32_t sample = 0.0;
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// The sample of the buffer would be interleaved.
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sample = (in[fIdx * inChannels] + in[fIdx * inChannels + 1]) * 0.5;
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*out++ = sample;
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}
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} else {
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MOZ_DIAGNOSTIC_ASSERT(false, "Unsupported data type");
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}
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return aFrames;
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}
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size_t AudioConverter::ResampleAudio(void* aOut, const void* aIn,
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size_t aFrames) {
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if (!mResampler) {
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return 0;
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}
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uint32_t outframes = ResampleRecipientFrames(aFrames);
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uint32_t inframes = aFrames;
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int error;
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if (mOut.Format() == AudioConfig::FORMAT_FLT) {
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const float* in = reinterpret_cast<const float*>(aIn);
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float* out = reinterpret_cast<float*>(aOut);
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error = speex_resampler_process_interleaved_float(mResampler, in, &inframes,
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out, &outframes);
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} else if (mOut.Format() == AudioConfig::FORMAT_S16) {
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const int16_t* in = reinterpret_cast<const int16_t*>(aIn);
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int16_t* out = reinterpret_cast<int16_t*>(aOut);
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error = speex_resampler_process_interleaved_int(mResampler, in, &inframes,
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out, &outframes);
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} else {
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MOZ_DIAGNOSTIC_ASSERT(false, "Unsupported data type");
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error = RESAMPLER_ERR_ALLOC_FAILED;
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}
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MOZ_ASSERT(error == RESAMPLER_ERR_SUCCESS);
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if (error != RESAMPLER_ERR_SUCCESS) {
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speex_resampler_destroy(mResampler);
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mResampler = nullptr;
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return 0;
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}
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MOZ_ASSERT(inframes == aFrames, "Some frames will be dropped");
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return outframes;
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}
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void AudioConverter::RecreateResampler() {
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if (mResampler) {
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speex_resampler_destroy(mResampler);
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}
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int error;
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mResampler = speex_resampler_init(mOut.Channels(), mIn.Rate(), mOut.Rate(),
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SPEEX_RESAMPLER_QUALITY_DEFAULT, &error);
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if (error == RESAMPLER_ERR_SUCCESS) {
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speex_resampler_skip_zeros(mResampler);
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} else {
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NS_WARNING("Failed to initialize resampler.");
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mResampler = nullptr;
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}
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}
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size_t AudioConverter::DrainResampler(void* aOut) {
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if (!mResampler) {
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return 0;
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}
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int frames = speex_resampler_get_input_latency(mResampler);
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AlignedByteBuffer buffer(FramesOutToBytes(frames));
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if (!buffer) {
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// OOM
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return 0;
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}
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frames = ResampleAudio(aOut, buffer.Data(), frames);
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// Tore down the resampler as it's easier than handling follow-up.
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RecreateResampler();
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return frames;
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}
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size_t AudioConverter::UpmixAudio(void* aOut, const void* aIn,
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size_t aFrames) const {
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MOZ_ASSERT(mIn.Format() == AudioConfig::FORMAT_S16 ||
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mIn.Format() == AudioConfig::FORMAT_FLT);
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MOZ_ASSERT(mIn.Channels() < mOut.Channels());
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MOZ_ASSERT(mIn.Channels() == 1, "Can only upmix mono for now");
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MOZ_ASSERT(mOut.Channels() == 2, "Can only upmix to stereo for now");
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if (!mIn.Layout().IsValid() || !mOut.Layout().IsValid() ||
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mOut.Channels() != 2) {
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// Dumb copy the channels and insert silence for the extra channels.
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if (mIn.Format() == AudioConfig::FORMAT_FLT) {
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dumbUpDownMix(static_cast<float*>(aOut), mOut.Channels(),
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static_cast<const float*>(aIn), mIn.Channels(), aFrames);
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} else if (mIn.Format() == AudioConfig::FORMAT_S16) {
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dumbUpDownMix(static_cast<int16_t*>(aOut), mOut.Channels(),
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static_cast<const int16_t*>(aIn), mIn.Channels(), aFrames);
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} else {
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MOZ_DIAGNOSTIC_ASSERT(false, "Unsupported data type");
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}
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return aFrames;
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}
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// Upmix mono to stereo.
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// This is a very dumb mono to stereo upmixing, power levels are preserved
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// following the calculation: left = right = -3dB*mono.
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if (mIn.Format() == AudioConfig::FORMAT_FLT) {
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const float m3db = std::sqrt(0.5); // -3dB = sqrt(1/2)
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const float* in = static_cast<const float*>(aIn);
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float* out = static_cast<float*>(aOut);
|
|
for (size_t fIdx = 0; fIdx < aFrames; ++fIdx) {
|
|
float sample = in[fIdx] * m3db;
|
|
// The samples of the buffer would be interleaved.
|
|
*out++ = sample;
|
|
*out++ = sample;
|
|
}
|
|
} else if (mIn.Format() == AudioConfig::FORMAT_S16) {
|
|
const int16_t* in = static_cast<const int16_t*>(aIn);
|
|
int16_t* out = static_cast<int16_t*>(aOut);
|
|
for (size_t fIdx = 0; fIdx < aFrames; ++fIdx) {
|
|
int16_t sample =
|
|
((int32_t)in[fIdx] * 11585) >> 14; // close enough to i*sqrt(0.5)
|
|
// The samples of the buffer would be interleaved.
|
|
*out++ = sample;
|
|
*out++ = sample;
|
|
}
|
|
} else {
|
|
MOZ_DIAGNOSTIC_ASSERT(false, "Unsupported data type");
|
|
}
|
|
|
|
return aFrames;
|
|
}
|
|
|
|
size_t AudioConverter::ResampleRecipientFrames(size_t aFrames) const {
|
|
if (!aFrames && mIn.Rate() != mOut.Rate()) {
|
|
if (!mResampler) {
|
|
return 0;
|
|
}
|
|
// We drain by pushing in get_input_latency() samples of 0
|
|
aFrames = speex_resampler_get_input_latency(mResampler);
|
|
}
|
|
return (uint64_t)aFrames * mOut.Rate() / mIn.Rate() + 1;
|
|
}
|
|
|
|
size_t AudioConverter::FramesOutToSamples(size_t aFrames) const {
|
|
return aFrames * mOut.Channels();
|
|
}
|
|
|
|
size_t AudioConverter::SamplesInToFrames(size_t aSamples) const {
|
|
return aSamples / mIn.Channels();
|
|
}
|
|
|
|
size_t AudioConverter::FramesOutToBytes(size_t aFrames) const {
|
|
return FramesOutToSamples(aFrames) * AudioConfig::SampleSize(mOut.Format());
|
|
}
|
|
} // namespace mozilla
|