зеркало из https://github.com/mozilla/gecko-dev.git
215 строки
7.7 KiB
C++
215 строки
7.7 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef DOM_MEDIA_MEDIACONTROL_MEDIACONTROLLER_H_
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#define DOM_MEDIA_MEDIACONTROL_MEDIACONTROLLER_H_
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#include "MediaEventSource.h"
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#include "MediaPlaybackStatus.h"
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#include "MediaStatusManager.h"
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#include "mozilla/DOMEventTargetHelper.h"
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#include "mozilla/dom/MediaControllerBinding.h"
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#include "mozilla/dom/MediaSession.h"
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#include "mozilla/LinkedList.h"
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#include "nsISupportsImpl.h"
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#include "nsITimer.h"
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namespace mozilla::dom {
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class BrowsingContext;
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/**
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* IMediaController is an interface which includes control related methods and
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* methods used to know its playback state.
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*/
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class IMediaController {
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public:
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NS_INLINE_DECL_PURE_VIRTUAL_REFCOUNTING
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// Focus the window currently playing media.
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virtual void Focus() = 0;
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virtual void Play() = 0;
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virtual void Pause() = 0;
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virtual void Stop() = 0;
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virtual void PrevTrack() = 0;
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virtual void NextTrack() = 0;
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virtual void SeekBackward() = 0;
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virtual void SeekForward() = 0;
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virtual void SkipAd() = 0;
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virtual void SeekTo(double aSeekTime, bool aFastSeek) = 0;
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// Return the ID of the top level browsing context within a tab.
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virtual uint64_t Id() const = 0;
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virtual bool IsAudible() const = 0;
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virtual bool IsPlaying() const = 0;
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virtual bool IsActive() const = 0;
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};
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/**
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* MediaController is a class, which is used to control all media within a tab.
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* It can only be used in Chrome process and the controlled media are usually
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* in the content process (unless we disable e10s).
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*
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* Each tab would have only one media controller, they are 1-1 corresponding
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* relationship, we use tab's top-level browsing context ID to initialize the
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* controller and use that as its ID.
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*
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* The controller would be activated when its controlled media starts and
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* becomes audible. After the controller is activated, then we can use its
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* controlling methods, such as `Play()`, `Pause()` to control the media within
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* the tab.
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*
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* If there is at least one controlled media playing in the tab, then we would
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* say the controller is `playing`. If there is at least one controlled media is
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* playing and audible, then we would say the controller is `audible`.
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*
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* Note that, if we don't enable audio competition, then we might have multiple
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* tabs playing media at the same time, we can use the ID to query the specific
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* controller from `MediaControlService`.
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*/
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class MediaController final : public DOMEventTargetHelper,
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public IMediaController,
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public LinkedListElement<RefPtr<MediaController>>,
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public MediaStatusManager,
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public nsITimerCallback,
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public nsINamed {
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public:
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NS_DECL_ISUPPORTS_INHERITED
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NS_DECL_NSITIMERCALLBACK
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NS_DECL_NSINAMED
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NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS_INHERITED(MediaController,
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DOMEventTargetHelper)
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explicit MediaController(uint64_t aBrowsingContextId);
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// WebIDL methods
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nsISupports* GetParentObject() const;
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JSObject* WrapObject(JSContext* aCx,
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JS::Handle<JSObject*> aGivenProto) override;
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void GetSupportedKeys(nsTArray<MediaControlKey>& aRetVal) const;
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void GetMetadata(MediaMetadataInit& aMetadata, ErrorResult& aRv);
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IMPL_EVENT_HANDLER(activated);
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IMPL_EVENT_HANDLER(deactivated);
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IMPL_EVENT_HANDLER(metadatachange);
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IMPL_EVENT_HANDLER(supportedkeyschange);
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IMPL_EVENT_HANDLER(playbackstatechange);
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IMPL_EVENT_HANDLER(positionstatechange);
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// IMediaController's methods
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void Focus() override;
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void Play() override;
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void Pause() override;
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void Stop() override;
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void PrevTrack() override;
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void NextTrack() override;
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void SeekBackward() override;
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void SeekForward() override;
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void SkipAd() override;
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void SeekTo(double aSeekTime, bool aFastSeek) override;
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uint64_t Id() const override;
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bool IsAudible() const override;
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bool IsPlaying() const override;
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bool IsActive() const override;
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// IMediaInfoUpdater's methods
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void NotifyMediaPlaybackChanged(uint64_t aBrowsingContextId,
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MediaPlaybackState aState) override;
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void NotifyMediaAudibleChanged(uint64_t aBrowsingContextId,
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MediaAudibleState aState) override;
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void SetIsInPictureInPictureMode(uint64_t aBrowsingContextId,
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bool aIsInPictureInPictureMode) override;
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void NotifyMediaFullScreenState(uint64_t aBrowsingContextId,
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bool aIsInFullScreen) override;
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// Calling this method explicitly would mark this controller as deprecated,
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// then calling any its method won't take any effect.
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void Shutdown();
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// This event would be notified media controller's supported media keys
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// change.
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MediaEventSource<nsTArray<MediaControlKey>>& SupportedKeysChangedEvent() {
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return mSupportedKeysChangedEvent;
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}
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MediaEventSource<bool>& FullScreenChangedEvent() {
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return mFullScreenChangedEvent;
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}
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MediaEventSource<bool>& PictureInPictureModeChangedEvent() {
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return mPictureInPictureModeChangedEvent;
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}
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CopyableTArray<MediaControlKey> GetSupportedMediaKeys() const;
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bool IsBeingUsedInPIPModeOrFullscreen() const;
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// These methods are used to select/unselect the media controller as a main
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// controller.
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void Select() const;
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void Unselect() const;
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private:
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~MediaController();
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void HandleActualPlaybackStateChanged();
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void UpdateMediaControlActionToContentMediaIfNeeded(
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const MediaControlAction& aAction);
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void HandleSupportedMediaSessionActionsChanged(
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const nsTArray<MediaSessionAction>& aSupportedAction);
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void HandlePositionStateChanged(const PositionState& aState);
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void HandleMetadataChanged(const MediaMetadataBase& aMetadata);
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// This would register controller to the media control service that takes a
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// responsibility to manage all active controllers.
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void Activate();
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// This would unregister controller from the media control service.
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void Deactivate();
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void UpdateActivatedStateIfNeeded();
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bool ShouldActivateController() const;
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bool ShouldDeactivateController() const;
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void UpdateDeactivationTimerIfNeeded();
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void DispatchAsyncEvent(const nsAString& aName);
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void DispatchAsyncEvent(Event* aEvent);
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bool IsMainController() const;
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void ForceToBecomeMainControllerIfNeeded();
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bool ShouldRequestForMainController() const;
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bool ShouldPropagateActionToAllContexts(
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const MediaControlAction& aAction) const;
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bool mIsActive = false;
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bool mShutdown = false;
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bool mIsInPictureInPictureMode = false;
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bool mIsInFullScreenMode = false;
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// We would monitor the change of media session actions and convert them to
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// the media keys, then determine the supported media keys.
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MediaEventListener mSupportedActionsChangedListener;
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MediaEventProducer<nsTArray<MediaControlKey>> mSupportedKeysChangedEvent;
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MediaEventListener mPlaybackChangedListener;
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MediaEventListener mPositionStateChangedListener;
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MediaEventListener mMetadataChangedListener;
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MediaEventProducer<bool> mFullScreenChangedEvent;
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MediaEventProducer<bool> mPictureInPictureModeChangedEvent;
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// Use copyable array so that we can use the result as a parameter for the
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// media event.
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CopyableTArray<MediaControlKey> mSupportedKeys;
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// Timer to deactivate the controller if the time of being paused exceeds the
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// threshold of time.
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nsCOMPtr<nsITimer> mDeactivationTimer;
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};
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} // namespace mozilla::dom
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#endif
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