зеркало из https://github.com/mozilla/gecko-dev.git
209 строки
6.5 KiB
C++
209 строки
6.5 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/Assertions.h"
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#include "WebGLElementArrayCache.cpp"
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#include <cstdlib>
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#include <iostream>
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#include "nscore.h"
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#include "nsTArray.h"
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using namespace mozilla;
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int gTestsPassed = 0;
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void VerifyImplFunction(bool condition, const char* file, int line)
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{
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if (condition) {
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gTestsPassed++;
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} else {
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std::cerr << "Test failed at " << file << ":" << line << std::endl;
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abort();
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}
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}
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#define VERIFY(condition) \
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VerifyImplFunction((condition), __FILE__, __LINE__)
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void MakeRandomVector(nsTArray<uint8_t>& a, size_t size) {
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a.SetLength(size);
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// only the most-significant bits of rand() are reasonably random.
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// RAND_MAX can be as low as 0x7fff, and we need 8 bits for the result, so we can only
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// ignore the 7 least significant bits.
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for (size_t i = 0; i < size; i++)
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a[i] = static_cast<uint8_t>((unsigned int)(rand()) >> 7);
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}
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template<typename T>
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T RandomInteger(T a, T b)
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{
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T result(a + rand() % (b - a + 1));
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return result;
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}
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template<typename T>
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GLenum GLType()
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{
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switch (sizeof(T))
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{
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case 4: return LOCAL_GL_UNSIGNED_INT;
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case 2: return LOCAL_GL_UNSIGNED_SHORT;
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case 1: return LOCAL_GL_UNSIGNED_BYTE;
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default:
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VERIFY(false);
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return 0;
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}
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}
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template<typename T>
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void CheckValidateOneType(WebGLElementArrayCache& c, size_t firstByte, size_t countBytes)
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{
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size_t first = firstByte / sizeof(T);
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size_t count = countBytes / sizeof(T);
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GLenum type = GLType<T>();
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T max = 0;
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for (size_t i = 0; i < count; i++)
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if (c.Element<T>(first + i) > max)
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max = c.Element<T>(first + i);
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VERIFY(c.Validate(type, max, first, count));
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VERIFY(c.Validate(type, T(-1), first, count));
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if (T(max + 1)) VERIFY(c.Validate(type, T(max + 1), first, count));
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if (max > 0) {
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VERIFY(!c.Validate(type, max - 1, first, count));
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VERIFY(!c.Validate(type, 0, first, count));
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}
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}
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void CheckValidate(WebGLElementArrayCache& c, size_t firstByte, size_t countBytes)
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{
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CheckValidateOneType<uint8_t>(c, firstByte, countBytes);
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CheckValidateOneType<uint16_t>(c, firstByte, countBytes);
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CheckValidateOneType<uint32_t>(c, firstByte, countBytes);
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}
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template<typename T>
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void CheckSanity()
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{
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const size_t numElems = 64; // should be significantly larger than tree leaf size to
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// ensure we exercise some nontrivial tree-walking
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T data[numElems] = {1,0,3,1,2,6,5,4}; // intentionally specify only 8 elements for now
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size_t numBytes = numElems * sizeof(T);
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MOZ_ASSERT(numBytes == sizeof(data));
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GLenum type = GLType<T>();
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WebGLElementArrayCache c;
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c.BufferData(data, numBytes);
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VERIFY( c.Validate(type, 6, 0, 8));
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VERIFY(!c.Validate(type, 5, 0, 8));
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VERIFY( c.Validate(type, 3, 0, 3));
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VERIFY(!c.Validate(type, 2, 0, 3));
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VERIFY( c.Validate(type, 6, 2, 4));
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VERIFY(!c.Validate(type, 5, 2, 4));
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c.BufferSubData(5*sizeof(T), data, sizeof(T));
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VERIFY( c.Validate(type, 5, 0, 8));
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VERIFY(!c.Validate(type, 4, 0, 8));
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// now test a somewhat larger size to ensure we exceed the size of a tree leaf
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for(size_t i = 0; i < numElems; i++)
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data[i] = numElems - i;
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c.BufferData(data, numBytes);
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VERIFY( c.Validate(type, numElems, 0, numElems));
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VERIFY(!c.Validate(type, numElems - 1, 0, numElems));
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MOZ_ASSERT(numElems > 10);
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VERIFY( c.Validate(type, numElems - 10, 10, numElems - 10));
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VERIFY(!c.Validate(type, numElems - 11, 10, numElems - 10));
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}
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template<typename T>
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void CheckUintOverflow()
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{
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// This test is only for integer types smaller than uint32_t
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static_assert(sizeof(T) < sizeof(uint32_t), "This test is only for integer types \
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smaller than uint32_t");
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const size_t numElems = 64; // should be significantly larger than tree leaf size to
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// ensure we exercise some nontrivial tree-walking
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T data[numElems];
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size_t numBytes = numElems * sizeof(T);
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MOZ_ASSERT(numBytes == sizeof(data));
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GLenum type = GLType<T>();
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WebGLElementArrayCache c;
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for(size_t i = 0; i < numElems; i++)
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data[i] = numElems - i;
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c.BufferData(data, numBytes);
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// bug 825205
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uint32_t bigValWrappingToZero = uint32_t(T(-1)) + 1;
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VERIFY( c.Validate(type, bigValWrappingToZero, 0, numElems));
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VERIFY( c.Validate(type, bigValWrappingToZero - 1, 0, numElems));
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VERIFY(!c.Validate(type, 0, 0, numElems));
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}
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int main(int argc, char *argv[])
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{
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srand(0); // do not want a random seed here.
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CheckSanity<uint8_t>();
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CheckSanity<uint16_t>();
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CheckSanity<uint32_t>();
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CheckUintOverflow<uint8_t>();
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CheckUintOverflow<uint16_t>();
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nsTArray<uint8_t> v, vsub;
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WebGLElementArrayCache b;
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for (int maxBufferSize = 1; maxBufferSize <= 4096; maxBufferSize *= 2) {
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// See bug 800612. We originally had | repeat = min(maxBufferSize, 20) |
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// and a real bug was only caught on Windows and not on Linux due to rand()
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// producing different values. In that case, the minimum value by which to replace
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// this 20 to reproduce the bug on Linux, was 25. Replacing it with 64 should give
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// us some comfort margin.
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int repeat = std::min(maxBufferSize, 64);
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for (int i = 0; i < repeat; i++) {
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size_t size = RandomInteger<size_t>(1, maxBufferSize);
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MakeRandomVector(v, size);
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b.BufferData(v.Elements(), size);
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CheckValidate(b, 0, size);
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for (int j = 0; j < 16; j++) {
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for (int bufferSubDataCalls = 1; bufferSubDataCalls <= 8; bufferSubDataCalls *= 2) {
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for (int validateCalls = 1; validateCalls <= 8; validateCalls *= 2) {
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size_t offset = 0, subsize = 0;
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for (int k = 0; k < bufferSubDataCalls; k++) {
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offset = RandomInteger<size_t>(0, size);
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subsize = RandomInteger<size_t>(0, size - offset);
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MakeRandomVector(vsub, subsize);
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b.BufferSubData(offset, vsub.Elements(), subsize);
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}
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for (int k = 0; k < validateCalls; k++) {
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offset = RandomInteger<size_t>(0, size);
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subsize = RandomInteger<size_t>(0, size - offset);
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CheckValidate(b, offset, subsize);
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}
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} // validateCalls
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} // bufferSubDataCalls
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} // j
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} // i
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} // maxBufferSize
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std::cerr << argv[0] << ": all " << gTestsPassed << " tests passed" << std::endl;
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return 0;
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}
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