зеркало из https://github.com/mozilla/gecko-dev.git
285 строки
9.0 KiB
C++
285 строки
9.0 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef mozilla_layers_CanvasDrawEventRecorder_h
|
|
#define mozilla_layers_CanvasDrawEventRecorder_h
|
|
|
|
#include "mozilla/gfx/DrawEventRecorder.h"
|
|
#include "mozilla/ipc/CrossProcessSemaphore.h"
|
|
#include "mozilla/ipc/SharedMemoryBasic.h"
|
|
|
|
namespace mozilla {
|
|
namespace layers {
|
|
|
|
class CanvasEventRingBuffer final : public gfx::EventRingBuffer {
|
|
public:
|
|
/**
|
|
* WriterServices allows consumers of CanvasEventRingBuffer to provide
|
|
* functions required by the write side of a CanvasEventRingBuffer without
|
|
* introducing unnecessary dependencies on IPC code.
|
|
*/
|
|
class WriterServices {
|
|
public:
|
|
virtual ~WriterServices() = default;
|
|
|
|
/**
|
|
* @returns true if the reader of the CanvasEventRingBuffer has permanently
|
|
* stopped processing, otherwise returns false.
|
|
*/
|
|
virtual bool ReaderClosed() = 0;
|
|
|
|
/**
|
|
* Causes the reader to resume processing when it is in a stopped state.
|
|
*/
|
|
virtual void ResumeReader() = 0;
|
|
};
|
|
|
|
/**
|
|
* ReaderServices allows consumers of CanvasEventRingBuffer to provide
|
|
* functions required by the read side of a CanvasEventRingBuffer without
|
|
* introducing unnecessary dependencies on IPC code.
|
|
*/
|
|
class ReaderServices {
|
|
public:
|
|
virtual ~ReaderServices() = default;
|
|
|
|
/**
|
|
* @returns true if the writer of the CanvasEventRingBuffer has permanently
|
|
* stopped processing, otherwise returns false.
|
|
*/
|
|
virtual bool WriterClosed() = 0;
|
|
};
|
|
|
|
CanvasEventRingBuffer() {}
|
|
|
|
/**
|
|
* Initialize the write side of a CanvasEventRingBuffer returning handles to
|
|
* the shared memory for the buffer and the two semaphores for waiting in the
|
|
* reader and the writer.
|
|
*
|
|
* @param aOtherPid process ID to share the handles to
|
|
* @param aReadHandle handle to the shared memory for the buffer
|
|
* @param aReaderSem reading blocked semaphore
|
|
* @param aWriterSem writing blocked semaphore
|
|
* @param aWriterServices provides functions required by the writer
|
|
* @returns true if initialization succeeds
|
|
*/
|
|
bool InitWriter(base::ProcessId aOtherPid,
|
|
ipc::SharedMemoryBasic::Handle* aReadHandle,
|
|
CrossProcessSemaphoreHandle* aReaderSem,
|
|
CrossProcessSemaphoreHandle* aWriterSem,
|
|
UniquePtr<WriterServices> aWriterServices);
|
|
|
|
/**
|
|
* Initialize the read side of a CanvasEventRingBuffer.
|
|
*
|
|
* @param aReadHandle handle to the shared memory for the buffer
|
|
* @param aReaderSem reading blocked semaphore
|
|
* @param aWriterSem writing blocked semaphore
|
|
* @param aReaderServices provides functions required by the reader
|
|
* @returns true if initialization succeeds
|
|
*/
|
|
bool InitReader(ipc::SharedMemoryBasic::Handle aReadHandle,
|
|
CrossProcessSemaphoreHandle aReaderSem,
|
|
CrossProcessSemaphoreHandle aWriterSem,
|
|
UniquePtr<ReaderServices> aReaderServices);
|
|
|
|
bool good() const final { return mGood; }
|
|
|
|
bool WriterFailed() const { return mWrite->state == State::Failed; }
|
|
|
|
void SetIsBad() final {
|
|
mGood = false;
|
|
mRead->state = State::Failed;
|
|
}
|
|
|
|
void write(const char* const aData, const size_t aSize) final;
|
|
|
|
bool HasDataToRead();
|
|
|
|
/*
|
|
* This will put the reader into a stopped state if there is no more data to
|
|
* read. If this returns false the caller is responsible for continuing
|
|
* translation at a later point. If it returns false the writer will start the
|
|
* translation again when more data is written.
|
|
*
|
|
* @returns true if stopped
|
|
*/
|
|
bool StopIfEmpty();
|
|
|
|
/*
|
|
* Waits for data to become available. This will wait for aTimeout duration
|
|
* aRetryCount number of times, checking to see if the other side is closed in
|
|
* between each one.
|
|
*
|
|
* @param aTimeout duration to wait
|
|
* @param aRetryCount number of times to retry
|
|
* @returns true if data is available to read.
|
|
*/
|
|
bool WaitForDataToRead(TimeDuration aTimeout, int32_t aRetryCount);
|
|
|
|
int32_t ReadNextEvent();
|
|
|
|
void read(char* const aOut, const size_t aSize) final;
|
|
|
|
/**
|
|
* Writes a checkpoint event to the buffer.
|
|
*
|
|
* @returns the write count after the checkpoint has been written
|
|
*/
|
|
uint32_t CreateCheckpoint();
|
|
|
|
/**
|
|
* Waits until the given checkpoint has been read from the buffer.
|
|
*
|
|
* @params aCheckpoint the checkpoint to wait for
|
|
* @params aTimeout duration to wait while reader is not active
|
|
* @returns true if the checkpoint was reached, false if the reader is closed
|
|
* or we timeout.
|
|
*/
|
|
bool WaitForCheckpoint(uint32_t aCheckpoint);
|
|
|
|
/**
|
|
* Used to send data back to the writer. This is done through the same shared
|
|
* memory so the writer must wait and read the response after it has submitted
|
|
* the event that uses this.
|
|
*
|
|
* @param aData the data to be written back to the writer
|
|
* @param aSize the number of chars to write
|
|
*/
|
|
void ReturnWrite(const char* aData, size_t aSize);
|
|
|
|
/**
|
|
* Used to read data sent back from the reader via ReturnWrite. This is done
|
|
* through the same shared memory so the writer must wait until all expected
|
|
* data is read before writing new events to the buffer.
|
|
*
|
|
* @param aOut the pointer to read into
|
|
* @param aSize the number of chars to read
|
|
*/
|
|
void ReturnRead(char* aOut, size_t aSize);
|
|
|
|
protected:
|
|
bool WaitForAndRecalculateAvailableSpace() final;
|
|
void UpdateWriteTotalsBy(uint32_t aCount) final;
|
|
|
|
private:
|
|
enum class State : uint32_t {
|
|
Processing,
|
|
|
|
/**
|
|
* This is the important state to make sure the other side signals or starts
|
|
* us as soon as data or space is available. We set AboutToWait first and
|
|
* then re-check the condition. If we went straight to Waiting or Stopped
|
|
* then in between the last check and setting the state, the other side
|
|
* could have used all available data or space and never have signaled us
|
|
* because it didn't know we were about to wait, causing a deadlock.
|
|
* While we are in this state, the other side must wait until we resolve the
|
|
* AboutToWait state to one of the other states and then signal or start us
|
|
* if it needs to.
|
|
*/
|
|
AboutToWait,
|
|
Waiting,
|
|
Stopped,
|
|
Failed,
|
|
};
|
|
|
|
struct ReadFooter {
|
|
Atomic<uint32_t> count;
|
|
Atomic<uint32_t> returnCount;
|
|
Atomic<State> state;
|
|
};
|
|
|
|
struct WriteFooter {
|
|
Atomic<uint32_t> count;
|
|
Atomic<uint32_t> returnCount;
|
|
Atomic<uint32_t> requiredDifference;
|
|
Atomic<State> state;
|
|
};
|
|
|
|
CanvasEventRingBuffer(const CanvasEventRingBuffer&) = delete;
|
|
void operator=(const CanvasEventRingBuffer&) = delete;
|
|
|
|
void IncrementWriteCountBy(uint32_t aCount);
|
|
|
|
bool WaitForReadCount(uint32_t aReadCount, TimeDuration aTimeout);
|
|
|
|
bool WaitForAndRecalculateAvailableData();
|
|
|
|
void UpdateReadTotalsBy(uint32_t aCount);
|
|
void IncrementReadCountBy(uint32_t aCount);
|
|
|
|
void CheckAndSignalReader();
|
|
|
|
void CheckAndSignalWriter();
|
|
|
|
uint32_t WaitForBytesToWrite();
|
|
|
|
uint32_t WaitForBytesToRead();
|
|
|
|
RefPtr<ipc::SharedMemoryBasic> mSharedMemory;
|
|
UniquePtr<CrossProcessSemaphore> mReaderSemaphore;
|
|
UniquePtr<CrossProcessSemaphore> mWriterSemaphore;
|
|
UniquePtr<WriterServices> mWriterServices;
|
|
UniquePtr<ReaderServices> mReaderServices;
|
|
char* mBuf = nullptr;
|
|
uint32_t mOurCount = 0;
|
|
WriteFooter* mWrite = nullptr;
|
|
ReadFooter* mRead = nullptr;
|
|
bool mGood = false;
|
|
};
|
|
|
|
class CanvasDrawEventRecorder final : public gfx::DrawEventRecorderPrivate {
|
|
public:
|
|
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(CanvasDrawEventRecorder, final)
|
|
explicit CanvasDrawEventRecorder(){};
|
|
|
|
bool Init(base::ProcessId aOtherPid, ipc::SharedMemoryBasic::Handle* aHandle,
|
|
CrossProcessSemaphoreHandle* aReaderSem,
|
|
CrossProcessSemaphoreHandle* aWriterSem,
|
|
UniquePtr<CanvasEventRingBuffer::WriterServices> aWriterServices) {
|
|
return mOutputStream.InitWriter(aOtherPid, aHandle, aReaderSem, aWriterSem,
|
|
std::move(aWriterServices));
|
|
}
|
|
|
|
void RecordEvent(const gfx::RecordedEvent& aEvent) final {
|
|
if (!mOutputStream.good()) {
|
|
return;
|
|
}
|
|
|
|
aEvent.RecordToStream(mOutputStream);
|
|
}
|
|
|
|
void RecordSourceSurfaceDestruction(void* aSurface) final;
|
|
|
|
void Flush() final {}
|
|
|
|
void ReturnRead(char* aOut, size_t aSize) {
|
|
mOutputStream.ReturnRead(aOut, aSize);
|
|
}
|
|
|
|
uint32_t CreateCheckpoint() { return mOutputStream.CreateCheckpoint(); }
|
|
|
|
/**
|
|
* Waits until the given checkpoint has been read by the translator.
|
|
*
|
|
* @params aCheckpoint the checkpoint to wait for
|
|
* @returns true if the checkpoint was reached, false if the reader is closed
|
|
* or we timeout.
|
|
*/
|
|
bool WaitForCheckpoint(uint32_t aCheckpoint) {
|
|
return mOutputStream.WaitForCheckpoint(aCheckpoint);
|
|
}
|
|
|
|
private:
|
|
CanvasEventRingBuffer mOutputStream;
|
|
};
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|
|
|
|
#endif // mozilla_layers_CanvasDrawEventRecorder_h
|