зеркало из https://github.com/mozilla/gecko-dev.git
300 строки
11 KiB
C++
300 строки
11 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_REPAINTREQUEST_H
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#define GFX_REPAINTREQUEST_H
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#include <iosfwd>
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#include <stdint.h> // for uint8_t, uint32_t, uint64_t
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#include "FrameMetrics.h" // for FrameMetrics
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#include "mozilla/DefineEnum.h" // for MOZ_DEFINE_ENUM
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#include "mozilla/gfx/BasePoint.h" // for BasePoint
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#include "mozilla/gfx/Rect.h" // for RoundedIn
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#include "mozilla/gfx/ScaleFactor.h" // for ScaleFactor
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#include "mozilla/TimeStamp.h" // for TimeStamp
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#include "Units.h" // for CSSRect, CSSPixel, etc
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#include "UnitTransforms.h" // for ViewAs
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namespace IPC {
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template <typename T>
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struct ParamTraits;
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} // namespace IPC
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namespace mozilla {
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namespace layers {
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struct RepaintRequest {
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friend struct IPC::ParamTraits<mozilla::layers::RepaintRequest>;
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public:
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// clang-format off
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MOZ_DEFINE_ENUM_WITH_BASE_AT_CLASS_SCOPE(
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ScrollOffsetUpdateType, uint8_t, (
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eNone, // The default; the scroll offset was not updated.
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eUserAction, // The scroll offset was updated by APZ in response
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// to user action.
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eVisualUpdate // The scroll offset was updated by APZ in response
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// to a visual scroll update request from the
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// main thread.
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));
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// clang-format on
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RepaintRequest()
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: mScrollId(ScrollableLayerGuid::NULL_SCROLL_ID),
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mPresShellResolution(1),
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mCompositionBounds(0, 0, 0, 0),
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mCumulativeResolution(),
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mDevPixelsPerCSSPixel(1),
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mScrollOffset(0, 0),
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mZoom(),
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mDisplayPortMargins(0, 0, 0, 0),
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mPresShellId(-1),
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mLayoutViewport(0, 0, 0, 0),
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mTransformToAncestorScale(),
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mPaintRequestTime(),
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mScrollUpdateType(eNone),
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mScrollAnimationType(APZScrollAnimationType::No),
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mIsRootContent(false),
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mIsScrollInfoLayer(false) {}
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RepaintRequest(const FrameMetrics& aOther,
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const ScreenMargin& aDisplayportMargins,
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const ScrollOffsetUpdateType aScrollUpdateType,
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APZScrollAnimationType aScrollAnimationType)
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: mScrollId(aOther.GetScrollId()),
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mPresShellResolution(aOther.GetPresShellResolution()),
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mCompositionBounds(aOther.GetCompositionBounds()),
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mCumulativeResolution(aOther.GetCumulativeResolution()),
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mDevPixelsPerCSSPixel(aOther.GetDevPixelsPerCSSPixel()),
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mScrollOffset(aOther.GetVisualScrollOffset()),
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mZoom(aOther.GetZoom()),
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mScrollGeneration(aOther.GetScrollGeneration()),
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mDisplayPortMargins(aDisplayportMargins),
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mPresShellId(aOther.GetPresShellId()),
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mLayoutViewport(aOther.GetLayoutViewport()),
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mTransformToAncestorScale(aOther.GetTransformToAncestorScale()),
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mPaintRequestTime(aOther.GetPaintRequestTime()),
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mScrollUpdateType(aScrollUpdateType),
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mScrollAnimationType(aScrollAnimationType),
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mIsRootContent(aOther.IsRootContent()),
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mIsScrollInfoLayer(aOther.IsScrollInfoLayer()) {}
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// Default copy ctor and operator= are fine
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bool operator==(const RepaintRequest& aOther) const {
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// Put mScrollId at the top since it's the most likely one to fail.
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return mScrollId == aOther.mScrollId &&
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mPresShellResolution == aOther.mPresShellResolution &&
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mCompositionBounds.IsEqualEdges(aOther.mCompositionBounds) &&
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mCumulativeResolution == aOther.mCumulativeResolution &&
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mDevPixelsPerCSSPixel == aOther.mDevPixelsPerCSSPixel &&
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mScrollOffset == aOther.mScrollOffset &&
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// don't compare mZoom
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mScrollGeneration == aOther.mScrollGeneration &&
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mDisplayPortMargins == aOther.mDisplayPortMargins &&
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mPresShellId == aOther.mPresShellId &&
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mLayoutViewport.IsEqualEdges(aOther.mLayoutViewport) &&
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mTransformToAncestorScale == aOther.mTransformToAncestorScale &&
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mPaintRequestTime == aOther.mPaintRequestTime &&
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mScrollUpdateType == aOther.mScrollUpdateType &&
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mScrollAnimationType == aOther.mScrollAnimationType &&
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mIsRootContent == aOther.mIsRootContent &&
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mIsScrollInfoLayer == aOther.mIsScrollInfoLayer;
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}
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bool operator!=(const RepaintRequest& aOther) const {
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return !operator==(aOther);
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}
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friend std::ostream& operator<<(std::ostream& aOut,
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const RepaintRequest& aRequest);
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CSSToScreenScale2D DisplayportPixelsPerCSSPixel() const {
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// Refer to FrameMetrics::DisplayportPixelsPerCSSPixel() for explanation.
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return mZoom * mTransformToAncestorScale;
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}
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CSSToLayerScale LayersPixelsPerCSSPixel() const {
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return mDevPixelsPerCSSPixel * mCumulativeResolution;
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}
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// Get the amount by which this frame has been zoomed since the last repaint.
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LayerToParentLayerScale GetAsyncZoom() const {
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return mZoom / LayersPixelsPerCSSPixel();
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}
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CSSSize CalculateCompositedSizeInCssPixels() const {
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if (GetZoom() == CSSToParentLayerScale(0)) {
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return CSSSize(); // avoid division by zero
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}
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return mCompositionBounds.Size() / GetZoom();
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}
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float GetPresShellResolution() const { return mPresShellResolution; }
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const ParentLayerRect& GetCompositionBounds() const {
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return mCompositionBounds;
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}
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const LayoutDeviceToLayerScale& GetCumulativeResolution() const {
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return mCumulativeResolution;
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}
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const CSSToLayoutDeviceScale& GetDevPixelsPerCSSPixel() const {
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return mDevPixelsPerCSSPixel;
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}
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bool IsAnimationInProgress() const {
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return mScrollAnimationType != APZScrollAnimationType::No;
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}
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bool IsRootContent() const { return mIsRootContent; }
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CSSPoint GetLayoutScrollOffset() const { return mLayoutViewport.TopLeft(); }
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const CSSPoint& GetVisualScrollOffset() const { return mScrollOffset; }
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const CSSToParentLayerScale& GetZoom() const { return mZoom; }
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ScrollOffsetUpdateType GetScrollUpdateType() const {
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return mScrollUpdateType;
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}
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bool GetScrollOffsetUpdated() const { return mScrollUpdateType != eNone; }
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ScrollGeneration GetScrollGeneration() const { return mScrollGeneration; }
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ScrollableLayerGuid::ViewID GetScrollId() const { return mScrollId; }
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const ScreenMargin& GetDisplayPortMargins() const {
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return mDisplayPortMargins;
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}
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uint32_t GetPresShellId() const { return mPresShellId; }
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const CSSRect& GetLayoutViewport() const { return mLayoutViewport; }
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const ParentLayerToScreenScale2D& GetTransformToAncestorScale() const {
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return mTransformToAncestorScale;
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}
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const TimeStamp& GetPaintRequestTime() const { return mPaintRequestTime; }
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bool IsScrollInfoLayer() const { return mIsScrollInfoLayer; }
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APZScrollAnimationType GetScrollAnimationType() const {
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return mScrollAnimationType;
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}
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protected:
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void SetIsRootContent(bool aIsRootContent) {
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mIsRootContent = aIsRootContent;
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}
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void SetIsScrollInfoLayer(bool aIsScrollInfoLayer) {
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mIsScrollInfoLayer = aIsScrollInfoLayer;
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}
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private:
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// A ID assigned to each scrollable frame, unique within each LayersId..
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ScrollableLayerGuid::ViewID mScrollId;
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// The pres-shell resolution that has been induced on the document containing
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// this scroll frame as a result of zooming this scroll frame (whether via
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// user action, or choosing an initial zoom level on page load). This can
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// only be different from 1.0 for frames that are zoomable, which currently
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// is just the root content document's root scroll frame
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// (mIsRootContent = true).
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// This is a plain float rather than a ScaleFactor because in and of itself
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// it does not convert between any coordinate spaces for which we have names.
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float mPresShellResolution;
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// This is the area within the widget that we're compositing to. It is in the
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// layer coordinates of the scrollable content's parent layer.
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//
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// The size of the composition bounds corresponds to the size of the scroll
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// frame's scroll port (but in a coordinate system where the size does not
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// change during zooming).
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//
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// The origin of the composition bounds is relative to the layer tree origin.
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// Unlike the scroll port's origin, it does not change during scrolling of
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// the scrollable layer to which it is associated. However, it may change due
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// to scrolling of ancestor layers.
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//
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// This value is provided by Gecko at layout/paint time.
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ParentLayerRect mCompositionBounds;
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// See FrameMetrics::mCumulativeResolution for description.
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LayoutDeviceToLayerScale mCumulativeResolution;
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// The conversion factor between CSS pixels and device pixels for this frame.
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// This can vary based on a variety of things, such as reflowing-zoom.
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CSSToLayoutDeviceScale mDevPixelsPerCSSPixel;
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// The position of the top-left of the scroll frame's scroll port, relative
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// to the scrollable content's origin.
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CSSPoint mScrollOffset;
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// The "user zoom". Content is painted by gecko at mCumulativeResolution *
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// mDevPixelsPerCSSPixel, but will be drawn to the screen at mZoom. In the
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// steady state, the two will be the same, but during an async zoom action the
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// two may diverge. This information is initialized in Gecko but updated in
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// the APZC.
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CSSToParentLayerScale mZoom;
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// The scroll generation counter used to acknowledge the scroll offset update.
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ScrollGeneration mScrollGeneration;
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// A display port expressed as layer margins that apply to the rect of what
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// is drawn of the scrollable element.
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ScreenMargin mDisplayPortMargins;
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uint32_t mPresShellId;
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// For a root scroll frame (RSF), the document's layout viewport
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// (sometimes called "CSS viewport" in older code).
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//
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// Its size is the dimensions we're using to constrain the <html> element
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// of the document (i.e. the initial containing block (ICB) size).
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//
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// Its origin is the RSF's layout scroll position, i.e. the scroll position
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// exposed to web content via window.scrollX/Y.
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//
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// Note that only the root content document's RSF has a layout viewport
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// that's distinct from the visual viewport. For an iframe RSF, the two
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// are the same.
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//
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// For a scroll frame that is not an RSF, this metric is meaningless and
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// invalid.
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CSSRect mLayoutViewport;
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// See FrameMetrics::mTransformToAncestorScale for description.
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ParentLayerToScreenScale2D mTransformToAncestorScale;
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// The time at which the APZC last requested a repaint for this scroll frame.
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TimeStamp mPaintRequestTime;
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// The type of repaint request this represents.
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ScrollOffsetUpdateType mScrollUpdateType;
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APZScrollAnimationType mScrollAnimationType;
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// Whether or not this is the root scroll frame for the root content document.
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bool mIsRootContent : 1;
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// True if this scroll frame is a scroll info layer. A scroll info layer is
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// not layerized and its content cannot be truly async-scrolled, but its
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// metrics are still sent to and updated by the compositor, with the updates
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// being reflected on the next paint rather than the next composite.
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bool mIsScrollInfoLayer : 1;
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};
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} // namespace layers
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} // namespace mozilla
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#endif /* GFX_REPAINTREQUEST_H */
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