зеркало из https://github.com/mozilla/gecko-dev.git
589 строки
19 KiB
C++
589 строки
19 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "SharedSurfacesChild.h"
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#include "SharedSurfacesParent.h"
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#include "CompositorManagerChild.h"
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#include "mozilla/gfx/gfxVars.h"
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#include "mozilla/layers/IpcResourceUpdateQueue.h"
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#include "mozilla/layers/SourceSurfaceSharedData.h"
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#include "mozilla/layers/WebRenderBridgeChild.h"
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#include "mozilla/layers/RenderRootStateManager.h"
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#include "mozilla/SchedulerGroup.h"
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#include "mozilla/StaticPrefs_image.h"
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namespace mozilla {
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namespace layers {
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using namespace mozilla::gfx;
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/* static */
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UserDataKey SharedSurfacesChild::sSharedKey;
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SharedSurfacesChild::ImageKeyData::ImageKeyData(
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RenderRootStateManager* aManager, const wr::ImageKey& aImageKey)
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: mManager(aManager), mImageKey(aImageKey) {}
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SharedSurfacesChild::ImageKeyData::ImageKeyData(
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SharedSurfacesChild::ImageKeyData&& aOther)
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: mManager(std::move(aOther.mManager)),
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mDirtyRect(std::move(aOther.mDirtyRect)),
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mImageKey(aOther.mImageKey) {}
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SharedSurfacesChild::ImageKeyData& SharedSurfacesChild::ImageKeyData::operator=(
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SharedSurfacesChild::ImageKeyData&& aOther) {
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mManager = std::move(aOther.mManager);
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mDirtyRect = std::move(aOther.mDirtyRect);
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mImageKey = aOther.mImageKey;
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return *this;
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}
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SharedSurfacesChild::ImageKeyData::~ImageKeyData() = default;
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void SharedSurfacesChild::ImageKeyData::MergeDirtyRect(
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const Maybe<IntRect>& aDirtyRect) {
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if (mDirtyRect) {
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if (aDirtyRect) {
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mDirtyRect->UnionRect(mDirtyRect.ref(), aDirtyRect.ref());
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}
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} else {
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mDirtyRect = aDirtyRect;
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}
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}
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SharedSurfacesChild::SharedUserData::SharedUserData(
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const wr::ExternalImageId& aId)
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: Runnable("SharedSurfacesChild::SharedUserData"),
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mId(aId),
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mShared(false) {}
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SharedSurfacesChild::SharedUserData::~SharedUserData() {
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// We may fail to dispatch during shutdown, and since it would be issued on
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// the main thread, it releases the runnable instead of leaking it.
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if (mShared || !mKeys.IsEmpty()) {
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if (NS_IsMainThread()) {
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SharedSurfacesChild::Unshare(mId, mShared, mKeys);
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} else {
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MOZ_ASSERT_UNREACHABLE("Shared resources not released!");
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}
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}
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}
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/* static */
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void SharedSurfacesChild::SharedUserData::Destroy(void* aClosure) {
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MOZ_ASSERT(aClosure);
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RefPtr<SharedUserData> data =
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dont_AddRef(static_cast<SharedUserData*>(aClosure));
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if (data->mShared || !data->mKeys.IsEmpty()) {
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SchedulerGroup::Dispatch(TaskCategory::Other, data.forget());
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}
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}
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NS_IMETHODIMP SharedSurfacesChild::SharedUserData::Run() {
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SharedSurfacesChild::Unshare(mId, mShared, mKeys);
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mShared = false;
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mKeys.Clear();
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return NS_OK;
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}
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wr::ImageKey SharedSurfacesChild::SharedUserData::UpdateKey(
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RenderRootStateManager* aManager, wr::IpcResourceUpdateQueue& aResources,
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const Maybe<IntRect>& aDirtyRect) {
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MOZ_ASSERT(aManager);
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MOZ_ASSERT(!aManager->IsDestroyed());
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// We iterate through all of the items to ensure we clean up the old
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// RenderRootStateManager references. Most of the time there will be few
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// entries and this should not be particularly expensive compared to the
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// cost of duplicating image keys. In an ideal world, we would generate a
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// single key for the surface, and it would be usable on all of the
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// renderer instances. For now, we must allocate a key for each WR bridge.
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wr::ImageKey key;
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bool found = false;
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auto i = mKeys.Length();
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while (i > 0) {
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--i;
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ImageKeyData& entry = mKeys[i];
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if (entry.mManager->IsDestroyed()) {
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mKeys.RemoveElementAt(i);
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} else if (entry.mManager == aManager) {
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WebRenderBridgeChild* wrBridge = aManager->WrBridge();
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MOZ_ASSERT(wrBridge);
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// Even if the manager is the same, its underlying WebRenderBridgeChild
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// can change state. If our namespace differs, then our old key has
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// already been discarded.
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bool ownsKey = wrBridge->GetNamespace() == entry.mImageKey.mNamespace;
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if (!ownsKey) {
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entry.mImageKey = wrBridge->GetNextImageKey();
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entry.TakeDirtyRect();
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aResources.AddSharedExternalImage(mId, entry.mImageKey);
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} else {
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entry.MergeDirtyRect(aDirtyRect);
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Maybe<IntRect> dirtyRect = entry.TakeDirtyRect();
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if (dirtyRect) {
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MOZ_ASSERT(mShared);
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aResources.UpdateSharedExternalImage(
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mId, entry.mImageKey, ViewAs<ImagePixel>(dirtyRect.ref()));
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}
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}
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key = entry.mImageKey;
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found = true;
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} else {
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// We don't have the resource update queue for this manager, so just
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// accumulate the dirty rects until it is requested.
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entry.MergeDirtyRect(aDirtyRect);
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}
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}
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if (!found) {
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key = aManager->WrBridge()->GetNextImageKey();
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ImageKeyData data(aManager, key);
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mKeys.AppendElement(std::move(data));
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aResources.AddSharedExternalImage(mId, key);
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}
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return key;
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}
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/* static */
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SourceSurfaceSharedData* SharedSurfacesChild::AsSourceSurfaceSharedData(
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SourceSurface* aSurface) {
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MOZ_ASSERT(aSurface);
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switch (aSurface->GetType()) {
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case SurfaceType::DATA_SHARED:
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case SurfaceType::DATA_RECYCLING_SHARED:
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return static_cast<SourceSurfaceSharedData*>(aSurface);
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default:
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return nullptr;
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}
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}
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/* static */
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nsresult SharedSurfacesChild::ShareInternal(SourceSurfaceSharedData* aSurface,
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SharedUserData** aUserData) {
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(aSurface);
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MOZ_ASSERT(aUserData);
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CompositorManagerChild* manager = CompositorManagerChild::GetInstance();
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if (NS_WARN_IF(!manager || !manager->CanSend() || !gfxVars::UseWebRender())) {
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// We cannot try to share the surface, most likely because the GPU process
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// crashed. Ideally, we would retry when it is ready, but the handles may be
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// a scarce resource, which can cause much more serious problems if we run
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// out. Better to copy into a fresh buffer later.
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aSurface->FinishedSharing();
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return NS_ERROR_NOT_INITIALIZED;
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}
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SharedUserData* data =
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static_cast<SharedUserData*>(aSurface->GetUserData(&sSharedKey));
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if (!data) {
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data =
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MakeAndAddRef<SharedUserData>(manager->GetNextExternalImageId()).take();
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aSurface->AddUserData(&sSharedKey, data, SharedUserData::Destroy);
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} else if (!manager->OwnsExternalImageId(data->Id())) {
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// If the id isn't owned by us, that means the bridge was reinitialized, due
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// to the GPU process crashing. All previous mappings have been released.
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data->SetId(manager->GetNextExternalImageId());
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} else if (data->IsShared()) {
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// It has already been shared with the GPU process.
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*aUserData = data;
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return NS_OK;
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}
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// Ensure that the handle doesn't get released until after we have finished
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// sending the buffer to the GPU process and/or reallocating it.
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// FinishedSharing is not a sufficient condition because another thread may
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// decide we are done while we are in the processing of sharing our newly
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// reallocated handle. Once it goes out of scope, it may release the handle.
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SourceSurfaceSharedData::HandleLock lock(aSurface);
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// If we live in the same process, then it is a simple matter of directly
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// asking the parent instance to store a pointer to the same data, no need
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// to map the data into our memory space twice.
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if (manager->SameProcess()) {
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SharedSurfacesParent::AddSameProcess(data->Id(), aSurface);
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data->MarkShared();
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*aUserData = data;
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return NS_OK;
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}
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// Attempt to share a handle with the GPU process. The handle may or may not
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// be available -- it will only be available if it is either not yet finalized
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// and/or if it has been finalized but never used for drawing in process.
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ipc::SharedMemoryBasic::Handle handle = ipc::SharedMemoryBasic::NULLHandle();
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nsresult rv = aSurface->CloneHandle(handle);
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if (rv == NS_ERROR_NOT_AVAILABLE) {
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// It is at least as expensive to copy the image to the GPU process if we
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// have already closed the handle necessary to share, but if we reallocate
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// the shared buffer to get a new handle, we can save some memory.
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if (NS_WARN_IF(!aSurface->ReallocHandle())) {
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return NS_ERROR_OUT_OF_MEMORY;
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}
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// Reattempt the sharing of the handle to the GPU process.
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rv = aSurface->CloneHandle(handle);
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}
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if (NS_WARN_IF(NS_FAILED(rv))) {
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MOZ_ASSERT(rv != NS_ERROR_NOT_AVAILABLE);
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return rv;
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}
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SurfaceFormat format = aSurface->GetFormat();
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MOZ_RELEASE_ASSERT(
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format == SurfaceFormat::B8G8R8X8 || format == SurfaceFormat::B8G8R8A8,
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"bad format");
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data->MarkShared();
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manager->SendAddSharedSurface(
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data->Id(),
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SurfaceDescriptorShared(aSurface->GetSize(), aSurface->Stride(), format,
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std::move(handle)));
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*aUserData = data;
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return NS_OK;
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}
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/* static */
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void SharedSurfacesChild::Share(SourceSurfaceSharedData* aSurface) {
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MOZ_ASSERT(aSurface);
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// The IPDL actor to do sharing can only be accessed on the main thread so we
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// need to dispatch if off the main thread. However there is no real danger if
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// we end up racing because if it is already shared, this method will do
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// nothing.
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if (!NS_IsMainThread()) {
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class ShareRunnable final : public Runnable {
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public:
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explicit ShareRunnable(SourceSurfaceSharedData* aSurface)
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: Runnable("SharedSurfacesChild::Share"), mSurface(aSurface) {}
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NS_IMETHOD Run() override {
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SharedUserData* unused = nullptr;
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SharedSurfacesChild::ShareInternal(mSurface, &unused);
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return NS_OK;
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}
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private:
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RefPtr<SourceSurfaceSharedData> mSurface;
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};
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SchedulerGroup::Dispatch(TaskCategory::Other,
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MakeAndAddRef<ShareRunnable>(aSurface));
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return;
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}
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SharedUserData* unused = nullptr;
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SharedSurfacesChild::ShareInternal(aSurface, &unused);
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}
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/* static */
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nsresult SharedSurfacesChild::Share(SourceSurfaceSharedData* aSurface,
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RenderRootStateManager* aManager,
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wr::IpcResourceUpdateQueue& aResources,
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wr::ImageKey& aKey) {
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(aSurface);
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MOZ_ASSERT(aManager);
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// Each time the surface changes, the producers of SourceSurfaceSharedData
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// surfaces promise to increment the invalidation counter each time the
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// surface has changed. We can use this counter to determine whether or not
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// we should update our paired ImageKey.
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Maybe<IntRect> dirtyRect = aSurface->TakeDirtyRect();
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SharedUserData* data = nullptr;
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nsresult rv = SharedSurfacesChild::ShareInternal(aSurface, &data);
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if (NS_SUCCEEDED(rv)) {
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MOZ_ASSERT(data);
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aKey = data->UpdateKey(aManager, aResources, dirtyRect);
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}
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return rv;
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}
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/* static */
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nsresult SharedSurfacesChild::Share(SourceSurface* aSurface,
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RenderRootStateManager* aManager,
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wr::IpcResourceUpdateQueue& aResources,
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wr::ImageKey& aKey) {
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(aSurface);
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MOZ_ASSERT(aManager);
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auto sharedSurface = AsSourceSurfaceSharedData(aSurface);
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if (!sharedSurface) {
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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return Share(sharedSurface, aManager, aResources, aKey);
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}
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/* static */
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nsresult SharedSurfacesChild::Share(SourceSurface* aSurface,
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wr::ExternalImageId& aId) {
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(aSurface);
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auto sharedSurface = AsSourceSurfaceSharedData(aSurface);
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if (!sharedSurface) {
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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// The external image ID does not change with the invalidation counter. The
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// caller of this should be aware of the invalidations of the surface through
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// another mechanism (e.g. imgRequestProxy listener notifications).
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SharedUserData* data = nullptr;
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nsresult rv = ShareInternal(sharedSurface, &data);
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if (NS_SUCCEEDED(rv)) {
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MOZ_ASSERT(data);
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aId = data->Id();
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}
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return rv;
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}
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/* static */
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void SharedSurfacesChild::Unshare(const wr::ExternalImageId& aId,
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bool aReleaseId,
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nsTArray<ImageKeyData>& aKeys) {
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MOZ_ASSERT(NS_IsMainThread());
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for (const auto& entry : aKeys) {
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if (!entry.mManager->IsDestroyed()) {
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entry.mManager->AddImageKeyForDiscard(entry.mImageKey);
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}
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}
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if (!aReleaseId) {
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// We don't own the external image ID itself.
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return;
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}
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CompositorManagerChild* manager = CompositorManagerChild::GetInstance();
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if (MOZ_UNLIKELY(!manager || !manager->CanSend())) {
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return;
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}
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if (manager->OwnsExternalImageId(aId)) {
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// Only attempt to release current mappings in the compositor process. It is
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// possible we had a surface that was previously shared, the compositor
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// process crashed / was restarted, and then we freed the surface. In that
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// case we know the mapping has already been freed.
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manager->SendRemoveSharedSurface(aId);
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}
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}
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/* static */ Maybe<wr::ExternalImageId> SharedSurfacesChild::GetExternalId(
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const SourceSurfaceSharedData* aSurface) {
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(aSurface);
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SharedUserData* data =
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static_cast<SharedUserData*>(aSurface->GetUserData(&sSharedKey));
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if (!data || !data->IsShared()) {
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return Nothing();
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}
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return Some(data->Id());
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}
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AnimationImageKeyData::AnimationImageKeyData(RenderRootStateManager* aManager,
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const wr::ImageKey& aImageKey)
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: SharedSurfacesChild::ImageKeyData(aManager, aImageKey) {}
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AnimationImageKeyData::AnimationImageKeyData(AnimationImageKeyData&& aOther)
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: SharedSurfacesChild::ImageKeyData(std::move(aOther)),
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mPendingRelease(std::move(aOther.mPendingRelease)) {}
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AnimationImageKeyData& AnimationImageKeyData::operator=(
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AnimationImageKeyData&& aOther) {
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mPendingRelease = std::move(aOther.mPendingRelease);
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SharedSurfacesChild::ImageKeyData::operator=(std::move(aOther));
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return *this;
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}
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AnimationImageKeyData::~AnimationImageKeyData() = default;
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SharedSurfacesAnimation::~SharedSurfacesAnimation() {
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MOZ_ASSERT(mKeys.IsEmpty());
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}
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void SharedSurfacesAnimation::Destroy() {
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if (!NS_IsMainThread()) {
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nsCOMPtr<nsIRunnable> task =
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NewRunnableMethod("SharedSurfacesAnimation::Destroy", this,
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&SharedSurfacesAnimation::Destroy);
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SchedulerGroup::Dispatch(TaskCategory::Other, task.forget());
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return;
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}
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if (mKeys.IsEmpty()) {
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return;
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}
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for (const auto& entry : mKeys) {
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MOZ_ASSERT(!entry.mManager->IsDestroyed());
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if (StaticPrefs::image_animated_decode_on_demand_recycle_AtStartup()) {
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entry.mManager->DeregisterAsyncAnimation(entry.mImageKey);
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}
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entry.mManager->AddImageKeyForDiscard(entry.mImageKey);
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}
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mKeys.Clear();
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}
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void SharedSurfacesAnimation::HoldSurfaceForRecycling(
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AnimationImageKeyData& aEntry, SourceSurfaceSharedData* aSurface) {
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if (aSurface->GetType() != SurfaceType::DATA_RECYCLING_SHARED) {
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return;
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}
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MOZ_ASSERT(StaticPrefs::image_animated_decode_on_demand_recycle_AtStartup());
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aEntry.mPendingRelease.AppendElement(aSurface);
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}
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nsresult SharedSurfacesAnimation::SetCurrentFrame(
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SourceSurfaceSharedData* aSurface, const gfx::IntRect& aDirtyRect) {
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MOZ_ASSERT(aSurface);
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SharedSurfacesChild::SharedUserData* data = nullptr;
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nsresult rv = SharedSurfacesChild::ShareInternal(aSurface, &data);
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if (NS_FAILED(rv)) {
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return rv;
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}
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MOZ_ASSERT(data);
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mId = data->Id();
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auto i = mKeys.Length();
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while (i > 0) {
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--i;
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AnimationImageKeyData& entry = mKeys[i];
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MOZ_ASSERT(!entry.mManager->IsDestroyed());
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entry.MergeDirtyRect(Some(aDirtyRect));
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Maybe<IntRect> dirtyRect = entry.TakeDirtyRect();
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if (dirtyRect) {
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HoldSurfaceForRecycling(entry, aSurface);
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auto& resourceUpdates = entry.mManager->AsyncResourceUpdates();
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resourceUpdates.UpdateSharedExternalImage(
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mId, entry.mImageKey, ViewAs<ImagePixel>(dirtyRect.ref()));
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}
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}
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return NS_OK;
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}
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nsresult SharedSurfacesAnimation::UpdateKey(
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SourceSurfaceSharedData* aSurface, RenderRootStateManager* aManager,
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wr::IpcResourceUpdateQueue& aResources, wr::ImageKey& aKey) {
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SharedSurfacesChild::SharedUserData* data = nullptr;
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nsresult rv = SharedSurfacesChild::ShareInternal(aSurface, &data);
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if (NS_FAILED(rv)) {
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return rv;
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}
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MOZ_ASSERT(data);
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if (wr::AsUint64(mId) != wr::AsUint64(data->Id())) {
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mKeys.Clear();
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mId = data->Id();
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}
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// We iterate through all of the items to ensure we clean up the old
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// RenderRootStateManager references. Most of the time there will be few
|
|
// entries and this should not be particularly expensive compared to the
|
|
// cost of duplicating image keys. In an ideal world, we would generate a
|
|
// single key for the surface, and it would be usable on all of the
|
|
// renderer instances. For now, we must allocate a key for each WR bridge.
|
|
bool found = false;
|
|
auto i = mKeys.Length();
|
|
while (i > 0) {
|
|
--i;
|
|
AnimationImageKeyData& entry = mKeys[i];
|
|
MOZ_ASSERT(!entry.mManager->IsDestroyed());
|
|
if (entry.mManager == aManager) {
|
|
WebRenderBridgeChild* wrBridge = aManager->WrBridge();
|
|
MOZ_ASSERT(wrBridge);
|
|
|
|
// Even if the manager is the same, its underlying WebRenderBridgeChild
|
|
// can change state. If our namespace differs, then our old key has
|
|
// already been discarded.
|
|
bool ownsKey = wrBridge->GetNamespace() == entry.mImageKey.mNamespace;
|
|
if (!ownsKey) {
|
|
entry.mImageKey = wrBridge->GetNextImageKey();
|
|
HoldSurfaceForRecycling(entry, aSurface);
|
|
aResources.AddSharedExternalImage(mId, entry.mImageKey);
|
|
} else {
|
|
MOZ_ASSERT(entry.mDirtyRect.isNothing());
|
|
}
|
|
|
|
aKey = entry.mImageKey;
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!found) {
|
|
aKey = aManager->WrBridge()->GetNextImageKey();
|
|
if (StaticPrefs::image_animated_decode_on_demand_recycle_AtStartup()) {
|
|
aManager->RegisterAsyncAnimation(aKey, this);
|
|
}
|
|
|
|
AnimationImageKeyData data(aManager, aKey);
|
|
HoldSurfaceForRecycling(data, aSurface);
|
|
mKeys.AppendElement(std::move(data));
|
|
aResources.AddSharedExternalImage(mId, aKey);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
void SharedSurfacesAnimation::ReleasePreviousFrame(
|
|
RenderRootStateManager* aManager, const wr::ExternalImageId& aId) {
|
|
MOZ_ASSERT(aManager);
|
|
|
|
auto i = mKeys.Length();
|
|
while (i > 0) {
|
|
--i;
|
|
AnimationImageKeyData& entry = mKeys[i];
|
|
MOZ_ASSERT(!entry.mManager->IsDestroyed());
|
|
if (entry.mManager == aManager) {
|
|
size_t k;
|
|
for (k = 0; k < entry.mPendingRelease.Length(); ++k) {
|
|
Maybe<wr::ExternalImageId> extId =
|
|
SharedSurfacesChild::GetExternalId(entry.mPendingRelease[k]);
|
|
if (extId && extId.ref() == aId) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (k == entry.mPendingRelease.Length()) {
|
|
continue;
|
|
}
|
|
|
|
entry.mPendingRelease.RemoveElementsAt(0, k + 1);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SharedSurfacesAnimation::Invalidate(RenderRootStateManager* aManager) {
|
|
auto i = mKeys.Length();
|
|
while (i > 0) {
|
|
--i;
|
|
AnimationImageKeyData& entry = mKeys[i];
|
|
if (entry.mManager == aManager) {
|
|
mKeys.RemoveElementAt(i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|