gecko-dev/gfx/layers/Layers.cpp

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "Layers.h"
#include <algorithm> // for max, min
#include "apz/src/AsyncPanZoomController.h"
#include "CompositableHost.h" // for CompositableHost
#include "ImageContainer.h" // for ImageContainer, etc
#include "ImageLayers.h" // for ImageLayer
#include "LayerSorter.h" // for SortLayersBy3DZOrder
#include "LayersLogging.h" // for AppendToString
#include "LayerUserData.h"
#include "ReadbackLayer.h" // for ReadbackLayer
#include "UnitTransforms.h" // for ViewAs
#include "gfxEnv.h"
#include "gfxPlatform.h" // for gfxPlatform
#include "gfxUtils.h" // for gfxUtils, etc
#include "gfx2DGlue.h"
#include "mozilla/DebugOnly.h" // for DebugOnly
#include "mozilla/IntegerPrintfMacros.h"
#include "mozilla/StaticPrefs_layers.h"
#include "mozilla/Telemetry.h" // for Accumulate
#include "mozilla/ToString.h"
#include "mozilla/gfx/2D.h" // for DrawTarget
#include "mozilla/gfx/BaseSize.h" // for BaseSize
#include "mozilla/gfx/Matrix.h" // for Matrix4x4
#include "mozilla/gfx/Polygon.h" // for Polygon
#include "mozilla/layers/AsyncCanvasRenderer.h"
#include "mozilla/layers/BSPTree.h" // for BSPTree
#include "mozilla/layers/CompositableClient.h" // for CompositableClient
#include "mozilla/layers/Compositor.h" // for Compositor
#include "mozilla/layers/CompositorTypes.h"
#include "mozilla/layers/LayerManagerComposite.h" // for LayerComposite
#include "mozilla/layers/LayerMetricsWrapper.h" // for LayerMetricsWrapper
#include "mozilla/layers/LayersMessages.h" // for TransformFunction, etc
#include "mozilla/layers/LayersTypes.h" // for TextureDumpMode
#include "mozilla/layers/PersistentBufferProvider.h"
#include "mozilla/layers/ShadowLayers.h" // for ShadowableLayer
#include "nsAString.h"
#include "nsCSSValue.h" // for nsCSSValue::Array, etc
#include "nsDisplayList.h" // for nsDisplayItem
#include "nsPrintfCString.h" // for nsPrintfCString
#include "protobuf/LayerScopePacket.pb.h"
#include "mozilla/Compression.h"
#include "TreeTraversal.h" // for ForEachNode
#include <list>
#include <set>
uint8_t gLayerManagerLayerBuilder;
namespace mozilla {
namespace layers {
typedef ScrollableLayerGuid::ViewID ViewID;
using namespace mozilla::gfx;
using namespace mozilla::Compression;
//--------------------------------------------------
// LayerManager
/* static */ mozilla::LogModule* LayerManager::GetLog() {
static LazyLogModule sLog("Layers");
return sLog;
}
ScrollableLayerGuid::ViewID LayerManager::GetRootScrollableLayerId() {
if (!mRoot) {
return ScrollableLayerGuid::NULL_SCROLL_ID;
}
LayerMetricsWrapper layerMetricsRoot = LayerMetricsWrapper(mRoot);
LayerMetricsWrapper rootScrollableLayerMetrics =
BreadthFirstSearch<ForwardIterator>(
layerMetricsRoot, [](LayerMetricsWrapper aLayerMetrics) {
return aLayerMetrics.Metrics().IsScrollable();
});
return rootScrollableLayerMetrics.IsValid()
? rootScrollableLayerMetrics.Metrics().GetScrollId()
: ScrollableLayerGuid::NULL_SCROLL_ID;
}
LayerMetricsWrapper LayerManager::GetRootContentLayer() {
if (!mRoot) {
return LayerMetricsWrapper();
}
LayerMetricsWrapper root(mRoot);
return BreadthFirstSearch<ForwardIterator>(
root, [](LayerMetricsWrapper aLayerMetrics) {
return aLayerMetrics.Metrics().IsRootContent();
});
}
already_AddRefed<DrawTarget> LayerManager::CreateOptimalDrawTarget(
const gfx::IntSize& aSize, SurfaceFormat aFormat) {
return gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(aSize,
aFormat);
}
already_AddRefed<DrawTarget> LayerManager::CreateOptimalMaskDrawTarget(
const gfx::IntSize& aSize) {
return CreateOptimalDrawTarget(aSize, SurfaceFormat::A8);
}
already_AddRefed<DrawTarget> LayerManager::CreateDrawTarget(
const IntSize& aSize, SurfaceFormat aFormat) {
return gfxPlatform::GetPlatform()->CreateOffscreenCanvasDrawTarget(aSize,
aFormat);
}
already_AddRefed<PersistentBufferProvider>
LayerManager::CreatePersistentBufferProvider(
const mozilla::gfx::IntSize& aSize, mozilla::gfx::SurfaceFormat aFormat) {
RefPtr<PersistentBufferProviderBasic> bufferProvider =
PersistentBufferProviderBasic::Create(
aSize, aFormat,
gfxPlatform::GetPlatform()->GetPreferredCanvasBackend());
if (!bufferProvider) {
bufferProvider = PersistentBufferProviderBasic::Create(
aSize, aFormat, gfxPlatform::GetPlatform()->GetFallbackCanvasBackend());
}
return bufferProvider.forget();
}
already_AddRefed<ImageContainer> LayerManager::CreateImageContainer(
ImageContainer::Mode flag) {
RefPtr<ImageContainer> container = new ImageContainer(flag);
return container.forget();
}
bool LayerManager::LayersComponentAlphaEnabled() {
// If MOZ_GFX_OPTIMIZE_MOBILE is defined, we force component alpha off
// and ignore the preference.
#ifdef MOZ_GFX_OPTIMIZE_MOBILE
return false;
#else
return StaticPrefs::
layers_componentalpha_enabled_AtStartup_DoNotUseDirectly();
#endif
}
bool LayerManager::AreComponentAlphaLayersEnabled() {
return LayerManager::LayersComponentAlphaEnabled();
}
/*static*/
void LayerManager::LayerUserDataDestroy(void* data) {
delete static_cast<LayerUserData*>(data);
}
UniquePtr<LayerUserData> LayerManager::RemoveUserData(void* aKey) {
UniquePtr<LayerUserData> d(static_cast<LayerUserData*>(
mUserData.Remove(static_cast<gfx::UserDataKey*>(aKey))));
return d;
}
void LayerManager::PayloadPresented() {
RecordCompositionPayloadsPresented(mPayload);
}
//--------------------------------------------------
// Layer
Layer::Layer(LayerManager* aManager, void* aImplData)
: mManager(aManager),
mParent(nullptr),
mNextSibling(nullptr),
mPrevSibling(nullptr),
mImplData(aImplData),
mUseTileSourceRect(false)
#ifdef DEBUG
,
mDebugColorIndex(0)
#endif
{
}
Layer::~Layer() {}
void Layer::SetCompositorAnimations(
const CompositorAnimations& aCompositorAnimations) {
MOZ_LAYERS_LOG_IF_SHADOWABLE(
this, ("Layer::Mutated(%p) SetCompositorAnimations with id=%" PRIu64,
this, mAnimationInfo.GetCompositorAnimationsId()));
mAnimationInfo.SetCompositorAnimations(aCompositorAnimations);
Mutated();
}
void Layer::ClearCompositorAnimations() {
MOZ_LAYERS_LOG_IF_SHADOWABLE(
this, ("Layer::Mutated(%p) ClearCompositorAnimations with id=%" PRIu64,
this, mAnimationInfo.GetCompositorAnimationsId()));
mAnimationInfo.ClearAnimations();
Mutated();
}
void Layer::StartPendingAnimations(const TimeStamp& aReadyTime) {
ForEachNode<ForwardIterator>(this, [&aReadyTime](Layer* layer) {
if (layer->mAnimationInfo.StartPendingAnimations(aReadyTime)) {
layer->Mutated();
}
});
}
void Layer::SetAsyncPanZoomController(uint32_t aIndex,
AsyncPanZoomController* controller) {
MOZ_ASSERT(aIndex < GetScrollMetadataCount());
// We should never be setting an APZC on a non-scrollable layer
MOZ_ASSERT(!controller || GetFrameMetrics(aIndex).IsScrollable());
mApzcs[aIndex] = controller;
}
AsyncPanZoomController* Layer::GetAsyncPanZoomController(
uint32_t aIndex) const {
MOZ_ASSERT(aIndex < GetScrollMetadataCount());
#ifdef DEBUG
if (mApzcs[aIndex]) {
MOZ_ASSERT(GetFrameMetrics(aIndex).IsScrollable());
}
#endif
return mApzcs[aIndex];
}
void Layer::ScrollMetadataChanged() {
mApzcs.SetLength(GetScrollMetadataCount());
}
std::unordered_set<ScrollableLayerGuid::ViewID>
Layer::ApplyPendingUpdatesToSubtree() {
ForEachNode<ForwardIterator>(this, [](Layer* layer) {
layer->ApplyPendingUpdatesForThisTransaction();
});
// Once we're done recursing through the whole tree, clear the pending
// updates from the manager.
return Manager()->ClearPendingScrollInfoUpdate();
}
bool Layer::IsOpaqueForVisibility() {
return GetEffectiveOpacity() == 1.0f &&
GetEffectiveMixBlendMode() == CompositionOp::OP_OVER;
}
bool Layer::CanUseOpaqueSurface() {
// If the visible content in the layer is opaque, there is no need
// for an alpha channel.
if (GetContentFlags() & CONTENT_OPAQUE) return true;
// Also, if this layer is the bottommost layer in a container which
// doesn't need an alpha channel, we can use an opaque surface for this
// layer too. Any transparent areas must be covered by something else
// in the container.
ContainerLayer* parent = GetParent();
return parent && parent->GetFirstChild() == this &&
parent->CanUseOpaqueSurface();
}
// NB: eventually these methods will be defined unconditionally, and
// can be moved into Layers.h
const Maybe<ParentLayerIntRect>& Layer::GetLocalClipRect() {
if (HostLayer* shadow = AsHostLayer()) {
return shadow->GetShadowClipRect();
}
return GetClipRect();
}
const LayerIntRegion& Layer::GetLocalVisibleRegion() {
if (HostLayer* shadow = AsHostLayer()) {
return shadow->GetShadowVisibleRegion();
}
return GetVisibleRegion();
}
Matrix4x4 Layer::SnapTransformTranslation(const Matrix4x4& aTransform,
Matrix* aResidualTransform) {
if (aResidualTransform) {
*aResidualTransform = Matrix();
}
if (!mManager->IsSnappingEffectiveTransforms()) {
return aTransform;
}
Matrix matrix2D;
if (aTransform.CanDraw2D(&matrix2D) && !matrix2D.HasNonTranslation() &&
matrix2D.HasNonIntegerTranslation()) {
auto snappedTranslation = IntPoint::Round(matrix2D.GetTranslation());
Matrix snappedMatrix =
Matrix::Translation(snappedTranslation.x, snappedTranslation.y);
Matrix4x4 result = Matrix4x4::From2D(snappedMatrix);
if (aResidualTransform) {
// set aResidualTransform so that aResidual * snappedMatrix == matrix2D.
// (I.e., appying snappedMatrix after aResidualTransform gives the
// ideal transform.)
*aResidualTransform =
Matrix::Translation(matrix2D._31 - snappedTranslation.x,
matrix2D._32 - snappedTranslation.y);
}
return result;
}
return SnapTransformTranslation3D(aTransform, aResidualTransform);
}
Matrix4x4 Layer::SnapTransformTranslation3D(const Matrix4x4& aTransform,
Matrix* aResidualTransform) {
if (aTransform.IsSingular() || aTransform.HasPerspectiveComponent() ||
aTransform.HasNonTranslation() ||
!aTransform.HasNonIntegerTranslation()) {
// For a singular transform, there is no reversed matrix, so we
// don't snap it.
// For a perspective transform, the content is transformed in
// non-linear, so we don't snap it too.
return aTransform;
}
// Snap for 3D Transforms
Point3D transformedOrigin = aTransform.TransformPoint(Point3D());
// Compute the transformed snap by rounding the values of
// transformed origin.
auto transformedSnapXY =
IntPoint::Round(transformedOrigin.x, transformedOrigin.y);
Matrix4x4 inverse = aTransform;
inverse.Invert();
// see Matrix4x4::ProjectPoint()
Float transformedSnapZ =
inverse._33 == 0 ? 0
: (-(transformedSnapXY.x * inverse._13 +
transformedSnapXY.y * inverse._23 + inverse._43) /
inverse._33);
Point3D transformedSnap =
Point3D(transformedSnapXY.x, transformedSnapXY.y, transformedSnapZ);
if (transformedOrigin == transformedSnap) {
return aTransform;
}
// Compute the snap from the transformed snap.
Point3D snap = inverse.TransformPoint(transformedSnap);
if (snap.z > 0.001 || snap.z < -0.001) {
// Allow some level of accumulated computation error.
MOZ_ASSERT(inverse._33 == 0.0);
return aTransform;
}
// The difference between the origin and snap is the residual transform.
if (aResidualTransform) {
// The residual transform is to translate the snap to the origin
// of the content buffer.
*aResidualTransform = Matrix::Translation(-snap.x, -snap.y);
}
// Translate transformed origin to transformed snap since the
// residual transform would trnslate the snap to the origin.
Point3D transformedShift = transformedSnap - transformedOrigin;
Matrix4x4 result = aTransform;
result.PostTranslate(transformedShift.x, transformedShift.y,
transformedShift.z);
// For non-2d transform, residual translation could be more than
// 0.5 pixels for every axis.
return result;
}
Matrix4x4 Layer::SnapTransform(const Matrix4x4& aTransform,
const gfxRect& aSnapRect,
Matrix* aResidualTransform) {
if (aResidualTransform) {
*aResidualTransform = Matrix();
}
Matrix matrix2D;
Matrix4x4 result;
if (mManager->IsSnappingEffectiveTransforms() && aTransform.Is2D(&matrix2D) &&
gfxSize(1.0, 1.0) <= aSnapRect.Size() &&
matrix2D.PreservesAxisAlignedRectangles()) {
auto transformedTopLeft =
IntPoint::Round(matrix2D.TransformPoint(ToPoint(aSnapRect.TopLeft())));
auto transformedTopRight =
IntPoint::Round(matrix2D.TransformPoint(ToPoint(aSnapRect.TopRight())));
auto transformedBottomRight = IntPoint::Round(
matrix2D.TransformPoint(ToPoint(aSnapRect.BottomRight())));
Matrix snappedMatrix = gfxUtils::TransformRectToRect(
aSnapRect, transformedTopLeft, transformedTopRight,
transformedBottomRight);
result = Matrix4x4::From2D(snappedMatrix);
if (aResidualTransform && !snappedMatrix.IsSingular()) {
// set aResidualTransform so that aResidual * snappedMatrix == matrix2D.
// (i.e., appying snappedMatrix after aResidualTransform gives the
// ideal transform.
Matrix snappedMatrixInverse = snappedMatrix;
snappedMatrixInverse.Invert();
*aResidualTransform = matrix2D * snappedMatrixInverse;
}
} else {
result = aTransform;
}
return result;
}
static bool AncestorLayerMayChangeTransform(Layer* aLayer) {
for (Layer* l = aLayer; l; l = l->GetParent()) {
if (l->GetContentFlags() & Layer::CONTENT_MAY_CHANGE_TRANSFORM) {
return true;
}
if (l->GetParent() && l->GetParent()->AsRefLayer()) {
return false;
}
}
return false;
}
bool Layer::MayResample() {
Matrix transform2d;
return !GetEffectiveTransform().Is2D(&transform2d) ||
ThebesMatrix(transform2d).HasNonIntegerTranslation() ||
AncestorLayerMayChangeTransform(this);
}
RenderTargetIntRect Layer::CalculateScissorRect(
const RenderTargetIntRect& aCurrentScissorRect) {
ContainerLayer* container = GetParent();
ContainerLayer* containerChild = nullptr;
NS_ASSERTION(GetParent(), "This can't be called on the root!");
// Find the layer creating the 3D context.
while (container->Extend3DContext() && !container->UseIntermediateSurface()) {
containerChild = container;
container = container->GetParent();
MOZ_ASSERT(container);
}
// Find the nearest layer with a clip, or this layer.
// ContainerState::SetupScrollingMetadata() may install a clip on
// the layer.
Layer* clipLayer = containerChild && containerChild->GetLocalClipRect()
? containerChild
: this;
// Establish initial clip rect: it's either the one passed in, or
// if the parent has an intermediate surface, it's the extents of that
// surface.
RenderTargetIntRect currentClip;
if (container->UseIntermediateSurface()) {
currentClip.SizeTo(container->GetIntermediateSurfaceRect().Size());
} else {
currentClip = aCurrentScissorRect;
}
if (!clipLayer->GetLocalClipRect()) {
return currentClip;
}
if (GetLocalVisibleRegion().IsEmpty()) {
// When our visible region is empty, our parent may not have created the
// intermediate surface that we would require for correct clipping; however,
// this does not matter since we are invisible.
// Make sure we still compute a clip rect if we want to draw checkboarding
// for this layer, since we want to do this even if the layer is invisible.
return RenderTargetIntRect(currentClip.TopLeft(),
RenderTargetIntSize(0, 0));
}
const RenderTargetIntRect clipRect = ViewAs<RenderTargetPixel>(
*clipLayer->GetLocalClipRect(),
PixelCastJustification::RenderTargetIsParentLayerForRoot);
if (clipRect.IsEmpty()) {
// We might have a non-translation transform in the container so we can't
// use the code path below.
return RenderTargetIntRect(currentClip.TopLeft(),
RenderTargetIntSize(0, 0));
}
RenderTargetIntRect scissor = clipRect;
if (!container->UseIntermediateSurface()) {
gfx::Matrix matrix;
DebugOnly<bool> is2D = container->GetEffectiveTransform().Is2D(&matrix);
// See DefaultComputeEffectiveTransforms below
NS_ASSERTION(is2D && matrix.PreservesAxisAlignedRectangles(),
"Non preserves axis aligned transform with clipped child "
"should have forced intermediate surface");
gfx::Rect r(scissor.X(), scissor.Y(), scissor.Width(), scissor.Height());
gfxRect trScissor = gfx::ThebesRect(matrix.TransformBounds(r));
trScissor.Round();
IntRect tmp;
if (!gfxUtils::GfxRectToIntRect(trScissor, &tmp)) {
return RenderTargetIntRect(currentClip.TopLeft(),
RenderTargetIntSize(0, 0));
}
scissor = ViewAs<RenderTargetPixel>(tmp);
// Find the nearest ancestor with an intermediate surface
do {
container = container->GetParent();
} while (container && !container->UseIntermediateSurface());
}
if (container) {
scissor.MoveBy(-container->GetIntermediateSurfaceRect().TopLeft());
}
return currentClip.Intersect(scissor);
}
Maybe<ParentLayerIntRect> Layer::GetScrolledClipRect() const {
const Maybe<LayerClip> clip = mSimpleAttrs.GetScrolledClip();
return clip ? Some(clip->GetClipRect()) : Nothing();
}
const ScrollMetadata& Layer::GetScrollMetadata(uint32_t aIndex) const {
MOZ_ASSERT(aIndex < GetScrollMetadataCount());
return mScrollMetadata[aIndex];
}
const FrameMetrics& Layer::GetFrameMetrics(uint32_t aIndex) const {
return GetScrollMetadata(aIndex).GetMetrics();
}
bool Layer::HasScrollableFrameMetrics() const {
for (uint32_t i = 0; i < GetScrollMetadataCount(); i++) {
if (GetFrameMetrics(i).IsScrollable()) {
return true;
}
}
return false;
}
bool Layer::IsScrollableWithoutContent() const {
// A scrollable container layer with no children
return AsContainerLayer() && HasScrollableFrameMetrics() && !GetFirstChild();
}
Matrix4x4 Layer::GetTransform() const {
Matrix4x4 transform = mSimpleAttrs.GetTransform();
transform.PostScale(GetPostXScale(), GetPostYScale(), 1.0f);
if (const ContainerLayer* c = AsContainerLayer()) {
transform.PreScale(c->GetPreXScale(), c->GetPreYScale(), 1.0f);
}
return transform;
}
const CSSTransformMatrix Layer::GetTransformTyped() const {
return ViewAs<CSSTransformMatrix>(GetTransform());
}
Matrix4x4 Layer::GetLocalTransform() {
if (HostLayer* shadow = AsHostLayer()) {
return shadow->GetShadowTransform();
}
return GetTransform();
}
const LayerToParentLayerMatrix4x4 Layer::GetLocalTransformTyped() {
return ViewAs<LayerToParentLayerMatrix4x4>(GetLocalTransform());
}
bool Layer::IsScrollbarContainer() const {
const ScrollbarData& data = GetScrollbarData();
return (data.mScrollbarLayerType == ScrollbarLayerType::Container)
? data.mDirection.isSome()
: false;
}
bool Layer::HasTransformAnimation() const {
return mAnimationInfo.HasTransformAnimation();
}
void Layer::ApplyPendingUpdatesForThisTransaction() {
if (mPendingTransform && *mPendingTransform != mSimpleAttrs.GetTransform()) {
MOZ_LAYERS_LOG_IF_SHADOWABLE(
this, ("Layer::Mutated(%p) PendingUpdatesForThisTransaction", this));
mSimpleAttrs.SetTransform(*mPendingTransform);
MutatedSimple();
}
mPendingTransform = nullptr;
if (mAnimationInfo.ApplyPendingUpdatesForThisTransaction()) {
MOZ_LAYERS_LOG_IF_SHADOWABLE(
this, ("Layer::Mutated(%p) PendingUpdatesForThisTransaction", this));
Mutated();
}
for (size_t i = 0; i < mScrollMetadata.Length(); i++) {
FrameMetrics& fm = mScrollMetadata[i].GetMetrics();
ScrollableLayerGuid::ViewID scrollId = fm.GetScrollId();
Maybe<ScrollUpdateInfo> update =
Manager()->GetPendingScrollInfoUpdate(scrollId);
if (update) {
fm.UpdatePendingScrollInfo(update.value());
Mutated();
}
}
}
float Layer::GetLocalOpacity() {
float opacity = mSimpleAttrs.GetOpacity();
if (HostLayer* shadow = AsHostLayer()) opacity = shadow->GetShadowOpacity();
return std::min(std::max(opacity, 0.0f), 1.0f);
}
float Layer::GetEffectiveOpacity() {
float opacity = GetLocalOpacity();
for (ContainerLayer* c = GetParent(); c && !c->UseIntermediateSurface();
c = c->GetParent()) {
opacity *= c->GetLocalOpacity();
}
return opacity;
}
CompositionOp Layer::GetEffectiveMixBlendMode() {
if (mSimpleAttrs.GetMixBlendMode() != CompositionOp::OP_OVER)
return mSimpleAttrs.GetMixBlendMode();
for (ContainerLayer* c = GetParent(); c && !c->UseIntermediateSurface();
c = c->GetParent()) {
if (c->mSimpleAttrs.GetMixBlendMode() != CompositionOp::OP_OVER)
return c->mSimpleAttrs.GetMixBlendMode();
}
return mSimpleAttrs.GetMixBlendMode();
}
Matrix4x4 Layer::ComputeTransformToPreserve3DRoot() {
Matrix4x4 transform = GetLocalTransform();
for (Layer* layer = GetParent(); layer && layer->Extend3DContext();
layer = layer->GetParent()) {
transform = transform * layer->GetLocalTransform();
}
return transform;
}
void Layer::ComputeEffectiveTransformForMaskLayers(
const gfx::Matrix4x4& aTransformToSurface) {
if (GetMaskLayer()) {
ComputeEffectiveTransformForMaskLayer(GetMaskLayer(), aTransformToSurface);
}
for (size_t i = 0; i < GetAncestorMaskLayerCount(); i++) {
Layer* maskLayer = GetAncestorMaskLayerAt(i);
ComputeEffectiveTransformForMaskLayer(maskLayer, aTransformToSurface);
}
}
/* static */
void Layer::ComputeEffectiveTransformForMaskLayer(
Layer* aMaskLayer, const gfx::Matrix4x4& aTransformToSurface) {
#ifdef DEBUG
bool maskIs2D = aMaskLayer->GetTransform().CanDraw2D();
NS_ASSERTION(maskIs2D, "How did we end up with a 3D transform here?!");
#endif
// The mask layer can have an async transform applied to it in some
// situations, so be sure to use its GetLocalTransform() rather than
// its GetTransform().
aMaskLayer->mEffectiveTransform = aMaskLayer->SnapTransformTranslation(
aMaskLayer->GetLocalTransform() * aTransformToSurface, nullptr);
}
RenderTargetRect Layer::TransformRectToRenderTarget(const LayerIntRect& aRect) {
LayerRect rect(aRect);
RenderTargetRect quad = RenderTargetRect::FromUnknownRect(
GetEffectiveTransform().TransformBounds(rect.ToUnknownRect()));
return quad;
}
bool Layer::GetVisibleRegionRelativeToRootLayer(nsIntRegion& aResult,
IntPoint* aLayerOffset) {
MOZ_ASSERT(aLayerOffset, "invalid offset pointer");
if (!GetParent()) {
return false;
}
IntPoint offset;
aResult = GetLocalVisibleRegion().ToUnknownRegion();
for (Layer* layer = this; layer; layer = layer->GetParent()) {
gfx::Matrix matrix;
if (!layer->GetLocalTransform().Is2D(&matrix) || !matrix.IsTranslation()) {
return false;
}
// The offset of |layer| to its parent.
auto currentLayerOffset = IntPoint::Round(matrix.GetTranslation());
// Translate the accumulated visible region of |this| by the offset of
// |layer|.
aResult.MoveBy(currentLayerOffset.x, currentLayerOffset.y);
// If the parent layer clips its lower layers, clip the visible region
// we're accumulating.
if (layer->GetLocalClipRect()) {
aResult.AndWith(layer->GetLocalClipRect()->ToUnknownRect());
}
// Now we need to walk across the list of siblings for this parent layer,
// checking to see if any of these layer trees obscure |this|. If so,
// remove these areas from the visible region as well. This will pick up
// chrome overlays like a tab modal prompt.
Layer* sibling;
for (sibling = layer->GetNextSibling(); sibling;
sibling = sibling->GetNextSibling()) {
gfx::Matrix siblingMatrix;
if (!sibling->GetLocalTransform().Is2D(&siblingMatrix) ||
!siblingMatrix.IsTranslation()) {
continue;
}
// Retreive the translation from sibling to |layer|. The accumulated
// visible region is currently oriented with |layer|.
auto siblingOffset = IntPoint::Round(siblingMatrix.GetTranslation());
nsIntRegion siblingVisibleRegion(
sibling->GetLocalVisibleRegion().ToUnknownRegion());
// Translate the siblings region to |layer|'s origin.
siblingVisibleRegion.MoveBy(-siblingOffset.x, -siblingOffset.y);
// Apply the sibling's clip.
// Layer clip rects are not affected by the layer's transform.
Maybe<ParentLayerIntRect> clipRect = sibling->GetLocalClipRect();
if (clipRect) {
siblingVisibleRegion.AndWith(clipRect->ToUnknownRect());
}
// Subtract the sibling visible region from the visible region of |this|.
aResult.SubOut(siblingVisibleRegion);
}
// Keep track of the total offset for aLayerOffset. We use this in plugin
// positioning code.
offset += currentLayerOffset;
}
*aLayerOffset = IntPoint(offset.x, offset.y);
return true;
}
Maybe<ParentLayerIntRect> Layer::GetCombinedClipRect() const {
Maybe<ParentLayerIntRect> clip = GetClipRect();
clip = IntersectMaybeRects(clip, GetScrolledClipRect());
for (size_t i = 0; i < mScrollMetadata.Length(); i++) {
clip = IntersectMaybeRects(clip, mScrollMetadata[i].GetClipRect());
}
return clip;
}
ContainerLayer::ContainerLayer(LayerManager* aManager, void* aImplData)
: Layer(aManager, aImplData),
mFirstChild(nullptr),
mLastChild(nullptr),
mPreXScale(1.0f),
mPreYScale(1.0f),
mInheritedXScale(1.0f),
mInheritedYScale(1.0f),
mPresShellResolution(1.0f),
mUseIntermediateSurface(false),
mSupportsComponentAlphaChildren(false),
mMayHaveReadbackChild(false),
mChildrenChanged(false) {}
ContainerLayer::~ContainerLayer() {}
bool ContainerLayer::InsertAfter(Layer* aChild, Layer* aAfter) {
if (aChild->Manager() != Manager()) {
NS_ERROR("Child has wrong manager");
return false;
}
if (aChild->GetParent()) {
NS_ERROR("aChild already in the tree");
return false;
}
if (aChild->GetNextSibling() || aChild->GetPrevSibling()) {
NS_ERROR("aChild already has siblings?");
return false;
}
if (aAfter &&
(aAfter->Manager() != Manager() || aAfter->GetParent() != this)) {
NS_ERROR("aAfter is not our child");
return false;
}
aChild->SetParent(this);
if (aAfter == mLastChild) {
mLastChild = aChild;
}
if (!aAfter) {
aChild->SetNextSibling(mFirstChild);
if (mFirstChild) {
mFirstChild->SetPrevSibling(aChild);
}
mFirstChild = aChild;
NS_ADDREF(aChild);
DidInsertChild(aChild);
return true;
}
Layer* next = aAfter->GetNextSibling();
aChild->SetNextSibling(next);
aChild->SetPrevSibling(aAfter);
if (next) {
next->SetPrevSibling(aChild);
}
aAfter->SetNextSibling(aChild);
NS_ADDREF(aChild);
DidInsertChild(aChild);
return true;
}
void ContainerLayer::RemoveAllChildren() {
// Optimizes "while (mFirstChild) ContainerLayer::RemoveChild(mFirstChild);"
Layer* current = mFirstChild;
// This is inlining DidRemoveChild() on each layer; we can skip the calls
// to NotifyPaintedLayerRemoved as it gets taken care of when as we call
// NotifyRemoved prior to removing any layers.
while (current) {
Layer* next = current->GetNextSibling();
if (current->GetType() == TYPE_READBACK) {
static_cast<ReadbackLayer*>(current)->NotifyRemoved();
}
current = next;
}
current = mFirstChild;
mFirstChild = nullptr;
while (current) {
MOZ_ASSERT(!current->GetPrevSibling());
Layer* next = current->GetNextSibling();
current->SetParent(nullptr);
current->SetNextSibling(nullptr);
if (next) {
next->SetPrevSibling(nullptr);
}
NS_RELEASE(current);
current = next;
}
}
// Note that ContainerLayer::RemoveAllChildren is an optimized
// version of this code; if you make changes to ContainerLayer::RemoveChild
// consider whether the matching changes need to be made to
// ContainerLayer::RemoveAllChildren
bool ContainerLayer::RemoveChild(Layer* aChild) {
if (aChild->Manager() != Manager()) {
NS_ERROR("Child has wrong manager");
return false;
}
if (aChild->GetParent() != this) {
NS_ERROR("aChild not our child");
return false;
}
Layer* prev = aChild->GetPrevSibling();
Layer* next = aChild->GetNextSibling();
if (prev) {
prev->SetNextSibling(next);
} else {
this->mFirstChild = next;
}
if (next) {
next->SetPrevSibling(prev);
} else {
this->mLastChild = prev;
}
aChild->SetNextSibling(nullptr);
aChild->SetPrevSibling(nullptr);
aChild->SetParent(nullptr);
this->DidRemoveChild(aChild);
NS_RELEASE(aChild);
return true;
}
bool ContainerLayer::RepositionChild(Layer* aChild, Layer* aAfter) {
if (aChild->Manager() != Manager()) {
NS_ERROR("Child has wrong manager");
return false;
}
if (aChild->GetParent() != this) {
NS_ERROR("aChild not our child");
return false;
}
if (aAfter &&
(aAfter->Manager() != Manager() || aAfter->GetParent() != this)) {
NS_ERROR("aAfter is not our child");
return false;
}
if (aChild == aAfter) {
NS_ERROR("aChild cannot be the same as aAfter");
return false;
}
Layer* prev = aChild->GetPrevSibling();
Layer* next = aChild->GetNextSibling();
if (prev == aAfter) {
// aChild is already in the correct position, nothing to do.
return true;
}
if (prev) {
prev->SetNextSibling(next);
} else {
mFirstChild = next;
}
if (next) {
next->SetPrevSibling(prev);
} else {
mLastChild = prev;
}
if (!aAfter) {
aChild->SetPrevSibling(nullptr);
aChild->SetNextSibling(mFirstChild);
if (mFirstChild) {
mFirstChild->SetPrevSibling(aChild);
}
mFirstChild = aChild;
return true;
}
Layer* afterNext = aAfter->GetNextSibling();
if (afterNext) {
afterNext->SetPrevSibling(aChild);
} else {
mLastChild = aChild;
}
aAfter->SetNextSibling(aChild);
aChild->SetPrevSibling(aAfter);
aChild->SetNextSibling(afterNext);
return true;
}
void ContainerLayer::FillSpecificAttributes(SpecificLayerAttributes& aAttrs) {
aAttrs = ContainerLayerAttributes(mPreXScale, mPreYScale, mInheritedXScale,
mInheritedYScale, mPresShellResolution);
}
bool ContainerLayer::Creates3DContextWithExtendingChildren() {
if (Extend3DContext()) {
return false;
}
for (Layer* child = GetFirstChild(); child; child = child->GetNextSibling()) {
if (child->Extend3DContext()) {
return true;
}
}
return false;
}
RenderTargetIntRect ContainerLayer::GetIntermediateSurfaceRect() {
NS_ASSERTION(mUseIntermediateSurface, "Must have intermediate surface");
LayerIntRect bounds = GetLocalVisibleRegion().GetBounds();
return RenderTargetIntRect::FromUnknownRect(bounds.ToUnknownRect());
}
bool ContainerLayer::HasMultipleChildren() {
uint32_t count = 0;
for (Layer* child = GetFirstChild(); child; child = child->GetNextSibling()) {
const Maybe<ParentLayerIntRect>& clipRect = child->GetLocalClipRect();
if (clipRect && clipRect->IsEmpty()) continue;
if (!child->Extend3DContext() && child->GetLocalVisibleRegion().IsEmpty())
continue;
++count;
if (count > 1) return true;
}
return false;
}
/**
* Collect all leaf descendants of the current 3D context.
*/
void ContainerLayer::Collect3DContextLeaves(nsTArray<Layer*>& aToSort) {
ForEachNode<ForwardIterator>((Layer*)this, [this, &aToSort](Layer* layer) {
ContainerLayer* container = layer->AsContainerLayer();
if (layer == this || (container && container->Extend3DContext() &&
!container->UseIntermediateSurface())) {
return TraversalFlag::Continue;
}
aToSort.AppendElement(layer);
return TraversalFlag::Skip;
});
}
static nsTArray<LayerPolygon> SortLayersWithBSPTree(nsTArray<Layer*>& aArray) {
std::list<LayerPolygon> inputLayers;
// Build a list of polygons to be sorted.
for (Layer* layer : aArray) {
// Ignore invisible layers.
if (!layer->IsVisible()) {
continue;
}
const gfx::IntRect& bounds =
layer->GetLocalVisibleRegion().GetBounds().ToUnknownRect();
const gfx::Matrix4x4& transform = layer->GetEffectiveTransform();
if (transform.IsSingular()) {
// Transform cannot be inverted.
continue;
}
gfx::Polygon polygon = gfx::Polygon::FromRect(gfx::Rect(bounds));
// Transform the polygon to screen space.
polygon.TransformToScreenSpace(transform);
if (polygon.GetPoints().Length() >= 3) {
inputLayers.push_back(LayerPolygon(layer, std::move(polygon)));
}
}
if (inputLayers.empty()) {
return nsTArray<LayerPolygon>();
}
// Build a BSP tree from the list of polygons.
BSPTree tree(inputLayers);
nsTArray<LayerPolygon> orderedLayers(tree.GetDrawOrder());
// Transform the polygons back to layer space.
for (LayerPolygon& layerPolygon : orderedLayers) {
gfx::Matrix4x4 inverse =
layerPolygon.layer->GetEffectiveTransform().Inverse();
MOZ_ASSERT(layerPolygon.geometry);
layerPolygon.geometry->TransformToLayerSpace(inverse);
}
return orderedLayers;
}
static nsTArray<LayerPolygon> StripLayerGeometry(
const nsTArray<LayerPolygon>& aLayers) {
nsTArray<LayerPolygon> layers;
std::set<Layer*> uniqueLayers;
for (const LayerPolygon& layerPolygon : aLayers) {
auto result = uniqueLayers.insert(layerPolygon.layer);
if (result.second) {
// Layer was added to the set.
layers.AppendElement(LayerPolygon(layerPolygon.layer));
}
}
return layers;
}
nsTArray<LayerPolygon> ContainerLayer::SortChildrenBy3DZOrder(
SortMode aSortMode) {
AutoTArray<Layer*, 10> toSort;
nsTArray<LayerPolygon> drawOrder;
for (Layer* layer = GetFirstChild(); layer; layer = layer->GetNextSibling()) {
ContainerLayer* container = layer->AsContainerLayer();
if (container && container->Extend3DContext() &&
!container->UseIntermediateSurface()) {
// Collect 3D layers in toSort array.
container->Collect3DContextLeaves(toSort);
// Sort the 3D layers.
if (toSort.Length() > 0) {
nsTArray<LayerPolygon> sorted = SortLayersWithBSPTree(toSort);
drawOrder.AppendElements(std::move(sorted));
toSort.ClearAndRetainStorage();
}
continue;
}
drawOrder.AppendElement(LayerPolygon(layer));
}
if (aSortMode == SortMode::WITHOUT_GEOMETRY) {
// Compositor does not support arbitrary layers, strip the layer geometry
// and duplicate layers.
return StripLayerGeometry(drawOrder);
}
return drawOrder;
}
bool ContainerLayer::AnyAncestorOrThisIs3DContextLeaf() {
Layer* parent = this;
while (parent != nullptr) {
if (parent->Is3DContextLeaf()) {
return true;
}
parent = parent->GetParent();
}
return false;
}
void ContainerLayer::DefaultComputeEffectiveTransforms(
const Matrix4x4& aTransformToSurface) {
Matrix residual;
Matrix4x4 idealTransform = GetLocalTransform() * aTransformToSurface;
// Keep 3D transforms for leaves to keep z-order sorting correct.
if (!Extend3DContext() && !Is3DContextLeaf()) {
idealTransform.ProjectTo2D();
}
bool useIntermediateSurface;
if (HasMaskLayers() || GetForceIsolatedGroup()) {
useIntermediateSurface = true;
#ifdef MOZ_DUMP_PAINTING
} else if (gfxEnv::DumpPaintIntermediate() && !Extend3DContext()) {
useIntermediateSurface = true;
#endif
} else {
/* Don't use an intermediate surface for opacity when it's within a 3d
* context, since we'd rather keep the 3d effects. This matches the
* WebKit/blink behaviour, but is changing in the latest spec.
*/
float opacity = GetEffectiveOpacity();
CompositionOp blendMode = GetEffectiveMixBlendMode();
if ((HasMultipleChildren() || Creates3DContextWithExtendingChildren()) &&
((opacity != 1.0f && !Extend3DContext()) ||
(blendMode != CompositionOp::OP_OVER))) {
useIntermediateSurface = true;
} else if ((!idealTransform.Is2D() || AnyAncestorOrThisIs3DContextLeaf()) &&
Creates3DContextWithExtendingChildren()) {
useIntermediateSurface = true;
} else if (blendMode != CompositionOp::OP_OVER &&
Manager()->BlendingRequiresIntermediateSurface()) {
useIntermediateSurface = true;
} else {
useIntermediateSurface = false;
gfx::Matrix contTransform;
bool checkClipRect = false;
bool checkMaskLayers = false;
if (!idealTransform.Is2D(&contTransform)) {
// In 3D case, always check if we should use IntermediateSurface.
checkClipRect = true;
checkMaskLayers = true;
} else {
#ifdef MOZ_GFX_OPTIMIZE_MOBILE
if (!contTransform.PreservesAxisAlignedRectangles()) {
#else
if (gfx::ThebesMatrix(contTransform).HasNonIntegerTranslation()) {
#endif
checkClipRect = true;
}
/* In 2D case, only translation and/or positive scaling can be done w/o
* using IntermediateSurface. Otherwise, when rotation or flip happen,
* we should check whether to use IntermediateSurface.
*/
if (contTransform.HasNonAxisAlignedTransform() ||
contTransform.HasNegativeScaling()) {
checkMaskLayers = true;
}
}
if (checkClipRect || checkMaskLayers) {
for (Layer* child = GetFirstChild(); child;
child = child->GetNextSibling()) {
const Maybe<ParentLayerIntRect>& clipRect = child->GetLocalClipRect();
/* We can't (easily) forward our transform to children with a
* non-empty clip rect since it would need to be adjusted for the
* transform. See the calculations performed by CalculateScissorRect
* above. Nor for a child with a mask layer.
*/
if (checkClipRect && (clipRect && !clipRect->IsEmpty() &&
(child->Extend3DContext() ||
!child->GetLocalVisibleRegion().IsEmpty()))) {
useIntermediateSurface = true;
break;
}
if (checkMaskLayers && child->HasMaskLayers()) {
useIntermediateSurface = true;
break;
}
}
}
}
}
NS_ASSERTION(!Extend3DContext() || !useIntermediateSurface,
"Can't have an intermediate surface with preserve-3d!");
if (useIntermediateSurface) {
mEffectiveTransform = SnapTransformTranslation(idealTransform, &residual);
} else {
mEffectiveTransform = idealTransform;
}
// For layers extending 3d context, its ideal transform should be
// applied on children.
if (!Extend3DContext()) {
// Without this projection, non-container children would get a 3D
// transform while 2D is expected.
idealTransform.ProjectTo2D();
}
mUseIntermediateSurface = useIntermediateSurface;
if (useIntermediateSurface) {
ComputeEffectiveTransformsForChildren(Matrix4x4::From2D(residual));
} else {
ComputeEffectiveTransformsForChildren(idealTransform);
}
ComputeEffectiveTransformForMaskLayers(aTransformToSurface);
}
void ContainerLayer::DefaultComputeSupportsComponentAlphaChildren(
bool* aNeedsSurfaceCopy) {
if (!(GetContentFlags() & Layer::CONTENT_COMPONENT_ALPHA_DESCENDANT) ||
!Manager()->AreComponentAlphaLayersEnabled()) {
mSupportsComponentAlphaChildren = false;
if (aNeedsSurfaceCopy) {
*aNeedsSurfaceCopy = false;
}
return;
}
mSupportsComponentAlphaChildren = false;
bool needsSurfaceCopy = false;
CompositionOp blendMode = GetEffectiveMixBlendMode();
if (UseIntermediateSurface()) {
if (GetLocalVisibleRegion().GetNumRects() == 1 &&
(GetContentFlags() & Layer::CONTENT_OPAQUE)) {
mSupportsComponentAlphaChildren = true;
} else {
gfx::Matrix transform;
if (HasOpaqueAncestorLayer(this) &&
GetEffectiveTransform().Is2D(&transform) &&
!gfx::ThebesMatrix(transform).HasNonIntegerTranslation() &&
blendMode == gfx::CompositionOp::OP_OVER) {
mSupportsComponentAlphaChildren = true;
needsSurfaceCopy = true;
}
}
} else if (blendMode == gfx::CompositionOp::OP_OVER) {
mSupportsComponentAlphaChildren =
(GetContentFlags() & Layer::CONTENT_OPAQUE) ||
(GetParent() && GetParent()->SupportsComponentAlphaChildren());
}
if (aNeedsSurfaceCopy) {
*aNeedsSurfaceCopy = mSupportsComponentAlphaChildren && needsSurfaceCopy;
}
}
void ContainerLayer::ComputeEffectiveTransformsForChildren(
const Matrix4x4& aTransformToSurface) {
for (Layer* l = mFirstChild; l; l = l->GetNextSibling()) {
l->ComputeEffectiveTransforms(aTransformToSurface);
}
}
/* static */
bool ContainerLayer::HasOpaqueAncestorLayer(Layer* aLayer) {
for (Layer* l = aLayer->GetParent(); l; l = l->GetParent()) {
if (l->GetContentFlags() & Layer::CONTENT_OPAQUE) return true;
}
return false;
}
// Note that ContainerLayer::RemoveAllChildren contains an optimized
// version of this code; if you make changes to ContainerLayer::DidRemoveChild
// consider whether the matching changes need to be made to
// ContainerLayer::RemoveAllChildren
void ContainerLayer::DidRemoveChild(Layer* aLayer) {
PaintedLayer* tl = aLayer->AsPaintedLayer();
if (tl && tl->UsedForReadback()) {
for (Layer* l = mFirstChild; l; l = l->GetNextSibling()) {
if (l->GetType() == TYPE_READBACK) {
static_cast<ReadbackLayer*>(l)->NotifyPaintedLayerRemoved(tl);
}
}
}
if (aLayer->GetType() == TYPE_READBACK) {
static_cast<ReadbackLayer*>(aLayer)->NotifyRemoved();
}
}
void ContainerLayer::DidInsertChild(Layer* aLayer) {
if (aLayer->GetType() == TYPE_READBACK) {
mMayHaveReadbackChild = true;
}
}
void RefLayer::FillSpecificAttributes(SpecificLayerAttributes& aAttrs) {
aAttrs = RefLayerAttributes(GetReferentId(), mEventRegionsOverride,
mRemoteDocumentRect);
}
/**
* StartFrameTimeRecording, together with StopFrameTimeRecording
* enable recording of frame intervals.
*
* To allow concurrent consumers, a cyclic array is used which serves all
* consumers, practically stateless with regard to consumers.
*
* To save resources, the buffer is allocated on first call to
* StartFrameTimeRecording and recording is paused if no consumer which called
* StartFrameTimeRecording is able to get valid results (because the cyclic
* buffer was overwritten since that call).
*
* To determine availability of the data upon StopFrameTimeRecording:
* - mRecording.mNextIndex increases on each RecordFrame, and never resets.
* - Cyclic buffer position is realized as mNextIndex % bufferSize.
* - StartFrameTimeRecording returns mNextIndex. When StopFrameTimeRecording is
* called, the required start index is passed as an arg, and we're able to
* calculate the required length. If this length is bigger than bufferSize, it
* means data was overwritten. otherwise, we can return the entire sequence.
* - To determine if we need to pause, mLatestStartIndex is updated to
* mNextIndex on each call to StartFrameTimeRecording. If this index gets
* overwritten, it means that all earlier start indices obtained via
* StartFrameTimeRecording were also overwritten, hence, no point in
* recording, so pause.
* - mCurrentRunStartIndex indicates the oldest index of the recording after
* which the recording was not paused. If StopFrameTimeRecording is invoked
* with a start index older than this, it means that some frames were not
* recorded, so data is invalid.
*/
uint32_t FrameRecorder::StartFrameTimeRecording(int32_t aBufferSize) {
if (mRecording.mIsPaused) {
mRecording.mIsPaused = false;
if (!mRecording.mIntervals.Length()) { // Initialize recording buffers
mRecording.mIntervals.SetLength(aBufferSize);
}
// After being paused, recent values got invalid. Update them to now.
mRecording.mLastFrameTime = TimeStamp::Now();
// Any recording which started before this is invalid, since we were paused.
mRecording.mCurrentRunStartIndex = mRecording.mNextIndex;
}
// If we'll overwrite this index, there are no more consumers with aStartIndex
// for which we're able to provide the full recording, so no point in keep
// recording.
mRecording.mLatestStartIndex = mRecording.mNextIndex;
return mRecording.mNextIndex;
}
void FrameRecorder::RecordFrame() {
if (!mRecording.mIsPaused) {
TimeStamp now = TimeStamp::Now();
uint32_t i = mRecording.mNextIndex % mRecording.mIntervals.Length();
mRecording.mIntervals[i] =
static_cast<float>((now - mRecording.mLastFrameTime).ToMilliseconds());
mRecording.mNextIndex++;
mRecording.mLastFrameTime = now;
if (mRecording.mNextIndex >
(mRecording.mLatestStartIndex + mRecording.mIntervals.Length())) {
// We've just overwritten the most recent recording start -> pause.
mRecording.mIsPaused = true;
}
}
}
void FrameRecorder::StopFrameTimeRecording(uint32_t aStartIndex,
nsTArray<float>& aFrameIntervals) {
uint32_t bufferSize = mRecording.mIntervals.Length();
uint32_t length = mRecording.mNextIndex - aStartIndex;
if (mRecording.mIsPaused || length > bufferSize ||
aStartIndex < mRecording.mCurrentRunStartIndex) {
// aStartIndex is too old. Also if aStartIndex was issued before
// mRecordingNextIndex overflowed (uint32_t)
// and stopped after the overflow (would happen once every 828 days of
// constant 60fps).
length = 0;
}
if (!length) {
aFrameIntervals.Clear();
return; // empty recording, return empty arrays.
}
// Set length in advance to avoid possibly repeated reallocations
aFrameIntervals.SetLength(length);
uint32_t cyclicPos = aStartIndex % bufferSize;
for (uint32_t i = 0; i < length; i++, cyclicPos++) {
if (cyclicPos == bufferSize) {
cyclicPos = 0;
}
aFrameIntervals[i] = mRecording.mIntervals[cyclicPos];
}
}
static void PrintInfo(std::stringstream& aStream, HostLayer* aLayerComposite);
#ifdef MOZ_DUMP_PAINTING
template <typename T>
void WriteSnapshotToDumpFile_internal(T* aObj, DataSourceSurface* aSurf) {
nsCString string(aObj->Name());
string.Append('-');
string.AppendInt((uint64_t)aObj);
if (gfxUtils::sDumpPaintFile != stderr) {
fprintf_stderr(gfxUtils::sDumpPaintFile, R"(array["%s"]=")",
string.BeginReading());
}
gfxUtils::DumpAsDataURI(aSurf, gfxUtils::sDumpPaintFile);
if (gfxUtils::sDumpPaintFile != stderr) {
fprintf_stderr(gfxUtils::sDumpPaintFile, R"(";)");
}
}
void WriteSnapshotToDumpFile(Layer* aLayer, DataSourceSurface* aSurf) {
WriteSnapshotToDumpFile_internal(aLayer, aSurf);
}
void WriteSnapshotToDumpFile(LayerManager* aManager, DataSourceSurface* aSurf) {
WriteSnapshotToDumpFile_internal(aManager, aSurf);
}
void WriteSnapshotToDumpFile(Compositor* aCompositor, DrawTarget* aTarget) {
RefPtr<SourceSurface> surf = aTarget->Snapshot();
RefPtr<DataSourceSurface> dSurf = surf->GetDataSurface();
WriteSnapshotToDumpFile_internal(aCompositor, dSurf);
}
#endif
void Layer::Dump(std::stringstream& aStream, const char* aPrefix,
bool aDumpHtml, bool aSorted,
const Maybe<gfx::Polygon>& aGeometry) {
#ifdef MOZ_DUMP_PAINTING
bool dumpCompositorTexture = gfxEnv::DumpCompositorTextures() &&
AsHostLayer() &&
AsHostLayer()->GetCompositableHost();
bool dumpClientTexture = gfxEnv::DumpPaint() && AsShadowableLayer() &&
AsShadowableLayer()->GetCompositableClient();
nsCString layerId(Name());
layerId.Append('-');
layerId.AppendInt((uint64_t)this);
#endif
if (aDumpHtml) {
aStream << nsPrintfCString(R"(<li><a id="%p" )", this).get();
#ifdef MOZ_DUMP_PAINTING
if (dumpCompositorTexture || dumpClientTexture) {
aStream << nsPrintfCString(R"lit(href="javascript:ViewImage('%s')")lit",
layerId.BeginReading())
.get();
}
#endif
aStream << ">";
}
DumpSelf(aStream, aPrefix, aGeometry);
#ifdef MOZ_DUMP_PAINTING
if (dumpCompositorTexture) {
AsHostLayer()->GetCompositableHost()->Dump(aStream, aPrefix, aDumpHtml);
} else if (dumpClientTexture) {
if (aDumpHtml) {
aStream << nsPrintfCString(R"(<script>array["%s"]=")",
layerId.BeginReading())
.get();
}
AsShadowableLayer()->GetCompositableClient()->Dump(
aStream, aPrefix, aDumpHtml, TextureDumpMode::DoNotCompress);
if (aDumpHtml) {
aStream << R"(";</script>)";
}
}
#endif
if (aDumpHtml) {
aStream << "</a>";
#ifdef MOZ_DUMP_PAINTING
if (dumpClientTexture) {
aStream << nsPrintfCString("<br><img id=\"%s\">\n",
layerId.BeginReading())
.get();
}
#endif
}
if (Layer* mask = GetMaskLayer()) {
aStream << nsPrintfCString("%s Mask layer:\n", aPrefix).get();
nsAutoCString pfx(aPrefix);
pfx += " ";
mask->Dump(aStream, pfx.get(), aDumpHtml);
}
for (size_t i = 0; i < GetAncestorMaskLayerCount(); i++) {
aStream << nsPrintfCString("%s Ancestor mask layer %d:\n", aPrefix,
uint32_t(i))
.get();
nsAutoCString pfx(aPrefix);
pfx += " ";
GetAncestorMaskLayerAt(i)->Dump(aStream, pfx.get(), aDumpHtml);
}
#ifdef MOZ_DUMP_PAINTING
for (size_t i = 0; i < mExtraDumpInfo.Length(); i++) {
const nsCString& str = mExtraDumpInfo[i];
aStream << aPrefix << " Info:\n" << str.get();
}
#endif
if (ContainerLayer* container = AsContainerLayer()) {
nsTArray<LayerPolygon> children;
if (aSorted) {
children = container->SortChildrenBy3DZOrder(
ContainerLayer::SortMode::WITH_GEOMETRY);
} else {
for (Layer* l = container->GetFirstChild(); l; l = l->GetNextSibling()) {
children.AppendElement(LayerPolygon(l));
}
}
nsAutoCString pfx(aPrefix);
pfx += " ";
if (aDumpHtml) {
aStream << "<ul>";
}
for (LayerPolygon& child : children) {
child.layer->Dump(aStream, pfx.get(), aDumpHtml, aSorted, child.geometry);
}
if (aDumpHtml) {
aStream << "</ul>";
}
}
if (aDumpHtml) {
aStream << "</li>";
}
}
static void DumpGeometry(std::stringstream& aStream,
const Maybe<gfx::Polygon>& aGeometry) {
aStream << " [geometry=[";
const nsTArray<gfx::Point4D>& points = aGeometry->GetPoints();
for (size_t i = 0; i < points.Length(); ++i) {
const gfx::IntPoint point = TruncatedToInt(points[i].As2DPoint());
const char* sfx = (i != points.Length() - 1) ? "," : "";
AppendToString(aStream, point, "", sfx);
}
aStream << "]]";
}
void Layer::DumpSelf(std::stringstream& aStream, const char* aPrefix,
const Maybe<gfx::Polygon>& aGeometry) {
PrintInfo(aStream, aPrefix);
if (aGeometry) {
DumpGeometry(aStream, aGeometry);
}
aStream << "\n";
}
void Layer::Dump(layerscope::LayersPacket* aPacket, const void* aParent) {
DumpPacket(aPacket, aParent);
if (Layer* kid = GetFirstChild()) {
kid->Dump(aPacket, this);
}
if (Layer* next = GetNextSibling()) {
next->Dump(aPacket, aParent);
}
}
void Layer::SetDisplayListLog(const char* log) {
if (gfxUtils::DumpDisplayList()) {
mDisplayListLog = log;
}
}
void Layer::GetDisplayListLog(nsCString& log) {
log.SetLength(0);
if (gfxUtils::DumpDisplayList()) {
// This function returns a plain text string which consists of two things
// 1. DisplayList log.
// 2. Memory address of this layer.
// We know the target layer of each display item by information in #1.
// Here is an example of a Text display item line log in #1
// Text p=0xa9850c00 f=0x0xaa405b00(.....
// f keeps the address of the target client layer of a display item.
// For LayerScope, display-item-to-client-layer mapping is not enough since
// LayerScope, which lives in the chrome process, knows only composite
// layers. As so, we need display-item-to-client-layer-to-layer-composite
// mapping. That's the reason we insert #2 into the log
log.AppendPrintf("0x%p\n%s", (void*)this, mDisplayListLog.get());
}
}
void Layer::Log(const char* aPrefix) {
if (!IsLogEnabled()) return;
LogSelf(aPrefix);
if (Layer* kid = GetFirstChild()) {
nsAutoCString pfx(aPrefix);
pfx += " ";
kid->Log(pfx.get());
}
if (Layer* next = GetNextSibling()) next->Log(aPrefix);
}
void Layer::LogSelf(const char* aPrefix) {
if (!IsLogEnabled()) return;
std::stringstream ss;
PrintInfo(ss, aPrefix);
MOZ_LAYERS_LOG(("%s", ss.str().c_str()));
if (mMaskLayer) {
nsAutoCString pfx(aPrefix);
pfx += R"( \ MaskLayer )";
mMaskLayer->LogSelf(pfx.get());
}
}
void Layer::PrintInfo(std::stringstream& aStream, const char* aPrefix) {
aStream << aPrefix;
aStream
<< nsPrintfCString("%s%s (0x%p)", mManager->Name(), Name(), this).get();
layers::PrintInfo(aStream, AsHostLayer());
if (mClipRect) {
AppendToString(aStream, *mClipRect, " [clip=", "]");
}
if (mSimpleAttrs.GetScrolledClip()) {
AppendToString(aStream, mSimpleAttrs.GetScrolledClip()->GetClipRect(),
" [scrolled-clip=", "]");
if (const Maybe<size_t>& ix =
mSimpleAttrs.GetScrolledClip()->GetMaskLayerIndex()) {
AppendToString(aStream, ix.value(), " [scrolled-mask=", "]");
}
}
if (1.0 != mSimpleAttrs.GetPostXScale() ||
1.0 != mSimpleAttrs.GetPostYScale()) {
aStream << nsPrintfCString(" [postScale=%g, %g]",
mSimpleAttrs.GetPostXScale(),
mSimpleAttrs.GetPostYScale())
.get();
}
if (!GetBaseTransform().IsIdentity()) {
AppendToString(aStream, GetBaseTransform(), " [transform=", "]");
}
if (!GetEffectiveTransform().IsIdentity()) {
AppendToString(aStream, GetEffectiveTransform(),
" [effective-transform=", "]");
}
if (GetTransformIsPerspective()) {
aStream << " [perspective]";
}
if (!mVisibleRegion.IsEmpty()) {
AppendToString(aStream, mVisibleRegion.ToUnknownRegion(),
" [visible=", "]");
} else {
aStream << " [not visible]";
}
if (!mEventRegions.IsEmpty()) {
AppendToString(aStream, mEventRegions, " ", "");
}
if (1.0 != GetOpacity()) {
aStream << nsPrintfCString(" [opacity=%g]", GetOpacity()).get();
}
if (IsOpaque()) {
aStream << " [opaqueContent]";
}
if (GetContentFlags() & CONTENT_COMPONENT_ALPHA) {
aStream << " [componentAlpha]";
}
if (GetContentFlags() & CONTENT_BACKFACE_HIDDEN) {
aStream << " [backfaceHidden]";
}
if (Extend3DContext()) {
aStream << " [extend3DContext]";
}
if (Combines3DTransformWithAncestors()) {
aStream << " [combines3DTransformWithAncestors]";
}
if (Is3DContextLeaf()) {
aStream << " [is3DContextLeaf]";
}
if (Maybe<FrameMetrics::ViewID> viewId = IsAsyncZoomContainer()) {
aStream << nsPrintfCString(" [asyncZoomContainer scrollId=%" PRIu64 "]",
*viewId)
.get();
}
if (IsScrollbarContainer()) {
aStream << " [scrollbar]";
}
if (GetScrollbarData().IsThumb()) {
if (Maybe<ScrollDirection> thumbDirection = GetScrollbarData().mDirection) {
if (*thumbDirection == ScrollDirection::eVertical) {
aStream << nsPrintfCString(" [vscrollbar=%" PRIu64 "]",
GetScrollbarData().mTargetViewId)
.get();
}
if (*thumbDirection == ScrollDirection::eHorizontal) {
aStream << nsPrintfCString(" [hscrollbar=%" PRIu64 "]",
GetScrollbarData().mTargetViewId)
.get();
}
}
}
if (GetIsFixedPosition()) {
LayerPoint anchor = GetFixedPositionAnchor();
aStream << nsPrintfCString(" [isFixedPosition scrollId=%" PRIu64
" sides=0x%x anchor=%s]",
GetFixedPositionScrollContainerId(),
GetFixedPositionSides(),
ToString(anchor).c_str())
.get();
}
if (GetIsStickyPosition()) {
aStream << nsPrintfCString(" [isStickyPosition scrollId=%" PRIu64
" outer=(%.3f,%.3f)-(%.3f,%.3f) "
"inner=(%.3f,%.3f)-(%.3f,%.3f)]",
GetStickyScrollContainerId(),
GetStickyScrollRangeOuter().X(),
GetStickyScrollRangeOuter().Y(),
GetStickyScrollRangeOuter().XMost(),
GetStickyScrollRangeOuter().YMost(),
GetStickyScrollRangeInner().X(),
GetStickyScrollRangeInner().Y(),
GetStickyScrollRangeInner().XMost(),
GetStickyScrollRangeInner().YMost())
.get();
}
if (mMaskLayer) {
aStream << nsPrintfCString(" [mMaskLayer=%p]", mMaskLayer.get()).get();
}
for (uint32_t i = 0; i < mScrollMetadata.Length(); i++) {
if (!mScrollMetadata[i].IsDefault()) {
aStream << nsPrintfCString(" [metrics%d=", i).get();
AppendToString(aStream, mScrollMetadata[i], "", "]");
}
}
// FIXME: On the compositor thread, we don't set mAnimationInfo::mAnimations,
// All animations are transformed by AnimationHelper::ExtractAnimations() into
// mAnimationInfo.mPropertyAnimationGroups, instead. So if we want to check
// if layer trees are properly synced up across processes, we should dump
// mAnimationInfo.mPropertyAnimationGroups for the compositor thread.
// (See AnimationInfo.h for more details.)
if (!mAnimationInfo.GetAnimations().IsEmpty()) {
aStream << nsPrintfCString(" [%d animations with id=%" PRIu64 " ]",
(int)mAnimationInfo.GetAnimations().Length(),
mAnimationInfo.GetCompositorAnimationsId())
.get();
}
}
// The static helper function sets the transform matrix into the packet
static void DumpTransform(layerscope::LayersPacket::Layer::Matrix* aLayerMatrix,
const Matrix4x4& aMatrix) {
aLayerMatrix->set_is2d(aMatrix.Is2D());
if (aMatrix.Is2D()) {
Matrix m = aMatrix.As2D();
aLayerMatrix->set_isid(m.IsIdentity());
if (!m.IsIdentity()) {
aLayerMatrix->add_m(m._11);
aLayerMatrix->add_m(m._12);
aLayerMatrix->add_m(m._21);
aLayerMatrix->add_m(m._22);
aLayerMatrix->add_m(m._31);
aLayerMatrix->add_m(m._32);
}
} else {
aLayerMatrix->add_m(aMatrix._11);
aLayerMatrix->add_m(aMatrix._12);
aLayerMatrix->add_m(aMatrix._13);
aLayerMatrix->add_m(aMatrix._14);
aLayerMatrix->add_m(aMatrix._21);
aLayerMatrix->add_m(aMatrix._22);
aLayerMatrix->add_m(aMatrix._23);
aLayerMatrix->add_m(aMatrix._24);
aLayerMatrix->add_m(aMatrix._31);
aLayerMatrix->add_m(aMatrix._32);
aLayerMatrix->add_m(aMatrix._33);
aLayerMatrix->add_m(aMatrix._34);
aLayerMatrix->add_m(aMatrix._41);
aLayerMatrix->add_m(aMatrix._42);
aLayerMatrix->add_m(aMatrix._43);
aLayerMatrix->add_m(aMatrix._44);
}
}
// The static helper function sets the IntRect into the packet
template <typename T, typename Sub, typename Point, typename SizeT,
typename MarginT>
static void DumpRect(layerscope::LayersPacket::Layer::Rect* aLayerRect,
const BaseRect<T, Sub, Point, SizeT, MarginT>& aRect) {
aLayerRect->set_x(aRect.X());
aLayerRect->set_y(aRect.Y());
aLayerRect->set_w(aRect.Width());
aLayerRect->set_h(aRect.Height());
}
// The static helper function sets the nsIntRegion into the packet
static void DumpRegion(layerscope::LayersPacket::Layer::Region* aLayerRegion,
const nsIntRegion& aRegion) {
for (auto iter = aRegion.RectIter(); !iter.Done(); iter.Next()) {
DumpRect(aLayerRegion->add_r(), iter.Get());
}
}
void Layer::DumpPacket(layerscope::LayersPacket* aPacket, const void* aParent) {
// Add a new layer (UnknownLayer)
using namespace layerscope;
LayersPacket::Layer* layer = aPacket->add_layer();
// Basic information
layer->set_type(LayersPacket::Layer::UnknownLayer);
layer->set_ptr(reinterpret_cast<uint64_t>(this));
layer->set_parentptr(reinterpret_cast<uint64_t>(aParent));
// Shadow
if (HostLayer* lc = AsHostLayer()) {
LayersPacket::Layer::Shadow* s = layer->mutable_shadow();
if (const Maybe<ParentLayerIntRect>& clipRect = lc->GetShadowClipRect()) {
DumpRect(s->mutable_clip(), *clipRect);
}
if (!lc->GetShadowBaseTransform().IsIdentity()) {
DumpTransform(s->mutable_transform(), lc->GetShadowBaseTransform());
}
if (!lc->GetShadowVisibleRegion().IsEmpty()) {
DumpRegion(s->mutable_vregion(),
lc->GetShadowVisibleRegion().ToUnknownRegion());
}
}
// Clip
if (mClipRect) {
DumpRect(layer->mutable_clip(), *mClipRect);
}
// Transform
if (!GetBaseTransform().IsIdentity()) {
DumpTransform(layer->mutable_transform(), GetBaseTransform());
}
// Visible region
if (!mVisibleRegion.ToUnknownRegion().IsEmpty()) {
DumpRegion(layer->mutable_vregion(), mVisibleRegion.ToUnknownRegion());
}
// EventRegions
if (!mEventRegions.IsEmpty()) {
const EventRegions& e = mEventRegions;
if (!e.mHitRegion.IsEmpty()) {
DumpRegion(layer->mutable_hitregion(), e.mHitRegion);
}
if (!e.mDispatchToContentHitRegion.IsEmpty()) {
DumpRegion(layer->mutable_dispatchregion(),
e.mDispatchToContentHitRegion);
}
if (!e.mNoActionRegion.IsEmpty()) {
DumpRegion(layer->mutable_noactionregion(), e.mNoActionRegion);
}
if (!e.mHorizontalPanRegion.IsEmpty()) {
DumpRegion(layer->mutable_hpanregion(), e.mHorizontalPanRegion);
}
if (!e.mVerticalPanRegion.IsEmpty()) {
DumpRegion(layer->mutable_vpanregion(), e.mVerticalPanRegion);
}
}
// Opacity
layer->set_opacity(GetOpacity());
// Content opaque
layer->set_copaque(static_cast<bool>(GetContentFlags() & CONTENT_OPAQUE));
// Component alpha
layer->set_calpha(
static_cast<bool>(GetContentFlags() & CONTENT_COMPONENT_ALPHA));
// Vertical or horizontal bar
if (GetScrollbarData().mScrollbarLayerType ==
layers::ScrollbarLayerType::Thumb) {
layer->set_direct(*GetScrollbarData().mDirection ==
ScrollDirection::eVertical
? LayersPacket::Layer::VERTICAL
: LayersPacket::Layer::HORIZONTAL);
layer->set_barid(GetScrollbarData().mTargetViewId);
}
// Mask layer
if (mMaskLayer) {
layer->set_mask(reinterpret_cast<uint64_t>(mMaskLayer.get()));
}
// DisplayList log.
if (mDisplayListLog.Length() > 0) {
layer->set_displaylistloglength(mDisplayListLog.Length());
auto compressedData =
MakeUnique<char[]>(LZ4::maxCompressedSize(mDisplayListLog.Length()));
int compressedSize =
LZ4::compress((char*)mDisplayListLog.get(), mDisplayListLog.Length(),
compressedData.get());
layer->set_displaylistlog(compressedData.get(), compressedSize);
}
}
bool Layer::IsBackfaceHidden() {
if (GetContentFlags() & CONTENT_BACKFACE_HIDDEN) {
Layer* container = AsContainerLayer() ? this : GetParent();
if (container) {
// The effective transform can include non-preserve-3d parent
// transforms, since we don't always require an intermediate.
if (container->Extend3DContext() || container->Is3DContextLeaf()) {
return container->GetEffectiveTransform().IsBackfaceVisible();
}
return container->GetBaseTransform().IsBackfaceVisible();
}
}
return false;
}
UniquePtr<LayerUserData> Layer::RemoveUserData(void* aKey) {
UniquePtr<LayerUserData> d(static_cast<LayerUserData*>(
mUserData.Remove(static_cast<gfx::UserDataKey*>(aKey))));
return d;
}
void Layer::SetManager(LayerManager* aManager, HostLayer* aSelf) {
// No one should be calling this for weird reasons.
MOZ_ASSERT(aSelf);
MOZ_ASSERT(aSelf->GetLayer() == this);
mManager = aManager;
}
void PaintedLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix) {
Layer::PrintInfo(aStream, aPrefix);
nsIntRegion validRegion = GetValidRegion();
if (!validRegion.IsEmpty()) {
AppendToString(aStream, validRegion, " [valid=", "]");
}
}
void PaintedLayer::DumpPacket(layerscope::LayersPacket* aPacket,
const void* aParent) {
Layer::DumpPacket(aPacket, aParent);
// get this layer data
using namespace layerscope;
LayersPacket::Layer* layer =
aPacket->mutable_layer(aPacket->layer_size() - 1);
layer->set_type(LayersPacket::Layer::PaintedLayer);
nsIntRegion validRegion = GetValidRegion();
if (!validRegion.IsEmpty()) {
DumpRegion(layer->mutable_valid(), validRegion);
}
}
void ContainerLayer::PrintInfo(std::stringstream& aStream,
const char* aPrefix) {
Layer::PrintInfo(aStream, aPrefix);
if (UseIntermediateSurface()) {
aStream << " [usesTmpSurf]";
}
if (1.0 != mPreXScale || 1.0 != mPreYScale) {
aStream
<< nsPrintfCString(" [preScale=%g, %g]", mPreXScale, mPreYScale).get();
}
aStream << nsPrintfCString(" [presShellResolution=%g]", mPresShellResolution)
.get();
}
void ContainerLayer::DumpPacket(layerscope::LayersPacket* aPacket,
const void* aParent) {
Layer::DumpPacket(aPacket, aParent);
// Get this layer data
using namespace layerscope;
LayersPacket::Layer* layer =
aPacket->mutable_layer(aPacket->layer_size() - 1);
layer->set_type(LayersPacket::Layer::ContainerLayer);
}
void ColorLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix) {
Layer::PrintInfo(aStream, aPrefix);
AppendToString(aStream, mColor, " [color=", "]");
AppendToString(aStream, mBounds, " [bounds=", "]");
}
void ColorLayer::DumpPacket(layerscope::LayersPacket* aPacket,
const void* aParent) {
Layer::DumpPacket(aPacket, aParent);
// Get this layer data
using namespace layerscope;
LayersPacket::Layer* layer =
aPacket->mutable_layer(aPacket->layer_size() - 1);
layer->set_type(LayersPacket::Layer::ColorLayer);
layer->set_color(mColor.ToABGR());
}
CanvasLayer::CanvasLayer(LayerManager* aManager, void* aImplData)
: Layer(aManager, aImplData), mSamplingFilter(SamplingFilter::GOOD) {}
CanvasLayer::~CanvasLayer() = default;
void CanvasLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix) {
Layer::PrintInfo(aStream, aPrefix);
if (mSamplingFilter != SamplingFilter::GOOD) {
AppendToString(aStream, mSamplingFilter, " [filter=", "]");
}
}
// This help function is used to assign the correct enum value
// to the packet
static void DumpFilter(layerscope::LayersPacket::Layer* aLayer,
const SamplingFilter& aSamplingFilter) {
using namespace layerscope;
switch (aSamplingFilter) {
case SamplingFilter::GOOD:
aLayer->set_filter(LayersPacket::Layer::FILTER_GOOD);
break;
case SamplingFilter::LINEAR:
aLayer->set_filter(LayersPacket::Layer::FILTER_LINEAR);
break;
case SamplingFilter::POINT:
aLayer->set_filter(LayersPacket::Layer::FILTER_POINT);
break;
default:
// ignore it
break;
}
}
void CanvasLayer::DumpPacket(layerscope::LayersPacket* aPacket,
const void* aParent) {
Layer::DumpPacket(aPacket, aParent);
// Get this layer data
using namespace layerscope;
LayersPacket::Layer* layer =
aPacket->mutable_layer(aPacket->layer_size() - 1);
layer->set_type(LayersPacket::Layer::CanvasLayer);
DumpFilter(layer, mSamplingFilter);
}
CanvasRenderer* CanvasLayer::CreateOrGetCanvasRenderer() {
if (!mCanvasRenderer) {
mCanvasRenderer.reset(CreateCanvasRendererInternal());
}
return mCanvasRenderer.get();
}
void ImageLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix) {
Layer::PrintInfo(aStream, aPrefix);
if (mSamplingFilter != SamplingFilter::GOOD) {
AppendToString(aStream, mSamplingFilter, " [filter=", "]");
}
}
void ImageLayer::DumpPacket(layerscope::LayersPacket* aPacket,
const void* aParent) {
Layer::DumpPacket(aPacket, aParent);
// Get this layer data
using namespace layerscope;
LayersPacket::Layer* layer =
aPacket->mutable_layer(aPacket->layer_size() - 1);
layer->set_type(LayersPacket::Layer::ImageLayer);
DumpFilter(layer, mSamplingFilter);
}
void RefLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix) {
ContainerLayer::PrintInfo(aStream, aPrefix);
if (mId.IsValid()) {
AppendToString(aStream, uint64_t(mId), " [id=", "]");
}
if (mEventRegionsOverride & EventRegionsOverride::ForceDispatchToContent) {
aStream << " [force-dtc]";
}
if (mEventRegionsOverride & EventRegionsOverride::ForceEmptyHitRegion) {
aStream << " [force-ehr]";
}
}
void RefLayer::DumpPacket(layerscope::LayersPacket* aPacket,
const void* aParent) {
Layer::DumpPacket(aPacket, aParent);
// Get this layer data
using namespace layerscope;
LayersPacket::Layer* layer =
aPacket->mutable_layer(aPacket->layer_size() - 1);
layer->set_type(LayersPacket::Layer::RefLayer);
layer->set_refid(uint64_t(mId));
}
void ReadbackLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix) {
Layer::PrintInfo(aStream, aPrefix);
AppendToString(aStream, mSize, " [size=", "]");
if (mBackgroundLayer) {
AppendToString(aStream, mBackgroundLayer, " [backgroundLayer=", "]");
AppendToString(aStream, mBackgroundLayerOffset, " [backgroundOffset=", "]");
} else if (mBackgroundColor.a == 1.f) {
AppendToString(aStream, mBackgroundColor, " [backgroundColor=", "]");
} else {
aStream << " [nobackground]";
}
}
void ReadbackLayer::DumpPacket(layerscope::LayersPacket* aPacket,
const void* aParent) {
Layer::DumpPacket(aPacket, aParent);
// Get this layer data
using namespace layerscope;
LayersPacket::Layer* layer =
aPacket->mutable_layer(aPacket->layer_size() - 1);
layer->set_type(LayersPacket::Layer::ReadbackLayer);
LayersPacket::Layer::Size* size = layer->mutable_size();
size->set_w(mSize.width);
size->set_h(mSize.height);
}
//--------------------------------------------------
// LayerManager
void LayerManager::Dump(std::stringstream& aStream, const char* aPrefix,
bool aDumpHtml, bool aSorted) {
#ifdef MOZ_DUMP_PAINTING
if (aDumpHtml) {
aStream << "<ul><li>";
}
#endif
DumpSelf(aStream, aPrefix, aSorted);
nsAutoCString pfx(aPrefix);
pfx += " ";
if (!GetRoot()) {
aStream << nsPrintfCString("%s(null)\n", pfx.get()).get();
if (aDumpHtml) {
aStream << "</li></ul>";
}
return;
}
if (aDumpHtml) {
aStream << "<ul>";
}
GetRoot()->Dump(aStream, pfx.get(), aDumpHtml, aSorted);
if (aDumpHtml) {
aStream << "</ul></li></ul>";
}
aStream << "\n";
}
void LayerManager::DumpSelf(std::stringstream& aStream, const char* aPrefix,
bool aSorted) {
PrintInfo(aStream, aPrefix);
aStream << " --- in "
<< (aSorted ? "3D-sorted rendering order" : "content order");
aStream << "\n";
}
void LayerManager::Dump(bool aSorted) {
std::stringstream ss;
Dump(ss, "", false, aSorted);
print_stderr(ss);
}
void LayerManager::Dump(layerscope::LayersPacket* aPacket) {
DumpPacket(aPacket);
if (GetRoot()) {
GetRoot()->Dump(aPacket, this);
}
}
void LayerManager::Log(const char* aPrefix) {
if (!IsLogEnabled()) return;
LogSelf(aPrefix);
nsAutoCString pfx(aPrefix);
pfx += " ";
if (!GetRoot()) {
MOZ_LAYERS_LOG(("%s(null)", pfx.get()));
return;
}
GetRoot()->Log(pfx.get());
}
void LayerManager::LogSelf(const char* aPrefix) {
nsAutoCString str;
std::stringstream ss;
PrintInfo(ss, aPrefix);
MOZ_LAYERS_LOG(("%s", ss.str().c_str()));
}
void LayerManager::PrintInfo(std::stringstream& aStream, const char* aPrefix) {
aStream << aPrefix
<< nsPrintfCString("%sLayerManager (0x%p)", Name(), this).get();
}
void LayerManager::DumpPacket(layerscope::LayersPacket* aPacket) {
using namespace layerscope;
// Add a new layer data (LayerManager)
LayersPacket::Layer* layer = aPacket->add_layer();
layer->set_type(LayersPacket::Layer::LayerManager);
layer->set_ptr(reinterpret_cast<uint64_t>(this));
// Layer Tree Root
layer->set_parentptr(0);
}
/*static*/
bool LayerManager::IsLogEnabled() {
return MOZ_LOG_TEST(GetLog(), LogLevel::Debug);
}
bool LayerManager::SetPendingScrollUpdateForNextTransaction(
ScrollableLayerGuid::ViewID aScrollId, const ScrollUpdateInfo& aUpdateInfo,
wr::RenderRoot aRenderRoot) {
Layer* withPendingTransform = DepthFirstSearch<ForwardIterator>(
GetRoot(), [](Layer* aLayer) { return aLayer->HasPendingTransform(); });
if (withPendingTransform) {
return false;
}
// If this is called on a LayerManager that's not a WebRenderLayerManager,
// then we don't actually need the aRenderRoot information. We force it to
// RenderRoot::Default so that we can make assumptions in
// GetPendingScrollInfoUpdate.
wr::RenderRoot renderRoot = (GetBackendType() == LayersBackend::LAYERS_WR)
? aRenderRoot
: wr::RenderRoot::Default;
mPendingScrollUpdates[renderRoot].Put(aScrollId, aUpdateInfo);
return true;
}
Maybe<ScrollUpdateInfo> LayerManager::GetPendingScrollInfoUpdate(
ScrollableLayerGuid::ViewID aScrollId) {
// This never gets called for WebRenderLayerManager, so we assume that all
// pending scroll info updates are stored under the default RenderRoot.
MOZ_ASSERT(GetBackendType() != LayersBackend::LAYERS_WR);
auto p = mPendingScrollUpdates[wr::RenderRoot::Default].Lookup(aScrollId);
return p ? Some(p.Data()) : Nothing();
}
std::unordered_set<ScrollableLayerGuid::ViewID>
LayerManager::ClearPendingScrollInfoUpdate() {
std::unordered_set<ScrollableLayerGuid::ViewID> scrollIds;
for (auto renderRoot : wr::kRenderRoots) {
auto& updates = mPendingScrollUpdates[renderRoot];
for (auto it = updates.Iter(); !it.Done(); it.Next()) {
scrollIds.insert(it.Key());
}
updates.Clear();
}
return scrollIds;
}
void PrintInfo(std::stringstream& aStream, HostLayer* aLayerComposite) {
if (!aLayerComposite) {
return;
}
if (const Maybe<ParentLayerIntRect>& clipRect =
aLayerComposite->GetShadowClipRect()) {
AppendToString(aStream, *clipRect, " [shadow-clip=", "]");
}
if (!aLayerComposite->GetShadowBaseTransform().IsIdentity()) {
AppendToString(aStream, aLayerComposite->GetShadowBaseTransform(),
" [shadow-transform=", "]");
}
if (!aLayerComposite->GetLayer()->Extend3DContext() &&
!aLayerComposite->GetShadowVisibleRegion().IsEmpty()) {
AppendToString(aStream,
aLayerComposite->GetShadowVisibleRegion().ToUnknownRegion(),
" [shadow-visible=", "]");
}
}
void SetAntialiasingFlags(Layer* aLayer, DrawTarget* aTarget) {
bool permitSubpixelAA =
!(aLayer->GetContentFlags() & Layer::CONTENT_DISABLE_SUBPIXEL_AA);
if (aTarget->IsCurrentGroupOpaque()) {
aTarget->SetPermitSubpixelAA(permitSubpixelAA);
return;
}
const IntRect& bounds =
aLayer->GetVisibleRegion().GetBounds().ToUnknownRect();
gfx::Rect transformedBounds = aTarget->GetTransform().TransformBounds(
gfx::Rect(Float(bounds.X()), Float(bounds.Y()), Float(bounds.Width()),
Float(bounds.Height())));
transformedBounds.RoundOut();
IntRect intTransformedBounds;
transformedBounds.ToIntRect(&intTransformedBounds);
permitSubpixelAA &=
!(aLayer->GetContentFlags() & Layer::CONTENT_COMPONENT_ALPHA) ||
aTarget->GetOpaqueRect().Contains(intTransformedBounds);
aTarget->SetPermitSubpixelAA(permitSubpixelAA);
}
IntRect ToOutsideIntRect(const gfxRect& aRect) {
return IntRect::RoundOut(aRect.X(), aRect.Y(), aRect.Width(), aRect.Height());
}
void RecordCompositionPayloadsPresented(
const nsTArray<CompositionPayload>& aPayloads) {
if (aPayloads.Length()) {
TimeStamp presented = TimeStamp::Now();
for (const CompositionPayload& payload : aPayloads) {
#if MOZ_GECKO_PROFILER
if (profiler_can_accept_markers()) {
nsPrintfCString marker(
"Payload Presented, type: %d latency: %dms\n",
int32_t(payload.mType),
int32_t((presented - payload.mTimeStamp).ToMilliseconds()));
PROFILER_ADD_MARKER(marker.get(), GRAPHICS);
}
#endif
if (payload.mType == CompositionPayloadType::eKeyPress) {
Telemetry::AccumulateTimeDelta(
mozilla::Telemetry::KEYPRESS_PRESENT_LATENCY, payload.mTimeStamp,
presented);
}
}
}
}
} // namespace layers
} // namespace mozilla