зеркало из https://github.com/mozilla/gecko-dev.git
249 строки
6.8 KiB
C++
249 строки
6.8 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "TimeoutExecutor.h"
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namespace mozilla {
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namespace dom {
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NS_IMPL_ISUPPORTS(TimeoutExecutor, nsIRunnable, nsITimerCallback, nsINamed)
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TimeoutExecutor::~TimeoutExecutor()
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{
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// The TimeoutManager should keep the Executor alive until its destroyed,
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// and then call Shutdown() explicitly.
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MOZ_DIAGNOSTIC_ASSERT(mMode == Mode::Shutdown);
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MOZ_DIAGNOSTIC_ASSERT(!mOwner);
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MOZ_DIAGNOSTIC_ASSERT(!mTimer);
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}
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nsresult
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TimeoutExecutor::ScheduleImmediate(const TimeStamp& aDeadline,
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const TimeStamp& aNow)
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{
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MOZ_DIAGNOSTIC_ASSERT(mDeadline.IsNull());
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MOZ_DIAGNOSTIC_ASSERT(mMode == Mode::None);
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MOZ_DIAGNOSTIC_ASSERT(aDeadline <= (aNow + mAllowedEarlyFiringTime));
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nsresult rv =
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mOwner->EventTarget()->Dispatch(this, nsIEventTarget::DISPATCH_NORMAL);
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NS_ENSURE_SUCCESS(rv, rv);
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mMode = Mode::Immediate;
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mDeadline = aDeadline;
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return NS_OK;
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}
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nsresult
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TimeoutExecutor::ScheduleDelayed(const TimeStamp& aDeadline,
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const TimeStamp& aNow,
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const TimeDuration& aMinDelay)
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{
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MOZ_DIAGNOSTIC_ASSERT(mDeadline.IsNull());
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MOZ_DIAGNOSTIC_ASSERT(mMode == Mode::None);
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MOZ_DIAGNOSTIC_ASSERT(!aMinDelay.IsZero() ||
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aDeadline > (aNow + mAllowedEarlyFiringTime));
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nsresult rv = NS_OK;
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if (!mTimer) {
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mTimer = do_CreateInstance("@mozilla.org/timer;1", &rv);
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NS_ENSURE_SUCCESS(rv, rv);
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uint32_t earlyMicros = 0;
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MOZ_ALWAYS_SUCCEEDS(mTimer->GetAllowedEarlyFiringMicroseconds(&earlyMicros));
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mAllowedEarlyFiringTime = TimeDuration::FromMicroseconds(earlyMicros);
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}
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// Always call Cancel() in case we are re-using a timer. Otherwise
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// the subsequent SetTarget() may fail.
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rv = mTimer->Cancel();
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NS_ENSURE_SUCCESS(rv, rv);
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rv = mTimer->SetTarget(mOwner->EventTarget());
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NS_ENSURE_SUCCESS(rv, rv);
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// Calculate the delay based on the deadline and current time. If we have
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// a minimum delay set then clamp to that value.
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//
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// Note, we don't actually adjust our mDeadline for the minimum delay, just
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// the nsITimer value. This is necessary to avoid lots of needless
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// rescheduling if more deadlines come in between now and the minimum delay
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// firing time.
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TimeDuration delay = TimeDuration::Max(aMinDelay, aDeadline - aNow);
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// Note, we cannot use the normal nsITimer init methods that take
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// integer milliseconds. We need higher precision. Consider this
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// situation:
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//
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// 1. setTimeout(f, 1);
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// 2. do some work for 500us
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// 3. setTimeout(g, 1);
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//
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// This should fire f() and g() 500us apart.
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//
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// In the past worked because each setTimeout() got its own nsITimer. The 1ms
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// was preserved and passed through to nsITimer which converted it to a
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// TimeStamp, etc.
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//
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// Now, however, there is only one nsITimer. We fire f() and then try to
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// schedule a new nsITimer for g(). Its only 500us in the future, though. We
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// must be able to pass this fractional value to nsITimer in order to get an
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// accurate wakeup time.
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rv = mTimer->InitHighResolutionWithCallback(this, delay,
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nsITimer::TYPE_ONE_SHOT);
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NS_ENSURE_SUCCESS(rv, rv);
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mMode = Mode::Delayed;
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mDeadline = aDeadline;
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return NS_OK;
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}
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nsresult
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TimeoutExecutor::Schedule(const TimeStamp& aDeadline,
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const TimeDuration& aMinDelay)
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{
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TimeStamp now(TimeStamp::Now());
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// Schedule an immediate runnable if the desired deadline has passed
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// or is slightly in the future. This is similar to how nsITimer will
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// fire timers early based on the interval resolution.
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if (aMinDelay.IsZero() && aDeadline <= (now + mAllowedEarlyFiringTime)) {
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return ScheduleImmediate(aDeadline, now);
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}
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return ScheduleDelayed(aDeadline, now, aMinDelay);
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}
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nsresult
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TimeoutExecutor::MaybeReschedule(const TimeStamp& aDeadline,
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const TimeDuration& aMinDelay)
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{
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MOZ_DIAGNOSTIC_ASSERT(!mDeadline.IsNull());
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MOZ_DIAGNOSTIC_ASSERT(mMode == Mode::Immediate ||
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mMode == Mode::Delayed);
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if (aDeadline >= mDeadline) {
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return NS_OK;
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}
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if (mMode == Mode::Immediate) {
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// Don't reduce the deadline here as we want to execute the
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// timer we originally scheduled even if its a few microseconds
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// in the future.
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return NS_OK;
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}
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Cancel();
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return Schedule(aDeadline, aMinDelay);
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}
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void
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TimeoutExecutor::MaybeExecute()
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{
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MOZ_DIAGNOSTIC_ASSERT(mMode != Mode::Shutdown && mMode != Mode::None);
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MOZ_DIAGNOSTIC_ASSERT(mOwner);
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MOZ_DIAGNOSTIC_ASSERT(!mDeadline.IsNull());
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TimeStamp deadline(mDeadline);
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// Sometimes nsITimer or canceled timers will fire too early. If this
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// happens then just cap our deadline to our maximum time in the future
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// and proceed. If there are no timers ready we will get rescheduled
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// by TimeoutManager.
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TimeStamp now(TimeStamp::Now());
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TimeStamp limit = now + mAllowedEarlyFiringTime;
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if (deadline > limit) {
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deadline = limit;
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}
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Cancel();
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mOwner->RunTimeout(now, deadline);
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}
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TimeoutExecutor::TimeoutExecutor(TimeoutManager* aOwner)
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: mOwner(aOwner)
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, mMode(Mode::None)
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{
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MOZ_DIAGNOSTIC_ASSERT(mOwner);
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}
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void
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TimeoutExecutor::Shutdown()
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{
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mOwner = nullptr;
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if (mTimer) {
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mTimer->Cancel();
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mTimer = nullptr;
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}
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mMode = Mode::Shutdown;
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mDeadline = TimeStamp();
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}
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nsresult
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TimeoutExecutor::MaybeSchedule(const TimeStamp& aDeadline,
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const TimeDuration& aMinDelay)
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{
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MOZ_DIAGNOSTIC_ASSERT(!aDeadline.IsNull());
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if (mMode == Mode::Shutdown) {
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return NS_OK;
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}
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if (mMode == Mode::Immediate || mMode == Mode::Delayed) {
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return MaybeReschedule(aDeadline, aMinDelay);
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}
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return Schedule(aDeadline, aMinDelay);
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}
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void
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TimeoutExecutor::Cancel()
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{
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if (mTimer) {
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mTimer->Cancel();
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}
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mMode = Mode::None;
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mDeadline = TimeStamp();
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}
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NS_IMETHODIMP
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TimeoutExecutor::Run()
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{
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// If the executor is canceled and then rescheduled its possible to get
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// spurious executions here. Ignore these unless our current mode matches.
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if (mMode == Mode::Immediate) {
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MaybeExecute();
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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TimeoutExecutor::Notify(nsITimer* aTimer)
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{
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// If the executor is canceled and then rescheduled its possible to get
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// spurious executions here. Ignore these unless our current mode matches.
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if (mMode == Mode::Delayed) {
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MaybeExecute();
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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TimeoutExecutor::GetName(nsACString& aNameOut)
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{
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aNameOut.AssignLiteral("TimeoutExecutor Runnable");
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return NS_OK;
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}
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} // namespace dom
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} // namespace mozilla
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