зеркало из https://github.com/mozilla/gecko-dev.git
620 строки
22 KiB
C++
620 строки
22 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "RemoteDecoderManagerChild.h"
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#include "PDMFactory.h"
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#include "RemoteAudioDecoder.h"
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#include "RemoteMediaDataDecoder.h"
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#include "RemoteVideoDecoder.h"
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#include "VideoUtils.h"
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#include "mozilla/DataMutex.h"
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#include "mozilla/SyncRunnable.h"
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#include "mozilla/dom/ContentChild.h" // for launching RDD w/ ContentChild
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#include "mozilla/gfx/2D.h"
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#include "mozilla/gfx/DataSurfaceHelpers.h"
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#include "mozilla/ipc/BackgroundChild.h"
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#include "mozilla/ipc/PBackgroundChild.h"
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#include "mozilla/ipc/Endpoint.h"
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#include "mozilla/layers/ISurfaceAllocator.h"
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#include "nsContentUtils.h"
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#include "nsIObserver.h"
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namespace mozilla {
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using namespace layers;
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using namespace gfx;
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// Used so that we only ever attempt to check if the RDD process should be
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// launched serially. Protects sLaunchPromise
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StaticMutex sLaunchMutex;
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static StaticRefPtr<GenericNonExclusivePromise> sLaunchRDDPromise;
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// Only modified on the main-thread, read on any thread. While it could be read
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// on the main thread directly, for clarity we force access via the DataMutex
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// wrapper.
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static StaticDataMutex<StaticRefPtr<nsIThread>>
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sRemoteDecoderManagerChildThread("sRemoteDecoderManagerChildThread");
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// Only accessed from sRemoteDecoderManagerChildThread
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static StaticRefPtr<RemoteDecoderManagerChild>
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sRemoteDecoderManagerChildForRDDProcess;
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static StaticRefPtr<RemoteDecoderManagerChild>
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sRemoteDecoderManagerChildForGPUProcess;
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static UniquePtr<nsTArray<RefPtr<Runnable>>> sRecreateTasks;
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static StaticDataMutex<Maybe<PDMFactory::MediaCodecsSupported>> sGPUSupported(
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"RDMC::sGPUSupported");
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static StaticDataMutex<Maybe<PDMFactory::MediaCodecsSupported>> sRDDSupported(
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"RDMC::sRDDSupported");
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class ShutdownObserver final : public nsIObserver {
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIOBSERVER
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protected:
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~ShutdownObserver() = default;
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};
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NS_IMPL_ISUPPORTS(ShutdownObserver, nsIObserver);
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NS_IMETHODIMP
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ShutdownObserver::Observe(nsISupports* aSubject, const char* aTopic,
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const char16_t* aData) {
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MOZ_ASSERT(!strcmp(aTopic, NS_XPCOM_SHUTDOWN_OBSERVER_ID));
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RemoteDecoderManagerChild::Shutdown();
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return NS_OK;
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}
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StaticRefPtr<ShutdownObserver> sObserver;
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/* static */
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void RemoteDecoderManagerChild::Init() {
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MOZ_ASSERT(NS_IsMainThread());
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auto remoteDecoderManagerThread = sRemoteDecoderManagerChildThread.Lock();
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if (!*remoteDecoderManagerThread) {
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// We can't use a MediaThreadType::SUPERVISOR as the RemoteDecoderModule
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// runs on it and dispatch synchronous tasks to the manager thread, should
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// more than 4 concurrent videos being instantiated at the same time, we
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// could end up in a deadlock.
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RefPtr<nsIThread> childThread;
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nsresult rv = NS_NewNamedThread(
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"RemVidChild", getter_AddRefs(childThread),
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NS_NewRunnableFunction(
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"RemoteDecoderManagerChild::InitPBackground", []() {
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ipc::PBackgroundChild* bgActor =
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ipc::BackgroundChild::GetOrCreateForCurrentThread();
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NS_ASSERTION(bgActor, "Failed to start Background channel");
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Unused << bgActor;
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}));
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NS_ENSURE_SUCCESS_VOID(rv);
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*remoteDecoderManagerThread = childThread;
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sRecreateTasks = MakeUnique<nsTArray<RefPtr<Runnable>>>();
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sObserver = new ShutdownObserver();
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nsContentUtils::RegisterShutdownObserver(sObserver);
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}
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}
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/* static */
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void RemoteDecoderManagerChild::InitForGPUProcess(
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Endpoint<PRemoteDecoderManagerChild>&& aVideoManager) {
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MOZ_ASSERT(NS_IsMainThread());
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Init();
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auto remoteDecoderManagerThread = sRemoteDecoderManagerChildThread.Lock();
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MOZ_ALWAYS_SUCCEEDS((*remoteDecoderManagerThread)
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->Dispatch(NewRunnableFunction(
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"InitForContentRunnable", &OpenForGPUProcess,
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std::move(aVideoManager))));
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}
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/* static */
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void RemoteDecoderManagerChild::Shutdown() {
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MOZ_ASSERT(NS_IsMainThread());
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if (sObserver) {
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nsContentUtils::UnregisterShutdownObserver(sObserver);
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sObserver = nullptr;
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}
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nsCOMPtr<nsIThread> childThread;
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{
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auto remoteDecoderManagerThread = sRemoteDecoderManagerChildThread.Lock();
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childThread = remoteDecoderManagerThread->forget();
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}
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if (childThread) {
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MOZ_ALWAYS_SUCCEEDS(childThread->Dispatch(NS_NewRunnableFunction(
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"dom::RemoteDecoderManagerChild::Shutdown", []() {
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if (sRemoteDecoderManagerChildForRDDProcess &&
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sRemoteDecoderManagerChildForRDDProcess->CanSend()) {
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sRemoteDecoderManagerChildForRDDProcess->Close();
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}
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sRemoteDecoderManagerChildForRDDProcess = nullptr;
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if (sRemoteDecoderManagerChildForGPUProcess &&
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sRemoteDecoderManagerChildForGPUProcess->CanSend()) {
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sRemoteDecoderManagerChildForGPUProcess->Close();
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}
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sRemoteDecoderManagerChildForGPUProcess = nullptr;
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ipc::BackgroundChild::CloseForCurrentThread();
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})));
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childThread->Shutdown();
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sRecreateTasks = nullptr;
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}
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}
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void RemoteDecoderManagerChild::RunWhenGPUProcessRecreated(
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already_AddRefed<Runnable> aTask) {
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nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
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if (!managerThread) {
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// We've been shutdown, bail.
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return;
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}
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MOZ_ASSERT(managerThread->IsOnCurrentThread());
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// If we've already been recreated, then run the task immediately.
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auto* manager = GetSingleton(RemoteDecodeIn::GpuProcess);
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if (manager && manager != this && manager->CanSend()) {
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RefPtr<Runnable> task = aTask;
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task->Run();
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} else {
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sRecreateTasks->AppendElement(aTask);
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}
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}
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/* static */
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RemoteDecoderManagerChild* RemoteDecoderManagerChild::GetSingleton(
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RemoteDecodeIn aLocation) {
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nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
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if (!managerThread) {
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// We've been shutdown, bail.
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return nullptr;
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}
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MOZ_ASSERT(managerThread->IsOnCurrentThread());
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switch (aLocation) {
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case RemoteDecodeIn::GpuProcess:
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return sRemoteDecoderManagerChildForGPUProcess;
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case RemoteDecodeIn::RddProcess:
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return sRemoteDecoderManagerChildForRDDProcess;
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default:
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MOZ_CRASH("Unexpected RemoteDecode variant");
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}
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}
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/* static */
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nsISerialEventTarget* RemoteDecoderManagerChild::GetManagerThread() {
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auto remoteDecoderManagerThread = sRemoteDecoderManagerChildThread.Lock();
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return *remoteDecoderManagerThread;
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}
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/* static */
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bool RemoteDecoderManagerChild::Supports(
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RemoteDecodeIn aLocation, const SupportDecoderParams& aParams,
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DecoderDoctorDiagnostics* aDiagnostics) {
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Maybe<PDMFactory::MediaCodecsSupported> supported;
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switch (aLocation) {
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case RemoteDecodeIn::RddProcess: {
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auto supportedRDD = sRDDSupported.Lock();
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supported = *supportedRDD;
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break;
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}
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case RemoteDecodeIn::GpuProcess: {
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auto supportedGPU = sGPUSupported.Lock();
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supported = *supportedGPU;
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break;
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}
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default:
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return false;
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}
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if (!supported) {
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// We haven't received the correct information yet from either the GPU or
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// the RDD process; assume it is supported to prevent false negative.
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if (aLocation == RemoteDecodeIn::RddProcess) {
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// Ensure the RDD process got started.
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// TODO: This can be removed once bug 1684991 is fixed.
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LaunchRDDProcessIfNeeded();
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}
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return true;
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}
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// We can ignore the SupportDecoderParams argument for now as creation of the
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// decoder will actually fail later and fallback PDMs will be tested on later.
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return PDMFactory::SupportsMimeType(aParams.MimeType(), *supported);
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}
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/* static */
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RefPtr<PlatformDecoderModule::CreateDecoderPromise>
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RemoteDecoderManagerChild::CreateAudioDecoder(
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const CreateDecoderParams& aParams) {
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nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
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if (!managerThread) {
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// We got shutdown.
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return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
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NS_ERROR_DOM_MEDIA_CANCELED, __func__);
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}
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return LaunchRDDProcessIfNeeded()->Then(
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managerThread, __func__,
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[params = CreateDecoderParamsForAsync(aParams)](bool) {
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auto child = MakeRefPtr<RemoteAudioDecoderChild>();
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MediaResult result =
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child->InitIPDL(params.AudioConfig(), params.mOptions);
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if (NS_FAILED(result)) {
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return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
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result, __func__);
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}
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return Construct(std::move(child));
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},
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[](nsresult aResult) {
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return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
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MediaResult(aResult, "Couldn't start RDD process"), __func__);
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});
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}
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/* static */
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RefPtr<PlatformDecoderModule::CreateDecoderPromise>
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RemoteDecoderManagerChild::CreateVideoDecoder(
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const CreateDecoderParams& aParams, RemoteDecodeIn aLocation) {
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nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
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if (!managerThread) {
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// We got shutdown.
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return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
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NS_ERROR_DOM_MEDIA_CANCELED, __func__);
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}
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if (!aParams.mKnowsCompositor && aLocation == RemoteDecodeIn::GpuProcess) {
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// We don't have an image bridge; don't attempt to decode in the GPU
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// process.
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return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
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NS_ERROR_DOM_MEDIA_NOT_SUPPORTED_ERR, __func__);
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}
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MOZ_ASSERT(aLocation != RemoteDecodeIn::Unspecified);
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RefPtr<GenericNonExclusivePromise> p =
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aLocation == RemoteDecodeIn::GpuProcess
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? GenericNonExclusivePromise::CreateAndResolve(true, __func__)
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: LaunchRDDProcessIfNeeded();
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return p->Then(
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managerThread, __func__,
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[aLocation, params = CreateDecoderParamsForAsync(aParams)](bool) {
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auto child = MakeRefPtr<RemoteVideoDecoderChild>(aLocation);
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MediaResult result = child->InitIPDL(
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params.VideoConfig(), params.mRate.mValue, params.mOptions,
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params.mKnowsCompositor
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? Some(params.mKnowsCompositor->GetTextureFactoryIdentifier())
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: Nothing());
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if (NS_FAILED(result)) {
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return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
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result, __func__);
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}
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return Construct(std::move(child));
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},
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[](nsresult aResult) {
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return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
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MediaResult(aResult, "Couldn't start RDD process"), __func__);
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});
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}
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/* static */
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RefPtr<PlatformDecoderModule::CreateDecoderPromise>
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RemoteDecoderManagerChild::Construct(RefPtr<RemoteDecoderChild>&& aChild) {
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nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
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if (!managerThread) {
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// We got shutdown.
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return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
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NS_ERROR_DOM_MEDIA_CANCELED, __func__);
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}
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MOZ_ASSERT(managerThread->IsOnCurrentThread());
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RefPtr<PlatformDecoderModule::CreateDecoderPromise> p =
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aChild->SendConstruct()->Then(
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managerThread, __func__,
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[child = std::move(aChild)](MediaResult aResult) {
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if (NS_FAILED(aResult)) {
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// We will never get to use this remote decoder, tear it down.
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child->DestroyIPDL();
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return PlatformDecoderModule::CreateDecoderPromise::
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CreateAndReject(aResult, __func__);
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}
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return PlatformDecoderModule::CreateDecoderPromise::
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CreateAndResolve(MakeRefPtr<RemoteMediaDataDecoder>(child),
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__func__);
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},
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[](const mozilla::ipc::ResponseRejectReason& aReason) {
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// The parent has died.
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return PlatformDecoderModule::CreateDecoderPromise::CreateAndReject(
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NS_ERROR_DOM_MEDIA_NEED_NEW_DECODER, __func__);
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});
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return p;
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}
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/* static */
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RefPtr<GenericNonExclusivePromise>
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RemoteDecoderManagerChild::LaunchRDDProcessIfNeeded() {
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MOZ_DIAGNOSTIC_ASSERT(XRE_IsContentProcess(),
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"Only supported from a content process.");
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nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
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if (!managerThread) {
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// We got shutdown.
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return GenericNonExclusivePromise::CreateAndReject(NS_ERROR_FAILURE,
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__func__);
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}
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StaticMutexAutoLock lock(sLaunchMutex);
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if (sLaunchRDDPromise) {
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return sLaunchRDDPromise;
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}
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// We have a couple possible states here. We are in a content process
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// and:
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// 1) the RDD process has never been launched. RDD should be launched
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// and the IPC connections setup.
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// 2) the RDD process has been launched, but this particular content
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// process has not setup (or has lost) its IPC connection.
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// In the code below, we assume we need to launch the RDD process and
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// setup the IPC connections. However, if the manager thread for
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// RemoteDecoderManagerChild is available we do a quick check to see
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// if we can send (meaning the IPC channel is open). If we can send,
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// then no work is necessary. If we can't send, then we call
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// LaunchRDDProcess which will launch RDD if necessary, and setup the
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// IPC connections between *this* content process and the RDD process.
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RefPtr<GenericNonExclusivePromise> p = InvokeAsync(
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managerThread, __func__, []() -> RefPtr<GenericNonExclusivePromise> {
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auto* rps = GetSingleton(RemoteDecodeIn::RddProcess);
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if (rps && rps->CanSend()) {
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return GenericNonExclusivePromise::CreateAndResolve(true, __func__);
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}
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nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
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ipc::PBackgroundChild* bgActor =
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ipc::BackgroundChild::GetForCurrentThread();
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if (!managerThread || NS_WARN_IF(!bgActor)) {
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return GenericNonExclusivePromise::CreateAndReject(NS_ERROR_FAILURE,
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__func__);
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}
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return bgActor->SendEnsureRDDProcessAndCreateBridge()->Then(
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managerThread, __func__,
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[](ipc::PBackgroundChild::EnsureRDDProcessAndCreateBridgePromise::
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ResolveOrRejectValue&& aResult) {
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nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
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if (!managerThread || aResult.IsReject()) {
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// The parent process died or we got shutdown
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return GenericNonExclusivePromise::CreateAndReject(
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NS_ERROR_FAILURE, __func__);
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}
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nsresult rv = Get<0>(aResult.ResolveValue());
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if (NS_FAILED(rv)) {
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return GenericNonExclusivePromise::CreateAndReject(rv,
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__func__);
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}
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OpenForRDDProcess(Get<1>(std::move(aResult.ResolveValue())));
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return GenericNonExclusivePromise::CreateAndResolve(true,
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__func__);
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});
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});
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p = p->Then(
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GetCurrentSerialEventTarget(), __func__,
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[](const GenericNonExclusivePromise::ResolveOrRejectValue& aResult) {
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StaticMutexAutoLock lock(sLaunchMutex);
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sLaunchRDDPromise = nullptr;
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return GenericNonExclusivePromise::CreateAndResolveOrReject(aResult,
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__func__);
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});
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sLaunchRDDPromise = p;
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return sLaunchRDDPromise;
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}
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PRemoteDecoderChild* RemoteDecoderManagerChild::AllocPRemoteDecoderChild(
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const RemoteDecoderInfoIPDL& /* not used */,
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const CreateDecoderParams::OptionSet& aOptions,
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const Maybe<layers::TextureFactoryIdentifier>& aIdentifier) {
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// RemoteDecoderModule is responsible for creating RemoteDecoderChild
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// classes.
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MOZ_ASSERT(false,
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"RemoteDecoderManagerChild cannot create "
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"RemoteDecoderChild classes");
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return nullptr;
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}
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bool RemoteDecoderManagerChild::DeallocPRemoteDecoderChild(
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PRemoteDecoderChild* actor) {
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RemoteDecoderChild* child = static_cast<RemoteDecoderChild*>(actor);
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child->IPDLActorDestroyed();
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return true;
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}
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RemoteDecoderManagerChild::RemoteDecoderManagerChild(RemoteDecodeIn aLocation)
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: mLocation(aLocation) {}
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void RemoteDecoderManagerChild::OpenForRDDProcess(
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Endpoint<PRemoteDecoderManagerChild>&& aEndpoint) {
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nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
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if (!managerThread) {
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// We've been shutdown, bail.
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return;
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}
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MOZ_ASSERT(managerThread->IsOnCurrentThread());
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// Only create RemoteDecoderManagerChild, bind new endpoint and init
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// ipdl if:
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// 1) haven't init'd sRemoteDecoderManagerChild
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// or
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// 2) if ActorDestroy was called meaning the other end of the ipc channel was
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// torn down
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if (sRemoteDecoderManagerChildForRDDProcess &&
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sRemoteDecoderManagerChildForRDDProcess->CanSend()) {
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return;
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}
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sRemoteDecoderManagerChildForRDDProcess = nullptr;
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if (aEndpoint.IsValid()) {
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RefPtr<RemoteDecoderManagerChild> manager =
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new RemoteDecoderManagerChild(RemoteDecodeIn::RddProcess);
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if (aEndpoint.Bind(manager)) {
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sRemoteDecoderManagerChildForRDDProcess = manager;
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manager->InitIPDL();
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}
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}
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}
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void RemoteDecoderManagerChild::OpenForGPUProcess(
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Endpoint<PRemoteDecoderManagerChild>&& aEndpoint) {
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nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
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if (!managerThread) {
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// We've been shutdown, bail.
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return;
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}
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MOZ_ASSERT(managerThread->IsOnCurrentThread());
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// Make sure we always dispatch everything in sRecreateTasks, even if we
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// fail since this is as close to being recreated as we will ever be.
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sRemoteDecoderManagerChildForGPUProcess = nullptr;
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if (aEndpoint.IsValid()) {
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RefPtr<RemoteDecoderManagerChild> manager =
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new RemoteDecoderManagerChild(RemoteDecodeIn::GpuProcess);
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if (aEndpoint.Bind(manager)) {
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sRemoteDecoderManagerChildForGPUProcess = manager;
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manager->InitIPDL();
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}
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}
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for (Runnable* task : *sRecreateTasks) {
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task->Run();
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}
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sRecreateTasks->Clear();
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}
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void RemoteDecoderManagerChild::InitIPDL() { mIPDLSelfRef = this; }
|
|
|
|
void RemoteDecoderManagerChild::ActorDealloc() { mIPDLSelfRef = nullptr; }
|
|
|
|
VideoBridgeSource RemoteDecoderManagerChild::GetSource() const {
|
|
switch (mLocation) {
|
|
case RemoteDecodeIn::RddProcess:
|
|
return VideoBridgeSource::RddProcess;
|
|
case RemoteDecodeIn::GpuProcess:
|
|
return VideoBridgeSource::GpuProcess;
|
|
default:
|
|
MOZ_CRASH("Unexpected RemoteDecode variant");
|
|
}
|
|
}
|
|
|
|
bool RemoteDecoderManagerChild::DeallocShmem(mozilla::ipc::Shmem& aShmem) {
|
|
nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
|
|
if (!managerThread) {
|
|
return false;
|
|
}
|
|
if (!managerThread->IsOnCurrentThread()) {
|
|
MOZ_ALWAYS_SUCCEEDS(managerThread->Dispatch(NS_NewRunnableFunction(
|
|
"RemoteDecoderManagerChild::DeallocShmem",
|
|
[self = RefPtr{this}, shmem = aShmem]() mutable {
|
|
if (self->CanSend()) {
|
|
self->PRemoteDecoderManagerChild::DeallocShmem(shmem);
|
|
}
|
|
})));
|
|
return true;
|
|
}
|
|
return PRemoteDecoderManagerChild::DeallocShmem(aShmem);
|
|
}
|
|
|
|
struct SurfaceDescriptorUserData {
|
|
SurfaceDescriptorUserData(RemoteDecoderManagerChild* aAllocator,
|
|
SurfaceDescriptor& aSD)
|
|
: mAllocator(aAllocator), mSD(aSD) {}
|
|
~SurfaceDescriptorUserData() { DestroySurfaceDescriptor(mAllocator, &mSD); }
|
|
|
|
RefPtr<RemoteDecoderManagerChild> mAllocator;
|
|
SurfaceDescriptor mSD;
|
|
};
|
|
|
|
void DeleteSurfaceDescriptorUserData(void* aClosure) {
|
|
SurfaceDescriptorUserData* sd =
|
|
reinterpret_cast<SurfaceDescriptorUserData*>(aClosure);
|
|
delete sd;
|
|
}
|
|
|
|
already_AddRefed<SourceSurface> RemoteDecoderManagerChild::Readback(
|
|
const SurfaceDescriptorGPUVideo& aSD) {
|
|
// We can't use NS_DISPATCH_SYNC here since that can spin the event
|
|
// loop while it waits. This function can be called from JS and we
|
|
// don't want that to happen.
|
|
nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
|
|
if (!managerThread) {
|
|
return nullptr;
|
|
}
|
|
|
|
SurfaceDescriptor sd;
|
|
RefPtr<Runnable> task =
|
|
NS_NewRunnableFunction("RemoteDecoderManagerChild::Readback", [&]() {
|
|
if (CanSend()) {
|
|
SendReadback(aSD, &sd);
|
|
}
|
|
});
|
|
SyncRunnable::DispatchToThread(managerThread, task);
|
|
|
|
if (!IsSurfaceDescriptorValid(sd)) {
|
|
return nullptr;
|
|
}
|
|
|
|
RefPtr<DataSourceSurface> source = GetSurfaceForDescriptor(sd);
|
|
if (!source) {
|
|
DestroySurfaceDescriptor(this, &sd);
|
|
NS_WARNING("Failed to map SurfaceDescriptor in Readback");
|
|
return nullptr;
|
|
}
|
|
|
|
static UserDataKey sSurfaceDescriptor;
|
|
source->AddUserData(&sSurfaceDescriptor,
|
|
new SurfaceDescriptorUserData(this, sd),
|
|
DeleteSurfaceDescriptorUserData);
|
|
|
|
return source.forget();
|
|
}
|
|
|
|
void RemoteDecoderManagerChild::DeallocateSurfaceDescriptor(
|
|
const SurfaceDescriptorGPUVideo& aSD) {
|
|
nsCOMPtr<nsISerialEventTarget> managerThread = GetManagerThread();
|
|
if (!managerThread) {
|
|
return;
|
|
}
|
|
MOZ_ALWAYS_SUCCEEDS(managerThread->Dispatch(NS_NewRunnableFunction(
|
|
"RemoteDecoderManagerChild::DeallocateSurfaceDescriptor",
|
|
[ref = RefPtr{this}, sd = aSD]() {
|
|
if (ref->CanSend()) {
|
|
ref->SendDeallocateSurfaceDescriptorGPUVideo(sd);
|
|
}
|
|
})));
|
|
}
|
|
|
|
void RemoteDecoderManagerChild::HandleFatalError(const char* aMsg) const {
|
|
dom::ContentChild::FatalErrorIfNotUsingGPUProcess(aMsg, OtherPid());
|
|
}
|
|
|
|
void RemoteDecoderManagerChild::SetSupported(
|
|
RemoteDecodeIn aLocation,
|
|
const PDMFactory::MediaCodecsSupported& aSupported) {
|
|
switch (aLocation) {
|
|
case RemoteDecodeIn::GpuProcess: {
|
|
auto supported = sGPUSupported.Lock();
|
|
*supported = Some(aSupported);
|
|
break;
|
|
}
|
|
case RemoteDecodeIn::RddProcess: {
|
|
auto supported = sRDDSupported.Lock();
|
|
*supported = Some(aSupported);
|
|
break;
|
|
}
|
|
default:
|
|
MOZ_CRASH("Not to be used for any other process");
|
|
}
|
|
}
|
|
|
|
} // namespace mozilla
|