gecko-dev/intl/locale/windows/OSPreferences_win.cpp

319 строки
11 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "OSPreferences.h"
#include "mozilla/intl/Locale.h"
#include "mozilla/intl/LocaleService.h"
#include "nsReadableUtils.h"
#include <windows.h>
#ifndef __MINGW32__ // WinRT headers not yet supported by MinGW
# include <roapi.h>
# include <wrl.h>
# include <Windows.System.UserProfile.h>
using namespace Microsoft::WRL;
using namespace Microsoft::WRL::Wrappers;
using namespace ABI::Windows::Foundation::Collections;
using namespace ABI::Windows::System::UserProfile;
#endif
using namespace mozilla::intl;
OSPreferences::OSPreferences() {}
bool OSPreferences::ReadSystemLocales(nsTArray<nsCString>& aLocaleList) {
MOZ_ASSERT(aLocaleList.IsEmpty());
#ifndef __MINGW32__
// Try to get language list from GlobalizationPreferences; if this fails,
// we'll fall back to GetUserPreferredUILanguages.
// Per MSDN, these APIs are not available prior to Win8.
ComPtr<IGlobalizationPreferencesStatics> globalizationPrefs;
ComPtr<IVectorView<HSTRING>> languages;
uint32_t count;
if (SUCCEEDED(RoGetActivationFactory(
HStringReference(
RuntimeClass_Windows_System_UserProfile_GlobalizationPreferences)
.Get(),
IID_PPV_ARGS(&globalizationPrefs))) &&
SUCCEEDED(globalizationPrefs->get_Languages(&languages)) &&
SUCCEEDED(languages->get_Size(&count))) {
for (uint32_t i = 0; i < count; ++i) {
HString lang;
if (SUCCEEDED(languages->GetAt(i, lang.GetAddressOf()))) {
unsigned int length;
const wchar_t* text = lang.GetRawBuffer(&length);
NS_LossyConvertUTF16toASCII loc(text, length);
if (CanonicalizeLanguageTag(loc)) {
if (!loc.Contains('-')) {
// DirectWrite font-name code doesn't like to be given a bare
// language code with no region subtag, but the
// GlobalizationPreferences API may give us one (e.g. "ja").
// So if there's no hyphen in the string at this point, we use
// AddLikelySubtags to get a suitable region code to
// go with it.
Locale locale;
auto result = LocaleParser::TryParse(loc, locale);
if (result.isOk() && locale.AddLikelySubtags().isOk() &&
locale.Region().Present()) {
loc.Append('-');
loc.Append(locale.Region().Span());
}
}
aLocaleList.AppendElement(loc);
}
}
}
}
#endif
// Per MSDN, GetUserPreferredUILanguages is available from Vista onwards,
// so we can use it unconditionally (although it may not work well!)
if (aLocaleList.IsEmpty()) {
// Note that according to the questioner at
// https://stackoverflow.com/questions/52849233/getuserpreferreduilanguages-never-returns-more-than-two-languages,
// this may not always return the full list of languages we'd expect.
// We should always get at least the first-preference lang, though.
ULONG numLanguages = 0;
DWORD cchLanguagesBuffer = 0;
if (!GetUserPreferredUILanguages(MUI_LANGUAGE_NAME, &numLanguages, nullptr,
&cchLanguagesBuffer)) {
return false;
}
AutoTArray<WCHAR, 64> locBuffer;
locBuffer.SetCapacity(cchLanguagesBuffer);
if (!GetUserPreferredUILanguages(MUI_LANGUAGE_NAME, &numLanguages,
locBuffer.Elements(),
&cchLanguagesBuffer)) {
return false;
}
const WCHAR* start = locBuffer.Elements();
const WCHAR* bufEnd = start + cchLanguagesBuffer;
while (bufEnd - start > 1 && *start) {
const WCHAR* end = start + 1;
while (bufEnd - end > 1 && *end) {
end++;
}
NS_LossyConvertUTF16toASCII loc(start, end - start);
if (CanonicalizeLanguageTag(loc)) {
aLocaleList.AppendElement(loc);
}
start = end + 1;
}
}
return !aLocaleList.IsEmpty();
}
bool OSPreferences::ReadRegionalPrefsLocales(nsTArray<nsCString>& aLocaleList) {
MOZ_ASSERT(aLocaleList.IsEmpty());
WCHAR locale[LOCALE_NAME_MAX_LENGTH];
if (NS_WARN_IF(!LCIDToLocaleName(LOCALE_USER_DEFAULT, locale,
LOCALE_NAME_MAX_LENGTH, 0))) {
return false;
}
NS_LossyConvertUTF16toASCII loc(locale);
if (CanonicalizeLanguageTag(loc)) {
aLocaleList.AppendElement(loc);
return true;
}
return false;
}
static LCTYPE ToDateLCType(OSPreferences::DateTimeFormatStyle aFormatStyle) {
switch (aFormatStyle) {
case OSPreferences::DateTimeFormatStyle::None:
return LOCALE_SLONGDATE;
case OSPreferences::DateTimeFormatStyle::Short:
return LOCALE_SSHORTDATE;
case OSPreferences::DateTimeFormatStyle::Medium:
return LOCALE_SSHORTDATE;
case OSPreferences::DateTimeFormatStyle::Long:
return LOCALE_SLONGDATE;
case OSPreferences::DateTimeFormatStyle::Full:
return LOCALE_SLONGDATE;
case OSPreferences::DateTimeFormatStyle::Invalid:
default:
MOZ_ASSERT_UNREACHABLE("invalid date format");
return LOCALE_SLONGDATE;
}
}
static LCTYPE ToTimeLCType(OSPreferences::DateTimeFormatStyle aFormatStyle) {
switch (aFormatStyle) {
case OSPreferences::DateTimeFormatStyle::None:
return LOCALE_STIMEFORMAT;
case OSPreferences::DateTimeFormatStyle::Short:
return LOCALE_SSHORTTIME;
case OSPreferences::DateTimeFormatStyle::Medium:
return LOCALE_SSHORTTIME;
case OSPreferences::DateTimeFormatStyle::Long:
return LOCALE_STIMEFORMAT;
case OSPreferences::DateTimeFormatStyle::Full:
return LOCALE_STIMEFORMAT;
case OSPreferences::DateTimeFormatStyle::Invalid:
default:
MOZ_ASSERT_UNREACHABLE("invalid time format");
return LOCALE_STIMEFORMAT;
}
}
/**
* Windows API includes regional preferences from the user only
* if we pass empty locale string or if the locale string matches
* the current locale.
*
* Since Windows API only allows us to retrieve two options - short/long
* we map it to our four options as:
*
* short -> short
* medium -> short
* long -> long
* full -> long
*
* In order to produce a single date/time format, we use CLDR pattern
* for combined date/time string, since Windows API does not provide an
* option for this.
*/
bool OSPreferences::ReadDateTimePattern(DateTimeFormatStyle aDateStyle,
DateTimeFormatStyle aTimeStyle,
const nsACString& aLocale,
nsACString& aRetVal) {
nsAutoString localeName;
CopyASCIItoUTF16(aLocale, localeName);
bool isDate = aDateStyle != DateTimeFormatStyle::None &&
aDateStyle != DateTimeFormatStyle::Invalid;
bool isTime = aTimeStyle != DateTimeFormatStyle::None &&
aTimeStyle != DateTimeFormatStyle::Invalid;
// If both date and time are wanted, we'll initially read them into a
// local string, and then insert them into the overall date+time pattern;
nsAutoString str;
if (isDate && isTime) {
if (!GetDateTimeConnectorPattern(aLocale, aRetVal)) {
NS_WARNING("failed to get date/time connector");
aRetVal.AssignLiteral("{1} {0}");
}
} else if (!isDate && !isTime) {
aRetVal.Truncate(0);
return true;
}
if (isDate) {
LCTYPE lcType = ToDateLCType(aDateStyle);
size_t len = GetLocaleInfoEx(
reinterpret_cast<const wchar_t*>(localeName.BeginReading()), lcType,
nullptr, 0);
if (len == 0) {
return false;
}
// We're doing it to ensure the terminator will fit when Windows writes the
// data to its output buffer. See bug 1358159 for details.
str.SetLength(len);
GetLocaleInfoEx(reinterpret_cast<const wchar_t*>(localeName.BeginReading()),
lcType, (WCHAR*)str.BeginWriting(), len);
str.SetLength(len - 1); // -1 because len counts the null terminator
// Windows uses "ddd" and "dddd" for abbreviated and full day names
// respectively,
// https://msdn.microsoft.com/en-us/library/windows/desktop/dd317787(v=vs.85).aspx
// but in a CLDR/ICU-style pattern these should be "EEE" and "EEEE".
// http://userguide.icu-project.org/formatparse/datetime
// So we fix that up here.
nsAString::const_iterator start, pos, end;
start = str.BeginReading(pos);
str.EndReading(end);
if (FindInReadable(u"dddd"_ns, pos, end)) {
str.ReplaceLiteral(pos - start, 4, u"EEEE");
} else {
pos = start;
if (FindInReadable(u"ddd"_ns, pos, end)) {
str.ReplaceLiteral(pos - start, 3, u"EEE");
}
}
// Also, Windows uses lowercase "g" or "gg" for era, but ICU wants uppercase
// "G" (it would interpret "g" as "modified Julian day"!). So fix that.
int32_t index = str.FindChar('g');
if (index >= 0) {
str.Replace(index, 1, 'G');
// If it was a double "gg", just drop the second one.
index++;
if (str.CharAt(index) == 'g') {
str.Cut(index, 1);
}
}
// If time was also requested, we need to substitute the date pattern from
// Windows into the date+time format that we have in aRetVal.
if (isTime) {
nsACString::const_iterator start, pos, end;
start = aRetVal.BeginReading(pos);
aRetVal.EndReading(end);
if (FindInReadable("{1}"_ns, pos, end)) {
aRetVal.Replace(pos - start, 3, NS_ConvertUTF16toUTF8(str));
}
} else {
aRetVal = NS_ConvertUTF16toUTF8(str);
}
}
if (isTime) {
LCTYPE lcType = ToTimeLCType(aTimeStyle);
size_t len = GetLocaleInfoEx(
reinterpret_cast<const wchar_t*>(localeName.BeginReading()), lcType,
nullptr, 0);
if (len == 0) {
return false;
}
// We're doing it to ensure the terminator will fit when Windows writes the
// data to its output buffer. See bug 1358159 for details.
str.SetLength(len);
GetLocaleInfoEx(reinterpret_cast<const wchar_t*>(localeName.BeginReading()),
lcType, (WCHAR*)str.BeginWriting(), len);
str.SetLength(len - 1);
// Windows uses "t" or "tt" for a "time marker" (am/pm indicator),
// https://msdn.microsoft.com/en-us/library/windows/desktop/dd318148(v=vs.85).aspx
// but in a CLDR/ICU-style pattern that should be "a".
// http://userguide.icu-project.org/formatparse/datetime
// So we fix that up here.
int32_t index = str.FindChar('t');
if (index >= 0) {
str.Replace(index, 1, 'a');
index++;
if (str.CharAt(index) == 't') {
str.Cut(index, 1);
}
}
if (isDate) {
nsACString::const_iterator start, pos, end;
start = aRetVal.BeginReading(pos);
aRetVal.EndReading(end);
if (FindInReadable("{0}"_ns, pos, end)) {
aRetVal.Replace(pos - start, 3, NS_ConvertUTF16toUTF8(str));
}
} else {
aRetVal = NS_ConvertUTF16toUTF8(str);
}
}
return true;
}
void OSPreferences::RemoveObservers() {}