gecko-dev/dom/media/TaskDispatcher.h

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5.1 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(TaskDispatcher_h_)
#define TaskDispatcher_h_
#include "AbstractThread.h"
#include "mozilla/UniquePtr.h"
#include "mozilla/unused.h"
#include "nsISupportsImpl.h"
#include "nsTArray.h"
#include "nsThreadUtils.h"
namespace mozilla {
/*
* A classic approach to cross-thread communication is to dispatch asynchronous
* runnables to perform updates on other threads. This generally works well, but
* there are sometimes reasons why we might want to delay the actual dispatch of
* these tasks until a specified moment. At present, this is primarily useful to
* ensure that mirrored state gets updated atomically - but there may be other
* applications as well.
*
* TaskDispatcher is a general abstract class that accepts tasks and dispatches
* them at some later point. These groups of tasks are per-target-thread, and
* contain separate queues for two kinds of tasks - "state change tasks" (which
* run first, and are intended to be used to update the value held by mirrors),
* and regular tasks, which are other arbitrary operations that the are gated
* to run after all the state changes have completed.
*/
class TaskDispatcher
{
public:
TaskDispatcher() {}
virtual ~TaskDispatcher() {}
virtual void AddStateChangeTask(AbstractThread* aThread,
already_AddRefed<nsIRunnable> aRunnable) = 0;
virtual void AddTask(AbstractThread* aThread,
already_AddRefed<nsIRunnable> aRunnable,
AbstractThread::DispatchFailureHandling aFailureHandling = AbstractThread::AssertDispatchSuccess) = 0;
#ifdef DEBUG
void AssertIsTailDispatcherIfRequired();
#else
void AssertIsTailDispatcherIfRequired() {}
#endif
};
/*
* AutoTaskDispatcher is a stack-scoped TaskDispatcher implementation that fires
* its queued tasks when it is popped off the stack.
*/
class MOZ_STACK_CLASS AutoTaskDispatcher : public TaskDispatcher
{
public:
AutoTaskDispatcher() {}
~AutoTaskDispatcher()
{
for (size_t i = 0; i < mTaskGroups.Length(); ++i) {
UniquePtr<PerThreadTaskGroup> group(Move(mTaskGroups[i]));
nsRefPtr<AbstractThread> thread = group->mThread;
AbstractThread::DispatchFailureHandling failureHandling = group->mFailureHandling;
nsCOMPtr<nsIRunnable> r = new TaskGroupRunnable(Move(group));
thread->Dispatch(r.forget(), failureHandling);
}
}
void AddStateChangeTask(AbstractThread* aThread,
already_AddRefed<nsIRunnable> aRunnable) override
{
EnsureTaskGroup(aThread).mStateChangeTasks.AppendElement(aRunnable);
}
void AddTask(AbstractThread* aThread,
already_AddRefed<nsIRunnable> aRunnable,
AbstractThread::DispatchFailureHandling aFailureHandling) override
{
PerThreadTaskGroup& group = EnsureTaskGroup(aThread);
group.mRegularTasks.AppendElement(aRunnable);
// The task group needs to assert dispatch success if any of the runnables
// it's dispatching want to assert it.
if (aFailureHandling == AbstractThread::AssertDispatchSuccess) {
group.mFailureHandling = AbstractThread::AssertDispatchSuccess;
}
}
private:
struct PerThreadTaskGroup
{
public:
explicit PerThreadTaskGroup(AbstractThread* aThread)
: mThread(aThread), mFailureHandling(AbstractThread::DontAssertDispatchSuccess)
{
MOZ_COUNT_CTOR(PerThreadTaskGroup);
}
~PerThreadTaskGroup() { MOZ_COUNT_DTOR(PerThreadTaskGroup); }
nsRefPtr<AbstractThread> mThread;
nsTArray<nsCOMPtr<nsIRunnable>> mStateChangeTasks;
nsTArray<nsCOMPtr<nsIRunnable>> mRegularTasks;
AbstractThread::DispatchFailureHandling mFailureHandling;
};
class TaskGroupRunnable : public nsRunnable
{
public:
explicit TaskGroupRunnable(UniquePtr<PerThreadTaskGroup>&& aTasks) : mTasks(Move(aTasks)) {}
NS_IMETHODIMP Run()
{
for (size_t i = 0; i < mTasks->mStateChangeTasks.Length(); ++i) {
mTasks->mStateChangeTasks[i]->Run();
}
for (size_t i = 0; i < mTasks->mRegularTasks.Length(); ++i) {
mTasks->mRegularTasks[i]->Run();
}
return NS_OK;
}
private:
UniquePtr<PerThreadTaskGroup> mTasks;
};
PerThreadTaskGroup& EnsureTaskGroup(AbstractThread* aThread)
{
for (size_t i = 0; i < mTaskGroups.Length(); ++i) {
if (mTaskGroups[i]->mThread == aThread) {
return *mTaskGroups[i];
}
}
mTaskGroups.AppendElement(new PerThreadTaskGroup(aThread));
return *mTaskGroups.LastElement();
}
// Task groups, organized by thread.
nsTArray<UniquePtr<PerThreadTaskGroup>> mTaskGroups;
};
// Little utility class to allow declaring AutoTaskDispatcher as a default
// parameter for methods that take a TaskDispatcher&.
template<typename T>
class PassByRef
{
public:
PassByRef() {}
operator T&() { return mVal; }
private:
T mVal;
};
} // namespace mozilla
#endif