зеркало из https://github.com/mozilla/gecko-dev.git
300 строки
9.7 KiB
C++
300 строки
9.7 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* struct containing the output from nsIFrame::Reflow */
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#ifndef mozilla_ReflowOutput_h
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#define mozilla_ReflowOutput_h
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#include "mozilla/WritingModes.h"
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#include "nsBoundingMetrics.h"
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#include "nsRect.h"
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//----------------------------------------------------------------------
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namespace mozilla {
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struct ReflowInput;
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} // namespace mozilla
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/**
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* When we store overflow areas as an array of scrollable and visual
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* overflow, we use these indices.
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*
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* eOverflowType_LENGTH is needed (for gcc 4.5.*, at least) to ensure
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* that 2 is a valid value of nsOverflowType for use in
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* NS_FOR_FRAME_OVERFLOW_TYPES.
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*/
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enum nsOverflowType {
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eVisualOverflow,
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eScrollableOverflow,
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eOverflowType_LENGTH
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};
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#define NS_FOR_FRAME_OVERFLOW_TYPES(var_) \
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for (nsOverflowType var_ = nsOverflowType(0); var_ < 2; \
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var_ = nsOverflowType(var_ + 1))
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struct nsOverflowAreas {
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private:
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nsRect mRects[2];
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public:
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nsRect& Overflow(size_t aIndex) {
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NS_ASSERTION(aIndex < 2, "index out of range");
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return mRects[aIndex];
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}
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const nsRect& Overflow(size_t aIndex) const {
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NS_ASSERTION(aIndex < 2, "index out of range");
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return mRects[aIndex];
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}
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nsRect& VisualOverflow() { return mRects[eVisualOverflow]; }
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const nsRect& VisualOverflow() const { return mRects[eVisualOverflow]; }
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nsRect& ScrollableOverflow() { return mRects[eScrollableOverflow]; }
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const nsRect& ScrollableOverflow() const {
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return mRects[eScrollableOverflow];
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}
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nsOverflowAreas() {
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// default-initializes to zero due to nsRect's default constructor
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}
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nsOverflowAreas(const nsRect& aVisualOverflow,
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const nsRect& aScrollableOverflow) {
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mRects[eVisualOverflow] = aVisualOverflow;
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mRects[eScrollableOverflow] = aScrollableOverflow;
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}
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nsOverflowAreas(const nsOverflowAreas& aOther) { *this = aOther; }
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nsOverflowAreas& operator=(const nsOverflowAreas& aOther) {
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mRects[0] = aOther.mRects[0];
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mRects[1] = aOther.mRects[1];
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return *this;
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}
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bool operator==(const nsOverflowAreas& aOther) const {
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// Scrollable overflow is a point-set rectangle and visual overflow
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// is a pixel-set rectangle.
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return VisualOverflow().IsEqualInterior(aOther.VisualOverflow()) &&
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ScrollableOverflow().IsEqualEdges(aOther.ScrollableOverflow());
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}
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bool operator!=(const nsOverflowAreas& aOther) const {
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return !(*this == aOther);
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}
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nsOverflowAreas operator+(const nsPoint& aPoint) const {
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nsOverflowAreas result(*this);
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result += aPoint;
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return result;
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}
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nsOverflowAreas& operator+=(const nsPoint& aPoint) {
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mRects[0] += aPoint;
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mRects[1] += aPoint;
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return *this;
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}
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void Clear() {
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mRects[0].SetRect(0, 0, 0, 0);
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mRects[1].SetRect(0, 0, 0, 0);
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}
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// Mutates |this| by unioning both overflow areas with |aOther|.
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void UnionWith(const nsOverflowAreas& aOther);
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// Mutates |this| by unioning both overflow areas with |aRect|.
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void UnionAllWith(const nsRect& aRect);
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// Mutates |this| by setting both overflow areas to |aRect|.
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void SetAllTo(const nsRect& aRect);
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};
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/**
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* An nsCollapsingMargin represents a vertical collapsing margin between
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* blocks as described in section 8.3.1 of CSS2,
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* <URL: http://www.w3.org/TR/REC-CSS2/box.html#collapsing-margins >.
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*
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* All adjacent vertical margins collapse, and the resulting margin is
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* the sum of the largest positive margin included and the smallest (most
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* negative) negative margin included.
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*/
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struct nsCollapsingMargin {
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private:
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nscoord mMostPos; // the largest positive margin included
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nscoord mMostNeg; // the smallest negative margin included
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public:
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nsCollapsingMargin() : mMostPos(0), mMostNeg(0) {}
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nsCollapsingMargin(const nsCollapsingMargin& aOther)
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: mMostPos(aOther.mMostPos), mMostNeg(aOther.mMostNeg) {}
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bool operator==(const nsCollapsingMargin& aOther) {
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return mMostPos == aOther.mMostPos && mMostNeg == aOther.mMostNeg;
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}
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bool operator!=(const nsCollapsingMargin& aOther) {
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return !(*this == aOther);
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}
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nsCollapsingMargin& operator=(const nsCollapsingMargin& aOther) {
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mMostPos = aOther.mMostPos;
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mMostNeg = aOther.mMostNeg;
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return *this;
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}
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void Include(nscoord aCoord) {
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if (aCoord > mMostPos)
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mMostPos = aCoord;
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else if (aCoord < mMostNeg)
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mMostNeg = aCoord;
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}
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void Include(const nsCollapsingMargin& aOther) {
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if (aOther.mMostPos > mMostPos) mMostPos = aOther.mMostPos;
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if (aOther.mMostNeg < mMostNeg) mMostNeg = aOther.mMostNeg;
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}
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void Zero() {
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mMostPos = 0;
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mMostNeg = 0;
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}
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bool IsZero() const { return (mMostPos == 0) && (mMostNeg == 0); }
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nscoord get() const { return mMostPos + mMostNeg; }
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};
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namespace mozilla {
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/**
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* Reflow metrics used to return the frame's desired size and alignment
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* information.
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*
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* @see #Reflow()
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*/
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class ReflowOutput {
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public:
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explicit ReflowOutput(mozilla::WritingMode aWritingMode)
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: mISize(0),
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mBSize(0),
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mBlockStartAscent(ASK_FOR_BASELINE),
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mWritingMode(aWritingMode) {}
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explicit ReflowOutput(const ReflowInput& aReflowInput);
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// ISize and BSize are logical-coordinate dimensions:
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// ISize is the size in the writing mode's inline direction (which equates to
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// width in horizontal writing modes, height in vertical ones), and BSize is
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// the size in the block-progression direction.
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nscoord ISize(mozilla::WritingMode aWritingMode) const {
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NS_ASSERTION(!aWritingMode.IsOrthogonalTo(mWritingMode),
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"mismatched writing mode");
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return mISize;
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}
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nscoord BSize(mozilla::WritingMode aWritingMode) const {
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NS_ASSERTION(!aWritingMode.IsOrthogonalTo(mWritingMode),
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"mismatched writing mode");
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return mBSize;
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}
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mozilla::LogicalSize Size(mozilla::WritingMode aWritingMode) const {
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NS_ASSERTION(!aWritingMode.IsOrthogonalTo(mWritingMode),
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"mismatched writing mode");
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return mozilla::LogicalSize(aWritingMode, mISize, mBSize);
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}
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nscoord& ISize(mozilla::WritingMode aWritingMode) {
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NS_ASSERTION(!aWritingMode.IsOrthogonalTo(mWritingMode),
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"mismatched writing mode");
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return mISize;
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}
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nscoord& BSize(mozilla::WritingMode aWritingMode) {
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NS_ASSERTION(!aWritingMode.IsOrthogonalTo(mWritingMode),
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"mismatched writing mode");
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return mBSize;
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}
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// Set inline and block size from a LogicalSize, converting to our
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// writing mode as necessary.
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void SetSize(mozilla::WritingMode aWM, mozilla::LogicalSize aSize) {
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mozilla::LogicalSize convertedSize = aSize.ConvertTo(mWritingMode, aWM);
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mBSize = convertedSize.BSize(mWritingMode);
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mISize = convertedSize.ISize(mWritingMode);
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}
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// Set both inline and block size to zero -- no need for a writing mode!
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void ClearSize() { mISize = mBSize = 0; }
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// Width and Height are physical dimensions, independent of writing mode.
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// Accessing these is slightly more expensive than accessing the logical
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// dimensions (once vertical writing mode support is enabled); as far as
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// possible, client code should work purely with logical dimensions.
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nscoord Width() const { return mWritingMode.IsVertical() ? mBSize : mISize; }
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nscoord Height() const { return mWritingMode.IsVertical() ? mISize : mBSize; }
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// It's only meaningful to consider "ascent" on the block-start side of the
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// frame, so no need to pass a writing mode argument
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nscoord BlockStartAscent() const { return mBlockStartAscent; }
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nscoord& Width() { return mWritingMode.IsVertical() ? mBSize : mISize; }
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nscoord& Height() { return mWritingMode.IsVertical() ? mISize : mBSize; }
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nsSize PhysicalSize() {
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return Size(mWritingMode).GetPhysicalSize(mWritingMode);
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}
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void SetBlockStartAscent(nscoord aAscent) { mBlockStartAscent = aAscent; }
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enum { ASK_FOR_BASELINE = nscoord_MAX };
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// Metrics that _exactly_ enclose the text to allow precise MathML placements.
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nsBoundingMetrics mBoundingMetrics; // [OUT]
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// Carried out block-end margin values. This is the collapsed
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// (generational) block-end margin value.
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nsCollapsingMargin mCarriedOutBEndMargin;
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// For frames that have content that overflow their content area
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// (HasOverflowAreas() is true) these rectangles represent the total
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// area of the frame including visible overflow, i.e., don't include
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// overflowing content that is hidden. The rects are in the local
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// coordinate space of the frame, and should be at least as big as the
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// desired size. If there is no content that overflows, then the
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// overflow area is identical to the desired size and should be {0, 0,
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// width, height}.
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nsOverflowAreas mOverflowAreas;
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nsRect& VisualOverflow() { return mOverflowAreas.VisualOverflow(); }
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const nsRect& VisualOverflow() const {
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return mOverflowAreas.VisualOverflow();
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}
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nsRect& ScrollableOverflow() { return mOverflowAreas.ScrollableOverflow(); }
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const nsRect& ScrollableOverflow() const {
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return mOverflowAreas.ScrollableOverflow();
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}
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// Set all of mOverflowAreas to (0, 0, width, height).
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void SetOverflowAreasToDesiredBounds();
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// Union all of mOverflowAreas with (0, 0, width, height).
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void UnionOverflowAreasWithDesiredBounds();
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mozilla::WritingMode GetWritingMode() const { return mWritingMode; }
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private:
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nscoord mISize, mBSize; // [OUT] desired width and height (border-box)
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nscoord mBlockStartAscent; // [OUT] baseline (in Block direction), or
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// ASK_FOR_BASELINE
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mozilla::WritingMode mWritingMode;
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};
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} // namespace mozilla
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#endif // mozilla_ReflowOutput_h
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