зеркало из https://github.com/mozilla/gecko-dev.git
479 строки
14 KiB
C++
479 строки
14 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_LAYERSTYPES_H
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#define GFX_LAYERSTYPES_H
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#include <iosfwd> // for ostream
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#include <stdint.h> // for uint32_t
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#include <stdio.h> // FILE
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#include <tuple>
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#include "Units.h"
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#include "mozilla/DefineEnum.h" // for MOZ_DEFINE_ENUM_CLASS_WITH_BASE
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#include "mozilla/Maybe.h"
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#include "mozilla/TimeStamp.h" // for TimeStamp
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#include "nsRegion.h"
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#include "mozilla/EnumSet.h"
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#ifndef MOZ_LAYERS_HAVE_LOG
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# define MOZ_LAYERS_HAVE_LOG
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#endif
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#define MOZ_LAYERS_LOG(_args) \
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MOZ_LOG(LayerManager::GetLog(), LogLevel::Debug, _args)
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#define MOZ_LAYERS_LOG_IF_SHADOWABLE(layer, _args)
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#define INVALID_OVERLAY -1
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//#define ENABLE_FRAME_LATENCY_LOG
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namespace IPC {
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template <typename T>
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struct ParamTraits;
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} // namespace IPC
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namespace mozilla {
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enum class StyleBorderStyle : uint8_t;
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namespace layers {
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class TextureHost;
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#undef NONE
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#undef OPAQUE
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struct LayersId {
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uint64_t mId = 0;
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bool IsValid() const { return mId != 0; }
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// Allow explicit cast to a uint64_t for now
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explicit operator uint64_t() const { return mId; }
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// Implement some operators so this class can be used as a key in
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// stdlib classes.
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bool operator<(const LayersId& aOther) const { return mId < aOther.mId; }
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bool operator==(const LayersId& aOther) const { return mId == aOther.mId; }
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bool operator!=(const LayersId& aOther) const { return !(*this == aOther); }
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friend std::ostream& operator<<(std::ostream& aStream, const LayersId& aId);
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// Helper struct that allow this class to be used as a key in
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// std::unordered_map like so:
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// std::unordered_map<LayersId, ValueType, LayersId::HashFn> myMap;
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struct HashFn {
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std::size_t operator()(const LayersId& aKey) const {
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return std::hash<uint64_t>{}(aKey.mId);
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}
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};
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};
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template <typename T>
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struct BaseTransactionId {
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uint64_t mId = 0;
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bool IsValid() const { return mId != 0; }
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[[nodiscard]] BaseTransactionId<T> Next() const {
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return BaseTransactionId<T>{mId + 1};
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}
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[[nodiscard]] BaseTransactionId<T> Prev() const {
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return BaseTransactionId<T>{mId - 1};
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}
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int64_t operator-(const BaseTransactionId<T>& aOther) const {
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return mId - aOther.mId;
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}
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// Allow explicit cast to a uint64_t for now
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explicit operator uint64_t() const { return mId; }
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bool operator<(const BaseTransactionId<T>& aOther) const {
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return mId < aOther.mId;
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}
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bool operator<=(const BaseTransactionId<T>& aOther) const {
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return mId <= aOther.mId;
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}
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bool operator>(const BaseTransactionId<T>& aOther) const {
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return mId > aOther.mId;
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}
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bool operator>=(const BaseTransactionId<T>& aOther) const {
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return mId >= aOther.mId;
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}
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bool operator==(const BaseTransactionId<T>& aOther) const {
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return mId == aOther.mId;
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}
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bool operator!=(const BaseTransactionId<T>& aOther) const {
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return mId != aOther.mId;
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}
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};
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class TransactionIdType {};
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typedef BaseTransactionId<TransactionIdType> TransactionId;
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struct LayersObserverEpoch {
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uint64_t mId;
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[[nodiscard]] LayersObserverEpoch Next() const {
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return LayersObserverEpoch{mId + 1};
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}
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bool operator<=(const LayersObserverEpoch& aOther) const {
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return mId <= aOther.mId;
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}
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bool operator>=(const LayersObserverEpoch& aOther) const {
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return mId >= aOther.mId;
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}
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bool operator==(const LayersObserverEpoch& aOther) const {
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return mId == aOther.mId;
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}
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bool operator!=(const LayersObserverEpoch& aOther) const {
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return mId != aOther.mId;
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}
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};
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// CompositionOpportunityId is a counter that goes up every time we have an
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// opportunity to composite. It increments even on no-op composites (if nothing
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// has changed) and while compositing is paused. It does not skip values if a
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// composite is delayed. It is meaningful per window.
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// This counter is used to differentiate intentionally-skipped video frames from
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// unintentionally-skipped video frames: If CompositionOpportunityIds are
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// observed by the video in +1 increments, then the video was onscreen the
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// entire time and compositing was not paused. But if gaps in
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// CompositionOpportunityIds are observed, that must mean that the video was not
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// considered during some composition opportunities, because compositing was
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// paused or because the video was not part of the on-screen scene.
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class CompositionOpportunityType {};
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typedef BaseTransactionId<CompositionOpportunityType> CompositionOpportunityId;
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/// We make different decisions about resource allocation sizes in WebRender
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/// depending on whether we are going to render web pages or simpler
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/// content in the window.
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enum class WindowKind : int8_t { MAIN = 0, SECONDARY, LAST };
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enum class LayersBackend : int8_t { LAYERS_NONE = 0, LAYERS_WR, LAYERS_LAST };
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enum class WebRenderBackend : int8_t { HARDWARE = 0, SOFTWARE, LAST };
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enum class WebRenderCompositor : int8_t {
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DRAW = 0,
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DIRECT_COMPOSITION,
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CORE_ANIMATION,
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SOFTWARE,
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D3D11,
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OPENGL,
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WAYLAND,
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LAST
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};
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const char* GetLayersBackendName(LayersBackend aBackend);
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enum class TextureType : int8_t {
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Unknown = 0,
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D3D11,
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MacIOSurface,
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AndroidNativeWindow,
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AndroidHardwareBuffer,
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DMABUF,
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EGLImage,
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Last
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};
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enum class BufferMode : int8_t { BUFFER_NONE, BUFFERED };
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enum class DrawRegionClip : int8_t { DRAW, NONE };
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enum class SurfaceMode : int8_t {
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SURFACE_NONE = 0,
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SURFACE_OPAQUE,
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SURFACE_SINGLE_CHANNEL_ALPHA,
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SURFACE_COMPONENT_ALPHA
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};
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// clang-format off
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MOZ_DEFINE_ENUM_CLASS_WITH_BASE(
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ScaleMode, int8_t, (
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SCALE_NONE,
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STRETCH
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// Unimplemented - PRESERVE_ASPECT_RATIO_CONTAIN
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));
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// clang-format on
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// Bit flags that go on a RefLayer and override the
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// event regions in the entire subtree below. This is needed for propagating
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// various flags across processes since the child-process layout code doesn't
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// know about parent-process listeners or CSS rules.
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enum EventRegionsOverride {
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// The default, no flags set
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NoOverride = 0,
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// Treat all hit regions in the subtree as dispatch-to-content
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ForceDispatchToContent = (1 << 0),
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// Treat all hit regions in the subtree as empty
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ForceEmptyHitRegion = (1 << 1),
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// OR union of all valid bit flags, for use in BitFlagsEnumSerializer
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ALL_BITS = (1 << 2) - 1
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};
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MOZ_ALWAYS_INLINE EventRegionsOverride operator|(EventRegionsOverride a,
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EventRegionsOverride b) {
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return (EventRegionsOverride)((int)a | (int)b);
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}
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MOZ_ALWAYS_INLINE EventRegionsOverride& operator|=(EventRegionsOverride& a,
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EventRegionsOverride b) {
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a = a | b;
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return a;
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}
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// Flags used as an argument to functions that dump textures.
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enum TextureDumpMode {
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Compress, // dump texture with LZ4 compression
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DoNotCompress // dump texture uncompressed
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};
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typedef uint32_t TouchBehaviorFlags;
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// Some specialized typedefs of Matrix4x4Typed.
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typedef gfx::Matrix4x4Typed<LayerPixel, CSSTransformedLayerPixel>
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CSSTransformMatrix;
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// Several different async transforms can contribute to a layer's transform
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// (specifically, an async animation can contribute a transform, and each APZC
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// that scrolls a layer can contribute async scroll/zoom and overscroll
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// transforms).
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// To try to model this with typed units, we represent individual async
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// transforms as ParentLayer -> ParentLayer transforms (aliased as
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// AsyncTransformComponentMatrix), and we represent the product of all of them
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// as a CSSTransformLayer -> ParentLayer transform (aliased as
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// AsyncTransformMatrix). To create an AsyncTransformMatrix from component
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// matrices, a ViewAs operation is needed. A MultipleAsyncTransforms
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// PixelCastJustification is provided for this purpose.
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typedef gfx::Matrix4x4Typed<ParentLayerPixel, ParentLayerPixel>
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AsyncTransformComponentMatrix;
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typedef gfx::Matrix4x4Typed<CSSTransformedLayerPixel, ParentLayerPixel>
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AsyncTransformMatrix;
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typedef Array<gfx::DeviceColor, 4> BorderColors;
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typedef Array<LayerSize, 4> BorderCorners;
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typedef Array<LayerCoord, 4> BorderWidths;
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typedef Array<StyleBorderStyle, 4> BorderStyles;
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typedef Maybe<LayerRect> MaybeLayerRect;
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// This is used to communicate Layers across IPC channels. The Handle is valid
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// for layers in the same PLayerTransaction. Handles are created by
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// ClientLayerManager, and are cached in LayerTransactionParent on first use.
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class LayerHandle final {
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friend struct IPC::ParamTraits<mozilla::layers::LayerHandle>;
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public:
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LayerHandle() : mHandle(0) {}
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LayerHandle(const LayerHandle& aOther) = default;
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explicit LayerHandle(uint64_t aHandle) : mHandle(aHandle) {}
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bool IsValid() const { return mHandle != 0; }
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explicit operator bool() const { return IsValid(); }
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bool operator==(const LayerHandle& aOther) const {
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return mHandle == aOther.mHandle;
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}
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uint64_t Value() const { return mHandle; }
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private:
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uint64_t mHandle;
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};
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// This is used to communicate Compositables across IPC channels. The Handle is
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// valid for layers in the same PLayerTransaction or PImageBridge. Handles are
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// created by ClientLayerManager or ImageBridgeChild, and are cached in the
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// parent side on first use.
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class CompositableHandle final {
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friend struct IPC::ParamTraits<mozilla::layers::CompositableHandle>;
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public:
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static CompositableHandle GetNext();
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CompositableHandle() : mHandle(0) {}
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CompositableHandle(const CompositableHandle& aOther) = default;
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explicit CompositableHandle(uint64_t aHandle) : mHandle(aHandle) {}
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bool IsValid() const { return mHandle != 0; }
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explicit operator bool() const { return IsValid(); }
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explicit operator uint64_t() const { return mHandle; }
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bool operator==(const CompositableHandle& aOther) const {
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return mHandle == aOther.mHandle;
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}
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bool operator!=(const CompositableHandle& aOther) const {
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return !(*this == aOther);
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}
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uint64_t Value() const { return mHandle; }
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private:
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uint64_t mHandle;
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};
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enum class CompositableHandleOwner : uint8_t {
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WebRenderBridge,
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ImageBridge,
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InProcessManager,
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};
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struct RemoteTextureId {
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uint64_t mId = 0;
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auto MutTiedFields() { return std::tie(mId); }
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static RemoteTextureId GetNext();
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bool IsValid() const { return mId != 0; }
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// Allow explicit cast to a uint64_t for now
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explicit operator uint64_t() const { return mId; }
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// Implement some operators so this class can be used as a key in
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// stdlib classes.
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bool operator<(const RemoteTextureId& aOther) const {
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return mId < aOther.mId;
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}
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bool operator>(const RemoteTextureId& aOther) const {
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return mId > aOther.mId;
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}
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bool operator==(const RemoteTextureId& aOther) const {
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return mId == aOther.mId;
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}
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bool operator!=(const RemoteTextureId& aOther) const {
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return !(*this == aOther);
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}
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bool operator>=(const RemoteTextureId& aOther) const {
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return mId >= aOther.mId;
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}
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// Helper struct that allow this class to be used as a key in
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// std::unordered_map like so:
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// std::unordered_map<RemoteTextureId, ValueType, RemoteTextureId::HashFn>
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// myMap;
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struct HashFn {
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std::size_t operator()(const RemoteTextureId aKey) const {
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return std::hash<uint64_t>{}(aKey.mId);
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}
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};
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};
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struct RemoteTextureOwnerId {
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uint64_t mId = 0;
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auto MutTiedFields() { return std::tie(mId); }
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static RemoteTextureOwnerId GetNext();
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bool IsValid() const { return mId != 0; }
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// Allow explicit cast to a uint64_t for now
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explicit operator uint64_t() const { return mId; }
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// Implement some operators so this class can be used as a key in
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// stdlib classes.
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bool operator<(const RemoteTextureOwnerId& aOther) const {
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return mId < aOther.mId;
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}
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bool operator==(const RemoteTextureOwnerId& aOther) const {
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return mId == aOther.mId;
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}
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bool operator!=(const RemoteTextureOwnerId& aOther) const {
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return !(*this == aOther);
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}
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// Helper struct that allow this class to be used as a key in
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// std::unordered_map like so:
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// std::unordered_map<RemoteTextureOwnerId, ValueType,
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// RemoteTextureOwnerId::HashFn> myMap;
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struct HashFn {
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std::size_t operator()(const RemoteTextureOwnerId aKey) const {
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return std::hash<uint64_t>{}(aKey.mId);
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}
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};
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};
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// clang-format off
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MOZ_DEFINE_ENUM_CLASS_WITH_BASE(ScrollDirection, uint8_t, (
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eVertical,
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eHorizontal
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));
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using ScrollDirections = EnumSet<ScrollDirection, uint8_t>;
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constexpr ScrollDirections EitherScrollDirection(ScrollDirection::eVertical,ScrollDirection::eHorizontal);
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constexpr ScrollDirections HorizontalScrollDirection(ScrollDirection::eHorizontal);
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constexpr ScrollDirections VerticalScrollDirection(ScrollDirection::eVertical);
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MOZ_DEFINE_ENUM_CLASS_WITH_BASE(CompositionPayloadType, uint8_t, (
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/**
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* A |CompositionPayload| with this type indicates a key press happened
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* before composition and will be used to determine latency between key press
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* and presentation in |mozilla::Telemetry::KEYPRESS_PRESENT_LATENCY|
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*/
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eKeyPress,
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/**
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* A |CompositionPayload| with this type indicates that an APZ scroll event
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* occurred that will be included in the composition.
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*/
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eAPZScroll,
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/**
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* A |CompositionPayload| with this type indicates that an APZ pinch-to-zoom
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* event occurred that will be included in the composition.
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*/
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eAPZPinchZoom,
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/**
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* A |CompositionPayload| with this type indicates that content was painted
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* that will be included in the composition.
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*/
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eContentPaint,
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/**
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* A |CompositionPayload| with this type indicates a mouse up (which caused
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* a click to happen) happened before composition and will be used to determine latency
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* between mouse up and presentation in
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* |mozilla::Telemetry::MOUSEUP_FOLLOWED_BY_CLICK_PRESENT_LATENCY|
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*/
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eMouseUpFollowedByClick
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));
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// clang-format on
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extern const char* kCompositionPayloadTypeNames[kCompositionPayloadTypeCount];
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struct CompositionPayload {
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bool operator==(const CompositionPayload& aOther) const {
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return mType == aOther.mType && mTimeStamp == aOther.mTimeStamp;
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}
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/* The type of payload that is in this composition */
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CompositionPayloadType mType;
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/* When this payload was generated */
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TimeStamp mTimeStamp;
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};
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} // namespace layers
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} // namespace mozilla
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#endif /* GFX_LAYERSTYPES_H */
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