зеркало из https://github.com/mozilla/gecko-dev.git
1036 строки
33 KiB
C++
1036 строки
33 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#if defined(MOZ_WIDGET_GTK)
|
|
#include <gdk/gdkx.h>
|
|
// we're using default display for now
|
|
#define GET_NATIVE_WINDOW_FROM_REAL_WIDGET(aWidget) ((EGLNativeWindowType)GDK_WINDOW_XID((GdkWindow*)aWidget->GetNativeData(NS_NATIVE_WINDOW)))
|
|
#define GET_NATIVE_WINDOW_FROM_COMPOSITOR_WIDGET(aWidget) ((EGLNativeWindowType)GDK_WINDOW_XID((GdkWindow*)aWidget->RealWidget()->GetNativeData(NS_NATIVE_WINDOW)))
|
|
#elif defined(MOZ_WIDGET_ANDROID)
|
|
#define GET_NATIVE_WINDOW_FROM_REAL_WIDGET(aWidget) ((EGLNativeWindowType)aWidget->GetNativeData(NS_JAVA_SURFACE))
|
|
#define GET_NATIVE_WINDOW_FROM_COMPOSITOR_WIDGET(aWidget) (aWidget->AsAndroid()->GetEGLNativeWindow())
|
|
#elif defined(XP_WIN)
|
|
#define GET_NATIVE_WINDOW_FROM_REAL_WIDGET(aWidget) ((EGLNativeWindowType)aWidget->GetNativeData(NS_NATIVE_WINDOW))
|
|
#define GET_NATIVE_WINDOW_FROM_COMPOSITOR_WIDGET(aWidget) ((EGLNativeWindowType)aWidget->AsWindows()->GetHwnd())
|
|
#else
|
|
#define GET_NATIVE_WINDOW_FROM_REAL_WIDGET(aWidget) ((EGLNativeWindowType)aWidget->GetNativeData(NS_NATIVE_WINDOW))
|
|
#define GET_NATIVE_WINDOW_FROM_COMPOSITOR_WIDGET(aWidget) ((EGLNativeWindowType)aWidget->RealWidget()->GetNativeData(NS_NATIVE_WINDOW))
|
|
#endif
|
|
|
|
#if defined(XP_UNIX)
|
|
#ifdef MOZ_WIDGET_ANDROID
|
|
#include <android/native_window.h>
|
|
#include <android/native_window_jni.h>
|
|
#include "mozilla/widget/AndroidCompositorWidget.h"
|
|
#endif
|
|
|
|
#define GLES2_LIB "libGLESv2.so"
|
|
#define GLES2_LIB2 "libGLESv2.so.2"
|
|
|
|
#elif defined(XP_WIN)
|
|
#include "mozilla/widget/WinCompositorWidget.h"
|
|
#include "nsIFile.h"
|
|
|
|
#define GLES2_LIB "libGLESv2.dll"
|
|
|
|
#ifndef WIN32_LEAN_AND_MEAN
|
|
#define WIN32_LEAN_AND_MEAN 1
|
|
#endif
|
|
|
|
#include <windows.h>
|
|
#else
|
|
#error "Platform not recognized"
|
|
#endif
|
|
|
|
#include "gfxASurface.h"
|
|
#include "gfxCrashReporterUtils.h"
|
|
#include "gfxFailure.h"
|
|
#include "gfxPlatform.h"
|
|
#include "gfxUtils.h"
|
|
#include "GLBlitHelper.h"
|
|
#include "GLContextEGL.h"
|
|
#include "GLContextProvider.h"
|
|
#include "GLLibraryEGL.h"
|
|
#include "mozilla/ArrayUtils.h"
|
|
#include "mozilla/Preferences.h"
|
|
#include "mozilla/gfx/gfxVars.h"
|
|
#include "mozilla/layers/CompositorOptions.h"
|
|
#include "mozilla/widget/CompositorWidget.h"
|
|
#include "nsDebug.h"
|
|
#include "nsIWidget.h"
|
|
#include "nsThreadUtils.h"
|
|
#include "ScopedGLHelpers.h"
|
|
#include "TextureImageEGL.h"
|
|
|
|
using namespace mozilla::gfx;
|
|
|
|
namespace mozilla {
|
|
namespace gl {
|
|
|
|
using namespace mozilla::widget;
|
|
|
|
#define ADD_ATTR_2(_array, _k, _v) do { \
|
|
(_array).AppendElement(_k); \
|
|
(_array).AppendElement(_v); \
|
|
} while (0)
|
|
|
|
#define ADD_ATTR_1(_array, _k) do { \
|
|
(_array).AppendElement(_k); \
|
|
} while (0)
|
|
|
|
static bool
|
|
CreateConfig(EGLConfig* aConfig);
|
|
|
|
// append three zeros at the end of attribs list to work around
|
|
// EGL implementation bugs that iterate until they find 0, instead of
|
|
// EGL_NONE. See bug 948406.
|
|
#define EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS \
|
|
LOCAL_EGL_NONE, 0, 0, 0
|
|
|
|
static EGLint kTerminationAttribs[] = {
|
|
EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
|
|
};
|
|
|
|
static int
|
|
next_power_of_two(int v)
|
|
{
|
|
v--;
|
|
v |= v >> 1;
|
|
v |= v >> 2;
|
|
v |= v >> 4;
|
|
v |= v >> 8;
|
|
v |= v >> 16;
|
|
v++;
|
|
|
|
return v;
|
|
}
|
|
|
|
static bool
|
|
is_power_of_two(int v)
|
|
{
|
|
NS_ASSERTION(v >= 0, "bad value");
|
|
|
|
if (v == 0)
|
|
return true;
|
|
|
|
return (v & (v-1)) == 0;
|
|
}
|
|
|
|
static void
|
|
DestroySurface(EGLSurface oldSurface) {
|
|
if (oldSurface != EGL_NO_SURFACE) {
|
|
sEGLLibrary.fMakeCurrent(EGL_DISPLAY(),
|
|
EGL_NO_SURFACE, EGL_NO_SURFACE,
|
|
EGL_NO_CONTEXT);
|
|
sEGLLibrary.fDestroySurface(EGL_DISPLAY(), oldSurface);
|
|
}
|
|
}
|
|
|
|
static EGLSurface
|
|
CreateSurfaceFromNativeWindow(EGLNativeWindowType window, const EGLConfig& config) {
|
|
EGLSurface newSurface = nullptr;
|
|
|
|
MOZ_ASSERT(window);
|
|
#ifdef MOZ_WIDGET_ANDROID
|
|
JNIEnv* const env = jni::GetEnvForThread();
|
|
ANativeWindow* const nativeWindow = ANativeWindow_fromSurface(
|
|
env, reinterpret_cast<jobject>(window));
|
|
newSurface = sEGLLibrary.fCreateWindowSurface(
|
|
sEGLLibrary.fGetDisplay(EGL_DEFAULT_DISPLAY),
|
|
config, nativeWindow, 0);
|
|
ANativeWindow_release(nativeWindow);
|
|
#else
|
|
newSurface = sEGLLibrary.fCreateWindowSurface(EGL_DISPLAY(), config,
|
|
window, 0);
|
|
#endif
|
|
return newSurface;
|
|
}
|
|
|
|
/* GLContextEGLFactory class was added as a friend of GLContextEGL
|
|
* so that it could access GLContextEGL::CreateGLContext. This was
|
|
* done so that a new function would not need to be added to the shared
|
|
* GLContextProvider interface.
|
|
*/
|
|
class GLContextEGLFactory {
|
|
public:
|
|
static already_AddRefed<GLContext> Create(EGLNativeWindowType aWindow,
|
|
bool aWebRender);
|
|
private:
|
|
GLContextEGLFactory(){}
|
|
~GLContextEGLFactory(){}
|
|
};
|
|
|
|
already_AddRefed<GLContext>
|
|
GLContextEGLFactory::Create(EGLNativeWindowType aWindow,
|
|
bool aWebRender)
|
|
{
|
|
MOZ_ASSERT(aWindow);
|
|
nsCString discardFailureId;
|
|
if (!sEGLLibrary.EnsureInitialized(false, &discardFailureId)) {
|
|
MOZ_CRASH("GFX: Failed to load EGL library 3!\n");
|
|
return nullptr;
|
|
}
|
|
|
|
bool doubleBuffered = true;
|
|
|
|
EGLConfig config;
|
|
if (!CreateConfig(&config)) {
|
|
MOZ_CRASH("GFX: Failed to create EGLConfig!\n");
|
|
return nullptr;
|
|
}
|
|
|
|
EGLSurface surface = mozilla::gl::CreateSurfaceFromNativeWindow(aWindow, config);
|
|
|
|
if (!surface) {
|
|
MOZ_CRASH("GFX: Failed to create EGLSurface!\n");
|
|
return nullptr;
|
|
}
|
|
|
|
CreateContextFlags flags = CreateContextFlags::NONE;
|
|
if (aWebRender) {
|
|
flags |= CreateContextFlags::PREFER_ES3;
|
|
}
|
|
SurfaceCaps caps = SurfaceCaps::Any();
|
|
RefPtr<GLContextEGL> gl = GLContextEGL::CreateGLContext(flags, caps, false, config,
|
|
surface, &discardFailureId);
|
|
if (!gl) {
|
|
MOZ_CRASH("GFX: Failed to create EGLContext!\n");
|
|
mozilla::gl::DestroySurface(surface);
|
|
return nullptr;
|
|
}
|
|
|
|
gl->MakeCurrent();
|
|
gl->SetIsDoubleBuffered(doubleBuffered);
|
|
|
|
return gl.forget();
|
|
}
|
|
|
|
GLContextEGL::GLContextEGL(CreateContextFlags flags, const SurfaceCaps& caps,
|
|
bool isOffscreen, EGLConfig config, EGLSurface surface,
|
|
EGLContext context)
|
|
: GLContext(flags, caps, nullptr, isOffscreen)
|
|
, mConfig(config)
|
|
, mSurface(surface)
|
|
, mContext(context)
|
|
, mSurfaceOverride(EGL_NO_SURFACE)
|
|
, mThebesSurface(nullptr)
|
|
, mBound(false)
|
|
, mIsPBuffer(false)
|
|
, mIsDoubleBuffered(false)
|
|
, mCanBindToTexture(false)
|
|
, mShareWithEGLImage(false)
|
|
, mOwnsContext(true)
|
|
{
|
|
#ifdef DEBUG
|
|
printf_stderr("Initializing context %p surface %p on display %p\n", mContext, mSurface, EGL_DISPLAY());
|
|
#endif
|
|
}
|
|
|
|
GLContextEGL::~GLContextEGL()
|
|
{
|
|
MarkDestroyed();
|
|
|
|
// Wrapped context should not destroy eglContext/Surface
|
|
if (!mOwnsContext) {
|
|
return;
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
printf_stderr("Destroying context %p surface %p on display %p\n", mContext, mSurface, EGL_DISPLAY());
|
|
#endif
|
|
|
|
sEGLLibrary.fDestroyContext(EGL_DISPLAY(), mContext);
|
|
sEGLLibrary.UnsetCachedCurrentContext();
|
|
|
|
mozilla::gl::DestroySurface(mSurface);
|
|
}
|
|
|
|
bool
|
|
GLContextEGL::Init()
|
|
{
|
|
#if defined(ANDROID)
|
|
// We can't use LoadApitraceLibrary here because the GLContext
|
|
// expects its own handle to the GL library
|
|
if (!OpenLibrary(APITRACE_LIB))
|
|
#endif
|
|
if (!OpenLibrary(GLES2_LIB)) {
|
|
#if defined(XP_UNIX)
|
|
if (!OpenLibrary(GLES2_LIB2)) {
|
|
NS_WARNING("Couldn't load GLES2 LIB.");
|
|
return false;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
SetupLookupFunction();
|
|
if (!InitWithPrefix("gl", true))
|
|
return false;
|
|
|
|
bool current = MakeCurrent();
|
|
if (!current) {
|
|
gfx::LogFailure(NS_LITERAL_CSTRING(
|
|
"Couldn't get device attachments for device."));
|
|
return false;
|
|
}
|
|
|
|
static_assert(sizeof(GLint) >= sizeof(int32_t), "GLint is smaller than int32_t");
|
|
mMaxTextureImageSize = INT32_MAX;
|
|
|
|
mShareWithEGLImage = sEGLLibrary.HasKHRImageBase() &&
|
|
sEGLLibrary.HasKHRImageTexture2D() &&
|
|
IsExtensionSupported(OES_EGL_image);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
GLContextEGL::BindTexImage()
|
|
{
|
|
if (!mSurface)
|
|
return false;
|
|
|
|
if (mBound && !ReleaseTexImage())
|
|
return false;
|
|
|
|
EGLBoolean success = sEGLLibrary.fBindTexImage(EGL_DISPLAY(),
|
|
(EGLSurface)mSurface, LOCAL_EGL_BACK_BUFFER);
|
|
if (success == LOCAL_EGL_FALSE)
|
|
return false;
|
|
|
|
mBound = true;
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
GLContextEGL::ReleaseTexImage()
|
|
{
|
|
if (!mBound)
|
|
return true;
|
|
|
|
if (!mSurface)
|
|
return false;
|
|
|
|
EGLBoolean success;
|
|
success = sEGLLibrary.fReleaseTexImage(EGL_DISPLAY(),
|
|
(EGLSurface)mSurface,
|
|
LOCAL_EGL_BACK_BUFFER);
|
|
if (success == LOCAL_EGL_FALSE)
|
|
return false;
|
|
|
|
mBound = false;
|
|
return true;
|
|
}
|
|
|
|
void
|
|
GLContextEGL::SetEGLSurfaceOverride(EGLSurface surf) {
|
|
if (Screen()) {
|
|
/* Blit `draw` to `read` if we need to, before we potentially juggle
|
|
* `read` around. If we don't, we might attach a different `read`,
|
|
* and *then* hit AssureBlitted, which will blit a dirty `draw` onto
|
|
* the wrong `read`!
|
|
*/
|
|
Screen()->AssureBlitted();
|
|
}
|
|
|
|
mSurfaceOverride = surf;
|
|
DebugOnly<bool> ok = MakeCurrent(true);
|
|
MOZ_ASSERT(ok);
|
|
}
|
|
|
|
bool
|
|
GLContextEGL::MakeCurrentImpl(bool aForce) {
|
|
bool succeeded = true;
|
|
|
|
// Assume that EGL has the same problem as WGL does,
|
|
// where MakeCurrent with an already-current context is
|
|
// still expensive.
|
|
bool hasDifferentContext = false;
|
|
if (sEGLLibrary.CachedCurrentContext() != mContext) {
|
|
// even if the cached context doesn't match the current one
|
|
// might still
|
|
if (sEGLLibrary.fGetCurrentContext() != mContext) {
|
|
hasDifferentContext = true;
|
|
} else {
|
|
sEGLLibrary.SetCachedCurrentContext(mContext);
|
|
}
|
|
}
|
|
|
|
if (aForce || hasDifferentContext) {
|
|
EGLSurface surface = mSurfaceOverride != EGL_NO_SURFACE
|
|
? mSurfaceOverride
|
|
: mSurface;
|
|
if (surface == EGL_NO_SURFACE) {
|
|
return false;
|
|
}
|
|
succeeded = sEGLLibrary.fMakeCurrent(EGL_DISPLAY(),
|
|
surface, surface,
|
|
mContext);
|
|
if (!succeeded) {
|
|
int eglError = sEGLLibrary.fGetError();
|
|
if (eglError == LOCAL_EGL_CONTEXT_LOST) {
|
|
mContextLost = true;
|
|
NS_WARNING("EGL context has been lost.");
|
|
} else {
|
|
NS_WARNING("Failed to make GL context current!");
|
|
#ifdef DEBUG
|
|
printf_stderr("EGL Error: 0x%04x\n", eglError);
|
|
#endif
|
|
}
|
|
} else {
|
|
sEGLLibrary.SetCachedCurrentContext(mContext);
|
|
}
|
|
} else {
|
|
MOZ_ASSERT(sEGLLibrary.CachedCurrentContextMatches());
|
|
}
|
|
|
|
return succeeded;
|
|
}
|
|
|
|
bool
|
|
GLContextEGL::IsCurrent() {
|
|
return sEGLLibrary.fGetCurrentContext() == mContext;
|
|
}
|
|
|
|
bool
|
|
GLContextEGL::RenewSurface(CompositorWidget* aWidget) {
|
|
if (!mOwnsContext) {
|
|
return false;
|
|
}
|
|
// unconditionally release the surface and create a new one. Don't try to optimize this away.
|
|
// If we get here, then by definition we know that we want to get a new surface.
|
|
ReleaseSurface();
|
|
MOZ_ASSERT(aWidget);
|
|
mSurface = mozilla::gl::CreateSurfaceFromNativeWindow(GET_NATIVE_WINDOW_FROM_COMPOSITOR_WIDGET(aWidget), mConfig);
|
|
if (!mSurface) {
|
|
return false;
|
|
}
|
|
return MakeCurrent(true);
|
|
}
|
|
|
|
void
|
|
GLContextEGL::ReleaseSurface() {
|
|
if (mOwnsContext) {
|
|
mozilla::gl::DestroySurface(mSurface);
|
|
}
|
|
if (mSurface == mSurfaceOverride) {
|
|
mSurfaceOverride = EGL_NO_SURFACE;
|
|
}
|
|
mSurface = EGL_NO_SURFACE;
|
|
}
|
|
|
|
bool
|
|
GLContextEGL::SetupLookupFunction()
|
|
{
|
|
mLookupFunc = sEGLLibrary.GetLookupFunction();
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
GLContextEGL::SwapBuffers()
|
|
{
|
|
EGLSurface surface = mSurfaceOverride != EGL_NO_SURFACE
|
|
? mSurfaceOverride
|
|
: mSurface;
|
|
if (surface) {
|
|
return sEGLLibrary.fSwapBuffers(EGL_DISPLAY(), surface);
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void
|
|
GLContextEGL::GetWSIInfo(nsCString* const out) const
|
|
{
|
|
out->AppendLiteral("EGL_VENDOR: ");
|
|
out->Append((const char*)sEGLLibrary.fQueryString(EGL_DISPLAY(), LOCAL_EGL_VENDOR));
|
|
|
|
out->AppendLiteral("\nEGL_VERSION: ");
|
|
out->Append((const char*)sEGLLibrary.fQueryString(EGL_DISPLAY(), LOCAL_EGL_VERSION));
|
|
|
|
out->AppendLiteral("\nEGL_EXTENSIONS: ");
|
|
out->Append((const char*)sEGLLibrary.fQueryString(EGL_DISPLAY(), LOCAL_EGL_EXTENSIONS));
|
|
|
|
#ifndef ANDROID // This query will crash some old android.
|
|
out->AppendLiteral("\nEGL_EXTENSIONS(nullptr): ");
|
|
out->Append((const char*)sEGLLibrary.fQueryString(nullptr, LOCAL_EGL_EXTENSIONS));
|
|
#endif
|
|
}
|
|
|
|
// hold a reference to the given surface
|
|
// for the lifetime of this context.
|
|
void
|
|
GLContextEGL::HoldSurface(gfxASurface* aSurf) {
|
|
mThebesSurface = aSurf;
|
|
}
|
|
|
|
already_AddRefed<GLContextEGL>
|
|
GLContextEGL::CreateGLContext(CreateContextFlags flags,
|
|
const SurfaceCaps& caps,
|
|
bool isOffscreen,
|
|
EGLConfig config,
|
|
EGLSurface surface,
|
|
nsACString* const out_failureId)
|
|
{
|
|
if (sEGLLibrary.fBindAPI(LOCAL_EGL_OPENGL_ES_API) == LOCAL_EGL_FALSE) {
|
|
*out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_ES");
|
|
NS_WARNING("Failed to bind API to GLES!");
|
|
return nullptr;
|
|
}
|
|
|
|
std::vector<EGLint> required_attribs;
|
|
required_attribs.push_back(LOCAL_EGL_CONTEXT_CLIENT_VERSION);
|
|
if (flags & CreateContextFlags::PREFER_ES3) {
|
|
required_attribs.push_back(3);
|
|
} else {
|
|
required_attribs.push_back(2);
|
|
}
|
|
|
|
std::vector<EGLint> robustness_attribs;
|
|
std::vector<EGLint> rbab_attribs; // RBAB: Robust Buffer Access Behavior
|
|
if (flags & CreateContextFlags::PREFER_ROBUSTNESS) {
|
|
if (sEGLLibrary.IsExtensionSupported(GLLibraryEGL::EXT_create_context_robustness)) {
|
|
robustness_attribs = required_attribs;
|
|
robustness_attribs.push_back(LOCAL_EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT);
|
|
robustness_attribs.push_back(LOCAL_EGL_LOSE_CONTEXT_ON_RESET_EXT);
|
|
// Skip EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT, since it doesn't help us.
|
|
}
|
|
|
|
if (sEGLLibrary.IsExtensionSupported(GLLibraryEGL::KHR_create_context) &&
|
|
!sEGLLibrary.IsANGLE())
|
|
{
|
|
rbab_attribs = required_attribs;
|
|
rbab_attribs.push_back(LOCAL_EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR);
|
|
rbab_attribs.push_back(LOCAL_EGL_LOSE_CONTEXT_ON_RESET_KHR);
|
|
rbab_attribs.push_back(LOCAL_EGL_CONTEXT_FLAGS_KHR);
|
|
rbab_attribs.push_back(LOCAL_EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR);
|
|
}
|
|
}
|
|
|
|
const auto fnCreate = [&](const std::vector<EGLint>& attribs) {
|
|
auto terminated_attribs = attribs;
|
|
|
|
for (const auto& cur : kTerminationAttribs) {
|
|
terminated_attribs.push_back(cur);
|
|
}
|
|
|
|
return sEGLLibrary.fCreateContext(EGL_DISPLAY(), config, EGL_NO_CONTEXT,
|
|
terminated_attribs.data());
|
|
};
|
|
|
|
EGLContext context;
|
|
do {
|
|
if (rbab_attribs.size()) {
|
|
context = fnCreate(rbab_attribs);
|
|
if (context)
|
|
break;
|
|
NS_WARNING("Failed to create EGLContext with rbab_attribs");
|
|
}
|
|
|
|
if (robustness_attribs.size()) {
|
|
context = fnCreate(robustness_attribs);
|
|
if (context)
|
|
break;
|
|
NS_WARNING("Failed to create EGLContext with robustness_attribs");
|
|
}
|
|
|
|
context = fnCreate(required_attribs);
|
|
if (context)
|
|
break;
|
|
NS_WARNING("Failed to create EGLContext with required_attribs");
|
|
|
|
*out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_CREATE");
|
|
return nullptr;
|
|
} while (false);
|
|
MOZ_ASSERT(context);
|
|
|
|
RefPtr<GLContextEGL> glContext = new GLContextEGL(flags, caps, isOffscreen, config,
|
|
surface, context);
|
|
if (!glContext->Init()) {
|
|
*out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_INIT");
|
|
return nullptr;
|
|
}
|
|
|
|
return glContext.forget();
|
|
}
|
|
|
|
EGLSurface
|
|
GLContextEGL::CreatePBufferSurfaceTryingPowerOfTwo(EGLConfig config,
|
|
EGLenum bindToTextureFormat,
|
|
mozilla::gfx::IntSize& pbsize)
|
|
{
|
|
nsTArray<EGLint> pbattrs(16);
|
|
EGLSurface surface = nullptr;
|
|
|
|
TRY_AGAIN_POWER_OF_TWO:
|
|
pbattrs.Clear();
|
|
pbattrs.AppendElement(LOCAL_EGL_WIDTH); pbattrs.AppendElement(pbsize.width);
|
|
pbattrs.AppendElement(LOCAL_EGL_HEIGHT); pbattrs.AppendElement(pbsize.height);
|
|
|
|
if (bindToTextureFormat != LOCAL_EGL_NONE) {
|
|
pbattrs.AppendElement(LOCAL_EGL_TEXTURE_TARGET);
|
|
pbattrs.AppendElement(LOCAL_EGL_TEXTURE_2D);
|
|
|
|
pbattrs.AppendElement(LOCAL_EGL_TEXTURE_FORMAT);
|
|
pbattrs.AppendElement(bindToTextureFormat);
|
|
}
|
|
|
|
for (const auto& cur : kTerminationAttribs) {
|
|
pbattrs.AppendElement(cur);
|
|
}
|
|
|
|
surface = sEGLLibrary.fCreatePbufferSurface(EGL_DISPLAY(), config, &pbattrs[0]);
|
|
if (!surface) {
|
|
if (!is_power_of_two(pbsize.width) ||
|
|
!is_power_of_two(pbsize.height))
|
|
{
|
|
if (!is_power_of_two(pbsize.width))
|
|
pbsize.width = next_power_of_two(pbsize.width);
|
|
if (!is_power_of_two(pbsize.height))
|
|
pbsize.height = next_power_of_two(pbsize.height);
|
|
|
|
NS_WARNING("Failed to create pbuffer, trying power of two dims");
|
|
goto TRY_AGAIN_POWER_OF_TWO;
|
|
}
|
|
|
|
NS_WARNING("Failed to create pbuffer surface");
|
|
return nullptr;
|
|
}
|
|
|
|
return surface;
|
|
}
|
|
|
|
static const EGLint kEGLConfigAttribsOffscreenPBuffer[] = {
|
|
LOCAL_EGL_SURFACE_TYPE, LOCAL_EGL_PBUFFER_BIT,
|
|
LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT,
|
|
// Old versions of llvmpipe seem to need this to properly create the pbuffer (bug 981856)
|
|
LOCAL_EGL_RED_SIZE, 8,
|
|
LOCAL_EGL_GREEN_SIZE, 8,
|
|
LOCAL_EGL_BLUE_SIZE, 8,
|
|
LOCAL_EGL_ALPHA_SIZE, 0,
|
|
EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
|
|
};
|
|
|
|
static const EGLint kEGLConfigAttribsRGB16[] = {
|
|
LOCAL_EGL_SURFACE_TYPE, LOCAL_EGL_WINDOW_BIT,
|
|
LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT,
|
|
LOCAL_EGL_RED_SIZE, 5,
|
|
LOCAL_EGL_GREEN_SIZE, 6,
|
|
LOCAL_EGL_BLUE_SIZE, 5,
|
|
LOCAL_EGL_ALPHA_SIZE, 0,
|
|
EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
|
|
};
|
|
|
|
static const EGLint kEGLConfigAttribsRGB24[] = {
|
|
LOCAL_EGL_SURFACE_TYPE, LOCAL_EGL_WINDOW_BIT,
|
|
LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT,
|
|
LOCAL_EGL_RED_SIZE, 8,
|
|
LOCAL_EGL_GREEN_SIZE, 8,
|
|
LOCAL_EGL_BLUE_SIZE, 8,
|
|
LOCAL_EGL_ALPHA_SIZE, 0,
|
|
EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
|
|
};
|
|
|
|
static const EGLint kEGLConfigAttribsRGBA32[] = {
|
|
LOCAL_EGL_SURFACE_TYPE, LOCAL_EGL_WINDOW_BIT,
|
|
LOCAL_EGL_RENDERABLE_TYPE, LOCAL_EGL_OPENGL_ES2_BIT,
|
|
LOCAL_EGL_RED_SIZE, 8,
|
|
LOCAL_EGL_GREEN_SIZE, 8,
|
|
LOCAL_EGL_BLUE_SIZE, 8,
|
|
LOCAL_EGL_ALPHA_SIZE, 8,
|
|
EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
|
|
};
|
|
|
|
static bool
|
|
CreateConfig(EGLConfig* aConfig, int32_t depth)
|
|
{
|
|
EGLConfig configs[64];
|
|
const EGLint* attribs;
|
|
EGLint ncfg = ArrayLength(configs);
|
|
|
|
switch (depth) {
|
|
case 16:
|
|
attribs = kEGLConfigAttribsRGB16;
|
|
break;
|
|
case 24:
|
|
attribs = kEGLConfigAttribsRGB24;
|
|
break;
|
|
case 32:
|
|
attribs = kEGLConfigAttribsRGBA32;
|
|
break;
|
|
default:
|
|
NS_ERROR("Unknown pixel depth");
|
|
return false;
|
|
}
|
|
|
|
if (!sEGLLibrary.fChooseConfig(EGL_DISPLAY(), attribs,
|
|
configs, ncfg, &ncfg) ||
|
|
ncfg < 1) {
|
|
return false;
|
|
}
|
|
|
|
for (int j = 0; j < ncfg; ++j) {
|
|
EGLConfig config = configs[j];
|
|
EGLint r, g, b, a;
|
|
if (sEGLLibrary.fGetConfigAttrib(EGL_DISPLAY(), config,
|
|
LOCAL_EGL_RED_SIZE, &r) &&
|
|
sEGLLibrary.fGetConfigAttrib(EGL_DISPLAY(), config,
|
|
LOCAL_EGL_GREEN_SIZE, &g) &&
|
|
sEGLLibrary.fGetConfigAttrib(EGL_DISPLAY(), config,
|
|
LOCAL_EGL_BLUE_SIZE, &b) &&
|
|
sEGLLibrary.fGetConfigAttrib(EGL_DISPLAY(), config,
|
|
LOCAL_EGL_ALPHA_SIZE, &a) &&
|
|
((depth == 16 && r == 5 && g == 6 && b == 5) ||
|
|
(depth == 24 && r == 8 && g == 8 && b == 8) ||
|
|
(depth == 32 && r == 8 && g == 8 && b == 8 && a == 8)))
|
|
{
|
|
*aConfig = config;
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Return true if a suitable EGLConfig was found and pass it out
|
|
// through aConfig. Return false otherwise.
|
|
//
|
|
// NB: It's entirely legal for the returned EGLConfig to be valid yet
|
|
// have the value null.
|
|
static bool
|
|
CreateConfig(EGLConfig* aConfig)
|
|
{
|
|
int32_t depth = gfxVars::ScreenDepth();
|
|
if (!CreateConfig(aConfig, depth)) {
|
|
#ifdef MOZ_WIDGET_ANDROID
|
|
// Bug 736005
|
|
// Android doesn't always support 16 bit so also try 24 bit
|
|
if (depth == 16) {
|
|
return CreateConfig(aConfig, 24);
|
|
}
|
|
// Bug 970096
|
|
// Some devices that have 24 bit screens only support 16 bit OpenGL?
|
|
if (depth == 24) {
|
|
return CreateConfig(aConfig, 16);
|
|
}
|
|
#endif
|
|
return false;
|
|
} else {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
already_AddRefed<GLContext>
|
|
GLContextProviderEGL::CreateWrappingExisting(void* aContext, void* aSurface)
|
|
{
|
|
nsCString discardFailureId;
|
|
if (!sEGLLibrary.EnsureInitialized(false, &discardFailureId)) {
|
|
MOZ_CRASH("GFX: Failed to load EGL library 2!\n");
|
|
return nullptr;
|
|
}
|
|
|
|
if (!aContext || !aSurface)
|
|
return nullptr;
|
|
|
|
SurfaceCaps caps = SurfaceCaps::Any();
|
|
EGLConfig config = EGL_NO_CONFIG;
|
|
RefPtr<GLContextEGL> gl = new GLContextEGL(CreateContextFlags::NONE, caps, false,
|
|
config, (EGLSurface)aSurface,
|
|
(EGLContext)aContext);
|
|
gl->SetIsDoubleBuffered(true);
|
|
gl->mOwnsContext = false;
|
|
|
|
return gl.forget();
|
|
}
|
|
|
|
already_AddRefed<GLContext>
|
|
GLContextProviderEGL::CreateForCompositorWidget(CompositorWidget* aCompositorWidget, bool aForceAccelerated)
|
|
{
|
|
MOZ_ASSERT(aCompositorWidget);
|
|
return GLContextEGLFactory::Create(GET_NATIVE_WINDOW_FROM_COMPOSITOR_WIDGET(aCompositorWidget),
|
|
aCompositorWidget->GetCompositorOptions().UseWebRender());
|
|
}
|
|
|
|
already_AddRefed<GLContext>
|
|
GLContextProviderEGL::CreateForWindow(nsIWidget* aWidget,
|
|
bool aWebRender,
|
|
bool aForceAccelerated)
|
|
{
|
|
MOZ_ASSERT(aWidget);
|
|
return GLContextEGLFactory::Create(GET_NATIVE_WINDOW_FROM_REAL_WIDGET(aWidget),
|
|
aWebRender);
|
|
}
|
|
|
|
#if defined(ANDROID)
|
|
EGLSurface
|
|
GLContextProviderEGL::CreateEGLSurface(void* aWindow)
|
|
{
|
|
// NOTE: aWindow is an ANativeWindow
|
|
nsCString discardFailureId;
|
|
if (!sEGLLibrary.EnsureInitialized(false, &discardFailureId)) {
|
|
MOZ_CRASH("GFX: Failed to load EGL library 4!\n");
|
|
}
|
|
|
|
EGLConfig config;
|
|
if (!CreateConfig(&config)) {
|
|
MOZ_CRASH("GFX: Failed to create EGLConfig 2!\n");
|
|
}
|
|
|
|
MOZ_ASSERT(aWindow);
|
|
|
|
EGLSurface surface = sEGLLibrary.fCreateWindowSurface(EGL_DISPLAY(), config, aWindow,
|
|
0);
|
|
if (surface == EGL_NO_SURFACE) {
|
|
MOZ_CRASH("GFX: Failed to create EGLSurface 2!\n");
|
|
}
|
|
|
|
return surface;
|
|
}
|
|
|
|
void
|
|
GLContextProviderEGL::DestroyEGLSurface(EGLSurface surface)
|
|
{
|
|
nsCString discardFailureId;
|
|
if (!sEGLLibrary.EnsureInitialized(false, &discardFailureId)) {
|
|
MOZ_CRASH("GFX: Failed to load EGL library 5!\n");
|
|
}
|
|
|
|
sEGLLibrary.fDestroySurface(EGL_DISPLAY(), surface);
|
|
}
|
|
#endif // defined(ANDROID)
|
|
|
|
static void
|
|
FillContextAttribs(bool alpha, bool depth, bool stencil, bool bpp16,
|
|
bool es3, nsTArray<EGLint>* out)
|
|
{
|
|
out->AppendElement(LOCAL_EGL_SURFACE_TYPE);
|
|
out->AppendElement(LOCAL_EGL_PBUFFER_BIT);
|
|
|
|
out->AppendElement(LOCAL_EGL_RENDERABLE_TYPE);
|
|
if (es3) {
|
|
out->AppendElement(LOCAL_EGL_OPENGL_ES3_BIT_KHR);
|
|
} else {
|
|
out->AppendElement(LOCAL_EGL_OPENGL_ES2_BIT);
|
|
}
|
|
|
|
out->AppendElement(LOCAL_EGL_RED_SIZE);
|
|
if (bpp16) {
|
|
out->AppendElement(alpha ? 4 : 5);
|
|
} else {
|
|
out->AppendElement(8);
|
|
}
|
|
|
|
out->AppendElement(LOCAL_EGL_GREEN_SIZE);
|
|
if (bpp16) {
|
|
out->AppendElement(alpha ? 4 : 6);
|
|
} else {
|
|
out->AppendElement(8);
|
|
}
|
|
|
|
out->AppendElement(LOCAL_EGL_BLUE_SIZE);
|
|
if (bpp16) {
|
|
out->AppendElement(alpha ? 4 : 5);
|
|
} else {
|
|
out->AppendElement(8);
|
|
}
|
|
|
|
out->AppendElement(LOCAL_EGL_ALPHA_SIZE);
|
|
if (alpha) {
|
|
out->AppendElement(bpp16 ? 4 : 8);
|
|
} else {
|
|
out->AppendElement(0);
|
|
}
|
|
|
|
out->AppendElement(LOCAL_EGL_DEPTH_SIZE);
|
|
out->AppendElement(depth ? 16 : 0);
|
|
|
|
out->AppendElement(LOCAL_EGL_STENCIL_SIZE);
|
|
out->AppendElement(stencil ? 8 : 0);
|
|
|
|
// EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
|
|
out->AppendElement(LOCAL_EGL_NONE);
|
|
out->AppendElement(0);
|
|
|
|
out->AppendElement(0);
|
|
out->AppendElement(0);
|
|
}
|
|
|
|
static GLint
|
|
GetAttrib(GLLibraryEGL* egl, EGLConfig config, EGLint attrib)
|
|
{
|
|
EGLint bits = 0;
|
|
egl->fGetConfigAttrib(egl->Display(), config, attrib, &bits);
|
|
MOZ_ASSERT(egl->fGetError() == LOCAL_EGL_SUCCESS);
|
|
|
|
return bits;
|
|
}
|
|
|
|
static EGLConfig
|
|
ChooseConfig(GLLibraryEGL* egl, CreateContextFlags flags, const SurfaceCaps& minCaps,
|
|
SurfaceCaps* const out_configCaps)
|
|
{
|
|
nsTArray<EGLint> configAttribList;
|
|
FillContextAttribs(minCaps.alpha, minCaps.depth, minCaps.stencil, minCaps.bpp16,
|
|
bool(flags & CreateContextFlags::PREFER_ES3), &configAttribList);
|
|
|
|
const EGLint* configAttribs = configAttribList.Elements();
|
|
|
|
// We're guaranteed to get at least minCaps, and the sorting dictated by the spec for
|
|
// eglChooseConfig reasonably assures that a reasonable 'best' config is on top.
|
|
const EGLint kMaxConfigs = 1;
|
|
EGLConfig configs[kMaxConfigs];
|
|
EGLint foundConfigs = 0;
|
|
if (!egl->fChooseConfig(egl->Display(), configAttribs, configs, kMaxConfigs,
|
|
&foundConfigs)
|
|
|| foundConfigs == 0)
|
|
{
|
|
return EGL_NO_CONFIG;
|
|
}
|
|
|
|
EGLConfig config = configs[0];
|
|
|
|
*out_configCaps = minCaps; // Pick up any preserve, etc.
|
|
out_configCaps->color = true;
|
|
out_configCaps->alpha = bool(GetAttrib(egl, config, LOCAL_EGL_ALPHA_SIZE));
|
|
out_configCaps->depth = bool(GetAttrib(egl, config, LOCAL_EGL_DEPTH_SIZE));
|
|
out_configCaps->stencil = bool(GetAttrib(egl, config, LOCAL_EGL_STENCIL_SIZE));
|
|
out_configCaps->bpp16 = (GetAttrib(egl, config, LOCAL_EGL_RED_SIZE) < 8);
|
|
|
|
return config;
|
|
}
|
|
|
|
/*static*/ already_AddRefed<GLContextEGL>
|
|
GLContextEGL::CreateEGLPBufferOffscreenContext(CreateContextFlags flags,
|
|
const mozilla::gfx::IntSize& size,
|
|
const SurfaceCaps& minCaps,
|
|
nsACString* const out_failureId)
|
|
{
|
|
bool forceEnableHardware = bool(flags & CreateContextFlags::FORCE_ENABLE_HARDWARE);
|
|
if (!sEGLLibrary.EnsureInitialized(forceEnableHardware, out_failureId)) {
|
|
return nullptr;
|
|
}
|
|
|
|
SurfaceCaps configCaps;
|
|
EGLConfig config = ChooseConfig(&sEGLLibrary, flags, minCaps, &configCaps);
|
|
if (config == EGL_NO_CONFIG) {
|
|
*out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_NO_CONFIG");
|
|
NS_WARNING("Failed to find a compatible config.");
|
|
return nullptr;
|
|
}
|
|
|
|
if (GLContext::ShouldSpew()) {
|
|
sEGLLibrary.DumpEGLConfig(config);
|
|
}
|
|
|
|
mozilla::gfx::IntSize pbSize(size);
|
|
EGLSurface surface = GLContextEGL::CreatePBufferSurfaceTryingPowerOfTwo(config,
|
|
LOCAL_EGL_NONE,
|
|
pbSize);
|
|
if (!surface) {
|
|
*out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_POT");
|
|
NS_WARNING("Failed to create PBuffer for context!");
|
|
return nullptr;
|
|
}
|
|
|
|
RefPtr<GLContextEGL> gl = GLContextEGL::CreateGLContext(flags, configCaps, true,
|
|
config, surface,
|
|
out_failureId);
|
|
if (!gl) {
|
|
NS_WARNING("Failed to create GLContext from PBuffer");
|
|
sEGLLibrary.fDestroySurface(sEGLLibrary.Display(), surface);
|
|
return nullptr;
|
|
}
|
|
|
|
return gl.forget();
|
|
}
|
|
|
|
/*static*/ already_AddRefed<GLContext>
|
|
GLContextProviderEGL::CreateHeadless(CreateContextFlags flags,
|
|
nsACString* const out_failureId)
|
|
{
|
|
mozilla::gfx::IntSize dummySize = mozilla::gfx::IntSize(16, 16);
|
|
SurfaceCaps dummyCaps = SurfaceCaps::Any();
|
|
return GLContextEGL::CreateEGLPBufferOffscreenContext(flags, dummySize, dummyCaps,
|
|
out_failureId);
|
|
}
|
|
|
|
// Under EGL, on Android, pbuffers are supported fine, though
|
|
// often without the ability to texture from them directly.
|
|
/*static*/ already_AddRefed<GLContext>
|
|
GLContextProviderEGL::CreateOffscreen(const mozilla::gfx::IntSize& size,
|
|
const SurfaceCaps& minCaps,
|
|
CreateContextFlags flags,
|
|
nsACString* const out_failureId)
|
|
{
|
|
bool forceEnableHardware = bool(flags & CreateContextFlags::FORCE_ENABLE_HARDWARE);
|
|
if (!sEGLLibrary.EnsureInitialized(forceEnableHardware, out_failureId)) { // Needed for IsANGLE().
|
|
return nullptr;
|
|
}
|
|
|
|
bool canOffscreenUseHeadless = true;
|
|
if (sEGLLibrary.IsANGLE()) {
|
|
// ANGLE needs to use PBuffers.
|
|
canOffscreenUseHeadless = false;
|
|
}
|
|
|
|
RefPtr<GLContext> gl;
|
|
SurfaceCaps minOffscreenCaps = minCaps;
|
|
|
|
if (canOffscreenUseHeadless) {
|
|
gl = CreateHeadless(flags, out_failureId);
|
|
if (!gl) {
|
|
return nullptr;
|
|
}
|
|
} else {
|
|
SurfaceCaps minBackbufferCaps = minOffscreenCaps;
|
|
if (minOffscreenCaps.antialias) {
|
|
minBackbufferCaps.antialias = false;
|
|
minBackbufferCaps.depth = false;
|
|
minBackbufferCaps.stencil = false;
|
|
}
|
|
|
|
gl = GLContextEGL::CreateEGLPBufferOffscreenContext(flags, size,
|
|
minBackbufferCaps,
|
|
out_failureId);
|
|
if (!gl)
|
|
return nullptr;
|
|
|
|
// Pull the actual resulting caps to ensure that our offscreen matches our
|
|
// backbuffer.
|
|
minOffscreenCaps.alpha = gl->Caps().alpha;
|
|
if (!minOffscreenCaps.antialias) {
|
|
// Only update these if we don't have AA. If we do have AA, we ignore
|
|
// backbuffer depth/stencil.
|
|
minOffscreenCaps.depth = gl->Caps().depth;
|
|
minOffscreenCaps.stencil = gl->Caps().stencil;
|
|
}
|
|
}
|
|
|
|
// Init the offscreen with the updated offscreen caps.
|
|
if (!gl->InitOffscreen(size, minOffscreenCaps)) {
|
|
*out_failureId = NS_LITERAL_CSTRING("FEATURE_FAILURE_EGL_OFFSCREEN");
|
|
return nullptr;
|
|
}
|
|
|
|
return gl.forget();
|
|
}
|
|
|
|
// Don't want a global context on Android as 1) share groups across 2 threads fail on many Tegra drivers (bug 759225)
|
|
// and 2) some mobile devices have a very strict limit on global number of GL contexts (bug 754257)
|
|
// and 3) each EGL context eats 750k on B2G (bug 813783)
|
|
/*static*/ GLContext*
|
|
GLContextProviderEGL::GetGlobalContext()
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
/*static*/ void
|
|
GLContextProviderEGL::Shutdown()
|
|
{
|
|
}
|
|
|
|
} /* namespace gl */
|
|
} /* namespace mozilla */
|
|
|
|
#undef EGL_ATTRIBS_LIST_SAFE_TERMINATION_WORKING_AROUND_BUGS
|