зеркало из https://github.com/mozilla/gecko-dev.git
288 строки
7.3 KiB
JavaScript
288 строки
7.3 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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/**
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* Representational wrapper around AudioNodeActors. Adding and destroying
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* AudioNodes should be performed through the AudioNodes collection.
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*
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* Events:
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* - `connect`: node, destinationNode, parameter
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* - `disconnect`: node
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*/
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class AudioNodeModel extends EventEmitter {
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constructor(actor) {
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super();
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// Will be added via AudioNodes `add`
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this.collection = null;
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this.actor = actor;
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this.id = actor.actorID;
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this.type = actor.type;
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this.bypassable = actor.bypassable;
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this._bypassed = false;
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this.connections = [];
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}
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/**
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* Stores connection data inside this instance of this audio node connecting
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* to another node (destination). If connecting to another node's AudioParam,
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* the second argument (param) must be populated with a string.
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*
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* Connecting nodes is idempotent. Upon new connection, emits "connect" event.
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*
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* @param AudioNodeModel destination
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* @param String param
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*/
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connect(destination, param) {
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const edge = findWhere(this.connections, { destination: destination.id, param: param });
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if (!edge) {
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this.connections.push({ source: this.id, destination: destination.id, param: param });
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EventEmitter.emit(this, "connect", this, destination, param);
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}
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}
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/**
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* Clears out all internal connection data. Emits "disconnect" event.
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*/
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disconnect() {
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this.connections.length = 0;
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EventEmitter.emit(this, "disconnect", this);
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}
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/**
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* Gets the bypass status of the audio node.
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*
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* @return Boolean
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*/
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isBypassed() {
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return this._bypassed;
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}
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/**
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* Sets the bypass value of an AudioNode.
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*
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* @param Boolean enable
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* @return Promise
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*/
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bypass(enable) {
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this._bypassed = enable;
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return this.actor.bypass(enable).then(() => EventEmitter.emit(this, "bypass", this, enable));
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}
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/**
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* Returns a promise that resolves to an array of objects containing
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* both a `param` name property and a `value` property.
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*
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* @return Promise->Object
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*/
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getParams() {
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return this.actor.getParams();
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}
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/**
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* Returns a promise that resolves to an object containing an
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* array of event information and an array of automation data.
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*
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* @param String paramName
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* @return Promise->Array
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*/
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getAutomationData(paramName) {
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return this.actor.getAutomationData(paramName);
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}
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/**
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* Takes a `dagreD3.Digraph` object and adds this node to
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* the graph to be rendered.
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*
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* @param dagreD3.Digraph
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*/
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addToGraph(graph) {
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graph.addNode(this.id, {
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type: this.type,
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label: this.type.replace(/Node$/, ""),
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id: this.id,
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bypassed: this._bypassed,
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});
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}
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/**
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* Takes a `dagreD3.Digraph` object and adds edges to
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* the graph to be rendered. Separate from `addToGraph`,
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* as while we depend on D3/Dagre's constraints, we cannot
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* add edges for nodes that have not yet been added to the graph.
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*
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* @param dagreD3.Digraph
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*/
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addEdgesToGraph(graph) {
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for (const edge of this.connections) {
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const options = {
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source: this.id,
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target: edge.destination,
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};
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// Only add `label` if `param` specified, as this is an AudioParam
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// connection then. `label` adds the magic to render with dagre-d3,
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// and `param` is just more explicitly the param, ignoring
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// implementation details.
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if (edge.param) {
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options.label = options.param = edge.param;
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}
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graph.addEdge(null, this.id, edge.destination, options);
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}
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}
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toString() {
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return "[object AudioNodeModel]";
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}
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}
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/**
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* Constructor for a Collection of `AudioNodeModel` models.
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*
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* Events:
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* - `add`: node
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* - `remove`: node
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* - `connect`: node, destinationNode, parameter
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* - `disconnect`: node
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*/
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class AudioNodesCollection extends EventEmitter {
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constructor() {
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super();
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this.model = AudioNodeModel;
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this.models = new Set();
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this._onModelEvent = this._onModelEvent.bind(this);
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}
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/**
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* Iterates over all models within the collection, calling `fn` with the
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* model as the first argument.
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*
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* @param Function fn
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*/
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forEach(fn) {
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this.models.forEach(fn);
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}
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/**
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* Creates a new AudioNodeModel, passing through arguments into the AudioNodeModel
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* constructor, and adds the model to the internal collection store of this
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* instance.
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*
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* Emits "add" event on instance when completed.
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*
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* @param Object obj
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* @return AudioNodeModel
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*/
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add(obj) {
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// eslint-disable-next-line new-cap
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const node = new this.model(obj);
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node.collection = this;
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this.models.add(node);
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node.on("*", this._onModelEvent);
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EventEmitter.emit(this, "add", node);
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return node;
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}
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/**
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* Removes an AudioNodeModel from the internal collection. Calls `delete` method
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* on the model, and emits "remove" on this instance.
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*
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* @param AudioNodeModel node
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*/
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remove(node) {
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this.models.delete(node);
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EventEmitter.emit(this, "remove", node);
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}
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/**
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* Empties out the internal collection of all AudioNodeModels.
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*/
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reset() {
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this.models.clear();
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}
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/**
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* Takes an `id` from an AudioNodeModel and returns the corresponding
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* AudioNodeModel within the collection that matches that id. Returns `null`
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* if not found.
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*
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* @param Number id
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* @return AudioNodeModel|null
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*/
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get(id) {
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return findWhere(this.models, { id: id });
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}
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/**
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* Returns the count for how many models are a part of this collection.
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*
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* @return Number
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*/
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get length() {
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return this.models.size;
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}
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/**
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* Returns detailed information about the collection. used during tests
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* to query state. Returns an object with information on node count,
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* how many edges are within the data graph, as well as how many of those edges
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* are for AudioParams.
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*
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* @return Object
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*/
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getInfo() {
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const info = {
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nodes: this.length,
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edges: 0,
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paramEdges: 0,
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};
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this.models.forEach(node => {
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const paramEdgeCount = node.connections.filter(edge => edge.param).length;
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info.edges += node.connections.length - paramEdgeCount;
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info.paramEdges += paramEdgeCount;
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});
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return info;
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}
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/**
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* Adds all nodes within the collection to the passed in graph,
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* as well as their corresponding edges.
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*
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* @param dagreD3.Digraph
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*/
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populateGraph(graph) {
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this.models.forEach(node => node.addToGraph(graph));
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this.models.forEach(node => node.addEdgesToGraph(graph));
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}
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/**
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* Called when a stored model emits any event. Used to manage
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* event propagation, or listening to model events to react, like
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* removing a model from the collection when it's destroyed.
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*/
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_onModelEvent(eventName, node, ...args) {
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if (eventName === "remove") {
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// If a `remove` event from the model, remove it
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// from the collection, and let the method handle the emitting on
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// the collection
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this.remove(node);
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} else {
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// Pipe the event to the collection
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EventEmitter.emit(this, eventName, node, ...args);
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}
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}
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toString() {
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return "[object AudioNodeCollection]";
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}
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}
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