зеркало из https://github.com/mozilla/gecko-dev.git
352 строки
11 KiB
JavaScript
352 строки
11 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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/**
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* Many Gecko operations (painting, reflows, restyle, ...) can be tracked
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* in real time. A marker is a representation of one operation. A marker
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* has a name, start and end timestamps. Markers are stored in docShells.
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*
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* This module exposes this tracking mechanism. To use with devtools' RDP,
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* use devtools/server/actors/timeline.js directly.
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*
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* To start/stop recording markers:
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* timeline.start()
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* timeline.stop()
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* timeline.isRecording()
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*
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* When markers are available, an event is emitted:
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* timeline.on("markers", function(markers) {...})
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*/
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const { Ci, Cu } = require("chrome");
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// Be aggressive about lazy loading, as this will run on every
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// toolbox startup
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loader.lazyRequireGetter(this, "Memory", "devtools/server/performance/memory", true);
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loader.lazyRequireGetter(this, "Framerate", "devtools/server/performance/framerate", true);
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loader.lazyRequireGetter(this, "StackFrameCache", "devtools/server/actors/utils/stack", true);
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loader.lazyRequireGetter(this, "EventEmitter", "devtools/shared/event-emitter");
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// How often do we pull markers from the docShells, and therefore, how often do
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// we send events to the front (knowing that when there are no markers in the
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// docShell, no event is sent). In milliseconds.
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const DEFAULT_TIMELINE_DATA_PULL_TIMEOUT = 200;
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/**
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* The timeline actor pops and forwards timeline markers registered in docshells.
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*/
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function Timeline(targetActor) {
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EventEmitter.decorate(this);
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this.targetActor = targetActor;
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this._isRecording = false;
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this._stackFrames = null;
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this._memory = null;
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this._framerate = null;
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// Make sure to get markers from new windows as they become available
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this._onWindowReady = this._onWindowReady.bind(this);
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this._onGarbageCollection = this._onGarbageCollection.bind(this);
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this.targetActor.on("window-ready", this._onWindowReady);
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}
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Timeline.prototype = {
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/**
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* Destroys this actor, stopping recording first.
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*/
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destroy: function() {
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this.stop();
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this.targetActor.off("window-ready", this._onWindowReady);
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this.targetActor = null;
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},
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/**
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* Get the list of docShells in the currently attached targetActor. Note that
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* we always list the docShells included in the real root docShell, even if
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* the targetActor was switched to a child frame. This is because for now,
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* paint markers are only recorded at parent frame level so switching the
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* timeline to a child frame would hide all paint markers.
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* See https://bugzilla.mozilla.org/show_bug.cgi?id=1050773#c14
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* @return {Array}
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*/
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get docShells() {
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let originalDocShell;
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if (this.targetActor.isRootActor) {
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originalDocShell = this.targetActor.docShell;
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} else {
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originalDocShell = this.targetActor.originalDocShell;
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}
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if (!originalDocShell) {
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return [];
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}
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const docShellsEnum = originalDocShell.getDocShellEnumerator(
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Ci.nsIDocShellTreeItem.typeAll,
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Ci.nsIDocShell.ENUMERATE_FORWARDS
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);
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return Array.from(docShellsEnum);
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},
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/**
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* At regular intervals, pop the markers from the docshell, and forward
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* markers, memory, tick and frames events, if any.
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*/
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_pullTimelineData: function() {
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const docShells = this.docShells;
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if (!this._isRecording || !docShells.length) {
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return;
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}
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const endTime = docShells[0].now();
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const markers = [];
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// Gather markers if requested.
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if (this._withMarkers || this._withDocLoadingEvents) {
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for (const docShell of docShells) {
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for (const marker of docShell.popProfileTimelineMarkers()) {
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markers.push(marker);
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// The docshell may return markers with stack traces attached.
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// Here we transform the stack traces via the stack frame cache,
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// which lets us preserve tail sharing when transferring the
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// frames to the client. We must waive xrays here because Firefox
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// doesn't understand that the Debugger.Frame object is safe to
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// use from chrome. See Tutorial-Alloc-Log-Tree.md.
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if (this._withFrames) {
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if (marker.stack) {
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marker.stack = this._stackFrames.addFrame(Cu.waiveXrays(marker.stack));
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}
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if (marker.endStack) {
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marker.endStack = this._stackFrames.addFrame(
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Cu.waiveXrays(marker.endStack)
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);
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}
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}
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// Emit some helper events for "DOMContentLoaded" and "Load" markers.
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if (this._withDocLoadingEvents) {
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if (marker.name == "document::DOMContentLoaded" ||
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marker.name == "document::Load") {
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this.emit("doc-loading", marker, endTime);
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}
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}
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}
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}
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}
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// Emit markers if requested.
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if (this._withMarkers && markers.length > 0) {
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this.emit("markers", markers, endTime);
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}
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// Emit framerate data if requested.
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if (this._withTicks) {
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this.emit("ticks", endTime, this._framerate.getPendingTicks());
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}
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// Emit memory data if requested.
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if (this._withMemory) {
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this.emit("memory", endTime, this._memory.measure());
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}
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// Emit stack frames data if requested.
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if (this._withFrames && this._withMarkers) {
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const frames = this._stackFrames.makeEvent();
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if (frames) {
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this.emit("frames", endTime, frames);
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}
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}
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this._dataPullTimeout = setTimeout(() => {
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this._pullTimelineData();
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}, DEFAULT_TIMELINE_DATA_PULL_TIMEOUT);
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},
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/**
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* Are we recording profile markers currently?
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*/
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isRecording: function() {
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return this._isRecording;
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},
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/**
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* Start recording profile markers.
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*
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* @option {boolean} withMarkers
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* Boolean indicating whether or not timeline markers are emitted
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* once they're accumulated every `DEFAULT_TIMELINE_DATA_PULL_TIMEOUT`
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* milliseconds.
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* @option {boolean} withTicks
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* Boolean indicating whether a `ticks` event is fired and a
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* FramerateActor is created.
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* @option {boolean} withMemory
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* Boolean indiciating whether we want memory measurements sampled.
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* @option {boolean} withFrames
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* Boolean indicating whether or not stack frames should be handled
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* from timeline markers.
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* @option {boolean} withGCEvents
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* Boolean indicating whether or not GC markers should be emitted.
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* TODO: Remove these fake GC markers altogether in bug 1198127.
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* @option {boolean} withDocLoadingEvents
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* Boolean indicating whether or not DOMContentLoaded and Load
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* marker events are emitted.
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*/
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async start({
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withMarkers,
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withTicks,
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withMemory,
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withFrames,
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withGCEvents,
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withDocLoadingEvents,
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}) {
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const docShells = this.docShells;
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if (!docShells.length) {
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return -1;
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}
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const startTime = this._startTime = docShells[0].now();
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if (this._isRecording) {
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return startTime;
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}
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this._isRecording = true;
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this._withMarkers = !!withMarkers;
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this._withTicks = !!withTicks;
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this._withMemory = !!withMemory;
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this._withFrames = !!withFrames;
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this._withGCEvents = !!withGCEvents;
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this._withDocLoadingEvents = !!withDocLoadingEvents;
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if (this._withMarkers || this._withDocLoadingEvents) {
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for (const docShell of docShells) {
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docShell.recordProfileTimelineMarkers = true;
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}
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}
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if (this._withTicks) {
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this._framerate = new Framerate(this.targetActor);
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this._framerate.startRecording();
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}
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if (this._withMemory || this._withGCEvents) {
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this._memory = new Memory(this.targetActor, this._stackFrames);
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this._memory.attach();
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}
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if (this._withGCEvents) {
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this._memory.on("garbage-collection", this._onGarbageCollection);
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}
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if (this._withFrames && this._withMarkers) {
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this._stackFrames = new StackFrameCache();
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this._stackFrames.initFrames();
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}
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this._pullTimelineData();
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return startTime;
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},
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/**
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* Stop recording profile markers.
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*/
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async stop() {
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const docShells = this.docShells;
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if (!docShells.length) {
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return -1;
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}
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const endTime = this._startTime = docShells[0].now();
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if (!this._isRecording) {
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return endTime;
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}
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if (this._withMarkers || this._withDocLoadingEvents) {
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for (const docShell of docShells) {
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docShell.recordProfileTimelineMarkers = false;
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}
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}
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if (this._withTicks) {
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this._framerate.stopRecording();
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this._framerate.destroy();
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this._framerate = null;
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}
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if (this._withMemory || this._withGCEvents) {
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this._memory.detach();
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this._memory.destroy();
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}
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if (this._withGCEvents) {
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this._memory.off("garbage-collection", this._onGarbageCollection);
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}
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if (this._withFrames && this._withMarkers) {
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this._stackFrames = null;
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}
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this._isRecording = false;
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this._withMarkers = false;
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this._withTicks = false;
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this._withMemory = false;
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this._withFrames = false;
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this._withDocLoadingEvents = false;
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this._withGCEvents = false;
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clearTimeout(this._dataPullTimeout);
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return endTime;
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},
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/**
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* When a new window becomes available in the targetActor, start recording its
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* markers if we were recording.
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*/
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_onWindowReady: function({ window }) {
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if (this._isRecording) {
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const docShell = window.docShell;
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docShell.recordProfileTimelineMarkers = true;
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}
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},
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/**
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* Fired when the Memory component emits a `garbage-collection` event. Used to
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* take the data and make it look like the rest of our markers.
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*
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* A GC "marker" here represents a full GC cycle, which may contain several incremental
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* events within its `collection` array. The marker contains a `reason` field,
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* indicating why there was a GC, and may contain a `nonincrementalReason` when
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* SpiderMonkey could not incrementally collect garbage.
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*/
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_onGarbageCollection: function({
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collections, gcCycleNumber, reason, nonincrementalReason,
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}) {
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const docShells = this.docShells;
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if (!this._isRecording || !docShells.length) {
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return;
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}
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const endTime = docShells[0].now();
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this.emit("markers", collections.map(({
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startTimestamp: start, endTimestamp: end,
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}) => {
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return {
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name: "GarbageCollection",
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causeName: reason,
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nonincrementalReason: nonincrementalReason,
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cycle: gcCycleNumber,
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start,
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end,
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};
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}), endTime);
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},
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};
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exports.Timeline = Timeline;
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