зеркало из https://github.com/mozilla/gecko-dev.git
84 строки
2.3 KiB
C++
84 строки
2.3 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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#ifndef _COLLECTOR_H_
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#define _COLLECTOR_H_
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#include "Pool.h"
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/* A class that holds a collection of objects of class N of a fixed size that
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* may not all be added to the collection at the same time. Keeps track of
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* how many objects have been actually added, and whether or not the
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* collection is full (ie all objects have been added).
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*/
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template<class N> class Collector {
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private:
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N **entries;
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Uint32 numEntries;
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bool allEntriesBuilt;
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Uint32 numEntriesBuilt;
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Pool &pool;
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public:
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Collector(Pool &p) :
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entries(0), numEntries(0), allEntriesBuilt(false), numEntriesBuilt(0),
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pool(p) { }
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/* Set the size of the collection. You can only do this once */
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void setSize(Uint32 n) {
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assert(!numEntries);
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numEntries = n;
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entries = new (pool) N *[n];
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for (Uint32 i = 0; i < n; i++)
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entries[i] = 0;
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}
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/* Add an entry to the collection at index n. You can only do this once. */
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void set(Uint32 n, N *entry) {
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assert(n < numEntries && !entries[n] && entry);
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entries[n] = entry;
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if (++numEntriesBuilt == numEntries)
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allEntriesBuilt = true;
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}
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/* Get the entry at index n, NIL if none has been set yet. */
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N *get(Uint32 n) {
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assert(n < numEntries);
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return entries[n];
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}
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/* return true if all entries have been built */
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bool built() { return allEntriesBuilt; }
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/* Return number of entries built */
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Int32 getNumEntriesBuilt() { return numEntriesBuilt; }
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/* return all entries */
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N **getEntries() { return entries; }
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/* return number of entries */
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Uint32 getSize() { return numEntries; }
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};
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#endif /* _COLLECTOR_H_ */
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