gecko-dev/gfx/layers/basic/BasicTextLayer.cpp

88 строки
2.9 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "BasicLayersImpl.h" // for FillRectWithMask, etc
#include "Layers.h" // for ColorLayer, etc
#include "BasicImplData.h" // for BasicImplData
#include "BasicLayers.h" // for BasicLayerManager
#include "gfxContext.h" // for gfxContext, etc
#include "gfxRect.h" // for gfxRect
#include "gfx2DGlue.h"
#include "mozilla/mozalloc.h" // for operator new
#include "nsCOMPtr.h" // for already_AddRefed
#include "nsDebug.h" // for NS_ASSERTION
#include "nsISupportsImpl.h" // for Layer::AddRef, etc
#include "nsRect.h" // for mozilla::gfx::IntRect
#include "nsRegion.h" // for nsIntRegion
#include "mozilla/gfx/PathHelpers.h"
#include "mozilla/layers/LayersMessages.h" // for GlyphArray
using namespace mozilla::gfx;
namespace mozilla {
namespace layers {
class BasicTextLayer : public TextLayer, public BasicImplData {
public:
explicit BasicTextLayer(BasicLayerManager* aLayerManager) :
TextLayer(aLayerManager, static_cast<BasicImplData*>(this))
{
MOZ_COUNT_CTOR(BasicTextLayer);
}
protected:
virtual ~BasicTextLayer()
{
MOZ_COUNT_DTOR(BasicTextLayer);
}
public:
virtual void SetVisibleRegion(const LayerIntRegion& aRegion) override
{
NS_ASSERTION(BasicManager()->InConstruction(),
"Can only set properties in construction phase");
TextLayer::SetVisibleRegion(aRegion);
}
virtual void Paint(DrawTarget* aDT,
const gfx::Point& aDeviceOffset,
Layer* aMaskLayer) override
{
if (IsHidden() || !mFont) {
return;
}
Rect snapped(mBounds.x, mBounds.y, mBounds.width, mBounds.height);
MaybeSnapToDevicePixels(snapped, *aDT, true);
// We don't currently support subpixel-AA in TextLayers since we
// don't check if there's an opaque background color behind them.
// We should fix this before using them in production.
aDT->SetPermitSubpixelAA(false);
for (GlyphArray& g : mGlyphs) {
GlyphBuffer buffer = { g.glyphs().Elements(), (uint32_t)g.glyphs().Length() };
aDT->FillGlyphs(mFont, buffer, ColorPattern(g.color().value()));
}
}
protected:
BasicLayerManager* BasicManager()
{
return static_cast<BasicLayerManager*>(mManager);
}
};
already_AddRefed<TextLayer>
BasicLayerManager::CreateTextLayer()
{
NS_ASSERTION(InConstruction(), "Only allowed in construction phase");
RefPtr<TextLayer> layer = new BasicTextLayer(this);
return layer.forget();
}
} // namespace layers
} // namespace mozilla