gecko-dev/gfx/layers/ipc/ImageBridgeChild.cpp

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ImageBridgeChild.h"
#include <vector> // for vector
#include "ImageBridgeParent.h" // for ImageBridgeParent
#include "ImageContainer.h" // for ImageContainer
#include "Layers.h" // for Layer, etc
#include "ShadowLayers.h" // for ShadowLayerForwarder
#include "base/message_loop.h" // for MessageLoop
#include "base/platform_thread.h" // for PlatformThread
#include "base/process.h" // for ProcessId
#include "base/task.h" // for NewRunnableFunction, etc
#include "base/thread.h" // for Thread
#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc
#include "mozilla/Monitor.h" // for Monitor, MonitorAutoLock
#include "mozilla/ReentrantMonitor.h" // for ReentrantMonitor, etc
#include "mozilla/ipc/MessageChannel.h" // for MessageChannel, etc
#include "mozilla/ipc/Transport.h" // for Transport
#include "mozilla/gfx/Point.h" // for IntSize
#include "mozilla/layers/AsyncCanvasRenderer.h"
#include "mozilla/media/MediaSystemResourceManager.h" // for MediaSystemResourceManager
#include "mozilla/media/MediaSystemResourceManagerChild.h" // for MediaSystemResourceManagerChild
#include "mozilla/layers/CompositableClient.h" // for CompositableChild, etc
#include "mozilla/layers/CompositorThread.h"
#include "mozilla/layers/ISurfaceAllocator.h" // for ISurfaceAllocator
#include "mozilla/layers/ImageClient.h" // for ImageClient
#include "mozilla/layers/LayersMessages.h" // for CompositableOperation
#include "mozilla/layers/TextureClient.h" // for TextureClient
#include "mozilla/dom/ContentChild.h"
#include "mozilla/mozalloc.h" // for operator new, etc
#include "mtransport/runnable_utils.h"
#include "nsContentUtils.h"
#include "nsISupportsImpl.h" // for ImageContainer::AddRef, etc
#include "nsTArray.h" // for AutoTArray, nsTArray, etc
#include "nsTArrayForwardDeclare.h" // for AutoTArray
#include "nsThreadUtils.h" // for NS_IsMainThread
#include "nsXULAppAPI.h" // for XRE_GetIOMessageLoop
#include "mozilla/StaticMutex.h"
#include "mozilla/StaticPtr.h" // for StaticRefPtr
#include "mozilla/layers/TextureClient.h"
#include "SynchronousTask.h"
namespace mozilla {
namespace ipc {
class Shmem;
} // namespace ipc
namespace layers {
using base::Thread;
using base::ProcessId;
using namespace mozilla::ipc;
using namespace mozilla::gfx;
using namespace mozilla::media;
typedef std::vector<CompositableOperation> OpVector;
typedef nsTArray<OpDestroy> OpDestroyVector;
typedef nsTArray<ReadLockInit> ReadLockVector;
struct CompositableTransaction
{
CompositableTransaction()
: mReadLockSequenceNumber(0)
, mFinished(true)
{}
~CompositableTransaction()
{
End();
}
bool Finished() const
{
return mFinished;
}
void Begin()
{
MOZ_ASSERT(mFinished);
mFinished = false;
mReadLockSequenceNumber = 0;
mReadLocks.AppendElement();
}
void End()
{
mFinished = true;
mOperations.clear();
mDestroyedActors.Clear();
mReadLocks.Clear();
}
bool IsEmpty() const
{
return mOperations.empty() && mDestroyedActors.IsEmpty();
}
void AddNoSwapEdit(const CompositableOperation& op)
{
MOZ_ASSERT(!Finished(), "forgot BeginTransaction?");
mOperations.push_back(op);
}
ReadLockHandle AddReadLock(const ReadLockDescriptor& aReadLock)
{
ReadLockHandle handle(++mReadLockSequenceNumber);
if (mReadLocks.LastElement().Length() >= CompositableForwarder::GetMaxFileDescriptorsPerMessage()) {
mReadLocks.AppendElement();
}
mReadLocks.LastElement().AppendElement(ReadLockInit(aReadLock, handle));
return handle;
}
OpVector mOperations;
OpDestroyVector mDestroyedActors;
nsTArray<ReadLockVector> mReadLocks;
uint64_t mReadLockSequenceNumber;
bool mFinished;
};
struct AutoEndTransaction {
explicit AutoEndTransaction(CompositableTransaction* aTxn) : mTxn(aTxn) {}
~AutoEndTransaction() { mTxn->End(); }
CompositableTransaction* mTxn;
};
void
ImageBridgeChild::UseTextures(CompositableClient* aCompositable,
const nsTArray<TimedTextureClient>& aTextures)
{
MOZ_ASSERT(aCompositable);
MOZ_ASSERT(aCompositable->GetIPCHandle());
MOZ_ASSERT(aCompositable->IsConnected());
AutoTArray<TimedTexture,4> textures;
for (auto& t : aTextures) {
MOZ_ASSERT(t.mTextureClient);
MOZ_ASSERT(t.mTextureClient->GetIPDLActor());
if (!t.mTextureClient->IsSharedWithCompositor()) {
return;
}
ReadLockDescriptor readLock;
ReadLockHandle readLockHandle;
if (t.mTextureClient->SerializeReadLock(readLock)) {
readLockHandle = mTxn->AddReadLock(readLock);
}
textures.AppendElement(TimedTexture(nullptr, t.mTextureClient->GetIPDLActor(),
readLockHandle,
t.mTimeStamp, t.mPictureRect,
t.mFrameID, t.mProducerID));
// Wait end of usage on host side if TextureFlags::RECYCLE is set
HoldUntilCompositableRefReleasedIfNecessary(t.mTextureClient);
}
mTxn->AddNoSwapEdit(CompositableOperation(aCompositable->GetIPCHandle(),
OpUseTexture(textures)));
}
void
ImageBridgeChild::UseComponentAlphaTextures(CompositableClient* aCompositable,
TextureClient* aTextureOnBlack,
TextureClient* aTextureOnWhite)
{
MOZ_CRASH("should not be called");
}
void
ImageBridgeChild::HoldUntilCompositableRefReleasedIfNecessary(TextureClient* aClient)
{
// Wait ReleaseCompositableRef only when TextureFlags::RECYCLE is set on ImageBridge.
if (!aClient ||
!(aClient->GetFlags() & TextureFlags::RECYCLE)) {
return;
}
aClient->SetLastFwdTransactionId(GetFwdTransactionId());
mTexturesWaitingRecycled.Put(aClient->GetSerial(), aClient);
}
void
ImageBridgeChild::NotifyNotUsed(uint64_t aTextureId, uint64_t aFwdTransactionId)
{
RefPtr<TextureClient> client = mTexturesWaitingRecycled.Get(aTextureId);
if (!client) {
return;
}
if (aFwdTransactionId < client->GetLastFwdTransactionId()) {
// Released on host side, but client already requested newer use texture.
return;
}
mTexturesWaitingRecycled.Remove(aTextureId);
}
void
ImageBridgeChild::CancelWaitForRecycle(uint64_t aTextureId)
{
MOZ_ASSERT(InImageBridgeChildThread());
RefPtr<TextureClient> client = mTexturesWaitingRecycled.Get(aTextureId);
if (!client) {
return;
}
mTexturesWaitingRecycled.Remove(aTextureId);
}
// Singleton
static StaticMutex sImageBridgeSingletonLock;
static StaticRefPtr<ImageBridgeChild> sImageBridgeChildSingleton;
static Thread *sImageBridgeChildThread = nullptr;
// dispatched function
void
ImageBridgeChild::ShutdownStep1(SynchronousTask* aTask)
{
AutoCompleteTask complete(aTask);
MOZ_ASSERT(InImageBridgeChildThread(),
"Should be in ImageBridgeChild thread.");
MediaSystemResourceManager::Shutdown();
// Force all managed protocols to shut themselves down cleanly
InfallibleTArray<PTextureChild*> textures;
ManagedPTextureChild(textures);
for (int i = textures.Length() - 1; i >= 0; --i) {
RefPtr<TextureClient> client = TextureClient::AsTextureClient(textures[i]);
if (client) {
client->Destroy();
}
}
if (mCanSend) {
SendWillClose();
}
MarkShutDown();
// From now on, no message can be sent through the image bridge from the
// client side except the final Stop message.
}
// dispatched function
void
ImageBridgeChild::ShutdownStep2(SynchronousTask* aTask)
{
AutoCompleteTask complete(aTask);
MOZ_ASSERT(InImageBridgeChildThread(),
"Should be in ImageBridgeChild thread.");
Close();
}
void
ImageBridgeChild::ActorDestroy(ActorDestroyReason aWhy)
{
mCanSend = false;
{
MutexAutoLock lock(mContainerMapLock);
mImageContainers.Clear();
}
}
void
ImageBridgeChild::DeallocPImageBridgeChild()
{
this->Release();
}
void
ImageBridgeChild::CreateImageClientSync(SynchronousTask* aTask,
RefPtr<ImageClient>* result,
CompositableType aType,
ImageContainer* aImageContainer)
{
AutoCompleteTask complete(aTask);
*result = CreateImageClientNow(aType, aImageContainer);
}
// dispatched function
void
ImageBridgeChild::CreateCanvasClientSync(SynchronousTask* aTask,
CanvasClient::CanvasClientType aType,
TextureFlags aFlags,
RefPtr<CanvasClient>* const outResult)
{
AutoCompleteTask complete(aTask);
*outResult = CreateCanvasClientNow(aType, aFlags);
}
ImageBridgeChild::ImageBridgeChild()
: mCanSend(false)
, mDestroyed(false)
, mFwdTransactionId(0)
, mContainerMapLock("ImageBridgeChild.mContainerMapLock")
{
MOZ_ASSERT(NS_IsMainThread());
mTxn = new CompositableTransaction();
}
ImageBridgeChild::~ImageBridgeChild()
{
delete mTxn;
}
void
ImageBridgeChild::MarkShutDown()
{
mTexturesWaitingRecycled.Clear();
mCanSend = false;
}
void
ImageBridgeChild::Connect(CompositableClient* aCompositable,
ImageContainer* aImageContainer)
{
MOZ_ASSERT(aCompositable);
MOZ_ASSERT(InImageBridgeChildThread());
MOZ_ASSERT(CanSend());
// Note: this is static, rather than per-IBC, so IDs are not re-used across
// ImageBridgeChild instances. This is relevant for the GPU process, where
// we don't want old IDs to potentially leak into a recreated ImageBridge.
static uint64_t sNextID = 1;
uint64_t id = sNextID++;
{
MutexAutoLock lock(mContainerMapLock);
MOZ_ASSERT(!mImageContainers.Contains(id));
mImageContainers.Put(id, aImageContainer);
}
CompositableHandle handle(id);
aCompositable->InitIPDL(handle);
SendNewCompositable(handle, aCompositable->GetTextureInfo());
}
void
ImageBridgeChild::ForgetImageContainer(const CompositableHandle& aHandle)
{
MutexAutoLock lock(mContainerMapLock);
mImageContainers.Remove(aHandle.Value());
}
Thread* ImageBridgeChild::GetThread() const
{
return sImageBridgeChildThread;
}
/* static */ RefPtr<ImageBridgeChild>
ImageBridgeChild::GetSingleton()
{
StaticMutexAutoLock lock(sImageBridgeSingletonLock);
return sImageBridgeChildSingleton;
}
void
ImageBridgeChild::ReleaseTextureClientNow(TextureClient* aClient)
{
MOZ_ASSERT(InImageBridgeChildThread());
RELEASE_MANUALLY(aClient);
}
/* static */ void
ImageBridgeChild::DispatchReleaseTextureClient(TextureClient* aClient)
{
if (!aClient) {
return;
}
RefPtr<ImageBridgeChild> imageBridge = ImageBridgeChild::GetSingleton();
if (!imageBridge) {
// TextureClient::Release should normally happen in the ImageBridgeChild
// thread because it usually generate some IPDL messages.
// However, if we take this branch it means that the ImageBridgeChild
// has already shut down, along with the TextureChild, which means no
// message will be sent and it is safe to run this code from any thread.
RELEASE_MANUALLY(aClient);
return;
}
RefPtr<Runnable> runnable = WrapRunnable(
imageBridge,
&ImageBridgeChild::ReleaseTextureClientNow,
aClient);
imageBridge->GetMessageLoop()->PostTask(runnable.forget());
}
void
ImageBridgeChild::UpdateImageClient(RefPtr<ImageClient> aClient, RefPtr<ImageContainer> aContainer)
{
if (!aClient || !aContainer) {
return;
}
if (!InImageBridgeChildThread()) {
RefPtr<Runnable> runnable = WrapRunnable(
RefPtr<ImageBridgeChild>(this),
&ImageBridgeChild::UpdateImageClient,
aClient,
aContainer);
GetMessageLoop()->PostTask(runnable.forget());
return;
}
if (!CanSend()) {
return;
}
// If the client has become disconnected before this event was dispatched,
// early return now.
if (!aClient->IsConnected()) {
return;
}
BeginTransaction();
aClient->UpdateImage(aContainer, Layer::CONTENT_OPAQUE);
EndTransaction();
}
void
ImageBridgeChild::UpdateAsyncCanvasRendererSync(SynchronousTask* aTask, AsyncCanvasRenderer* aWrapper)
{
AutoCompleteTask complete(aTask);
UpdateAsyncCanvasRendererNow(aWrapper);
}
void
ImageBridgeChild::UpdateAsyncCanvasRenderer(AsyncCanvasRenderer* aWrapper)
{
aWrapper->GetCanvasClient()->UpdateAsync(aWrapper);
if (InImageBridgeChildThread()) {
UpdateAsyncCanvasRendererNow(aWrapper);
return;
}
SynchronousTask task("UpdateAsyncCanvasRenderer Lock");
RefPtr<Runnable> runnable = WrapRunnable(
RefPtr<ImageBridgeChild>(this),
&ImageBridgeChild::UpdateAsyncCanvasRendererSync,
&task,
aWrapper);
GetMessageLoop()->PostTask(runnable.forget());
task.Wait();
}
void
ImageBridgeChild::UpdateAsyncCanvasRendererNow(AsyncCanvasRenderer* aWrapper)
{
MOZ_ASSERT(aWrapper);
if (!CanSend()) {
return;
}
BeginTransaction();
aWrapper->GetCanvasClient()->Updated();
EndTransaction();
}
void
ImageBridgeChild::FlushAllImagesSync(SynchronousTask* aTask,
ImageClient* aClient,
ImageContainer* aContainer)
{
AutoCompleteTask complete(aTask);
if (!CanSend()) {
return;
}
MOZ_ASSERT(aClient);
BeginTransaction();
if (aContainer) {
aContainer->ClearImagesFromImageBridge();
}
aClient->FlushAllImages();
EndTransaction();
}
void
ImageBridgeChild::FlushAllImages(ImageClient* aClient, ImageContainer* aContainer)
{
MOZ_ASSERT(aClient);
MOZ_ASSERT(!InImageBridgeChildThread());
if (InImageBridgeChildThread()) {
NS_ERROR("ImageBridgeChild::FlushAllImages() is called on ImageBridge thread.");
return;
}
SynchronousTask task("FlushAllImages Lock");
// RefPtrs on arguments are not needed since this dispatches synchronously.
RefPtr<Runnable> runnable = WrapRunnable(
RefPtr<ImageBridgeChild>(this),
&ImageBridgeChild::FlushAllImagesSync,
&task,
aClient,
aContainer);
GetMessageLoop()->PostTask(runnable.forget());
task.Wait();
}
void
ImageBridgeChild::BeginTransaction()
{
MOZ_ASSERT(CanSend());
MOZ_ASSERT(mTxn->Finished(), "uncommitted txn?");
UpdateFwdTransactionId();
mTxn->Begin();
}
void
ImageBridgeChild::EndTransaction()
{
MOZ_ASSERT(CanSend());
MOZ_ASSERT(!mTxn->Finished(), "forgot BeginTransaction?");
AutoEndTransaction _(mTxn);
if (mTxn->IsEmpty()) {
return;
}
AutoTArray<CompositableOperation, 10> cset;
cset.SetCapacity(mTxn->mOperations.size());
if (!mTxn->mOperations.empty()) {
cset.AppendElements(&mTxn->mOperations.front(), mTxn->mOperations.size());
}
if (!IsSameProcess()) {
ShadowLayerForwarder::PlatformSyncBeforeUpdate();
}
for (ReadLockVector& locks : mTxn->mReadLocks) {
if (locks.Length()) {
if (!SendInitReadLocks(locks)) {
NS_WARNING("[LayersForwarder] WARNING: sending read locks failed!");
return;
}
}
}
if (!SendUpdate(cset, mTxn->mDestroyedActors, GetFwdTransactionId())) {
NS_WARNING("could not send async texture transaction");
return;
}
}
void
ImageBridgeChild::SendImageBridgeThreadId()
{
}
bool
ImageBridgeChild::InitForContent(Endpoint<PImageBridgeChild>&& aEndpoint)
{
MOZ_ASSERT(NS_IsMainThread());
gfxPlatform::GetPlatform();
if (!sImageBridgeChildThread) {
sImageBridgeChildThread = new Thread("ImageBridgeChild");
if (!sImageBridgeChildThread->Start()) {
return false;
}
}
RefPtr<ImageBridgeChild> child = new ImageBridgeChild();
RefPtr<Runnable> runnable = NewRunnableMethod<Endpoint<PImageBridgeChild>&&>(
child,
&ImageBridgeChild::Bind,
Move(aEndpoint));
child->GetMessageLoop()->PostTask(runnable.forget());
// Assign this after so other threads can't post messages before we connect to IPDL.
{
StaticMutexAutoLock lock(sImageBridgeSingletonLock);
sImageBridgeChildSingleton = child;
}
return true;
}
bool
ImageBridgeChild::ReinitForContent(Endpoint<PImageBridgeChild>&& aEndpoint)
{
MOZ_ASSERT(NS_IsMainThread());
// Note that at this point, ActorDestroy may not have been called yet,
// meaning mCanSend is still true. In this case we will try to send a
// synchronous WillClose message to the parent, and will certainly get a
// false result and a MsgDropped processing error. This is okay.
ShutdownSingleton();
return InitForContent(Move(aEndpoint));
}
void
ImageBridgeChild::Bind(Endpoint<PImageBridgeChild>&& aEndpoint)
{
if (!aEndpoint.Bind(this)) {
return;
}
// This reference is dropped in DeallocPImageBridgeChild.
this->AddRef();
mCanSend = true;
SendImageBridgeThreadId();
}
void
ImageBridgeChild::BindSameProcess(RefPtr<ImageBridgeParent> aParent)
{
MessageLoop *parentMsgLoop = aParent->GetMessageLoop();
ipc::MessageChannel *parentChannel = aParent->GetIPCChannel();
Open(parentChannel, parentMsgLoop, mozilla::ipc::ChildSide);
// This reference is dropped in DeallocPImageBridgeChild.
this->AddRef();
mCanSend = true;
SendImageBridgeThreadId();
}
/* static */ void
ImageBridgeChild::ShutDown()
{
MOZ_ASSERT(NS_IsMainThread());
ShutdownSingleton();
delete sImageBridgeChildThread;
sImageBridgeChildThread = nullptr;
}
/* static */ void
ImageBridgeChild::ShutdownSingleton()
{
MOZ_ASSERT(NS_IsMainThread());
if (RefPtr<ImageBridgeChild> child = GetSingleton()) {
child->WillShutdown();
StaticMutexAutoLock lock(sImageBridgeSingletonLock);
sImageBridgeChildSingleton = nullptr;
}
}
void
ImageBridgeChild::WillShutdown()
{
{
SynchronousTask task("ImageBridge ShutdownStep1 lock");
RefPtr<Runnable> runnable = WrapRunnable(
RefPtr<ImageBridgeChild>(this),
&ImageBridgeChild::ShutdownStep1,
&task);
GetMessageLoop()->PostTask(runnable.forget());
task.Wait();
}
{
SynchronousTask task("ImageBridge ShutdownStep2 lock");
RefPtr<Runnable> runnable = WrapRunnable(
RefPtr<ImageBridgeChild>(this),
&ImageBridgeChild::ShutdownStep2,
&task);
GetMessageLoop()->PostTask(runnable.forget());
task.Wait();
}
mDestroyed = true;
}
void
ImageBridgeChild::InitSameProcess()
{
NS_ASSERTION(NS_IsMainThread(), "Should be on the main Thread!");
MOZ_ASSERT(!sImageBridgeChildSingleton);
MOZ_ASSERT(!sImageBridgeChildThread);
sImageBridgeChildThread = new Thread("ImageBridgeChild");
if (!sImageBridgeChildThread->IsRunning()) {
sImageBridgeChildThread->Start();
}
RefPtr<ImageBridgeChild> child = new ImageBridgeChild();
RefPtr<ImageBridgeParent> parent = ImageBridgeParent::CreateSameProcess();
RefPtr<Runnable> runnable = WrapRunnable(
child,
&ImageBridgeChild::BindSameProcess,
parent);
child->GetMessageLoop()->PostTask(runnable.forget());
// Assign this after so other threads can't post messages before we connect to IPDL.
{
StaticMutexAutoLock lock(sImageBridgeSingletonLock);
sImageBridgeChildSingleton = child;
}
}
/* static */ void
ImageBridgeChild::InitWithGPUProcess(Endpoint<PImageBridgeChild>&& aEndpoint)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(!sImageBridgeChildSingleton);
MOZ_ASSERT(!sImageBridgeChildThread);
sImageBridgeChildThread = new Thread("ImageBridgeChild");
if (!sImageBridgeChildThread->IsRunning()) {
sImageBridgeChildThread->Start();
}
RefPtr<ImageBridgeChild> child = new ImageBridgeChild();
MessageLoop* loop = child->GetMessageLoop();
loop->PostTask(NewRunnableMethod<Endpoint<PImageBridgeChild>&&>(
child, &ImageBridgeChild::Bind, Move(aEndpoint)));
// Assign this after so other threads can't post messages before we connect to IPDL.
{
StaticMutexAutoLock lock(sImageBridgeSingletonLock);
sImageBridgeChildSingleton = child;
}
}
bool InImageBridgeChildThread()
{
return sImageBridgeChildThread &&
sImageBridgeChildThread->thread_id() == PlatformThread::CurrentId();
}
MessageLoop * ImageBridgeChild::GetMessageLoop() const
{
return sImageBridgeChildThread ? sImageBridgeChildThread->message_loop() : nullptr;
}
/* static */ void
ImageBridgeChild::IdentifyCompositorTextureHost(const TextureFactoryIdentifier& aIdentifier)
{
if (RefPtr<ImageBridgeChild> child = GetSingleton()) {
child->IdentifyTextureHost(aIdentifier);
}
}
RefPtr<ImageClient>
ImageBridgeChild::CreateImageClient(CompositableType aType,
ImageContainer* aImageContainer)
{
if (InImageBridgeChildThread()) {
return CreateImageClientNow(aType, aImageContainer);
}
SynchronousTask task("CreateImageClient Lock");
RefPtr<ImageClient> result = nullptr;
RefPtr<Runnable> runnable = WrapRunnable(
RefPtr<ImageBridgeChild>(this),
&ImageBridgeChild::CreateImageClientSync,
&task,
&result,
aType,
aImageContainer);
GetMessageLoop()->PostTask(runnable.forget());
task.Wait();
return result;
}
RefPtr<ImageClient>
ImageBridgeChild::CreateImageClientNow(CompositableType aType,
ImageContainer* aImageContainer)
{
MOZ_ASSERT(InImageBridgeChildThread());
if (!CanSend()) {
return nullptr;
}
RefPtr<ImageClient> client = ImageClient::CreateImageClient(aType, this, TextureFlags::NO_FLAGS);
MOZ_ASSERT(client, "failed to create ImageClient");
if (client) {
client->Connect(aImageContainer);
}
return client;
}
already_AddRefed<CanvasClient>
ImageBridgeChild::CreateCanvasClient(CanvasClient::CanvasClientType aType,
TextureFlags aFlag)
{
if (InImageBridgeChildThread()) {
return CreateCanvasClientNow(aType, aFlag);
}
SynchronousTask task("CreateCanvasClient Lock");
// RefPtrs on arguments are not needed since this dispatches synchronously.
RefPtr<CanvasClient> result = nullptr;
RefPtr<Runnable> runnable = WrapRunnable(
RefPtr<ImageBridgeChild>(this),
&ImageBridgeChild::CreateCanvasClientSync,
&task,
aType,
aFlag,
&result);
GetMessageLoop()->PostTask(runnable.forget());
task.Wait();
return result.forget();
}
already_AddRefed<CanvasClient>
ImageBridgeChild::CreateCanvasClientNow(CanvasClient::CanvasClientType aType,
TextureFlags aFlag)
{
RefPtr<CanvasClient> client
= CanvasClient::CreateCanvasClient(aType, this, aFlag);
MOZ_ASSERT(client, "failed to create CanvasClient");
if (client) {
client->Connect();
}
return client.forget();
}
bool
ImageBridgeChild::AllocUnsafeShmem(size_t aSize,
ipc::SharedMemory::SharedMemoryType aType,
ipc::Shmem* aShmem)
{
if (!InImageBridgeChildThread()) {
return DispatchAllocShmemInternal(aSize, aType, aShmem, true); // true: unsafe
}
if (!CanSend()) {
return false;
}
return PImageBridgeChild::AllocUnsafeShmem(aSize, aType, aShmem);
}
bool
ImageBridgeChild::AllocShmem(size_t aSize,
ipc::SharedMemory::SharedMemoryType aType,
ipc::Shmem* aShmem)
{
if (!InImageBridgeChildThread()) {
return DispatchAllocShmemInternal(aSize, aType, aShmem, false); // false: unsafe
}
if (!CanSend()) {
return false;
}
return PImageBridgeChild::AllocShmem(aSize, aType, aShmem);
}
// NewRunnableFunction accepts a limited number of parameters so we need a
// struct here
struct AllocShmemParams {
size_t mSize;
ipc::SharedMemory::SharedMemoryType mType;
ipc::Shmem* mShmem;
bool mUnsafe;
bool mSuccess;
};
void
ImageBridgeChild::ProxyAllocShmemNow(SynchronousTask* aTask, AllocShmemParams* aParams)
{
AutoCompleteTask complete(aTask);
if (!CanSend()) {
return;
}
bool ok = false;
if (aParams->mUnsafe) {
ok = AllocUnsafeShmem(aParams->mSize, aParams->mType, aParams->mShmem);
} else {
ok = AllocShmem(aParams->mSize, aParams->mType, aParams->mShmem);
}
aParams->mSuccess = ok;
}
bool
ImageBridgeChild::DispatchAllocShmemInternal(size_t aSize,
SharedMemory::SharedMemoryType aType,
ipc::Shmem* aShmem,
bool aUnsafe)
{
SynchronousTask task("AllocatorProxy alloc");
AllocShmemParams params = {
aSize, aType, aShmem, aUnsafe, false
};
RefPtr<Runnable> runnable = WrapRunnable(
RefPtr<ImageBridgeChild>(this),
&ImageBridgeChild::ProxyAllocShmemNow,
&task,
&params);
GetMessageLoop()->PostTask(runnable.forget());
task.Wait();
return params.mSuccess;
}
void
ImageBridgeChild::ProxyDeallocShmemNow(SynchronousTask* aTask,
ipc::Shmem* aShmem,
bool* aResult)
{
AutoCompleteTask complete(aTask);
if (!CanSend()) {
return;
}
*aResult = DeallocShmem(*aShmem);
}
bool
ImageBridgeChild::DeallocShmem(ipc::Shmem& aShmem)
{
if (InImageBridgeChildThread()) {
if (!CanSend()) {
return false;
}
return PImageBridgeChild::DeallocShmem(aShmem);
}
// If we can't post a task, then we definitely cannot send, so there's
// no reason to queue up this send.
if (!CanPostTask()) {
return false;
}
SynchronousTask task("AllocatorProxy Dealloc");
bool result = false;
RefPtr<Runnable> runnable = WrapRunnable(
RefPtr<ImageBridgeChild>(this),
&ImageBridgeChild::ProxyDeallocShmemNow,
&task,
&aShmem,
&result);
GetMessageLoop()->PostTask(runnable.forget());
task.Wait();
return result;
}
PTextureChild*
ImageBridgeChild::AllocPTextureChild(const SurfaceDescriptor&,
const LayersBackend&,
const TextureFlags&,
const uint64_t& aSerial)
{
MOZ_ASSERT(CanSend());
return TextureClient::CreateIPDLActor();
}
bool
ImageBridgeChild::DeallocPTextureChild(PTextureChild* actor)
{
return TextureClient::DestroyIPDLActor(actor);
}
PMediaSystemResourceManagerChild*
ImageBridgeChild::AllocPMediaSystemResourceManagerChild()
{
MOZ_ASSERT(CanSend());
return new mozilla::media::MediaSystemResourceManagerChild();
}
bool
ImageBridgeChild::DeallocPMediaSystemResourceManagerChild(PMediaSystemResourceManagerChild* aActor)
{
MOZ_ASSERT(aActor);
delete static_cast<mozilla::media::MediaSystemResourceManagerChild*>(aActor);
return true;
}
mozilla::ipc::IPCResult
ImageBridgeChild::RecvParentAsyncMessages(InfallibleTArray<AsyncParentMessageData>&& aMessages)
{
for (AsyncParentMessageArray::index_type i = 0; i < aMessages.Length(); ++i) {
const AsyncParentMessageData& message = aMessages[i];
switch (message.type()) {
case AsyncParentMessageData::TOpNotifyNotUsed: {
const OpNotifyNotUsed& op = message.get_OpNotifyNotUsed();
NotifyNotUsed(op.TextureId(), op.fwdTransactionId());
break;
}
default:
NS_ERROR("unknown AsyncParentMessageData type");
return IPC_FAIL_NO_REASON(this);
}
}
return IPC_OK();
}
mozilla::ipc::IPCResult
ImageBridgeChild::RecvDidComposite(InfallibleTArray<ImageCompositeNotification>&& aNotifications)
{
for (auto& n : aNotifications) {
RefPtr<ImageContainerListener> listener;
{
MutexAutoLock lock(mContainerMapLock);
ImageContainer* imageContainer;
imageContainer = mImageContainers.Get(n.compositable().Value());
if (imageContainer) {
listener = imageContainer->GetImageContainerListener();
}
}
if (listener) {
listener->NotifyComposite(n);
}
}
return IPC_OK();
}
PTextureChild*
ImageBridgeChild::CreateTexture(const SurfaceDescriptor& aSharedData,
LayersBackend aLayersBackend,
TextureFlags aFlags,
uint64_t aSerial)
{
MOZ_ASSERT(CanSend());
return SendPTextureConstructor(aSharedData, aLayersBackend, aFlags, aSerial);
}
static bool
IBCAddOpDestroy(CompositableTransaction* aTxn, const OpDestroy& op)
{
if (aTxn->Finished()) {
return false;
}
aTxn->mDestroyedActors.AppendElement(op);
return true;
}
bool
ImageBridgeChild::DestroyInTransaction(PTextureChild* aTexture)
{
return IBCAddOpDestroy(mTxn, OpDestroy(aTexture));
}
bool
ImageBridgeChild::DestroyInTransaction(const CompositableHandle& aHandle)
{
return IBCAddOpDestroy(mTxn, OpDestroy(aHandle));
}
void
ImageBridgeChild::RemoveTextureFromCompositable(CompositableClient* aCompositable,
TextureClient* aTexture)
{
MOZ_ASSERT(CanSend());
MOZ_ASSERT(aTexture);
MOZ_ASSERT(aTexture->IsSharedWithCompositor());
MOZ_ASSERT(aCompositable->IsConnected());
if (!aTexture || !aTexture->IsSharedWithCompositor() || !aCompositable->IsConnected()) {
return;
}
mTxn->AddNoSwapEdit(CompositableOperation(
aCompositable->GetIPCHandle(),
OpRemoveTexture(nullptr, aTexture->GetIPDLActor())));
}
bool ImageBridgeChild::IsSameProcess() const
{
return OtherPid() == base::GetCurrentProcId();
}
bool
ImageBridgeChild::CanPostTask() const
{
// During shutdown, the cycle collector may free objects that are holding a
// reference to ImageBridgeChild. Since this happens on the main thread,
// ImageBridgeChild will attempt to post a task to the ImageBridge thread.
// However the thread manager has already been shut down, so the task cannot
// post.
//
// It's okay if this races. We only care about the shutdown case where
// everything's happening on the main thread. Even if it races outside of
// shutdown, it's still harmless to post the task, since the task must
// check CanSend().
return !mDestroyed;
}
void
ImageBridgeChild::ReleaseCompositable(const CompositableHandle& aHandle)
{
if (!InImageBridgeChildThread()) {
// If we can't post a task, then we definitely cannot send, so there's
// no reason to queue up this send.
if (!CanPostTask()) {
return;
}
RefPtr<Runnable> runnable = WrapRunnable(
RefPtr<ImageBridgeChild>(this),
&ImageBridgeChild::ReleaseCompositable,
aHandle);
GetMessageLoop()->PostTask(runnable.forget());
return;
}
if (!CanSend()) {
return;
}
if (!DestroyInTransaction(aHandle)) {
SendReleaseCompositable(aHandle);
}
{
MutexAutoLock lock(mContainerMapLock);
mImageContainers.Remove(aHandle.Value());
}
}
bool
ImageBridgeChild::CanSend() const
{
MOZ_ASSERT(InImageBridgeChildThread());
return mCanSend;
}
void
ImageBridgeChild::HandleFatalError(const char* aName, const char* aMsg) const
{
dom::ContentChild::FatalErrorIfNotUsingGPUProcess(aName, aMsg, OtherPid());
}
} // namespace layers
} // namespace mozilla