gecko-dev/gfx/layers/ipc/LayerTransactionParent.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: sw=2 ts=8 et :
*/
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_LAYERS_LAYERTRANSACTIONPARENT_H
#define MOZILLA_LAYERS_LAYERTRANSACTIONPARENT_H
#include <stddef.h> // for size_t
#include <stdint.h> // for uint64_t, uint32_t
#include "CompositableTransactionParent.h"
#include "mozilla/Attributes.h" // for override
#include "mozilla/ipc/SharedMemory.h" // for SharedMemory, etc
#include "mozilla/layers/PLayerTransactionParent.h"
#include "nsTArrayForwardDeclare.h" // for InfallibleTArray
namespace mozilla {
namespace ipc {
class Shmem;
} // namespace ipc
namespace layout {
class RenderFrameParent;
} // namespace layout
namespace layers {
class Layer;
class LayerManagerComposite;
class ShadowLayerParent;
class CompositableParent;
class CompositorBridgeParentBase;
class LayerTransactionParent final : public PLayerTransactionParent,
public CompositableParentManager,
public ShmemAllocator
{
typedef mozilla::layout::RenderFrameParent RenderFrameParent;
typedef InfallibleTArray<Edit> EditArray;
typedef InfallibleTArray<OpDestroy> OpDestroyArray;
typedef InfallibleTArray<EditReply> EditReplyArray;
typedef InfallibleTArray<PluginWindowData> PluginsArray;
public:
LayerTransactionParent(LayerManagerComposite* aManager,
CompositorBridgeParentBase* aBridge,
uint64_t aId);
protected:
~LayerTransactionParent();
public:
void Destroy();
LayerManagerComposite* layer_manager() const { return mLayerManager; }
uint64_t GetId() const { return mId; }
Layer* GetRoot() const { return mRoot; }
uint64_t GetChildEpoch() const { return mChildEpoch; }
bool ShouldParentObserveEpoch();
virtual ShmemAllocator* AsShmemAllocator() override { return this; }
virtual bool AllocShmem(size_t aSize,
ipc::SharedMemory::SharedMemoryType aType,
ipc::Shmem* aShmem) override;
virtual bool AllocUnsafeShmem(size_t aSize,
ipc::SharedMemory::SharedMemoryType aType,
ipc::Shmem* aShmem) override;
virtual void DeallocShmem(ipc::Shmem& aShmem) override;
virtual bool IsSameProcess() const override;
const uint64_t& GetPendingTransactionId() { return mPendingTransaction; }
void SetPendingTransactionId(uint64_t aId) { mPendingTransaction = aId; }
// CompositableParentManager
virtual void SendAsyncMessage(const InfallibleTArray<AsyncParentMessageData>& aMessage) override;
virtual void SendPendingAsyncMessages() override;
virtual void SetAboutToSendAsyncMessages() override;
virtual void NotifyNotUsed(PTextureParent* aTexture, uint64_t aTransactionId) override;
virtual base::ProcessId GetChildProcessId() override
{
return OtherPid();
}
void AddPendingCompositorUpdate() {
mPendingCompositorUpdates++;
}
void SetPendingCompositorUpdates(uint32_t aCount) {
// Only called after construction.
MOZ_ASSERT(mPendingCompositorUpdates == 0);
mPendingCompositorUpdates = aCount;
}
void AcknowledgeCompositorUpdate() {
MOZ_ASSERT(mPendingCompositorUpdates > 0);
mPendingCompositorUpdates--;
}
protected:
virtual bool RecvShutdown() override;
virtual bool RecvPaintTime(const uint64_t& aTransactionId,
const TimeDuration& aPaintTime) override;
virtual bool RecvUpdate(EditArray&& cset,
OpDestroyArray&& aToDestroy,
const uint64_t& aFwdTransactionId,
const uint64_t& aTransactionId,
const TargetConfig& targetConfig,
PluginsArray&& aPlugins,
const bool& isFirstPaint,
const bool& scheduleComposite,
const uint32_t& paintSequenceNumber,
const bool& isRepeatTransaction,
const mozilla::TimeStamp& aTransactionStart,
const int32_t& aPaintSyncId,
EditReplyArray* reply) override;
virtual bool RecvUpdateNoSwap(EditArray&& cset,
OpDestroyArray&& aToDestroy,
const uint64_t& aFwdTransactionId,
const uint64_t& aTransactionId,
const TargetConfig& targetConfig,
PluginsArray&& aPlugins,
const bool& isFirstPaint,
const bool& scheduleComposite,
const uint32_t& paintSequenceNumber,
const bool& isRepeatTransaction,
const mozilla::TimeStamp& aTransactionStart,
const int32_t& aPaintSyncId) override;
virtual bool RecvSetLayerObserverEpoch(const uint64_t& aLayerObserverEpoch) override;
virtual bool RecvClearCachedResources() override;
virtual bool RecvForceComposite() override;
virtual bool RecvSetTestSampleTime(const TimeStamp& aTime) override;
virtual bool RecvLeaveTestMode() override;
virtual bool RecvGetAnimationOpacity(PLayerParent* aParent,
float* aOpacity,
bool* aHasAnimationOpacity) override;
virtual bool RecvGetAnimationTransform(PLayerParent* aParent,
MaybeTransform* aTransform)
override;
virtual bool RecvSetAsyncScrollOffset(const FrameMetrics::ViewID& aId,
const float& aX, const float& aY) override;
virtual bool RecvSetAsyncZoom(const FrameMetrics::ViewID& aId,
const float& aValue) override;
virtual bool RecvFlushApzRepaints() override;
virtual bool RecvGetAPZTestData(APZTestData* aOutData) override;
virtual bool RecvRequestProperty(const nsString& aProperty, float* aValue) override;
virtual bool RecvSetConfirmedTargetAPZC(const uint64_t& aBlockId,
nsTArray<ScrollableLayerGuid>&& aTargets) override;
virtual PLayerParent* AllocPLayerParent() override;
virtual bool DeallocPLayerParent(PLayerParent* actor) override;
virtual PCompositableParent* AllocPCompositableParent(const TextureInfo& aInfo) override;
virtual bool DeallocPCompositableParent(PCompositableParent* actor) override;
virtual void ActorDestroy(ActorDestroyReason why) override;
bool Attach(ShadowLayerParent* aLayerParent,
CompositableHost* aCompositable,
bool aIsAsyncVideo);
void AddIPDLReference() {
MOZ_ASSERT(mIPCOpen == false);
mIPCOpen = true;
AddRef();
}
void ReleaseIPDLReference() {
MOZ_ASSERT(mIPCOpen == true);
mIPCOpen = false;
Release();
}
friend class CompositorBridgeParent;
friend class CrossProcessCompositorBridgeParent;
friend class layout::RenderFrameParent;
private:
RefPtr<LayerManagerComposite> mLayerManager;
CompositorBridgeParentBase* mCompositorBridge;
// Hold the root because it might be grafted under various
// containers in the "real" layer tree
RefPtr<Layer> mRoot;
// When this is nonzero, it refers to a layer tree owned by the
// compositor thread. It is always true that
// mId != 0 => mRoot == null
// because the "real tree" is owned by the compositor.
uint64_t mId;
// These fields keep track of the latest epoch values in the child and the
// parent. mChildEpoch is the latest epoch value received from the child.
// mParentEpoch is the latest epoch value that we have told TabParent about
// (via ObserveLayerUpdate).
uint64_t mChildEpoch;
uint64_t mParentEpoch;
uint64_t mPendingTransaction;
// Number of compositor updates we're waiting for the child to
// acknowledge.
uint32_t mPendingCompositorUpdates;
// When the widget/frame/browser stuff in this process begins its
// destruction process, we need to Disconnect() all the currently
// live shadow layers, because some of them might be orphaned from
// the layer tree. This happens in Destroy() above. After we
// Destroy() ourself, there's a window in which that information
// hasn't yet propagated back to the child side and it might still
// send us layer transactions. We want to ignore those transactions
// because they refer to "zombie layers" on this side. So, we track
// that state with |mDestroyed|. This is similar to, but separate
// from, |mLayerManager->IsDestroyed()|; we might have had Destroy()
// called on us but the mLayerManager might not be destroyed, or
// vice versa. In both cases though, we want to ignore shadow-layer
// transactions posted by the child.
bool mDestroyed;
bool mIPCOpen;
};
} // namespace layers
} // namespace mozilla
#endif // MOZILLA_LAYERS_LAYERTRANSACTIONPARENT_H