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24 строки
1.8 KiB
Plaintext
24 строки
1.8 KiB
Plaintext
To build and run WebRender in Gecko:
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1. Install Rust if you don't have it already
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If you are doing gecko builds already, you should already have Rust as it is a build requirement.
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If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
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Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
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Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
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2. Build using |mach build|.
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You don't need anything special in your mozconfig for local builds; webrender will be built by default.
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3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
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Alternatively, you can set the gfx.webrender.enabled pref to true (browser restart required).
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Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
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On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
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4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
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There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.
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When making changes:
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- Make the changes you want.
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- Run |mach build| or |mach build binaries| as desired.
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For a debug webrender build:
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Use a debug mozconfig (ac_add_options --enable-debug)
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You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
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See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs
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