зеркало из https://github.com/mozilla/gecko-dev.git
189 строки
4.6 KiB
C++
189 строки
4.6 KiB
C++
#include <sstream>
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#include "logging.h"
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// nICEr includes
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extern "C" {
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#include "nr_api.h"
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#include "ice_ctx.h"
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}
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// Local includes
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#include "nricectxhandler.h"
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#include "nricemediastream.h"
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#include "nriceresolver.h"
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namespace mozilla {
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MOZ_MTLOG_MODULE("mtransport")
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NrIceCtxHandler::NrIceCtxHandler(const std::string& name,
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NrIceCtx::Policy policy)
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: current_ctx(new NrIceCtx(name, policy)),
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old_ctx(nullptr),
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restart_count(0)
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{
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}
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RefPtr<NrIceCtxHandler>
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NrIceCtxHandler::Create(const std::string& name,
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bool allow_loopback,
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bool tcp_enabled,
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bool allow_link_local,
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NrIceCtx::Policy policy)
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{
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// InitializeGlobals only executes once
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NrIceCtx::InitializeGlobals(allow_loopback, tcp_enabled, allow_link_local);
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RefPtr<NrIceCtxHandler> ctx = new NrIceCtxHandler(name, policy);
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if (ctx == nullptr ||
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ctx->current_ctx == nullptr ||
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!ctx->current_ctx->Initialize()) {
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return nullptr;
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}
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return ctx;
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}
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RefPtr<NrIceMediaStream>
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NrIceCtxHandler::CreateStream(const std::string& name, int components)
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{
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// To make tracking NrIceMediaStreams easier during ICE restart
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// prepend an int to the name that increments with each ICE restart
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std::ostringstream os;
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os << restart_count << "-" << name;
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return NrIceMediaStream::Create(this->current_ctx, os.str(), components);
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}
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RefPtr<NrIceCtx>
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NrIceCtxHandler::CreateCtx() const
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{
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return CreateCtx(NrIceCtx::GetNewUfrag(), NrIceCtx::GetNewPwd());
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}
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RefPtr<NrIceCtx>
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NrIceCtxHandler::CreateCtx(const std::string& ufrag,
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const std::string& pwd) const
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{
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RefPtr<NrIceCtx> new_ctx = new NrIceCtx(this->current_ctx->name(),
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this->current_ctx->policy());
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if (new_ctx == nullptr) {
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return nullptr;
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}
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if (!new_ctx->Initialize(ufrag, pwd)) {
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return nullptr;
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}
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// copy the stun, and turn servers from the current context
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int r = nr_ice_ctx_set_stun_servers(new_ctx->ctx_,
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this->current_ctx->ctx_->stun_servers,
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this->current_ctx->ctx_->stun_server_ct);
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if (r) {
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MOZ_MTLOG(ML_ERROR, "Error while setting STUN servers in CreateCtx"
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<< " (likely ice restart related)");
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return nullptr;
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}
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r = nr_ice_ctx_copy_turn_servers(new_ctx->ctx_,
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this->current_ctx->ctx_->turn_servers,
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this->current_ctx->ctx_->turn_server_ct);
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if (r) {
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MOZ_MTLOG(ML_ERROR, "Error while copying TURN servers in CreateCtx"
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<< " (likely ice restart related)");
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return nullptr;
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}
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// grab the NrIceResolver stashed in the nr_resolver and allocate another
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// for the new ctx. Note: there may not be an nr_resolver.
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if (this->current_ctx->ctx_->resolver) {
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NrIceResolver* resolver =
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static_cast<NrIceResolver*>(this->current_ctx->ctx_->resolver->obj);
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if (!resolver ||
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NS_FAILED(new_ctx->SetResolver(resolver->AllocateResolver()))) {
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MOZ_MTLOG(ML_ERROR, "Error while setting dns resolver in CreateCtx"
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<< " (likely ice restart related)");
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return nullptr;
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}
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}
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return new_ctx;
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}
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bool
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NrIceCtxHandler::BeginIceRestart(RefPtr<NrIceCtx> new_ctx)
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{
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MOZ_ASSERT(!old_ctx, "existing ice restart in progress");
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if (old_ctx) {
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MOZ_MTLOG(ML_ERROR, "Existing ice restart in progress");
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return false; // ice restart already in progress
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}
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if (new_ctx == nullptr) {
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return false;
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}
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++restart_count;
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old_ctx = current_ctx;
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current_ctx = new_ctx;
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return true;
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}
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void
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NrIceCtxHandler::FinalizeIceRestart()
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{
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if (old_ctx) {
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// Fixup the telemetry by transferring old stats to current ctx.
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NrIceStats stats = old_ctx->Destroy();
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current_ctx->AccumulateStats(stats);
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}
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// no harm calling this even if we're not in the middle of restarting
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old_ctx = nullptr;
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}
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void
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NrIceCtxHandler::RollbackIceRestart()
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{
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if (old_ctx == nullptr) {
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return;
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}
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current_ctx = old_ctx;
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old_ctx = nullptr;
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}
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NrIceStats NrIceCtxHandler::Destroy()
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{
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NrIceStats stats;
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// designed to be called more than once so if stats are desired, this can be
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// called just prior to the destructor
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if (old_ctx && current_ctx) {
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stats = old_ctx->Destroy();
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current_ctx->AccumulateStats(stats);
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}
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if (current_ctx) {
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stats = current_ctx->Destroy();
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}
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old_ctx = nullptr;
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current_ctx = nullptr;
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return stats;
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}
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NrIceCtxHandler::~NrIceCtxHandler()
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{
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Destroy();
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}
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} // close namespace
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