зеркало из https://github.com/mozilla/gecko-dev.git
2185 строки
63 KiB
C++
2185 строки
63 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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// Must #include ImageLogging.h before any IPDL-generated files or other files
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// that #include prlog.h
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#include "ImageLogging.h"
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#include "RasterImage.h"
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#include "base/histogram.h"
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#include "gfxPlatform.h"
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#include "nsComponentManagerUtils.h"
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#include "nsError.h"
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#include "Decoder.h"
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#include "nsAutoPtr.h"
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#include "prenv.h"
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#include "prsystem.h"
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#include "ImageContainer.h"
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#include "ImageRegion.h"
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#include "Layers.h"
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#include "nsPresContext.h"
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#include "SourceBuffer.h"
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#include "SurfaceCache.h"
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#include "FrameAnimator.h"
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#include "nsPNGDecoder.h"
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#include "nsGIFDecoder2.h"
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#include "nsJPEGDecoder.h"
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#include "nsBMPDecoder.h"
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#include "nsICODecoder.h"
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#include "nsIconDecoder.h"
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#include "gfxContext.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/DebugOnly.h"
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#include "mozilla/Likely.h"
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#include "mozilla/RefPtr.h"
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#include "mozilla/Move.h"
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#include "mozilla/MemoryReporting.h"
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#include "mozilla/Services.h"
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#include <stdint.h>
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#include "mozilla/Telemetry.h"
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#include "mozilla/TimeStamp.h"
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#include "mozilla/ClearOnShutdown.h"
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#include "mozilla/gfx/Scale.h"
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#include "GeckoProfiler.h"
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#include "gfx2DGlue.h"
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#include "gfxPrefs.h"
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#include <algorithm>
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namespace mozilla {
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using namespace gfx;
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using namespace layers;
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namespace image {
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using std::ceil;
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using std::min;
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// The maximum number of times any one RasterImage was decoded. This is only
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// used for statistics.
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static int32_t sMaxDecodeCount = 0;
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/* We define our own error checking macros here for 2 reasons:
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*
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* 1) Most of the failures we encounter here will (hopefully) be
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* the result of decoding failures (ie, bad data) and not code
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* failures. As such, we don't want to clutter up debug consoles
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* with spurious messages about NS_ENSURE_SUCCESS failures.
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*
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* 2) We want to set the internal error flag, shutdown properly,
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* and end up in an error state.
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*
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* So this macro should be called when the desired failure behavior
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* is to put the container into an error state and return failure.
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* It goes without saying that macro won't compile outside of a
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* non-static RasterImage method.
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*/
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#define LOG_CONTAINER_ERROR \
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PR_BEGIN_MACRO \
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PR_LOG (GetImgLog(), PR_LOG_ERROR, \
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("RasterImage: [this=%p] Error " \
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"detected at line %u for image of " \
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"type %s\n", this, __LINE__, \
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mSourceDataMimeType.get())); \
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PR_END_MACRO
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#define CONTAINER_ENSURE_SUCCESS(status) \
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PR_BEGIN_MACRO \
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nsresult _status = status; /* eval once */ \
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if (NS_FAILED(_status)) { \
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LOG_CONTAINER_ERROR; \
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DoError(); \
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return _status; \
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} \
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PR_END_MACRO
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#define CONTAINER_ENSURE_TRUE(arg, rv) \
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PR_BEGIN_MACRO \
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if (!(arg)) { \
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LOG_CONTAINER_ERROR; \
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DoError(); \
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return rv; \
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} \
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PR_END_MACRO
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class ScaleRunner : public nsRunnable
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{
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enum ScaleState
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{
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eNew,
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eReady,
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eFinish,
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eFinishWithError
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};
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public:
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ScaleRunner(RasterImage* aImage,
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uint32_t aImageFlags,
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const IntSize& aSize,
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RawAccessFrameRef&& aSrcRef)
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: mImage(aImage)
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, mSrcRef(Move(aSrcRef))
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, mDstSize(aSize)
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, mImageFlags(aImageFlags)
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, mState(eNew)
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{
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MOZ_ASSERT(!mSrcRef->GetIsPaletted());
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MOZ_ASSERT(aSize.width > 0 && aSize.height > 0);
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}
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bool Init()
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(mState == eNew, "Calling Init() twice?");
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// We'll need a destination frame. It's unconditionally ARGB32 because
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// that's what the scaler outputs.
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nsRefPtr<imgFrame> tentativeDstFrame = new imgFrame();
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nsresult rv =
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tentativeDstFrame->InitForDecoder(mDstSize, SurfaceFormat::B8G8R8A8);
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if (NS_FAILED(rv)) {
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return false;
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}
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// We need a strong reference to the raw data for the destination frame.
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// (We already got one for the source frame in the constructor.)
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RawAccessFrameRef tentativeDstRef = tentativeDstFrame->RawAccessRef();
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if (!tentativeDstRef) {
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return false;
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}
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// Everything worked, so commit to these objects and mark ourselves ready.
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mDstRef = Move(tentativeDstRef);
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mState = eReady;
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// Insert the new surface into the cache immediately. We need to do this so
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// that we won't start multiple scaling jobs for the same size.
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SurfaceCache::Insert(mDstRef.get(), ImageKey(mImage.get()),
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RasterSurfaceKey(mDstSize, mImageFlags, 0),
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Lifetime::Transient);
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return true;
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}
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NS_IMETHOD Run() override
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{
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if (mState == eReady) {
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// Collect information from the frames that we need to scale.
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ScalingData srcData = mSrcRef->GetScalingData();
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ScalingData dstData = mDstRef->GetScalingData();
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// Actually do the scaling.
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bool succeeded =
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gfx::Scale(srcData.mRawData, srcData.mSize.width, srcData.mSize.height,
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srcData.mBytesPerRow, dstData.mRawData, mDstSize.width,
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mDstSize.height, dstData.mBytesPerRow, srcData.mFormat);
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if (succeeded) {
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// Mark the frame as complete and discardable.
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mDstRef->ImageUpdated(mDstRef->GetRect());
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MOZ_ASSERT(mDstRef->IsImageComplete(),
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"Incomplete, but just updated the entire frame");
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}
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// We need to send notifications and release our references on the main
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// thread, so finish up there.
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mState = succeeded ? eFinish : eFinishWithError;
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NS_DispatchToMainThread(this);
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} else if (mState == eFinish) {
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(mDstRef, "Should have a valid scaled frame");
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// Notify, so observers can redraw.
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nsRefPtr<RasterImage> image = mImage.get();
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if (image) {
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image->NotifyNewScaledFrame();
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}
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// We're done, so release everything.
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mSrcRef.reset();
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mDstRef.reset();
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} else if (mState == eFinishWithError) {
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MOZ_ASSERT(NS_IsMainThread());
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NS_WARNING("HQ scaling failed");
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// Remove the frame from the cache since we know we don't need it.
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SurfaceCache::RemoveSurface(ImageKey(mImage.get()),
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RasterSurfaceKey(mDstSize,
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mImageFlags, 0));
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// Release everything we're holding, too.
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mSrcRef.reset();
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mDstRef.reset();
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} else {
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// mState must be eNew, which is invalid in Run().
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MOZ_ASSERT(false, "Need to call Init() before dispatching");
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}
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return NS_OK;
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}
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private:
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virtual ~ScaleRunner()
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{
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MOZ_ASSERT(!mSrcRef && !mDstRef,
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"Should have released strong refs in Run()");
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}
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WeakPtr<RasterImage> mImage;
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RawAccessFrameRef mSrcRef;
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RawAccessFrameRef mDstRef;
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const IntSize mDstSize;
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uint32_t mImageFlags;
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ScaleState mState;
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};
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static nsCOMPtr<nsIThread> sScaleWorkerThread = nullptr;
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#ifndef DEBUG
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NS_IMPL_ISUPPORTS(RasterImage, imgIContainer, nsIProperties)
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#else
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NS_IMPL_ISUPPORTS(RasterImage, imgIContainer, nsIProperties,
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imgIContainerDebug)
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#endif
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//******************************************************************************
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RasterImage::RasterImage(ImageURL* aURI /* = nullptr */) :
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ImageResource(aURI), // invoke superclass's constructor
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mSize(0,0),
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mLockCount(0),
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mDecodeCount(0),
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mRequestedSampleSize(0),
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mLastImageContainerDrawResult(DrawResult::NOT_READY),
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#ifdef DEBUG
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mFramesNotified(0),
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#endif
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mSourceBuffer(new SourceBuffer()),
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mFrameCount(0),
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mHasSize(false),
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mDecodeOnlyOnDraw(false),
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mTransient(false),
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mDiscardable(false),
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mHasSourceData(false),
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mHasBeenDecoded(false),
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mPendingAnimation(false),
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mAnimationFinished(false),
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mWantFullDecode(false)
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{
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Telemetry::GetHistogramById(Telemetry::IMAGE_DECODE_COUNT)->Add(0);
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}
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//******************************************************************************
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RasterImage::~RasterImage()
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{
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// Make sure our SourceBuffer is marked as complete. This will ensure that any
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// outstanding decoders terminate.
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if (!mSourceBuffer->IsComplete()) {
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mSourceBuffer->Complete(NS_ERROR_ABORT);
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}
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// Release all frames from the surface cache.
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SurfaceCache::RemoveImage(ImageKey(this));
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}
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nsresult
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RasterImage::Init(const char* aMimeType,
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uint32_t aFlags)
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{
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// We don't support re-initialization
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if (mInitialized) {
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return NS_ERROR_ILLEGAL_VALUE;
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}
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// Not sure an error can happen before init, but be safe
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if (mError) {
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return NS_ERROR_FAILURE;
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}
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NS_ENSURE_ARG_POINTER(aMimeType);
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// We must be non-discardable and non-decode-only-on-draw for
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// transient images.
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MOZ_ASSERT(!(aFlags & INIT_FLAG_TRANSIENT) ||
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(!(aFlags & INIT_FLAG_DISCARDABLE) &&
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!(aFlags & INIT_FLAG_DECODE_ONLY_ON_DRAW) &&
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!(aFlags & INIT_FLAG_DOWNSCALE_DURING_DECODE)),
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"Illegal init flags for transient image");
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// Store initialization data
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mSourceDataMimeType.Assign(aMimeType);
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mDiscardable = !!(aFlags & INIT_FLAG_DISCARDABLE);
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mDecodeOnlyOnDraw = !!(aFlags & INIT_FLAG_DECODE_ONLY_ON_DRAW);
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mWantFullDecode = !!(aFlags & INIT_FLAG_DECODE_IMMEDIATELY);
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mTransient = !!(aFlags & INIT_FLAG_TRANSIENT);
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mDownscaleDuringDecode = !!(aFlags & INIT_FLAG_DOWNSCALE_DURING_DECODE);
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#ifndef MOZ_ENABLE_SKIA
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// Downscale-during-decode requires Skia.
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mDownscaleDuringDecode = false;
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#endif
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// Lock this image's surfaces in the SurfaceCache if we're not discardable.
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if (!mDiscardable) {
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mLockCount++;
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SurfaceCache::LockImage(ImageKey(this));
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}
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// Create the initial size decoder.
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nsresult rv = Decode(Nothing(), DECODE_FLAGS_DEFAULT);
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if (NS_FAILED(rv)) {
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return NS_ERROR_FAILURE;
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}
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// Mark us as initialized
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mInitialized = true;
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return NS_OK;
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}
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//******************************************************************************
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// [notxpcom] void requestRefresh ([const] in TimeStamp aTime);
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NS_IMETHODIMP_(void)
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RasterImage::RequestRefresh(const TimeStamp& aTime)
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{
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if (HadRecentRefresh(aTime)) {
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return;
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}
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EvaluateAnimation();
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if (!mAnimating) {
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return;
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}
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FrameAnimator::RefreshResult res;
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if (mAnim) {
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res = mAnim->RequestRefresh(aTime);
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}
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if (res.frameAdvanced) {
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// Notify listeners that our frame has actually changed, but do this only
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// once for all frames that we've now passed (if AdvanceFrame() was called
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// more than once).
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#ifdef DEBUG
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mFramesNotified++;
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#endif
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NotifyProgress(NoProgress, res.dirtyRect);
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}
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if (res.animationFinished) {
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mAnimationFinished = true;
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EvaluateAnimation();
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}
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}
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//******************************************************************************
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/* readonly attribute int32_t width; */
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NS_IMETHODIMP
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RasterImage::GetWidth(int32_t* aWidth)
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{
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NS_ENSURE_ARG_POINTER(aWidth);
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if (mError) {
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*aWidth = 0;
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return NS_ERROR_FAILURE;
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}
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*aWidth = mSize.width;
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return NS_OK;
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}
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//******************************************************************************
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/* readonly attribute int32_t height; */
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NS_IMETHODIMP
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RasterImage::GetHeight(int32_t* aHeight)
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{
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NS_ENSURE_ARG_POINTER(aHeight);
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if (mError) {
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*aHeight = 0;
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return NS_ERROR_FAILURE;
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}
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*aHeight = mSize.height;
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return NS_OK;
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}
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//******************************************************************************
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/* [noscript] readonly attribute nsSize intrinsicSize; */
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NS_IMETHODIMP
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RasterImage::GetIntrinsicSize(nsSize* aSize)
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{
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if (mError) {
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return NS_ERROR_FAILURE;
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}
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*aSize = nsSize(nsPresContext::CSSPixelsToAppUnits(mSize.width),
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nsPresContext::CSSPixelsToAppUnits(mSize.height));
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return NS_OK;
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}
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//******************************************************************************
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/* [noscript] readonly attribute nsSize intrinsicRatio; */
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NS_IMETHODIMP
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RasterImage::GetIntrinsicRatio(nsSize* aRatio)
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{
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if (mError) {
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return NS_ERROR_FAILURE;
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}
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*aRatio = nsSize(mSize.width, mSize.height);
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return NS_OK;
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}
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NS_IMETHODIMP_(Orientation)
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RasterImage::GetOrientation()
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{
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return mOrientation;
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}
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//******************************************************************************
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/* unsigned short GetType(); */
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NS_IMETHODIMP
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RasterImage::GetType(uint16_t* aType)
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{
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NS_ENSURE_ARG_POINTER(aType);
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*aType = imgIContainer::TYPE_RASTER;
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return NS_OK;
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}
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DrawableFrameRef
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RasterImage::LookupFrameInternal(uint32_t aFrameNum,
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const IntSize& aSize,
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uint32_t aFlags)
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{
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if (!mAnim) {
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NS_ASSERTION(aFrameNum == 0,
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"Don't ask for a frame > 0 if we're not animated!");
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aFrameNum = 0;
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}
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if (mAnim && aFrameNum > 0) {
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MOZ_ASSERT(DecodeFlags(aFlags) == DECODE_FLAGS_DEFAULT,
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"Can't composite frames with non-default decode flags");
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return mAnim->GetCompositedFrame(aFrameNum);
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}
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Maybe<uint32_t> alternateFlags;
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if (IsOpaque()) {
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// If we're opaque, we can always substitute a frame that was decoded with a
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// different decode flag for premultiplied alpha, because that can only
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// matter for frames with transparency.
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alternateFlags = Some(aFlags ^ FLAG_DECODE_NO_PREMULTIPLY_ALPHA);
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}
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// We don't want any substitution for sync decodes (except the premultiplied
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// alpha optimization above), so we use SurfaceCache::Lookup in this case.
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if (aFlags & FLAG_SYNC_DECODE) {
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return SurfaceCache::Lookup(ImageKey(this),
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RasterSurfaceKey(aSize,
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DecodeFlags(aFlags),
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aFrameNum),
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alternateFlags);
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}
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// We'll return the best match we can find to the requested frame.
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return SurfaceCache::LookupBestMatch(ImageKey(this),
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RasterSurfaceKey(aSize,
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DecodeFlags(aFlags),
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aFrameNum),
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alternateFlags);
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}
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DrawableFrameRef
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RasterImage::LookupFrame(uint32_t aFrameNum,
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const IntSize& aSize,
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uint32_t aFlags)
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{
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MOZ_ASSERT(NS_IsMainThread());
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IntSize requestedSize = CanDownscaleDuringDecode(aSize, aFlags)
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? aSize : mSize;
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DrawableFrameRef ref = LookupFrameInternal(aFrameNum, requestedSize, aFlags);
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if (!ref && !mHasSize) {
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// We can't request a decode without knowing our intrinsic size. Give up.
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return DrawableFrameRef();
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}
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if (!ref || ref->GetImageSize() != requestedSize) {
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// The OS threw this frame away. We need to redecode if we can.
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MOZ_ASSERT(!mAnim, "Animated frames should be locked");
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Decode(Some(requestedSize), aFlags);
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// If we can sync decode, we should already have the frame.
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if (aFlags & FLAG_SYNC_DECODE) {
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ref = LookupFrameInternal(aFrameNum, requestedSize, aFlags);
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}
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}
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if (!ref) {
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// We still weren't able to get a frame. Give up.
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return DrawableFrameRef();
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}
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if (ref->GetCompositingFailed()) {
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return DrawableFrameRef();
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}
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|
MOZ_ASSERT(!ref || !ref->GetIsPaletted(), "Should not have paletted frame");
|
|
|
|
// Sync decoding guarantees that we got the frame, but if it's owned by an
|
|
// async decoder that's currently running, the contents of the frame may not
|
|
// be available yet. Make sure we get everything.
|
|
if (ref && mHasSourceData && (aFlags & FLAG_SYNC_DECODE)) {
|
|
ref->WaitUntilComplete();
|
|
}
|
|
|
|
return ref;
|
|
}
|
|
|
|
uint32_t
|
|
RasterImage::GetCurrentFrameIndex() const
|
|
{
|
|
if (mAnim) {
|
|
return mAnim->GetCurrentAnimationFrameIndex();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
uint32_t
|
|
RasterImage::GetRequestedFrameIndex(uint32_t aWhichFrame) const
|
|
{
|
|
return aWhichFrame == FRAME_FIRST ? 0 : GetCurrentFrameIndex();
|
|
}
|
|
|
|
IntRect
|
|
RasterImage::GetFirstFrameRect()
|
|
{
|
|
if (mAnim) {
|
|
return mAnim->GetFirstFrameRefreshArea();
|
|
}
|
|
|
|
// Fall back to our size. This is implicitly zero-size if !mHasSize.
|
|
return IntRect(IntPoint(0,0), mSize);
|
|
}
|
|
|
|
NS_IMETHODIMP_(bool)
|
|
RasterImage::IsOpaque()
|
|
{
|
|
if (mError) {
|
|
return false;
|
|
}
|
|
|
|
Progress progress = mProgressTracker->GetProgress();
|
|
|
|
// If we haven't yet finished decoding, the safe answer is "not opaque".
|
|
if (!(progress & FLAG_DECODE_COMPLETE)) {
|
|
return false;
|
|
}
|
|
|
|
// Other, we're opaque if FLAG_HAS_TRANSPARENCY is not set.
|
|
return !(progress & FLAG_HAS_TRANSPARENCY);
|
|
}
|
|
|
|
void
|
|
RasterImage::OnSurfaceDiscarded()
|
|
{
|
|
MOZ_ASSERT(mProgressTracker);
|
|
|
|
nsCOMPtr<nsIRunnable> runnable =
|
|
NS_NewRunnableMethod(mProgressTracker, &ProgressTracker::OnDiscard);
|
|
NS_DispatchToMainThread(runnable);
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* readonly attribute boolean animated; */
|
|
NS_IMETHODIMP
|
|
RasterImage::GetAnimated(bool* aAnimated)
|
|
{
|
|
if (mError) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
NS_ENSURE_ARG_POINTER(aAnimated);
|
|
|
|
// If we have mAnim, we can know for sure
|
|
if (mAnim) {
|
|
*aAnimated = true;
|
|
return NS_OK;
|
|
}
|
|
|
|
// Otherwise, we need to have been decoded to know for sure, since if we were
|
|
// decoded at least once mAnim would have been created for animated images
|
|
if (!mHasBeenDecoded) {
|
|
return NS_ERROR_NOT_AVAILABLE;
|
|
}
|
|
|
|
// We know for sure
|
|
*aAnimated = false;
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* [notxpcom] int32_t getFirstFrameDelay (); */
|
|
NS_IMETHODIMP_(int32_t)
|
|
RasterImage::GetFirstFrameDelay()
|
|
{
|
|
if (mError) {
|
|
return -1;
|
|
}
|
|
|
|
bool animated = false;
|
|
if (NS_FAILED(GetAnimated(&animated)) || !animated) {
|
|
return -1;
|
|
}
|
|
|
|
MOZ_ASSERT(mAnim, "Animated images should have a FrameAnimator");
|
|
return mAnim->GetTimeoutForFrame(0);
|
|
}
|
|
|
|
TemporaryRef<SourceSurface>
|
|
RasterImage::CopyFrame(uint32_t aWhichFrame, uint32_t aFlags)
|
|
{
|
|
if (aWhichFrame > FRAME_MAX_VALUE) {
|
|
return nullptr;
|
|
}
|
|
|
|
if (mError) {
|
|
return nullptr;
|
|
}
|
|
|
|
// Get the frame. If it's not there, it's probably the caller's fault for
|
|
// not waiting for the data to be loaded from the network or not passing
|
|
// FLAG_SYNC_DECODE
|
|
DrawableFrameRef frameRef =
|
|
LookupFrame(GetRequestedFrameIndex(aWhichFrame), mSize, aFlags);
|
|
if (!frameRef) {
|
|
// The OS threw this frame away and we couldn't redecode it right now.
|
|
return nullptr;
|
|
}
|
|
|
|
// Create a 32-bit image surface of our size, but draw using the frame's
|
|
// rect, implicitly padding the frame out to the image's size.
|
|
|
|
IntSize size(mSize.width, mSize.height);
|
|
RefPtr<DataSourceSurface> surf =
|
|
Factory::CreateDataSourceSurface(size,
|
|
SurfaceFormat::B8G8R8A8,
|
|
/* aZero = */ true);
|
|
if (NS_WARN_IF(!surf)) {
|
|
return nullptr;
|
|
}
|
|
|
|
DataSourceSurface::MappedSurface mapping;
|
|
DebugOnly<bool> success =
|
|
surf->Map(DataSourceSurface::MapType::WRITE, &mapping);
|
|
NS_ASSERTION(success, "Failed to map surface");
|
|
RefPtr<DrawTarget> target =
|
|
Factory::CreateDrawTargetForData(BackendType::CAIRO,
|
|
mapping.mData,
|
|
size,
|
|
mapping.mStride,
|
|
SurfaceFormat::B8G8R8A8);
|
|
if (!target) {
|
|
gfxWarning() << "RasterImage::CopyFrame failed in CreateDrawTargetForData";
|
|
return nullptr;
|
|
}
|
|
|
|
IntRect intFrameRect = frameRef->GetRect();
|
|
Rect rect(intFrameRect.x, intFrameRect.y,
|
|
intFrameRect.width, intFrameRect.height);
|
|
if (frameRef->IsSinglePixel()) {
|
|
target->FillRect(rect, ColorPattern(frameRef->SinglePixelColor()),
|
|
DrawOptions(1.0f, CompositionOp::OP_SOURCE));
|
|
} else {
|
|
RefPtr<SourceSurface> srcSurf = frameRef->GetSurface();
|
|
if (!srcSurf) {
|
|
RecoverFromLossOfFrames(mSize, aFlags);
|
|
return nullptr;
|
|
}
|
|
|
|
Rect srcRect(0, 0, intFrameRect.width, intFrameRect.height);
|
|
target->DrawSurface(srcSurf, srcRect, rect);
|
|
}
|
|
|
|
target->Flush();
|
|
surf->Unmap();
|
|
|
|
return surf;
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* [noscript] SourceSurface getFrame(in uint32_t aWhichFrame,
|
|
* in uint32_t aFlags); */
|
|
NS_IMETHODIMP_(TemporaryRef<SourceSurface>)
|
|
RasterImage::GetFrame(uint32_t aWhichFrame,
|
|
uint32_t aFlags)
|
|
{
|
|
return GetFrameInternal(aWhichFrame, aFlags).second().forget();
|
|
}
|
|
|
|
Pair<DrawResult, RefPtr<SourceSurface>>
|
|
RasterImage::GetFrameInternal(uint32_t aWhichFrame, uint32_t aFlags)
|
|
{
|
|
MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE);
|
|
|
|
if (aWhichFrame > FRAME_MAX_VALUE) {
|
|
return MakePair(DrawResult::BAD_ARGS, RefPtr<SourceSurface>());
|
|
}
|
|
|
|
if (mError) {
|
|
return MakePair(DrawResult::BAD_IMAGE, RefPtr<SourceSurface>());
|
|
}
|
|
|
|
// Get the frame. If it's not there, it's probably the caller's fault for
|
|
// not waiting for the data to be loaded from the network or not passing
|
|
// FLAG_SYNC_DECODE
|
|
DrawableFrameRef frameRef =
|
|
LookupFrame(GetRequestedFrameIndex(aWhichFrame), mSize, aFlags);
|
|
if (!frameRef) {
|
|
// The OS threw this frame away and we couldn't redecode it.
|
|
return MakePair(DrawResult::TEMPORARY_ERROR, RefPtr<SourceSurface>());
|
|
}
|
|
|
|
// If this frame covers the entire image, we can just reuse its existing
|
|
// surface.
|
|
RefPtr<SourceSurface> frameSurf;
|
|
IntRect frameRect = frameRef->GetRect();
|
|
if (frameRect.x == 0 && frameRect.y == 0 &&
|
|
frameRect.width == mSize.width &&
|
|
frameRect.height == mSize.height) {
|
|
frameSurf = frameRef->GetSurface();
|
|
}
|
|
|
|
// The image doesn't have a usable surface because it's been optimized away or
|
|
// because it's a partial update frame from an animation. Create one.
|
|
if (!frameSurf) {
|
|
frameSurf = CopyFrame(aWhichFrame, aFlags);
|
|
}
|
|
|
|
if (!frameRef->IsImageComplete()) {
|
|
return MakePair(DrawResult::INCOMPLETE, Move(frameSurf));
|
|
}
|
|
|
|
return MakePair(DrawResult::SUCCESS, Move(frameSurf));
|
|
}
|
|
|
|
Pair<DrawResult, nsRefPtr<layers::Image>>
|
|
RasterImage::GetCurrentImage(ImageContainer* aContainer, uint32_t aFlags)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(aContainer);
|
|
|
|
auto result = GetFrameInternal(FRAME_CURRENT, aFlags | FLAG_ASYNC_NOTIFY);
|
|
if (!result.second()) {
|
|
// The OS threw out some or all of our buffer. We'll need to wait for the
|
|
// redecode (which was automatically triggered by GetFrame) to complete.
|
|
return MakePair(result.first(), nsRefPtr<layers::Image>());
|
|
}
|
|
|
|
CairoImage::Data cairoData;
|
|
GetWidth(&cairoData.mSize.width);
|
|
GetHeight(&cairoData.mSize.height);
|
|
cairoData.mSourceSurface = result.second();
|
|
|
|
nsRefPtr<layers::Image> image =
|
|
aContainer->CreateImage(ImageFormat::CAIRO_SURFACE);
|
|
MOZ_ASSERT(image);
|
|
|
|
static_cast<CairoImage*>(image.get())->SetData(cairoData);
|
|
|
|
return MakePair(result.first(), Move(image));
|
|
}
|
|
|
|
NS_IMETHODIMP_(bool)
|
|
RasterImage::IsImageContainerAvailable(LayerManager* aManager, uint32_t aFlags)
|
|
{
|
|
int32_t maxTextureSize = aManager->GetMaxTextureSize();
|
|
if (!mHasSize ||
|
|
mSize.width > maxTextureSize ||
|
|
mSize.height > maxTextureSize) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
NS_IMETHODIMP_(already_AddRefed<ImageContainer>)
|
|
RasterImage::GetImageContainer(LayerManager* aManager, uint32_t aFlags)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(aManager);
|
|
MOZ_ASSERT((aFlags & ~(FLAG_SYNC_DECODE |
|
|
FLAG_SYNC_DECODE_IF_FAST |
|
|
FLAG_ASYNC_NOTIFY))
|
|
== FLAG_NONE,
|
|
"Unsupported flag passed to GetImageContainer");
|
|
|
|
int32_t maxTextureSize = aManager->GetMaxTextureSize();
|
|
if (!mHasSize ||
|
|
mSize.width > maxTextureSize ||
|
|
mSize.height > maxTextureSize) {
|
|
return nullptr;
|
|
}
|
|
|
|
if (IsUnlocked() && mProgressTracker) {
|
|
mProgressTracker->OnUnlockedDraw();
|
|
}
|
|
|
|
nsRefPtr<layers::ImageContainer> container = mImageContainer.get();
|
|
|
|
bool mustRedecode =
|
|
(aFlags & (FLAG_SYNC_DECODE | FLAG_SYNC_DECODE_IF_FAST)) &&
|
|
mLastImageContainerDrawResult != DrawResult::SUCCESS &&
|
|
mLastImageContainerDrawResult != DrawResult::BAD_IMAGE;
|
|
|
|
if (container && !mustRedecode) {
|
|
return container.forget();
|
|
}
|
|
|
|
// We need a new ImageContainer, so create one.
|
|
container = LayerManager::CreateImageContainer();
|
|
|
|
auto result = GetCurrentImage(container, aFlags);
|
|
if (!result.second()) {
|
|
// We couldn't get an Image.
|
|
return nullptr;
|
|
}
|
|
|
|
// |result.second()| holds a reference to a SourceSurface which in turn holds
|
|
// a lock on the current frame's VolatileBuffer, ensuring that it doesn't get
|
|
// freed as long as the layer system keeps this ImageContainer alive.
|
|
container->SetCurrentImageInTransaction(result.second());
|
|
|
|
mLastImageContainerDrawResult = result.first();
|
|
mImageContainer = container;
|
|
|
|
return container.forget();
|
|
}
|
|
|
|
void
|
|
RasterImage::UpdateImageContainer()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
nsRefPtr<layers::ImageContainer> container = mImageContainer.get();
|
|
if (!container) {
|
|
return;
|
|
}
|
|
|
|
auto result = GetCurrentImage(container, FLAG_NONE);
|
|
if (!result.second()) {
|
|
// We couldn't get an Image.
|
|
return;
|
|
}
|
|
|
|
mLastImageContainerDrawResult = result.first();
|
|
container->SetCurrentImage(result.second());
|
|
}
|
|
|
|
size_t
|
|
RasterImage::SizeOfSourceWithComputedFallback(MallocSizeOf aMallocSizeOf) const
|
|
{
|
|
return mSourceBuffer->SizeOfIncludingThisWithComputedFallback(aMallocSizeOf);
|
|
}
|
|
|
|
void
|
|
RasterImage::CollectSizeOfSurfaces(nsTArray<SurfaceMemoryCounter>& aCounters,
|
|
MallocSizeOf aMallocSizeOf) const
|
|
{
|
|
SurfaceCache::CollectSizeOfSurfaces(ImageKey(this), aCounters, aMallocSizeOf);
|
|
if (mAnim) {
|
|
mAnim->CollectSizeOfCompositingSurfaces(aCounters, aMallocSizeOf);
|
|
}
|
|
}
|
|
|
|
class OnAddedFrameRunnable : public nsRunnable
|
|
{
|
|
public:
|
|
OnAddedFrameRunnable(RasterImage* aImage,
|
|
uint32_t aNewFrameCount,
|
|
const IntRect& aNewRefreshArea)
|
|
: mImage(aImage)
|
|
, mNewFrameCount(aNewFrameCount)
|
|
, mNewRefreshArea(aNewRefreshArea)
|
|
{
|
|
MOZ_ASSERT(aImage);
|
|
}
|
|
|
|
NS_IMETHOD Run()
|
|
{
|
|
mImage->OnAddedFrame(mNewFrameCount, mNewRefreshArea);
|
|
return NS_OK;
|
|
}
|
|
|
|
private:
|
|
nsRefPtr<RasterImage> mImage;
|
|
uint32_t mNewFrameCount;
|
|
IntRect mNewRefreshArea;
|
|
};
|
|
|
|
void
|
|
RasterImage::OnAddedFrame(uint32_t aNewFrameCount,
|
|
const IntRect& aNewRefreshArea)
|
|
{
|
|
if (!NS_IsMainThread()) {
|
|
nsCOMPtr<nsIRunnable> runnable =
|
|
new OnAddedFrameRunnable(this, aNewFrameCount, aNewRefreshArea);
|
|
NS_DispatchToMainThread(runnable);
|
|
return;
|
|
}
|
|
|
|
MOZ_ASSERT((mFrameCount == 1 && aNewFrameCount == 1) ||
|
|
mFrameCount < aNewFrameCount,
|
|
"Frame count running backwards");
|
|
|
|
if (mError) {
|
|
return; // We're in an error state, possibly due to OOM. Bail.
|
|
}
|
|
|
|
if (aNewFrameCount > mFrameCount) {
|
|
mFrameCount = aNewFrameCount;
|
|
|
|
if (aNewFrameCount == 2) {
|
|
// We're becoming animated, so initialize animation stuff.
|
|
MOZ_ASSERT(!mAnim, "Already have animation state?");
|
|
mAnim = MakeUnique<FrameAnimator>(this, mSize, mAnimationMode);
|
|
|
|
// We don't support discarding animated images (See bug 414259).
|
|
// Lock the image and throw away the key.
|
|
//
|
|
// Note that this is inefficient, since we could get rid of the source
|
|
// data too. However, doing this is actually hard, because we're probably
|
|
// mid-decode, and thus we're decoding out of the source buffer. Since
|
|
// we're going to fix this anyway later, and since we didn't kill the
|
|
// source data in the old world either, locking is acceptable for the
|
|
// moment.
|
|
LockImage();
|
|
|
|
if (mPendingAnimation && ShouldAnimate()) {
|
|
StartAnimation();
|
|
}
|
|
}
|
|
if (aNewFrameCount > 1) {
|
|
mAnim->UnionFirstFrameRefreshArea(aNewRefreshArea);
|
|
}
|
|
}
|
|
}
|
|
|
|
nsresult
|
|
RasterImage::SetSize(int32_t aWidth, int32_t aHeight, Orientation aOrientation)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
if (mError) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// Ensure that we have positive values
|
|
// XXX - Why isn't the size unsigned? Should this be changed?
|
|
if ((aWidth < 0) || (aHeight < 0)) {
|
|
return NS_ERROR_INVALID_ARG;
|
|
}
|
|
|
|
// if we already have a size, check the new size against the old one
|
|
if (mHasSize &&
|
|
((aWidth != mSize.width) ||
|
|
(aHeight != mSize.height) ||
|
|
(aOrientation != mOrientation))) {
|
|
NS_WARNING("Image changed size on redecode! This should not happen!");
|
|
DoError();
|
|
return NS_ERROR_UNEXPECTED;
|
|
}
|
|
|
|
// Set the size and flag that we have it
|
|
mSize.SizeTo(aWidth, aHeight);
|
|
mOrientation = aOrientation;
|
|
mHasSize = true;
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
void
|
|
RasterImage::OnDecodingComplete()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
if (mError) {
|
|
return;
|
|
}
|
|
|
|
// Flag that we've been decoded before.
|
|
mHasBeenDecoded = true;
|
|
|
|
// Let our FrameAnimator know not to expect any more frames.
|
|
if (mAnim) {
|
|
mAnim->SetDoneDecoding(true);
|
|
}
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
RasterImage::SetAnimationMode(uint16_t aAnimationMode)
|
|
{
|
|
if (mAnim) {
|
|
mAnim->SetAnimationMode(aAnimationMode);
|
|
}
|
|
return SetAnimationModeInternal(aAnimationMode);
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* void StartAnimation () */
|
|
nsresult
|
|
RasterImage::StartAnimation()
|
|
{
|
|
if (mError) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
MOZ_ASSERT(ShouldAnimate(), "Should not animate!");
|
|
|
|
// If we don't have mAnim yet, then we're not ready to animate. Setting
|
|
// mPendingAnimation will cause us to start animating as soon as we have a
|
|
// second frame, which causes mAnim to be constructed.
|
|
mPendingAnimation = !mAnim;
|
|
if (mPendingAnimation) {
|
|
return NS_OK;
|
|
}
|
|
|
|
// A timeout of -1 means we should display this frame forever.
|
|
if (mAnim->GetTimeoutForFrame(GetCurrentFrameIndex()) < 0) {
|
|
mAnimationFinished = true;
|
|
return NS_ERROR_ABORT;
|
|
}
|
|
|
|
// We need to set the time that this initial frame was first displayed, as
|
|
// this is used in AdvanceFrame().
|
|
mAnim->InitAnimationFrameTimeIfNecessary();
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* void stopAnimation (); */
|
|
nsresult
|
|
RasterImage::StopAnimation()
|
|
{
|
|
MOZ_ASSERT(mAnimating, "Should be animating!");
|
|
|
|
nsresult rv = NS_OK;
|
|
if (mError) {
|
|
rv = NS_ERROR_FAILURE;
|
|
} else {
|
|
mAnim->SetAnimationFrameTime(TimeStamp());
|
|
}
|
|
|
|
mAnimating = false;
|
|
return rv;
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* void resetAnimation (); */
|
|
NS_IMETHODIMP
|
|
RasterImage::ResetAnimation()
|
|
{
|
|
if (mError) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
mPendingAnimation = false;
|
|
|
|
if (mAnimationMode == kDontAnimMode || !mAnim ||
|
|
mAnim->GetCurrentAnimationFrameIndex() == 0) {
|
|
return NS_OK;
|
|
}
|
|
|
|
mAnimationFinished = false;
|
|
|
|
if (mAnimating) {
|
|
StopAnimation();
|
|
}
|
|
|
|
MOZ_ASSERT(mAnim, "Should have a FrameAnimator");
|
|
mAnim->ResetAnimation();
|
|
|
|
NotifyProgress(NoProgress, mAnim->GetFirstFrameRefreshArea());
|
|
|
|
// Start the animation again. It may not have been running before, if
|
|
// mAnimationFinished was true before entering this function.
|
|
EvaluateAnimation();
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
//******************************************************************************
|
|
// [notxpcom] void setAnimationStartTime ([const] in TimeStamp aTime);
|
|
NS_IMETHODIMP_(void)
|
|
RasterImage::SetAnimationStartTime(const TimeStamp& aTime)
|
|
{
|
|
if (mError || mAnimationMode == kDontAnimMode || mAnimating || !mAnim) {
|
|
return;
|
|
}
|
|
|
|
mAnim->SetAnimationFrameTime(aTime);
|
|
}
|
|
|
|
NS_IMETHODIMP_(float)
|
|
RasterImage::GetFrameIndex(uint32_t aWhichFrame)
|
|
{
|
|
MOZ_ASSERT(aWhichFrame <= FRAME_MAX_VALUE, "Invalid argument");
|
|
return (aWhichFrame == FRAME_FIRST || !mAnim)
|
|
? 0.0f
|
|
: mAnim->GetCurrentAnimationFrameIndex();
|
|
}
|
|
|
|
void
|
|
RasterImage::SetLoopCount(int32_t aLoopCount)
|
|
{
|
|
if (mError) {
|
|
return;
|
|
}
|
|
|
|
// No need to set this if we're not an animation.
|
|
if (mAnim) {
|
|
mAnim->SetLoopCount(aLoopCount);
|
|
}
|
|
}
|
|
|
|
NS_IMETHODIMP_(IntRect)
|
|
RasterImage::GetImageSpaceInvalidationRect(const IntRect& aRect)
|
|
{
|
|
return aRect;
|
|
}
|
|
|
|
nsresult
|
|
RasterImage::OnImageDataComplete(nsIRequest*, nsISupports*, nsresult aStatus,
|
|
bool aLastPart)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
// Record that we have all the data we're going to get now.
|
|
mHasSourceData = true;
|
|
|
|
// Let decoders know that there won't be any more data coming.
|
|
mSourceBuffer->Complete(aStatus);
|
|
|
|
if (!mHasSize) {
|
|
// We need to guarantee that we've gotten the image's size, or at least
|
|
// determined that we won't be able to get it, before we deliver the load
|
|
// event. That means we have to do a synchronous size decode here.
|
|
Decode(Nothing(), FLAG_SYNC_DECODE);
|
|
}
|
|
|
|
// Determine our final status, giving precedence to Necko failure codes. We
|
|
// check after running the size decode above in case it triggered an error.
|
|
nsresult finalStatus = mError ? NS_ERROR_FAILURE : NS_OK;
|
|
if (NS_FAILED(aStatus)) {
|
|
finalStatus = aStatus;
|
|
}
|
|
|
|
// If loading failed, report an error.
|
|
if (NS_FAILED(finalStatus)) {
|
|
DoError();
|
|
}
|
|
|
|
MOZ_ASSERT(mHasSize || mError, "Need to know size before firing load event");
|
|
MOZ_ASSERT(!mHasSize ||
|
|
(mProgressTracker->GetProgress() & FLAG_SIZE_AVAILABLE),
|
|
"Should have notified that the size is available if we have it");
|
|
|
|
Progress loadProgress = LoadCompleteProgress(aLastPart, mError, finalStatus);
|
|
|
|
if (mDecodeOnlyOnDraw) {
|
|
// For decode-only-on-draw images, we want to send notifications as if we've
|
|
// already finished decoding. Otherwise some observers will never even try
|
|
// to draw. (We may have already sent some of these notifications from
|
|
// NotifyForDecodeOnlyOnDraw(), but ProgressTracker will ensure no duplicate
|
|
// notifications get sent.)
|
|
loadProgress |= FLAG_ONLOAD_BLOCKED |
|
|
FLAG_DECODE_STARTED |
|
|
FLAG_FRAME_COMPLETE |
|
|
FLAG_DECODE_COMPLETE |
|
|
FLAG_ONLOAD_UNBLOCKED;
|
|
}
|
|
|
|
// Notify our listeners, which will fire this image's load event.
|
|
NotifyProgress(loadProgress);
|
|
|
|
return finalStatus;
|
|
}
|
|
|
|
void
|
|
RasterImage::NotifyForDecodeOnlyOnDraw()
|
|
{
|
|
if (!NS_IsMainThread()) {
|
|
nsCOMPtr<nsIRunnable> runnable =
|
|
NS_NewRunnableMethod(this, &RasterImage::NotifyForDecodeOnlyOnDraw);
|
|
NS_DispatchToMainThread(runnable);
|
|
return;
|
|
}
|
|
|
|
NotifyProgress(FLAG_DECODE_STARTED | FLAG_ONLOAD_BLOCKED);
|
|
}
|
|
|
|
nsresult
|
|
RasterImage::OnImageDataAvailable(nsIRequest*,
|
|
nsISupports*,
|
|
nsIInputStream* aInStr,
|
|
uint64_t aOffset,
|
|
uint32_t aCount)
|
|
{
|
|
nsresult rv;
|
|
|
|
if (MOZ_UNLIKELY(mDecodeOnlyOnDraw && aOffset == 0)) {
|
|
// If we're a decode-only-on-draw image, send notifications as if we've just
|
|
// started decoding.
|
|
NotifyForDecodeOnlyOnDraw();
|
|
}
|
|
|
|
// WriteToSourceBuffer always consumes everything it gets if it doesn't run
|
|
// out of memory.
|
|
uint32_t bytesRead;
|
|
rv = aInStr->ReadSegments(WriteToSourceBuffer, this, aCount, &bytesRead);
|
|
|
|
MOZ_ASSERT(bytesRead == aCount || HasError() || NS_FAILED(rv),
|
|
"WriteToSourceBuffer should consume everything if ReadSegments succeeds or "
|
|
"the image must be in error!");
|
|
|
|
return rv;
|
|
}
|
|
|
|
nsresult
|
|
RasterImage::SetSourceSizeHint(uint32_t aSizeHint)
|
|
{
|
|
return mSourceBuffer->ExpectLength(aSizeHint);
|
|
}
|
|
|
|
/********* Methods to implement lazy allocation of nsIProperties object *******/
|
|
NS_IMETHODIMP
|
|
RasterImage::Get(const char* prop, const nsIID& iid, void** result)
|
|
{
|
|
if (!mProperties) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
return mProperties->Get(prop, iid, result);
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
RasterImage::Set(const char* prop, nsISupports* value)
|
|
{
|
|
if (!mProperties) {
|
|
mProperties = do_CreateInstance("@mozilla.org/properties;1");
|
|
}
|
|
if (!mProperties) {
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
return mProperties->Set(prop, value);
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
RasterImage::Has(const char* prop, bool* _retval)
|
|
{
|
|
NS_ENSURE_ARG_POINTER(_retval);
|
|
if (!mProperties) {
|
|
*_retval = false;
|
|
return NS_OK;
|
|
}
|
|
return mProperties->Has(prop, _retval);
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
RasterImage::Undefine(const char* prop)
|
|
{
|
|
if (!mProperties) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
return mProperties->Undefine(prop);
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
RasterImage::GetKeys(uint32_t* count, char*** keys)
|
|
{
|
|
if (!mProperties) {
|
|
*count = 0;
|
|
*keys = nullptr;
|
|
return NS_OK;
|
|
}
|
|
return mProperties->GetKeys(count, keys);
|
|
}
|
|
|
|
void
|
|
RasterImage::Discard()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(CanDiscard(), "Asked to discard but can't");
|
|
MOZ_ASSERT(!mAnim, "Asked to discard for animated image");
|
|
|
|
// Delete all the decoded frames.
|
|
SurfaceCache::RemoveImage(ImageKey(this));
|
|
|
|
// Notify that we discarded.
|
|
if (mProgressTracker) {
|
|
mProgressTracker->OnDiscard();
|
|
}
|
|
}
|
|
|
|
bool
|
|
RasterImage::CanDiscard() {
|
|
return mHasSourceData && // ...have the source data...
|
|
!mAnim; // Can never discard animated images
|
|
}
|
|
|
|
// Sets up a decoder for this image.
|
|
already_AddRefed<Decoder>
|
|
RasterImage::CreateDecoder(const Maybe<IntSize>& aSize, uint32_t aFlags)
|
|
{
|
|
// Make sure we actually get size before doing a full decode.
|
|
if (aSize) {
|
|
MOZ_ASSERT(mHasSize, "Must do a size decode before a full decode!");
|
|
MOZ_ASSERT(mDownscaleDuringDecode || *aSize == mSize,
|
|
"Can only decode to our intrinsic size if we're not allowed to "
|
|
"downscale-during-decode");
|
|
} else {
|
|
MOZ_ASSERT(!mHasSize, "Should not do unnecessary size decodes");
|
|
}
|
|
|
|
// Figure out which decoder we want.
|
|
eDecoderType type = GetDecoderType(mSourceDataMimeType.get());
|
|
if (type == eDecoderType_unknown) {
|
|
return nullptr;
|
|
}
|
|
|
|
// Instantiate the appropriate decoder.
|
|
nsRefPtr<Decoder> decoder;
|
|
switch (type) {
|
|
case eDecoderType_png:
|
|
decoder = new nsPNGDecoder(this);
|
|
break;
|
|
case eDecoderType_gif:
|
|
decoder = new nsGIFDecoder2(this);
|
|
break;
|
|
case eDecoderType_jpeg:
|
|
// If we have all the data we don't want to waste cpu time doing
|
|
// a progressive decode.
|
|
decoder = new nsJPEGDecoder(this,
|
|
mHasBeenDecoded ? Decoder::SEQUENTIAL :
|
|
Decoder::PROGRESSIVE);
|
|
break;
|
|
case eDecoderType_bmp:
|
|
decoder = new nsBMPDecoder(this);
|
|
break;
|
|
case eDecoderType_ico:
|
|
decoder = new nsICODecoder(this);
|
|
break;
|
|
case eDecoderType_icon:
|
|
decoder = new nsIconDecoder(this);
|
|
break;
|
|
default:
|
|
MOZ_ASSERT_UNREACHABLE("Unknown decoder type");
|
|
}
|
|
|
|
MOZ_ASSERT(decoder, "Should have a decoder now");
|
|
|
|
// Initialize the decoder.
|
|
decoder->SetSizeDecode(!aSize);
|
|
decoder->SetSendPartialInvalidations(!mHasBeenDecoded);
|
|
decoder->SetImageIsTransient(mTransient);
|
|
decoder->SetFlags(aFlags);
|
|
|
|
if (!mHasBeenDecoded && aSize) {
|
|
// Lock the image while we're decoding, so that it doesn't get evicted from
|
|
// the SurfaceCache before we have a chance to realize that it's animated.
|
|
// The corresponding unlock happens in FinalizeDecoder.
|
|
LockImage();
|
|
decoder->SetImageIsLocked();
|
|
}
|
|
|
|
if (aSize) {
|
|
// We already have the size; tell the decoder so it can preallocate a
|
|
// frame. By default, we create an ARGB frame with no offset. If decoders
|
|
// need a different type, they need to ask for it themselves.
|
|
// XXX(seth): Note that we call SetSize() and NeedNewFrame() with the
|
|
// image's intrinsic size, but AllocateFrame with our target size.
|
|
decoder->SetSize(mSize, mOrientation);
|
|
decoder->NeedNewFrame(0, 0, 0, aSize->width, aSize->height,
|
|
SurfaceFormat::B8G8R8A8);
|
|
decoder->AllocateFrame(*aSize);
|
|
}
|
|
decoder->SetIterator(mSourceBuffer->Iterator());
|
|
|
|
// Set a target size for downscale-during-decode if applicable.
|
|
if (mDownscaleDuringDecode && aSize && *aSize != mSize) {
|
|
DebugOnly<nsresult> rv = decoder->SetTargetSize(*aSize);
|
|
MOZ_ASSERT(nsresult(rv) != NS_ERROR_NOT_AVAILABLE,
|
|
"We're downscale-during-decode but decoder doesn't support it?");
|
|
MOZ_ASSERT(NS_SUCCEEDED(rv), "Bad downscale-during-decode target size?");
|
|
}
|
|
|
|
decoder->Init();
|
|
|
|
if (NS_FAILED(decoder->GetDecoderError())) {
|
|
return nullptr;
|
|
}
|
|
|
|
if (!aSize) {
|
|
Telemetry::GetHistogramById(
|
|
Telemetry::IMAGE_DECODE_COUNT)->Subtract(mDecodeCount);
|
|
mDecodeCount++;
|
|
Telemetry::GetHistogramById(
|
|
Telemetry::IMAGE_DECODE_COUNT)->Add(mDecodeCount);
|
|
|
|
if (mDecodeCount > sMaxDecodeCount) {
|
|
// Don't subtract out 0 from the histogram, because that causes its count
|
|
// to go negative, which is not kosher.
|
|
if (sMaxDecodeCount > 0) {
|
|
Telemetry::GetHistogramById(
|
|
Telemetry::IMAGE_MAX_DECODE_COUNT)->Subtract(sMaxDecodeCount);
|
|
}
|
|
sMaxDecodeCount = mDecodeCount;
|
|
Telemetry::GetHistogramById(
|
|
Telemetry::IMAGE_MAX_DECODE_COUNT)->Add(sMaxDecodeCount);
|
|
}
|
|
}
|
|
|
|
return decoder.forget();
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* void requestDecode() */
|
|
NS_IMETHODIMP
|
|
RasterImage::RequestDecode()
|
|
{
|
|
// For decode-only-on-draw images, we only act on RequestDecodeForSize.
|
|
if (mDecodeOnlyOnDraw) {
|
|
return NS_OK;
|
|
}
|
|
|
|
return RequestDecodeForSize(mSize, DECODE_FLAGS_DEFAULT);
|
|
}
|
|
|
|
/* void startDecode() */
|
|
NS_IMETHODIMP
|
|
RasterImage::StartDecoding()
|
|
{
|
|
// For decode-only-on-draw images, we only act on RequestDecodeForSize.
|
|
if (mDecodeOnlyOnDraw) {
|
|
return NS_OK;
|
|
}
|
|
|
|
return RequestDecodeForSize(mSize, FLAG_SYNC_DECODE_IF_FAST);
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
RasterImage::RequestDecodeForSize(const IntSize& aSize, uint32_t aFlags)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
if (mError) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
if (!mHasSize) {
|
|
mWantFullDecode = true;
|
|
return NS_OK;
|
|
}
|
|
|
|
// Fall back to our intrinsic size if we don't support
|
|
// downscale-during-decode.
|
|
IntSize targetSize = mDownscaleDuringDecode ? aSize : mSize;
|
|
|
|
// Decide whether to sync decode images we can decode quickly. Here we are
|
|
// explicitly trading off flashing for responsiveness in the case that we're
|
|
// redecoding an image (see bug 845147).
|
|
bool shouldSyncDecodeIfFast =
|
|
!mHasBeenDecoded && (aFlags & FLAG_SYNC_DECODE_IF_FAST);
|
|
|
|
uint32_t flags = shouldSyncDecodeIfFast
|
|
? aFlags
|
|
: aFlags & ~FLAG_SYNC_DECODE_IF_FAST;
|
|
|
|
// Look up the first frame of the image, which will implicitly start decoding
|
|
// if it's not available right now.
|
|
LookupFrame(0, targetSize, flags);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
RasterImage::Decode(const Maybe<IntSize>& aSize, uint32_t aFlags)
|
|
{
|
|
MOZ_ASSERT(!aSize || NS_IsMainThread());
|
|
|
|
if (mError) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// If we don't have a size yet, we can't do any other decoding.
|
|
if (!mHasSize && aSize) {
|
|
mWantFullDecode = true;
|
|
return NS_OK;
|
|
}
|
|
|
|
if (mDownscaleDuringDecode && aSize) {
|
|
// We're about to decode again, which may mean that some of the previous
|
|
// sizes we've decoded at aren't useful anymore. We can allow them to
|
|
// expire from the cache by unlocking them here. When the decode finishes,
|
|
// it will send an invalidation that will cause all instances of this image
|
|
// to redraw. If this image is locked, any surfaces that are still useful
|
|
// will become locked again when LookupFrame touches them, and the remainder
|
|
// will eventually expire.
|
|
SurfaceCache::UnlockSurfaces(ImageKey(this));
|
|
}
|
|
|
|
// Create a decoder.
|
|
nsRefPtr<Decoder> decoder = CreateDecoder(aSize, aFlags);
|
|
if (!decoder) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
if (aSize) {
|
|
// This isn't a size decode (which doesn't send any early notifications), so
|
|
// send out notifications right away.
|
|
NotifyProgress(decoder->TakeProgress(),
|
|
decoder->TakeInvalidRect(),
|
|
decoder->GetDecodeFlags());
|
|
}
|
|
|
|
if (mHasSourceData) {
|
|
// If we have all the data, we can sync decode if requested.
|
|
if (aFlags & FLAG_SYNC_DECODE) {
|
|
PROFILER_LABEL_PRINTF("DecodePool", "SyncDecodeIfPossible",
|
|
js::ProfileEntry::Category::GRAPHICS, "%s", GetURIString().get());
|
|
DecodePool::Singleton()->SyncDecodeIfPossible(decoder);
|
|
return NS_OK;
|
|
}
|
|
|
|
if (aFlags & FLAG_SYNC_DECODE_IF_FAST) {
|
|
PROFILER_LABEL_PRINTF("DecodePool", "SyncDecodeIfSmall",
|
|
js::ProfileEntry::Category::GRAPHICS, "%s", GetURIString().get());
|
|
DecodePool::Singleton()->SyncDecodeIfSmall(decoder);
|
|
return NS_OK;
|
|
}
|
|
}
|
|
|
|
// Perform an async decode. We also take this path if we don't have all the
|
|
// source data yet, since sync decoding is impossible in that situation.
|
|
DecodePool::Singleton()->AsyncDecode(decoder);
|
|
return NS_OK;
|
|
}
|
|
|
|
void
|
|
RasterImage::RecoverFromLossOfFrames(const IntSize& aSize, uint32_t aFlags)
|
|
{
|
|
if (!mHasSize) {
|
|
return;
|
|
}
|
|
|
|
NS_WARNING("An imgFrame became invalid. Attempting to recover...");
|
|
|
|
// Discard all existing frames, since they're probably all now invalid.
|
|
SurfaceCache::RemoveImage(ImageKey(this));
|
|
|
|
// Animated images require some special handling, because we normally require
|
|
// that they never be discarded.
|
|
if (mAnim) {
|
|
Decode(Some(mSize), aFlags | FLAG_SYNC_DECODE);
|
|
ResetAnimation();
|
|
return;
|
|
}
|
|
|
|
// For non-animated images, it's fine to recover using an async decode.
|
|
Decode(Some(aSize), aFlags);
|
|
}
|
|
|
|
bool
|
|
RasterImage::CanScale(GraphicsFilter aFilter,
|
|
const IntSize& aSize,
|
|
uint32_t aFlags)
|
|
{
|
|
#ifndef MOZ_ENABLE_SKIA
|
|
// The high-quality scaler requires Skia.
|
|
return false;
|
|
#else
|
|
// Check basic requirements: HQ downscaling is enabled, we have all the source
|
|
// data and know our size, the flags allow us to do it, and a 'good' filter is
|
|
// being used. The flags may ask us not to scale because the caller isn't
|
|
// drawing to the window. If we're drawing to something else (e.g. a canvas)
|
|
// we usually have no way of updating what we've drawn, so HQ scaling is
|
|
// useless.
|
|
if (!gfxPrefs::ImageHQDownscalingEnabled() || !mHasSize || !mHasSourceData ||
|
|
!(aFlags & imgIContainer::FLAG_HIGH_QUALITY_SCALING) ||
|
|
aFilter != GraphicsFilter::FILTER_GOOD) {
|
|
return false;
|
|
}
|
|
|
|
// We don't HQ scale images that we can downscale during decode.
|
|
if (mDownscaleDuringDecode) {
|
|
return false;
|
|
}
|
|
|
|
// We don't use the scaler for animated or transient images to avoid doing a
|
|
// bunch of work on an image that just gets thrown away.
|
|
if (mAnim || mTransient) {
|
|
return false;
|
|
}
|
|
|
|
// If target size is 1:1 with original, don't scale.
|
|
if (aSize == mSize) {
|
|
return false;
|
|
}
|
|
|
|
// To save memory, don't quality upscale images bigger than the limit.
|
|
if (aSize.width > mSize.width || aSize.height > mSize.height) {
|
|
uint32_t scaledSize = static_cast<uint32_t>(aSize.width * aSize.height);
|
|
if (scaledSize > gfxPrefs::ImageHQUpscalingMaxSize()) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// There's no point in scaling if we can't store the result.
|
|
if (!SurfaceCache::CanHold(aSize)) {
|
|
return false;
|
|
}
|
|
|
|
// XXX(seth): It's not clear what this check buys us over
|
|
// gfxPrefs::ImageHQUpscalingMaxSize().
|
|
// The default value of this pref is 1000, which means that we never upscale.
|
|
// If that's all it's getting us, I'd rather we just forbid that explicitly.
|
|
gfx::Size scale(double(aSize.width) / mSize.width,
|
|
double(aSize.height) / mSize.height);
|
|
gfxFloat minFactor = gfxPrefs::ImageHQDownscalingMinFactor() / 1000.0;
|
|
return (scale.width < minFactor || scale.height < minFactor);
|
|
#endif
|
|
}
|
|
|
|
bool
|
|
RasterImage::CanDownscaleDuringDecode(const IntSize& aSize, uint32_t aFlags)
|
|
{
|
|
// Check basic requirements: downscale-during-decode is enabled for this
|
|
// image, we have all the source data and know our size, the flags allow us to
|
|
// do it, and a 'good' filter is being used.
|
|
if (!mDownscaleDuringDecode || !mHasSize ||
|
|
!(aFlags & imgIContainer::FLAG_HIGH_QUALITY_SCALING)) {
|
|
return false;
|
|
}
|
|
|
|
// We don't downscale animated images during decode.
|
|
if (mAnim) {
|
|
return false;
|
|
}
|
|
|
|
// Never upscale.
|
|
if (aSize.width >= mSize.width || aSize.height >= mSize.height) {
|
|
return false;
|
|
}
|
|
|
|
// Zero or negative width or height is unacceptable.
|
|
if (aSize.width < 1 || aSize.height < 1) {
|
|
return false;
|
|
}
|
|
|
|
// There's no point in scaling if we can't store the result.
|
|
if (!SurfaceCache::CanHold(aSize)) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
RasterImage::NotifyNewScaledFrame()
|
|
{
|
|
// Send an invalidation so observers will repaint and can take advantage of
|
|
// the new scaled frame if possible.
|
|
NotifyProgress(NoProgress, IntRect(0, 0, mSize.width, mSize.height));
|
|
}
|
|
|
|
void
|
|
RasterImage::RequestScale(imgFrame* aFrame,
|
|
uint32_t aFlags,
|
|
const IntSize& aSize)
|
|
{
|
|
// We don't scale frames which aren't fully decoded.
|
|
if (!aFrame->IsImageComplete()) {
|
|
return;
|
|
}
|
|
|
|
// We can't scale frames that need padding or are single pixel.
|
|
if (aFrame->NeedsPadding() || aFrame->IsSinglePixel()) {
|
|
return;
|
|
}
|
|
|
|
// We also can't scale if we can't lock the image data for this frame.
|
|
RawAccessFrameRef frameRef = aFrame->RawAccessRef();
|
|
if (!frameRef) {
|
|
return;
|
|
}
|
|
|
|
nsRefPtr<ScaleRunner> runner =
|
|
new ScaleRunner(this, DecodeFlags(aFlags), aSize, Move(frameRef));
|
|
if (runner->Init()) {
|
|
if (!sScaleWorkerThread) {
|
|
NS_NewNamedThread("Image Scaler", getter_AddRefs(sScaleWorkerThread));
|
|
ClearOnShutdown(&sScaleWorkerThread);
|
|
}
|
|
|
|
sScaleWorkerThread->Dispatch(runner, NS_DISPATCH_NORMAL);
|
|
}
|
|
}
|
|
|
|
DrawResult
|
|
RasterImage::DrawWithPreDownscaleIfNeeded(DrawableFrameRef&& aFrameRef,
|
|
gfxContext* aContext,
|
|
const IntSize& aSize,
|
|
const ImageRegion& aRegion,
|
|
GraphicsFilter aFilter,
|
|
uint32_t aFlags)
|
|
{
|
|
DrawableFrameRef frameRef;
|
|
|
|
if (CanScale(aFilter, aSize, aFlags)) {
|
|
frameRef =
|
|
SurfaceCache::Lookup(ImageKey(this),
|
|
RasterSurfaceKey(aSize,
|
|
DecodeFlags(aFlags),
|
|
0));
|
|
if (!frameRef) {
|
|
// We either didn't have a matching scaled frame or the OS threw it away.
|
|
// Request a new one so we'll be ready next time. For now, we'll fall back
|
|
// to aFrameRef below.
|
|
RequestScale(aFrameRef.get(), aFlags, aSize);
|
|
}
|
|
if (frameRef && !frameRef->IsImageComplete()) {
|
|
frameRef.reset(); // We're still scaling, so we can't use this yet.
|
|
}
|
|
}
|
|
|
|
gfxContextMatrixAutoSaveRestore saveMatrix(aContext);
|
|
ImageRegion region(aRegion);
|
|
bool frameIsComplete = true; // We already checked HQ scaled frames.
|
|
if (!frameRef) {
|
|
// There's no HQ scaled frame available, so we'll have to use the frame
|
|
// provided by the caller.
|
|
frameRef = Move(aFrameRef);
|
|
frameIsComplete = frameRef->IsImageComplete();
|
|
}
|
|
|
|
// By now we may have a frame with the requested size. If not, we need to
|
|
// adjust the drawing parameters accordingly.
|
|
IntSize finalSize = frameRef->GetImageSize();
|
|
bool couldRedecodeForBetterFrame = false;
|
|
if (finalSize != aSize) {
|
|
gfx::Size scale(double(aSize.width) / finalSize.width,
|
|
double(aSize.height) / finalSize.height);
|
|
aContext->Multiply(gfxMatrix::Scaling(scale.width, scale.height));
|
|
region.Scale(1.0 / scale.width, 1.0 / scale.height);
|
|
|
|
couldRedecodeForBetterFrame = mDownscaleDuringDecode &&
|
|
CanDownscaleDuringDecode(aSize, aFlags);
|
|
}
|
|
|
|
if (!frameRef->Draw(aContext, region, aFilter, aFlags)) {
|
|
RecoverFromLossOfFrames(aSize, aFlags);
|
|
return DrawResult::TEMPORARY_ERROR;
|
|
}
|
|
if (!frameIsComplete) {
|
|
return DrawResult::INCOMPLETE;
|
|
}
|
|
if (couldRedecodeForBetterFrame) {
|
|
return DrawResult::WRONG_SIZE;
|
|
}
|
|
return DrawResult::SUCCESS;
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* [noscript] void draw(in gfxContext aContext,
|
|
* in gfxGraphicsFilter aFilter,
|
|
* [const] in gfxMatrix aUserSpaceToImageSpace,
|
|
* [const] in gfxRect aFill,
|
|
* [const] in IntRect aSubimage,
|
|
* [const] in IntSize aViewportSize,
|
|
* [const] in SVGImageContext aSVGContext,
|
|
* in uint32_t aWhichFrame,
|
|
* in uint32_t aFlags); */
|
|
NS_IMETHODIMP_(DrawResult)
|
|
RasterImage::Draw(gfxContext* aContext,
|
|
const IntSize& aSize,
|
|
const ImageRegion& aRegion,
|
|
uint32_t aWhichFrame,
|
|
GraphicsFilter aFilter,
|
|
const Maybe<SVGImageContext>& /*aSVGContext - ignored*/,
|
|
uint32_t aFlags)
|
|
{
|
|
if (aWhichFrame > FRAME_MAX_VALUE) {
|
|
return DrawResult::BAD_ARGS;
|
|
}
|
|
|
|
if (mError) {
|
|
return DrawResult::BAD_IMAGE;
|
|
}
|
|
|
|
// Illegal -- you can't draw with non-default decode flags.
|
|
// (Disabling colorspace conversion might make sense to allow, but
|
|
// we don't currently.)
|
|
if (DecodeFlags(aFlags) != DECODE_FLAGS_DEFAULT) {
|
|
return DrawResult::BAD_ARGS;
|
|
}
|
|
|
|
if (!aContext) {
|
|
return DrawResult::BAD_ARGS;
|
|
}
|
|
|
|
if (IsUnlocked() && mProgressTracker) {
|
|
mProgressTracker->OnUnlockedDraw();
|
|
}
|
|
|
|
// If we're not using GraphicsFilter::FILTER_GOOD, we shouldn't high-quality
|
|
// scale or downscale during decode.
|
|
uint32_t flags = aFilter == GraphicsFilter::FILTER_GOOD
|
|
? aFlags
|
|
: aFlags & ~FLAG_HIGH_QUALITY_SCALING;
|
|
|
|
DrawableFrameRef ref =
|
|
LookupFrame(GetRequestedFrameIndex(aWhichFrame), aSize, flags);
|
|
if (!ref) {
|
|
// Getting the frame (above) touches the image and kicks off decoding.
|
|
if (mDrawStartTime.IsNull()) {
|
|
mDrawStartTime = TimeStamp::Now();
|
|
}
|
|
return DrawResult::NOT_READY;
|
|
}
|
|
|
|
bool shouldRecordTelemetry = !mDrawStartTime.IsNull() &&
|
|
ref->IsImageComplete();
|
|
|
|
auto result = DrawWithPreDownscaleIfNeeded(Move(ref), aContext, aSize,
|
|
aRegion, aFilter, flags);
|
|
|
|
if (shouldRecordTelemetry) {
|
|
TimeDuration drawLatency = TimeStamp::Now() - mDrawStartTime;
|
|
Telemetry::Accumulate(Telemetry::IMAGE_DECODE_ON_DRAW_LATENCY,
|
|
int32_t(drawLatency.ToMicroseconds()));
|
|
mDrawStartTime = TimeStamp();
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* void lockImage() */
|
|
NS_IMETHODIMP
|
|
RasterImage::LockImage()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread(),
|
|
"Main thread to encourage serialization with UnlockImage");
|
|
if (mError) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// Increment the lock count
|
|
mLockCount++;
|
|
|
|
// Lock this image's surfaces in the SurfaceCache.
|
|
if (mLockCount == 1) {
|
|
SurfaceCache::LockImage(ImageKey(this));
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* void unlockImage() */
|
|
NS_IMETHODIMP
|
|
RasterImage::UnlockImage()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread(),
|
|
"Main thread to encourage serialization with LockImage");
|
|
if (mError) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// It's an error to call this function if the lock count is 0
|
|
MOZ_ASSERT(mLockCount > 0,
|
|
"Calling UnlockImage with mLockCount == 0!");
|
|
if (mLockCount == 0) {
|
|
return NS_ERROR_ABORT;
|
|
}
|
|
|
|
// Decrement our lock count
|
|
mLockCount--;
|
|
|
|
// Unlock this image's surfaces in the SurfaceCache.
|
|
if (mLockCount == 0 ) {
|
|
SurfaceCache::UnlockImage(ImageKey(this));
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
//******************************************************************************
|
|
/* void requestDiscard() */
|
|
NS_IMETHODIMP
|
|
RasterImage::RequestDiscard()
|
|
{
|
|
if (mDiscardable && // Enabled at creation time...
|
|
mLockCount == 0 && // ...not temporarily disabled...
|
|
CanDiscard()) {
|
|
Discard();
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
// Indempotent error flagging routine. If a decoder is open, shuts it down.
|
|
void
|
|
RasterImage::DoError()
|
|
{
|
|
// If we've flagged an error before, we have nothing to do
|
|
if (mError) {
|
|
return;
|
|
}
|
|
|
|
// We can't safely handle errors off-main-thread, so dispatch a worker to
|
|
// do it.
|
|
if (!NS_IsMainThread()) {
|
|
HandleErrorWorker::DispatchIfNeeded(this);
|
|
return;
|
|
}
|
|
|
|
// Put the container in an error state.
|
|
mError = true;
|
|
|
|
// Stop animation and release our FrameAnimator.
|
|
if (mAnimating) {
|
|
StopAnimation();
|
|
}
|
|
mAnim.release();
|
|
|
|
// Release all locks.
|
|
mLockCount = 0;
|
|
SurfaceCache::UnlockImage(ImageKey(this));
|
|
|
|
// Release all frames from the surface cache.
|
|
SurfaceCache::RemoveImage(ImageKey(this));
|
|
|
|
// Invalidate to get rid of any partially-drawn image content.
|
|
NotifyProgress(NoProgress, IntRect(0, 0, mSize.width, mSize.height));
|
|
|
|
// Log our error
|
|
LOG_CONTAINER_ERROR;
|
|
}
|
|
|
|
/* static */ void
|
|
RasterImage::HandleErrorWorker::DispatchIfNeeded(RasterImage* aImage)
|
|
{
|
|
nsRefPtr<HandleErrorWorker> worker = new HandleErrorWorker(aImage);
|
|
NS_DispatchToMainThread(worker);
|
|
}
|
|
|
|
RasterImage::HandleErrorWorker::HandleErrorWorker(RasterImage* aImage)
|
|
: mImage(aImage)
|
|
{
|
|
MOZ_ASSERT(mImage, "Should have image");
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
RasterImage::HandleErrorWorker::Run()
|
|
{
|
|
mImage->DoError();
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
// nsIInputStream callback to copy the incoming image data directly to the
|
|
// RasterImage without processing. The RasterImage is passed as the closure.
|
|
// Always reads everything it gets, even if the data is erroneous.
|
|
NS_METHOD
|
|
RasterImage::WriteToSourceBuffer(nsIInputStream* /* unused */,
|
|
void* aClosure,
|
|
const char* aFromRawSegment,
|
|
uint32_t /* unused */,
|
|
uint32_t aCount,
|
|
uint32_t* aWriteCount)
|
|
{
|
|
// Retrieve the RasterImage
|
|
RasterImage* image = static_cast<RasterImage*>(aClosure);
|
|
|
|
// Copy the source data. Unless we hit OOM, we squelch the return value
|
|
// here, because returning an error means that ReadSegments stops
|
|
// reading data, violating our invariant that we read everything we get.
|
|
// If we hit OOM then we fail and the load is aborted.
|
|
nsresult rv = image->mSourceBuffer->Append(aFromRawSegment, aCount);
|
|
if (rv == NS_ERROR_OUT_OF_MEMORY) {
|
|
image->DoError();
|
|
return rv;
|
|
}
|
|
|
|
// We wrote everything we got
|
|
*aWriteCount = aCount;
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
bool
|
|
RasterImage::ShouldAnimate()
|
|
{
|
|
return ImageResource::ShouldAnimate() && GetNumFrames() >= 2 &&
|
|
!mAnimationFinished;
|
|
}
|
|
|
|
/* readonly attribute uint32_t framesNotified; */
|
|
#ifdef DEBUG
|
|
NS_IMETHODIMP
|
|
RasterImage::GetFramesNotified(uint32_t* aFramesNotified)
|
|
{
|
|
NS_ENSURE_ARG_POINTER(aFramesNotified);
|
|
|
|
*aFramesNotified = mFramesNotified;
|
|
|
|
return NS_OK;
|
|
}
|
|
#endif
|
|
|
|
void
|
|
RasterImage::NotifyProgress(Progress aProgress,
|
|
const IntRect& aInvalidRect /* = IntRect() */,
|
|
uint32_t aFlags /* = DECODE_FLAGS_DEFAULT */)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
// Ensure that we stay alive long enough to finish notifying.
|
|
nsRefPtr<RasterImage> image(this);
|
|
|
|
bool wasDefaultFlags = aFlags == DECODE_FLAGS_DEFAULT;
|
|
|
|
if (!aInvalidRect.IsEmpty() && wasDefaultFlags) {
|
|
// Update our image container since we're invalidating.
|
|
UpdateImageContainer();
|
|
}
|
|
|
|
// Tell the observers what happened.
|
|
image->mProgressTracker->SyncNotifyProgress(aProgress, aInvalidRect);
|
|
}
|
|
|
|
void
|
|
RasterImage::FinalizeDecoder(Decoder* aDecoder)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(aDecoder);
|
|
MOZ_ASSERT(mError || mHasSize || !aDecoder->HasSize(),
|
|
"Should have handed off size by now");
|
|
|
|
// Send out any final notifications.
|
|
NotifyProgress(aDecoder->TakeProgress(),
|
|
aDecoder->TakeInvalidRect(),
|
|
aDecoder->GetDecodeFlags());
|
|
|
|
bool wasSize = aDecoder->IsSizeDecode();
|
|
bool done = aDecoder->GetDecodeDone();
|
|
|
|
if (!wasSize && aDecoder->ChunkCount()) {
|
|
Telemetry::Accumulate(Telemetry::IMAGE_DECODE_CHUNKS,
|
|
aDecoder->ChunkCount());
|
|
}
|
|
|
|
if (done) {
|
|
// Do some telemetry if this isn't a size decode.
|
|
if (!wasSize) {
|
|
Telemetry::Accumulate(Telemetry::IMAGE_DECODE_TIME,
|
|
int32_t(aDecoder->DecodeTime().ToMicroseconds()));
|
|
|
|
// We record the speed for only some decoders. The rest have
|
|
// SpeedHistogram return HistogramCount.
|
|
Telemetry::ID id = aDecoder->SpeedHistogram();
|
|
if (id < Telemetry::HistogramCount) {
|
|
int32_t KBps = int32_t(aDecoder->BytesDecoded() /
|
|
(1024 * aDecoder->DecodeTime().ToSeconds()));
|
|
Telemetry::Accumulate(id, KBps);
|
|
}
|
|
}
|
|
|
|
// Detect errors.
|
|
if (aDecoder->HasError() && !aDecoder->WasAborted()) {
|
|
DoError();
|
|
} else if (wasSize && !mHasSize) {
|
|
DoError();
|
|
}
|
|
}
|
|
|
|
if (aDecoder->ImageIsLocked()) {
|
|
// Unlock the image, balancing the LockImage call we made in CreateDecoder.
|
|
UnlockImage();
|
|
}
|
|
|
|
// If we were a size decode and a full decode was requested, now's the time.
|
|
if (done && wasSize && mWantFullDecode) {
|
|
mWantFullDecode = false;
|
|
RequestDecode();
|
|
}
|
|
}
|
|
|
|
already_AddRefed<imgIContainer>
|
|
RasterImage::Unwrap()
|
|
{
|
|
nsCOMPtr<imgIContainer> self(this);
|
|
return self.forget();
|
|
}
|
|
|
|
IntSize
|
|
RasterImage::OptimalImageSizeForDest(const gfxSize& aDest, uint32_t aWhichFrame,
|
|
GraphicsFilter aFilter, uint32_t aFlags)
|
|
{
|
|
MOZ_ASSERT(aDest.width >= 0 || ceil(aDest.width) <= INT32_MAX ||
|
|
aDest.height >= 0 || ceil(aDest.height) <= INT32_MAX,
|
|
"Unexpected destination size");
|
|
|
|
if (mSize.IsEmpty() || aDest.IsEmpty()) {
|
|
return IntSize(0, 0);
|
|
}
|
|
|
|
IntSize destSize(ceil(aDest.width), ceil(aDest.height));
|
|
|
|
if (aFilter == GraphicsFilter::FILTER_GOOD &&
|
|
CanDownscaleDuringDecode(destSize, aFlags)) {
|
|
return destSize;
|
|
} else if (CanScale(aFilter, destSize, aFlags)) {
|
|
DrawableFrameRef frameRef =
|
|
SurfaceCache::Lookup(ImageKey(this),
|
|
RasterSurfaceKey(destSize,
|
|
DecodeFlags(aFlags),
|
|
0));
|
|
|
|
if (frameRef && frameRef->IsImageComplete()) {
|
|
return destSize; // We have an existing HQ scale for this size.
|
|
}
|
|
if (!frameRef) {
|
|
// We could HQ scale to this size, but we haven't. Request a scale now.
|
|
frameRef = LookupFrame(GetRequestedFrameIndex(aWhichFrame),
|
|
mSize, aFlags);
|
|
if (frameRef) {
|
|
RequestScale(frameRef.get(), aFlags, destSize);
|
|
}
|
|
}
|
|
}
|
|
|
|
// We either can't HQ scale to this size or the scaled version isn't ready
|
|
// yet. Use our intrinsic size for now.
|
|
return mSize;
|
|
}
|
|
|
|
} // namespace image
|
|
} // namespace mozilla
|