gecko-dev/nsprpub/config/win16.mk

116 строки
3.6 KiB
Makefile

#
# The contents of this file are subject to the Mozilla Public
# License Version 1.1 (the "License"); you may not use this file
# except in compliance with the License. You may obtain a copy of
# the License at http://www.mozilla.org/MPL/
#
# Software distributed under the License is distributed on an "AS
# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
# implied. See the License for the specific language governing
# rights and limitations under the License.
#
# The Original Code is the Netscape Portable Runtime (NSPR).
#
# The Initial Developer of the Original Code is Netscape
# Communications Corporation. Portions created by Netscape are
# Copyright (C) 1998-2000 Netscape Communications Corporation. All
# Rights Reserved.
#
# Contributor(s):
#
# Alternatively, the contents of this file may be used under the
# terms of the GNU General Public License Version 2 or later (the
# "GPL"), in which case the provisions of the GPL are applicable
# instead of those above. If you wish to allow use of your
# version of this file only under the terms of the GPL and not to
# allow others to use your version of this file under the MPL,
# indicate your decision by deleting the provisions above and
# replace them with the notice and other provisions required by
# the GPL. If you do not delete the provisions above, a recipient
# may use your version of this file under either the MPL or the
# GPL.
#
#
# win16_3.11.mk -- Make configuration for Win16
#
# This file configures gmake to build the Win16 variant of
# NSPR 2.0. This file has the function of two files commonly
# used on other platforms, for example: winnt.mk and
# winnt4.0.mk. ... The packaging is easier and there is only
# one variant of the Win16 target.
#
# Win16 is built using the Watcom C/C++ version 11.0
# compiler. You gotta set up the compiler first. Follow the
# directions in the manual (Ha! ... really, its not a
# problem). The Watcom compiler depends on a few environment
# variables; these environment variables define where the
# compiler components are installed; they must be set before
# running the make.
#
# Notes:
# OS_CFLAGS is the command line options for the compiler when
# building the .DLL object files.
# OS_EXE_CFLAGS is the command line options for the compiler
# when building the .EXE object files; this is for the test
# programs.
# the macro OS_CFLAGS is set to OS_EXE_CFLAGS inside of the
# makefile for the pr/tests directory. ... Hack.
#
# USE_WATCOM_DEBUG_DATA environment variable causes the
# watcom compiler flag to be set to -hw (otherwise
# it is set to -hc (codeview debug data)) for debug builds.
#
# -- configuration -----------------------------------------
CC = wcc
CCC = wcl
LINK = wlink
AR = wlib -q $@
RC = wrc.exe /r /dWIN16=1 /bt=windows
RANLIB = echo
BSDECHO = echo
NSINSTALL = nsinstall
INSTALL = $(NSINSTALL)
MAKE_OBJDIR = mkdir $(OBJDIR)
XP_DEFINE = -DXP_PC
OBJ_SUFFIX = obj
LIB_SUFFIX = lib
DLL_SUFFIX = dll
ifdef BUILD_OPT
OBJDIR_TAG = _O
OPTIMIZER = -oneatx -oh -oi -ei -3 -fpi87 -fp3 -s
else
ifdef USE_WATCOM_DEBUG_DATA
OPTIMIZER = -d2 -hw -s -DDEBUG
DEBUGTYPE = watcom
else
OPTIMIZER = -d2 -hc -s -DDEBUG
DEBUGTYPE = codeview
endif
OBJDIR_TAG = _D
endif
# XXX FIXME: I doubt we use this. It is redundant with
# SHARED_LIBRARY.
ifdef DLL
DLL := $(addprefix $(OBJDIR)/, $(DLL))
endif
CPU_ARCH = x86
OS_CFLAGS = -ml -3 -bd -zc -zu -bt=windows -d_X86_ -dWIN16 -d_WINDLL
OS_EXE_CFLAGS = -ml -3 -bt=windows -d_X86_ -dWIN16
OS_LIB_FLAGS = -c -iro -n
# Name of the binary code directories
OBJDIR_NAME = $(OS_CONFIG)$(OBJDIR_TAG).OBJ
OS_DLL_OPTION = CASEEXACT
OS_DLLFLAGS =
OS_LIBS =
W16_EXPORTS = #