зеркало из https://github.com/mozilla/gecko-dev.git
166 строки
6.6 KiB
HTML
166 строки
6.6 KiB
HTML
<!DOCTYPE HTML>
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<html>
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<head>
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<title>MSE: basic functionality</title>
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<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<script type="text/javascript" src="mediasource.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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</head>
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<body>
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<pre id="test">
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<script class="testbody" type="text/javascript">
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SimpleTest.waitForExplicitFinish();
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// This test checks that readyState is properly set and the appropriate events are being fired accordingly:
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// 1. Load 1.6s of data and ensure that canplay event is fired.
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// 2. Load data to have a complete buffered range from 0 to duration and ensure that canplaythrough is fired.
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// 3. Seek to an area with no buffered data, and ensure that readyState goes back to HAVE_METADATA
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// 4. Load 1.6s of data at the seek position and ensure that canplay is fired and that readyState is now HAVE_FUTURE_DATA
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// 5. Start playing video and check that once it reaches a position with no data, readyState goes back to HAVE_CURRENT_DATA and waiting event is fired.
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// 6. Add 1.6s of data once video element fired waiting, that canplay is fired once readyState is HAVE_FUTURE_DATA.
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// 7. Finally load data to the end and ensure that canplaythrough is fired and that readyState is now HAVE_ENOUGH_DATA
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runWithMSE(function(ms, el) {
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el.controls = true;
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once(ms, 'sourceopen').then(function() {
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// Log events for debugging.
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var events = ["suspend", "play", "canplay", "canplaythrough", "loadstart", "loadedmetadata",
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"loadeddata", "playing", "ended", "error", "stalled", "emptied", "abort",
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"waiting", "pause", "durationchange", "seeking", "seeked"];
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function logEvent(e) {
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var v = e.target;
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info("got " + e.type + " event");
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}
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events.forEach(function(e) {
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el.addEventListener(e, logEvent);
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});
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ok(true, "Receive a sourceopen event");
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var videosb = ms.addSourceBuffer("video/mp4");
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el.addEventListener("error", function(e) {
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ok(false, "should not fire '" + e + "' event");
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});
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is(el.readyState, el.HAVE_NOTHING, "readyState is HAVE_NOTHING");
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fetchAndLoad(videosb, 'bipbop/bipbop_video', ['init'], '.mp4')
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.then(once.bind(null, el, 'loadedmetadata'))
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.then(function() {
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ok(true, "got loadedmetadata event");
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var promises = [];
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promises.push(once(el, 'loadeddata'));
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promises.push(once(el, 'canplay'));
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promises.push(fetchAndLoad(videosb, 'bipbop/bipbop_video', range(1, 3), '.m4s'));
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return Promise.all(promises);
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})
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.then(function() {
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ok(true, "got canplay event");
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// set element duration to 3.203333s. We do so in order to guarantee that
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// the end of the buffered range will be equal to duration, causing
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// canplaythrough to be fired later.
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ms.duration = 3.203333;
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return once(el, 'durationchange');
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})
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.then(function() {
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ok(true, "got durationchange event");
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var promises = [];
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promises.push(once(el, 'canplaythrough'));
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// Load [0.801666, 3.203333]
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promises.push(fetchAndLoad(videosb, 'bipbop/bipbop_video', range(3, 5), '.m4s'));
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return Promise.all(promises);
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})
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.then(function() {
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ok(true, "got canplaythrough event");
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// set element duration to 9.203333s, this value is set to coincide with
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// data added later (we now have an empty range from 6s to 9.203333s).
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ms.duration = 9.203333;
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return once(el, 'durationchange');
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})
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.then(function() {
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ok(true, "got durationchange event");
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// An arbitrary value, so we are guaranteed to be in a range with no data.
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el.currentTime = 6;
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videosb.timestampOffset = 6;
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ok(el.seeking, "seeking started");
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return once(el, 'seeking');
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})
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.then(function() {
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ok(true, "got seeking event");
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is(el.readyState, el.HAVE_METADATA, "readyState is HAVE_METADATA");
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var promises = [];
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promises.push(once(el, 'seeked'));
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promises.push(once(el, 'canplay'));
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// Load [6+0, 6+1.601666)
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promises.push(fetchAndLoad(videosb, 'bipbop/bipbop_video', range(1, 3), '.m4s'));
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return Promise.all(promises);
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})
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.then(function() {
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ok(true, "got seeked and canplay event");
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is(el.currentTime, 6, "seeked to 6s");
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is(el.readyState, el.HAVE_FUTURE_DATA, "readyState is HAVE_FUTURE_DATA");
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var promises = [];
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promises.push(once(el, 'canplaythrough'));
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// Load [6+1.60166, 6+3.203333]
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promises.push(fetchAndLoad(videosb, 'bipbop/bipbop_video', range(3, 5), '.m4s'));
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return Promise.all(promises);
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})
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.then(function() {
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ok(true, "got canplaythrough event");
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// set element duration to 19.805s, this value is set to coincide with
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// data added later (we now have an empty range from 15 to 19.805).
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ms.duration = 19.805;
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return once(el, 'durationchange');
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})
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.then(function() {
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ok(true, "got durationchange event");
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el.currentTime = 15;
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videosb.timestampOffset = 15;
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ok(el.seeking, "seeking started");
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return once(el, 'seeking');
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})
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.then(function() {
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ok(true, "got seeking event");
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var promises = [];
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promises.push(once(el, 'seeked'));
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// Load [15+0, 15+1.601666)
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promises.push(fetchAndLoad(videosb, 'bipbop/bipbop_video', range(1, 3), '.m4s'));
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return Promise.all(promises);
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})
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.then(function() {
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ok(true, "got seeked event");
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// Load [15+1.60166, 15+3.203333]
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return fetchAndLoad(videosb, 'bipbop/bipbop_video', range(3, 5), '.m4s');
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})
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.then(function() {
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ok(true, "data loaded");
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// Playback we play for a little while then stall.
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var promises = [];
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promises.push(once(el, 'playing'));
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promises.push(once(el, 'waiting'));
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el.play();
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return Promise.all(promises);
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})
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.then(function() {
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ok(true, "got playing and waiting event");
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// Playback has stalled, readyState is back to HAVE_CURRENT_DATA.
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is(el.readyState, el.HAVE_CURRENT_DATA, "readyState is HAVE_CURRENT_DATA");
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var promises = [];
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promises.push(once(el, 'playing'));
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promises.push(once(el, 'canplay'));
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promises.push(once(el, 'canplaythrough'));
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// Load [15+3.203333, 15+4.805)
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// Our final buffered range will now be [0, 3.203333)[6, 9.203333)[15, 19.805)
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promises.push(fetchAndLoad(videosb, 'bipbop/bipbop_video', range(5, 7), '.m4s'));
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return Promise.all(promises);
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})
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.then(function() {
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ok(true, "got playing, canplay and canplaythrough event");
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SimpleTest.finish();
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})
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});
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});
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</script>
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</pre>
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</body>
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</html>
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