зеркало из https://github.com/mozilla/gecko-dev.git
436 строки
15 KiB
C++
436 строки
15 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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* Options for JavaScript compilation.
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*
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* In the most common use case, a CompileOptions instance is allocated on the
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* stack, and holds non-owning references to non-POD option values: strings,
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* principals, objects, and so on. The code declaring the instance guarantees
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* that such option values will outlive the CompileOptions itself: objects are
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* otherwise rooted, principals have had their reference counts bumped, and
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* strings won't be freed until the CompileOptions goes out of scope. In this
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* situation, CompileOptions only refers to things others own, so it can be
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* lightweight.
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*
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* In some cases, however, we need to hold compilation options with a
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* non-stack-like lifetime. For example, JS::CompileOffThread needs to save
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* compilation options where a worker thread can find them, then return
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* immediately. The worker thread will come along at some later point, and use
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* the options.
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*
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* The compiler itself just needs to be able to access a collection of options;
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* it doesn't care who owns them, or what's keeping them alive. It does its
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* own addrefs/copies/tracing/etc.
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*
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* Furthermore, in some cases compile options are propagated from one entity to
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* another (e.g. from a script to a function defined in that script). This
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* involves copying over some, but not all, of the options.
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*
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* So we have a class hierarchy that reflects these four use cases:
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*
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* - TransitiveCompileOptions is the common base class, representing options
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* that should get propagated from a script to functions defined in that
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* script. This class is abstract and is only ever used as a subclass.
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*
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* - ReadOnlyCompileOptions is the only subclass of TransitiveCompileOptions,
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* representing a full set of compile options. It can be used by code that
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* simply needs to access options set elsewhere, like the compiler. This
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* class too is abstract and is only ever used as a subclass.
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*
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* - The usual CompileOptions class must be stack-allocated, and holds
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* non-owning references to the filename, element, and so on. It's derived
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* from ReadOnlyCompileOptions, so the compiler can use it.
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*
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* - OwningCompileOptions roots / copies / reference counts of all its values,
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* and unroots / frees / releases them when it is destructed. It too is
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* derived from ReadOnlyCompileOptions, so the compiler accepts it.
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*/
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#ifndef js_CompileOptions_h
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#define js_CompileOptions_h
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#include "mozilla/Attributes.h" // MOZ_MUST_USE
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#include "mozilla/MemoryReporting.h" // mozilla::MallocSizeOf
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#include <stddef.h> // size_t
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#include <stdint.h> // uint8_t
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#include "jstypes.h" // JS_PUBLIC_API
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#include "js/RootingAPI.h" // JS::PersistentRooted, JS::Rooted
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struct JS_PUBLIC_API JSContext;
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class JS_PUBLIC_API JSObject;
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class JS_PUBLIC_API JSScript;
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class JS_PUBLIC_API JSString;
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namespace JS {
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enum class AsmJSOption : uint8_t {
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Enabled,
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Disabled,
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DisabledByDebugger,
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};
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/**
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* The common base class for the CompileOptions hierarchy.
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*
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* Use this in code that needs to propagate compile options from one
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* compilation unit to another.
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*/
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class JS_PUBLIC_API TransitiveCompileOptions {
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protected:
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/**
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* The Web Platform allows scripts to be loaded from arbitrary cross-origin
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* sources. This allows an attack by which a malicious website loads a
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* sensitive file (say, a bank statement) cross-origin (using the user's
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* cookies), and sniffs the generated syntax errors (via a window.onerror
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* handler) for juicy morsels of its contents.
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*
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* To counter this attack, HTML5 specifies that script errors should be
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* sanitized ("muted") when the script is not same-origin with the global
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* for which it is loaded. Callers should set this flag for cross-origin
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* scripts, and it will be propagated appropriately to child scripts and
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* passed back in JSErrorReports.
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*/
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bool mutedErrors_ = false;
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// Either the Realm configuration or specialized VM operating modes may
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// disallow syntax-parse altogether. These conditions are checked in the
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// CompileOptions constructor.
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bool forceFullParse_ = false;
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// Either the Realm configuration or the compile request may force
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// strict-mode.
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bool forceStrictMode_ = false;
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// The context has specified that source pragmas should be parsed.
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bool sourcePragmas_ = true;
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const char* filename_ = nullptr;
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const char* introducerFilename_ = nullptr;
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const char16_t* sourceMapURL_ = nullptr;
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// Flag used to bypass the filename validation callback.
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// See also SetFilenameValidationCallback.
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bool skipFilenameValidation_ = false;
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public:
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// POD options.
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bool selfHostingMode = false;
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AsmJSOption asmJSOption = AsmJSOption::Disabled;
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bool throwOnAsmJSValidationFailureOption = false;
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bool forceAsync = false;
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bool discardSource = false;
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bool sourceIsLazy = false;
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bool allowHTMLComments = true;
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bool hideScriptFromDebugger = false;
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bool nonSyntacticScope = false;
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/**
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* |introductionType| is a statically allocated C string: one of "eval",
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* "Function", or "GeneratorFunction".
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*/
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const char* introductionType = nullptr;
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unsigned introductionLineno = 0;
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uint32_t introductionOffset = 0;
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bool hasIntroductionInfo = false;
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// Mask of operation kinds which should be instrumented.
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uint32_t instrumentationKinds = 0;
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protected:
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TransitiveCompileOptions() = default;
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// Set all POD options (those not requiring reference counts, copies,
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// rooting, or other hand-holding) to their values in |rhs|.
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void copyPODTransitiveOptions(const TransitiveCompileOptions& rhs);
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public:
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// Read-only accessors for non-POD options. The proper way to set these
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// depends on the derived type.
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bool mutedErrors() const { return mutedErrors_; }
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bool forceFullParse() const { return forceFullParse_; }
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bool forceStrictMode() const { return forceStrictMode_; }
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bool skipFilenameValidation() const { return skipFilenameValidation_; }
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bool sourcePragmas() const { return sourcePragmas_; }
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const char* filename() const { return filename_; }
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const char* introducerFilename() const { return introducerFilename_; }
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const char16_t* sourceMapURL() const { return sourceMapURL_; }
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virtual JSObject* element() const = 0;
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virtual JSString* elementAttributeName() const = 0;
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virtual JSScript* introductionScript() const = 0;
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// For some compilations the spec requires the ScriptOrModule field of the
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// resulting script to be set to the currently executing script. This can be
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// achieved by setting this option with setScriptOrModule() below.
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//
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// Note that this field doesn't explicitly exist in our implementation;
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// instead the ScriptSourceObject's private value is set to that associated
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// with the specified script.
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virtual JSScript* scriptOrModule() const = 0;
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TransitiveCompileOptions(const TransitiveCompileOptions&) = delete;
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TransitiveCompileOptions& operator=(const TransitiveCompileOptions&) = delete;
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};
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/**
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* The class representing a full set of compile options.
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*
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* Use this in code that only needs to access compilation options created
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* elsewhere, like the compiler. Don't instantiate this class (the constructor
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* is protected anyway); instead, create instances only of the derived classes:
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* CompileOptions and OwningCompileOptions.
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*/
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class JS_PUBLIC_API ReadOnlyCompileOptions : public TransitiveCompileOptions {
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public:
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// POD options.
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unsigned lineno = 1;
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unsigned column = 0;
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// The offset within the ScriptSource's full uncompressed text of the first
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// character we're presenting for compilation with this CompileOptions.
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//
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// When we compile a lazy script, we pass the compiler only the substring of
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// the source the lazy function occupies. With chunked decompression, we may
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// not even have the complete uncompressed source present in memory. But parse
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// node positions are offsets within the ScriptSource's full text, and
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// BaseScript indicate their substring of the full source by its starting and
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// ending offsets within the full text. This scriptSourceOffset field lets the
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// frontend convert between these offsets and offsets within the substring
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// presented for compilation.
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unsigned scriptSourceOffset = 0;
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// These only apply to non-function scripts.
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bool isRunOnce = false;
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bool noScriptRval = false;
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protected:
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ReadOnlyCompileOptions() = default;
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void copyPODNonTransitiveOptions(const ReadOnlyCompileOptions& rhs);
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ReadOnlyCompileOptions(const ReadOnlyCompileOptions&) = delete;
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ReadOnlyCompileOptions& operator=(const ReadOnlyCompileOptions&) = delete;
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};
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/**
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* Compilation options, with dynamic lifetime. An instance of this type
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* makes a copy of / holds / roots all dynamically allocated resources
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* (principals; elements; strings) that it refers to. Its destructor frees
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* / drops / unroots them. This is heavier than CompileOptions, below, but
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* unlike CompileOptions, it can outlive any given stack frame.
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*
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* Note that this *roots* any JS values it refers to - they're live
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* unconditionally. Thus, instances of this type can't be owned, directly
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* or indirectly, by a JavaScript object: if any value that this roots ever
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* comes to refer to the object that owns this, then the whole cycle, and
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* anything else it entrains, will never be freed.
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*/
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class JS_PUBLIC_API OwningCompileOptions final : public ReadOnlyCompileOptions {
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PersistentRooted<JSObject*> elementRoot;
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PersistentRooted<JSString*> elementAttributeNameRoot;
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PersistentRooted<JSScript*> introductionScriptRoot;
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PersistentRooted<JSScript*> scriptOrModuleRoot;
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public:
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// A minimal constructor, for use with OwningCompileOptions::copy.
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explicit OwningCompileOptions(JSContext* cx);
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~OwningCompileOptions();
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JSObject* element() const override { return elementRoot; }
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JSString* elementAttributeName() const override {
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return elementAttributeNameRoot;
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}
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JSScript* introductionScript() const override {
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return introductionScriptRoot;
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}
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JSScript* scriptOrModule() const override { return scriptOrModuleRoot; }
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/** Set this to a copy of |rhs|. Return false on OOM. */
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bool copy(JSContext* cx, const ReadOnlyCompileOptions& rhs);
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size_t sizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf) const;
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private:
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void release();
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OwningCompileOptions(const OwningCompileOptions&) = delete;
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OwningCompileOptions& operator=(const OwningCompileOptions&) = delete;
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};
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/**
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* Compilation options stored on the stack. An instance of this type
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* simply holds references to dynamically allocated resources (element;
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* filename; source map URL) that are owned by something else. If you
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* create an instance of this type, it's up to you to guarantee that
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* everything you store in it will outlive it.
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*/
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class MOZ_STACK_CLASS JS_PUBLIC_API CompileOptions final
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: public ReadOnlyCompileOptions {
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private:
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Rooted<JSObject*> elementRoot;
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Rooted<JSString*> elementAttributeNameRoot;
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Rooted<JSScript*> introductionScriptRoot;
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Rooted<JSScript*> scriptOrModuleRoot;
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public:
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// Default options determined using the JSContext.
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explicit CompileOptions(JSContext* cx);
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// Copy both the transitive and the non-transitive options from another
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// options object.
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CompileOptions(JSContext* cx, const ReadOnlyCompileOptions& rhs)
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: ReadOnlyCompileOptions(),
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elementRoot(cx),
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elementAttributeNameRoot(cx),
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introductionScriptRoot(cx),
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scriptOrModuleRoot(cx) {
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copyPODNonTransitiveOptions(rhs);
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copyPODTransitiveOptions(rhs);
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filename_ = rhs.filename();
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introducerFilename_ = rhs.introducerFilename();
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sourceMapURL_ = rhs.sourceMapURL();
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elementRoot = rhs.element();
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elementAttributeNameRoot = rhs.elementAttributeName();
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introductionScriptRoot = rhs.introductionScript();
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scriptOrModuleRoot = rhs.scriptOrModule();
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}
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JSObject* element() const override { return elementRoot; }
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JSString* elementAttributeName() const override {
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return elementAttributeNameRoot;
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}
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JSScript* introductionScript() const override {
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return introductionScriptRoot;
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}
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JSScript* scriptOrModule() const override { return scriptOrModuleRoot; }
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CompileOptions& setFile(const char* f) {
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filename_ = f;
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return *this;
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}
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CompileOptions& setLine(unsigned l) {
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lineno = l;
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return *this;
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}
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CompileOptions& setFileAndLine(const char* f, unsigned l) {
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filename_ = f;
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lineno = l;
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return *this;
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}
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CompileOptions& setSourceMapURL(const char16_t* s) {
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sourceMapURL_ = s;
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return *this;
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}
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CompileOptions& setElement(JSObject* e) {
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elementRoot = e;
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return *this;
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}
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CompileOptions& setElementAttributeName(JSString* p) {
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elementAttributeNameRoot = p;
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return *this;
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}
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CompileOptions& setScriptOrModule(JSScript* s) {
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scriptOrModuleRoot = s;
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return *this;
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}
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CompileOptions& setMutedErrors(bool mute) {
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mutedErrors_ = mute;
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return *this;
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}
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CompileOptions& setColumn(unsigned c) {
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column = c;
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return *this;
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}
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CompileOptions& setScriptSourceOffset(unsigned o) {
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scriptSourceOffset = o;
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return *this;
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}
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CompileOptions& setIsRunOnce(bool once) {
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isRunOnce = once;
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return *this;
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}
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CompileOptions& setNoScriptRval(bool nsr) {
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noScriptRval = nsr;
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return *this;
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}
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CompileOptions& setSkipFilenameValidation(bool b) {
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skipFilenameValidation_ = b;
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return *this;
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}
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CompileOptions& setSelfHostingMode(bool shm) {
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selfHostingMode = shm;
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return *this;
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}
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CompileOptions& setSourceIsLazy(bool l) {
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sourceIsLazy = l;
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return *this;
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}
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CompileOptions& setNonSyntacticScope(bool n) {
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nonSyntacticScope = n;
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return *this;
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}
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CompileOptions& setIntroductionType(const char* t) {
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introductionType = t;
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return *this;
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}
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CompileOptions& setIntroductionInfo(const char* introducerFn,
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const char* intro, unsigned line,
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JSScript* script, uint32_t offset) {
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introducerFilename_ = introducerFn;
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introductionType = intro;
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introductionLineno = line;
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introductionScriptRoot = script;
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introductionOffset = offset;
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hasIntroductionInfo = true;
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return *this;
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}
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// Set introduction information according to any currently executing script.
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CompileOptions& setIntroductionInfoToCaller(JSContext* cx,
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const char* introductionType);
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CompileOptions& setForceFullParse() {
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forceFullParse_ = true;
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return *this;
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}
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CompileOptions& setForceStrictMode() {
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forceStrictMode_ = true;
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return *this;
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}
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CompileOptions(const CompileOptions& rhs) = delete;
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CompileOptions& operator=(const CompileOptions& rhs) = delete;
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};
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} // namespace JS
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#endif /* js_CompileOptions_h */
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