зеркало из https://github.com/mozilla/gecko-dev.git
274 строки
8.2 KiB
C++
274 строки
8.2 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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//
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// Eric Vaughan
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// Netscape Communications
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//
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// See documentation in associated header file
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//
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#include "nsScrollbarButtonFrame.h"
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#include "nsPresContext.h"
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#include "nsIContent.h"
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#include "nsCOMPtr.h"
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#include "nsNameSpaceManager.h"
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#include "nsGkAtoms.h"
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#include "nsLayoutUtils.h"
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#include "nsSliderFrame.h"
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#include "nsScrollbarFrame.h"
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#include "nsIScrollbarMediator.h"
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#include "nsRepeatService.h"
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#include "mozilla/LookAndFeel.h"
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#include "mozilla/MouseEvents.h"
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#include "mozilla/PresShell.h"
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#include "mozilla/Telemetry.h"
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using namespace mozilla;
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//
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// NS_NewToolbarFrame
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//
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// Creates a new Toolbar frame and returns it
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//
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nsIFrame* NS_NewScrollbarButtonFrame(PresShell* aPresShell,
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ComputedStyle* aStyle) {
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return new (aPresShell)
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nsScrollbarButtonFrame(aStyle, aPresShell->GetPresContext());
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}
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NS_IMPL_FRAMEARENA_HELPERS(nsScrollbarButtonFrame)
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nsresult nsScrollbarButtonFrame::HandleEvent(nsPresContext* aPresContext,
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WidgetGUIEvent* aEvent,
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nsEventStatus* aEventStatus) {
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NS_ENSURE_ARG_POINTER(aEventStatus);
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// If a web page calls event.preventDefault() we still want to
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// scroll when scroll arrow is clicked. See bug 511075.
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if (!mContent->IsInNativeAnonymousSubtree() &&
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nsEventStatus_eConsumeNoDefault == *aEventStatus) {
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return NS_OK;
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}
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switch (aEvent->mMessage) {
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case eMouseDown:
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mCursorOnThis = true;
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// if we didn't handle the press ourselves, pass it on to the superclass
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if (HandleButtonPress(aPresContext, aEvent, aEventStatus)) {
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return NS_OK;
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}
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break;
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case eMouseUp:
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HandleRelease(aPresContext, aEvent, aEventStatus);
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break;
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case eMouseOut:
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mCursorOnThis = false;
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break;
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case eMouseMove: {
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nsPoint cursor = nsLayoutUtils::GetEventCoordinatesRelativeTo(
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aEvent, RelativeTo{this});
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nsRect frameRect(nsPoint(0, 0), GetSize());
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mCursorOnThis = frameRect.Contains(cursor);
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break;
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}
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default:
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break;
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}
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return SimpleXULLeafFrame::HandleEvent(aPresContext, aEvent, aEventStatus);
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}
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bool nsScrollbarButtonFrame::HandleButtonPress(nsPresContext* aPresContext,
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WidgetGUIEvent* aEvent,
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nsEventStatus* aEventStatus) {
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// Get the desired action for the scrollbar button.
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LookAndFeel::IntID tmpAction;
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uint16_t button = aEvent->AsMouseEvent()->mButton;
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if (button == MouseButton::ePrimary) {
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tmpAction = LookAndFeel::IntID::ScrollButtonLeftMouseButtonAction;
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} else if (button == MouseButton::eMiddle) {
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tmpAction = LookAndFeel::IntID::ScrollButtonMiddleMouseButtonAction;
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} else if (button == MouseButton::eSecondary) {
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tmpAction = LookAndFeel::IntID::ScrollButtonRightMouseButtonAction;
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} else {
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return false;
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}
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// Get the button action metric from the pres. shell.
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int32_t pressedButtonAction;
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if (NS_FAILED(LookAndFeel::GetInt(tmpAction, &pressedButtonAction))) {
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return false;
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}
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// get the scrollbar control
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nsIFrame* scrollbar;
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GetParentWithTag(nsGkAtoms::scrollbar, this, scrollbar);
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if (scrollbar == nullptr) return false;
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static dom::Element::AttrValuesArray strings[] = {
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nsGkAtoms::increment, nsGkAtoms::decrement, nullptr};
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int32_t index = mContent->AsElement()->FindAttrValueIn(
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kNameSpaceID_None, nsGkAtoms::type, strings, eCaseMatters);
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int32_t direction;
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if (index == 0)
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direction = 1;
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else if (index == 1)
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direction = -1;
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else
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return false;
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bool repeat = pressedButtonAction != 2;
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// set this attribute so we can style it later
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AutoWeakFrame weakFrame(this);
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mContent->AsElement()->SetAttr(kNameSpaceID_None, nsGkAtoms::active,
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u"true"_ns, true);
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PresShell::SetCapturingContent(mContent, CaptureFlags::IgnoreAllowedState);
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if (!weakFrame.IsAlive()) {
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return false;
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}
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if (nsScrollbarFrame* sb = do_QueryFrame(scrollbar)) {
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nsIScrollbarMediator* m = sb->GetScrollbarMediator();
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switch (pressedButtonAction) {
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case 0:
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sb->SetIncrementToLine(direction);
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if (m) {
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m->ScrollByLine(sb, direction, ScrollSnapFlags::IntendedDirection);
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}
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break;
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case 1:
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sb->SetIncrementToPage(direction);
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if (m) {
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m->ScrollByPage(sb, direction,
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ScrollSnapFlags::IntendedDirection |
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ScrollSnapFlags::IntendedEndPosition);
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}
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break;
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case 2:
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sb->SetIncrementToWhole(direction);
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if (m) {
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m->ScrollByWhole(sb, direction, ScrollSnapFlags::IntendedEndPosition);
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}
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break;
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case 3:
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default:
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// We were told to ignore this click, or someone assigned a non-standard
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// value to the button's action.
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return false;
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}
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if (!weakFrame.IsAlive()) {
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return false;
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}
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if (!m) {
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sb->MoveToNewPosition(nsScrollbarFrame::ImplementsScrollByUnit::No);
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if (!weakFrame.IsAlive()) {
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return false;
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}
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}
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}
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if (repeat) {
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StartRepeat();
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}
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return true;
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}
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NS_IMETHODIMP
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nsScrollbarButtonFrame::HandleRelease(nsPresContext* aPresContext,
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WidgetGUIEvent* aEvent,
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nsEventStatus* aEventStatus) {
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PresShell::ReleaseCapturingContent();
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// we're not active anymore
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mContent->AsElement()->UnsetAttr(kNameSpaceID_None, nsGkAtoms::active, true);
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StopRepeat();
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nsIFrame* scrollbar;
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GetParentWithTag(nsGkAtoms::scrollbar, this, scrollbar);
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nsScrollbarFrame* sb = do_QueryFrame(scrollbar);
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if (sb) {
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nsIScrollbarMediator* m = sb->GetScrollbarMediator();
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if (m) {
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m->ScrollbarReleased(sb);
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}
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}
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return NS_OK;
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}
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void nsScrollbarButtonFrame::Notify() {
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if (mCursorOnThis ||
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LookAndFeel::GetInt(LookAndFeel::IntID::ScrollbarButtonAutoRepeatBehavior,
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0)) {
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// get the scrollbar control
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nsIFrame* scrollbar;
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GetParentWithTag(nsGkAtoms::scrollbar, this, scrollbar);
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nsScrollbarFrame* sb = do_QueryFrame(scrollbar);
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if (sb) {
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nsIScrollbarMediator* m = sb->GetScrollbarMediator();
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if (m) {
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m->RepeatButtonScroll(sb);
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} else {
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sb->MoveToNewPosition(nsScrollbarFrame::ImplementsScrollByUnit::No);
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}
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}
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}
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}
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nsresult nsScrollbarButtonFrame::GetChildWithTag(nsAtom* atom, nsIFrame* start,
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nsIFrame*& result) {
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// recursively search our children
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for (nsIFrame* childFrame : start->PrincipalChildList()) {
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// get the content node
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nsIContent* child = childFrame->GetContent();
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if (child) {
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// see if it is the child
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if (child->IsXULElement(atom)) {
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result = childFrame;
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return NS_OK;
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}
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}
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// recursive search the child
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GetChildWithTag(atom, childFrame, result);
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if (result != nullptr) return NS_OK;
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}
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result = nullptr;
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return NS_OK;
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}
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nsresult nsScrollbarButtonFrame::GetParentWithTag(nsAtom* toFind,
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nsIFrame* start,
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nsIFrame*& result) {
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while (start) {
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start = start->GetParent();
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if (start) {
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// get the content node
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nsIContent* child = start->GetContent();
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if (child && child->IsXULElement(toFind)) {
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result = start;
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return NS_OK;
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}
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}
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}
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result = nullptr;
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return NS_OK;
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}
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void nsScrollbarButtonFrame::DestroyFrom(nsIFrame* aDestructRoot,
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PostDestroyData& aPostDestroyData) {
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// Ensure our repeat service isn't going... it's possible that a scrollbar can
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// disappear out from under you while you're in the process of scrolling.
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StopRepeat();
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SimpleXULLeafFrame::DestroyFrom(aDestructRoot, aPostDestroyData);
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}
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