gecko-dev/gfx/layers/d3d10
Trevor Saunders cd9ce5e64f no bug - mark several classes final to avoid warnings about deleting objects of polymorphic type 2013-01-11 04:43:29 -05:00
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CanvasLayerD3D10.cpp Bug 770617 - Always mark inactive CanvasLayers as being dirty. r=cjones 2012-09-30 19:20:25 +13:00
CanvasLayerD3D10.h Bug 579517 - Part 1: Automated conversion of NSPR numeric types to stdint types in Gecko; r=bsmedberg 2012-08-22 11:56:38 -04:00
ColorLayerD3D10.cpp Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
ColorLayerD3D10.h Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
ContainerLayerD3D10.cpp Bug 785333 - Add ContainerLayer::RepositionChild. r=bas 2012-08-29 11:52:55 +01:00
ContainerLayerD3D10.h Bug 785333 - Add ContainerLayer::RepositionChild. r=bas 2012-08-29 11:52:55 +01:00
ImageLayerD3D10.cpp b=777946 implement SCALE_STRETCH through ComputeEffectiveTransforms r=Bas 2012-09-18 15:16:15 +12:00
ImageLayerD3D10.h Bug 782372 - Splits ImageLayers.h into ImageLayers.h ImageContainer.h and ImageTypes.h, r=bgirard 2012-08-19 15:33:25 -04:00
LayerManagerD3D10.cpp Bug 805939: Wait for shadow trees to update orientation before recompositing. r=cjones 2012-11-22 10:40:57 +08:00
LayerManagerD3D10.fx Bug 716439; dx10 shaders for mask layers. r=Bas 2012-02-16 12:34:28 +13:00
LayerManagerD3D10.h Bug 785333 - Add ContainerLayer::RepositionChild. r=bas 2012-08-29 11:52:55 +01:00
LayerManagerD3D10Effect.h Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
ReadbackLayerD3D10.h Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
ReadbackManagerD3D10.cpp no bug - mark several classes final to avoid warnings about deleting objects of polymorphic type 2013-01-11 04:43:29 -05:00
ReadbackManagerD3D10.h no bug - mark several classes final to avoid warnings about deleting objects of polymorphic type 2013-01-11 04:43:29 -05:00
ThebesLayerD3D10.cpp Bug 663776. Part 0.5: Mark layers that could have their transforms changed via off-main-thread animations or empty transactions, and treat all ThebesLayerOGL descendants of such layers as potentially resampled so that their buffers are put into the correct state and size. r=mattwoodrow 2012-12-12 18:21:23 +13:00
ThebesLayerD3D10.h Bug 777292 part 2 - Change all nsnull to nullptr 2012-07-30 17:20:58 +03:00
genshaders.sh Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00