gecko-dev/security/nss/gtests/ssl_gtest/ssl_keyupdate_unittest.cc

179 строки
6.3 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "secerr.h"
#include "ssl.h"
#include "sslerr.h"
#include "sslproto.h"
extern "C" {
// This is not something that should make you happy.
#include "libssl_internals.h"
}
#include "gtest_utils.h"
#include "nss_scoped_ptrs.h"
#include "tls_connect.h"
#include "tls_filter.h"
#include "tls_parser.h"
namespace nss_test {
// All stream only tests; DTLS isn't supported yet.
TEST_F(TlsConnectTest, KeyUpdateClient) {
ConfigureVersion(SSL_LIBRARY_VERSION_TLS_1_3);
Connect();
EXPECT_EQ(SECSuccess, SSL_KeyUpdate(client_->ssl_fd(), PR_FALSE));
SendReceive(50);
SendReceive(60);
CheckEpochs(4, 3);
}
TEST_F(TlsConnectTest, KeyUpdateClientRequestUpdate) {
ConfigureVersion(SSL_LIBRARY_VERSION_TLS_1_3);
Connect();
EXPECT_EQ(SECSuccess, SSL_KeyUpdate(client_->ssl_fd(), PR_TRUE));
// SendReceive() only gives each peer one chance to read. This isn't enough
// when the read on one side generates another handshake message. A second
// read gives each peer an extra chance to consume the KeyUpdate.
SendReceive(50);
SendReceive(60); // Cumulative count.
CheckEpochs(4, 4);
}
TEST_F(TlsConnectTest, KeyUpdateServer) {
ConfigureVersion(SSL_LIBRARY_VERSION_TLS_1_3);
Connect();
EXPECT_EQ(SECSuccess, SSL_KeyUpdate(server_->ssl_fd(), PR_FALSE));
SendReceive(50);
SendReceive(60);
CheckEpochs(3, 4);
}
TEST_F(TlsConnectTest, KeyUpdateServerRequestUpdate) {
ConfigureVersion(SSL_LIBRARY_VERSION_TLS_1_3);
Connect();
EXPECT_EQ(SECSuccess, SSL_KeyUpdate(server_->ssl_fd(), PR_TRUE));
SendReceive(50);
SendReceive(60);
CheckEpochs(4, 4);
}
TEST_F(TlsConnectTest, KeyUpdateConsecutiveRequests) {
ConfigureVersion(SSL_LIBRARY_VERSION_TLS_1_3);
Connect();
EXPECT_EQ(SECSuccess, SSL_KeyUpdate(server_->ssl_fd(), PR_TRUE));
EXPECT_EQ(SECSuccess, SSL_KeyUpdate(server_->ssl_fd(), PR_TRUE));
SendReceive(50);
SendReceive(60);
// The server should have updated twice, but the client should have declined
// to respond to the second request from the server, since it doesn't send
// anything in between those two requests.
CheckEpochs(4, 5);
}
// Check that a local update can be immediately followed by a remotely triggered
// update even if there is no use of the keys.
TEST_F(TlsConnectTest, KeyUpdateLocalUpdateThenConsecutiveRequests) {
ConfigureVersion(SSL_LIBRARY_VERSION_TLS_1_3);
Connect();
// This should trigger an update on the client.
EXPECT_EQ(SECSuccess, SSL_KeyUpdate(client_->ssl_fd(), PR_FALSE));
// The client should update for the first request.
EXPECT_EQ(SECSuccess, SSL_KeyUpdate(server_->ssl_fd(), PR_TRUE));
// ...but not the second.
EXPECT_EQ(SECSuccess, SSL_KeyUpdate(server_->ssl_fd(), PR_TRUE));
SendReceive(50);
SendReceive(60);
// Both should have updated twice.
CheckEpochs(5, 5);
}
TEST_F(TlsConnectTest, KeyUpdateMultiple) {
ConfigureVersion(SSL_LIBRARY_VERSION_TLS_1_3);
Connect();
EXPECT_EQ(SECSuccess, SSL_KeyUpdate(server_->ssl_fd(), PR_FALSE));
EXPECT_EQ(SECSuccess, SSL_KeyUpdate(server_->ssl_fd(), PR_TRUE));
EXPECT_EQ(SECSuccess, SSL_KeyUpdate(server_->ssl_fd(), PR_FALSE));
EXPECT_EQ(SECSuccess, SSL_KeyUpdate(client_->ssl_fd(), PR_FALSE));
SendReceive(50);
SendReceive(60);
CheckEpochs(5, 6);
}
// Both ask the other for an update, and both should react.
TEST_F(TlsConnectTest, KeyUpdateBothRequest) {
ConfigureVersion(SSL_LIBRARY_VERSION_TLS_1_3);
Connect();
EXPECT_EQ(SECSuccess, SSL_KeyUpdate(client_->ssl_fd(), PR_TRUE));
EXPECT_EQ(SECSuccess, SSL_KeyUpdate(server_->ssl_fd(), PR_TRUE));
SendReceive(50);
SendReceive(60);
CheckEpochs(5, 5);
}
// If the sequence number exceeds the number of writes before an automatic
// update (currently 3/4 of the max records for the cipher suite), then the
// stack should send an update automatically (but not request one).
TEST_F(TlsConnectTest, KeyUpdateAutomaticOnWrite) {
ConfigureVersion(SSL_LIBRARY_VERSION_TLS_1_3);
ConnectWithCipherSuite(TLS_AES_128_GCM_SHA256);
// Set this to one below the write threshold.
uint64_t threshold = (0x5aULL << 28) * 3 / 4;
EXPECT_EQ(SECSuccess,
SSLInt_AdvanceWriteSeqNum(client_->ssl_fd(), threshold));
EXPECT_EQ(SECSuccess, SSLInt_AdvanceReadSeqNum(server_->ssl_fd(), threshold));
// This should be OK.
client_->SendData(10);
server_->ReadBytes();
// This should cause the client to update.
client_->SendData(10);
server_->ReadBytes();
SendReceive(100);
CheckEpochs(4, 3);
}
// If the sequence number exceeds a certain number of reads (currently 7/8 of
// the max records for the cipher suite), then the stack should send AND request
// an update automatically. However, the sender (client) will be above its
// automatic update threshold, so the KeyUpdate - that it sends with the old
// cipher spec - will exceed the receiver (server) automatic update threshold.
// The receiver gets a packet with a sequence number over its automatic read
// update threshold. Even though the sender has updated, the code that checks
// the sequence numbers at the receiver doesn't know this and it will request an
// update. This causes two updates: one from the sender (without requesting a
// response) and one from the receiver (which does request a response).
TEST_F(TlsConnectTest, KeyUpdateAutomaticOnRead) {
ConfigureVersion(SSL_LIBRARY_VERSION_TLS_1_3);
ConnectWithCipherSuite(TLS_AES_128_GCM_SHA256);
// Move to right at the read threshold. Unlike the write test, we can't send
// packets because that would cause the client to update, which would spoil
// the test.
uint64_t threshold = ((0x5aULL << 28) * 7 / 8) + 1;
EXPECT_EQ(SECSuccess,
SSLInt_AdvanceWriteSeqNum(client_->ssl_fd(), threshold));
EXPECT_EQ(SECSuccess, SSLInt_AdvanceReadSeqNum(server_->ssl_fd(), threshold));
// This should cause the client to update, but not early enough to prevent the
// server from updating also.
client_->SendData(10);
server_->ReadBytes();
// Need two SendReceive() calls to ensure that the update that the server
// requested is properly generated and consumed.
SendReceive(70);
SendReceive(80);
CheckEpochs(5, 4);
}
} // namespace nss_test