gecko-dev/layout/tables/nsTableColFrame.cpp

208 строки
7.0 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsCOMPtr.h"
#include "nsTableColFrame.h"
#include "nsTableFrame.h"
#include "nsContainerFrame.h"
#include "nsStyleConsts.h"
#include "nsPresContext.h"
#include "nsGkAtoms.h"
#include "nsCSSRendering.h"
#include "nsIContent.h"
#include "mozilla/ComputedStyle.h"
#include "mozilla/PresShell.h"
using namespace mozilla;
#define COL_TYPE_BITS \
(NS_FRAME_STATE_BIT(28) | NS_FRAME_STATE_BIT(29) | NS_FRAME_STATE_BIT(30) | \
NS_FRAME_STATE_BIT(31))
#define COL_TYPE_OFFSET 28
using namespace mozilla;
nsTableColFrame::nsTableColFrame(ComputedStyle* aStyle,
nsPresContext* aPresContext)
: nsSplittableFrame(aStyle, aPresContext, kClassID),
mMinCoord(0),
mPrefCoord(0),
mSpanMinCoord(0),
mSpanPrefCoord(0),
mPrefPercent(0.0f),
mSpanPrefPercent(0.0f),
mFinalISize(0),
mColIndex(0),
mIStartBorderWidth(0),
mIEndBorderWidth(0),
mBStartContBorderWidth(0),
mIEndContBorderWidth(0),
mBEndContBorderWidth(0),
mHasSpecifiedCoord(false) {
SetColType(eColContent);
ResetIntrinsics();
ResetSpanIntrinsics();
ResetFinalISize();
}
nsTableColFrame::~nsTableColFrame() = default;
nsTableColType nsTableColFrame::GetColType() const {
return (nsTableColType)((mState & COL_TYPE_BITS) >> COL_TYPE_OFFSET);
}
void nsTableColFrame::SetColType(nsTableColType aType) {
NS_ASSERTION(aType != eColAnonymousCol ||
(GetPrevContinuation() &&
GetPrevContinuation()->GetNextContinuation() == this &&
GetPrevContinuation()->GetNextSibling() == this),
"spanned content cols must be continuations");
uint32_t type = aType - eColContent;
RemoveStateBits(COL_TYPE_BITS);
AddStateBits(nsFrameState(type << COL_TYPE_OFFSET));
}
/* virtual */
void nsTableColFrame::DidSetComputedStyle(ComputedStyle* aOldComputedStyle) {
nsSplittableFrame::DidSetComputedStyle(aOldComputedStyle);
if (!aOldComputedStyle) // avoid this on init
return;
nsTableFrame* tableFrame = GetTableFrame();
if (tableFrame->IsBorderCollapse() &&
tableFrame->BCRecalcNeeded(aOldComputedStyle, Style())) {
TableArea damageArea(GetColIndex(), 0, 1, tableFrame->GetRowCount());
tableFrame->AddBCDamageArea(damageArea);
}
}
void nsTableColFrame::SetContinuousBCBorderWidth(LogicalSide aForSide,
BCPixelSize aPixelValue) {
switch (aForSide) {
case eLogicalSideBStart:
mBStartContBorderWidth = aPixelValue;
return;
case eLogicalSideIEnd:
mIEndContBorderWidth = aPixelValue;
return;
case eLogicalSideBEnd:
mBEndContBorderWidth = aPixelValue;
return;
default:
NS_ERROR("invalid side arg");
}
}
void nsTableColFrame::Reflow(nsPresContext* aPresContext,
ReflowOutput& aDesiredSize,
const ReflowInput& aReflowInput,
nsReflowStatus& aStatus) {
MarkInReflow();
DO_GLOBAL_REFLOW_COUNT("nsTableColFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);
MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");
aDesiredSize.ClearSize();
const nsStyleVisibility* colVis = StyleVisibility();
bool collapseCol = StyleVisibility::Collapse == colVis->mVisible;
if (collapseCol) {
GetTableFrame()->SetNeedToCollapse(true);
}
NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize);
}
void nsTableColFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists) {
// Per https://drafts.csswg.org/css-tables-3/#global-style-overrides:
// "All css properties of table-column and table-column-group boxes are
// ignored, except when explicitly specified by this specification."
// CSS outlines and box-shadows fall into this category, so we skip them
// on these boxes.
MOZ_ASSERT_UNREACHABLE("Cols don't paint themselves");
}
int32_t nsTableColFrame::GetSpan() { return StyleTable()->mXSpan; }
#ifdef DEBUG
void nsTableColFrame::Dump(int32_t aIndent) {
char* indent = new char[aIndent + 1];
if (!indent) return;
for (int32_t i = 0; i < aIndent + 1; i++) {
indent[i] = ' ';
}
indent[aIndent] = 0;
printf("%s**START COL DUMP**\n%s colIndex=%d coltype=", indent, indent,
mColIndex);
nsTableColType colType = GetColType();
switch (colType) {
case eColContent:
printf(" content ");
break;
case eColAnonymousCol:
printf(" anonymous-column ");
break;
case eColAnonymousColGroup:
printf(" anonymous-colgroup ");
break;
case eColAnonymousCell:
printf(" anonymous-cell ");
break;
}
printf("\nm:%d c:%d(%c) p:%f sm:%d sc:%d sp:%f f:%d", int32_t(mMinCoord),
int32_t(mPrefCoord), mHasSpecifiedCoord ? 's' : 'u', mPrefPercent,
int32_t(mSpanMinCoord), int32_t(mSpanPrefCoord), mSpanPrefPercent,
int32_t(GetFinalISize()));
printf("\n%s**END COL DUMP** ", indent);
delete[] indent;
}
#endif
/* ----- global methods ----- */
nsTableColFrame* NS_NewTableColFrame(PresShell* aPresShell,
ComputedStyle* aStyle) {
return new (aPresShell) nsTableColFrame(aStyle, aPresShell->GetPresContext());
}
NS_IMPL_FRAMEARENA_HELPERS(nsTableColFrame)
nsTableColFrame* nsTableColFrame::GetNextCol() const {
nsIFrame* childFrame = GetNextSibling();
while (childFrame) {
if (childFrame->IsTableColFrame()) {
return (nsTableColFrame*)childFrame;
}
childFrame = childFrame->GetNextSibling();
}
return nullptr;
}
#ifdef DEBUG_FRAME_DUMP
nsresult nsTableColFrame::GetFrameName(nsAString& aResult) const {
return MakeFrameName(u"TableCol"_ns, aResult);
}
#endif
void nsTableColFrame::InvalidateFrame(uint32_t aDisplayItemKey,
bool aRebuildDisplayItems) {
nsIFrame::InvalidateFrame(aDisplayItemKey, aRebuildDisplayItems);
if (GetTableFrame()->IsBorderCollapse()) {
GetParent()->InvalidateFrameWithRect(InkOverflowRect() + GetPosition(),
aDisplayItemKey, false);
}
}
void nsTableColFrame::InvalidateFrameWithRect(const nsRect& aRect,
uint32_t aDisplayItemKey,
bool aRebuildDisplayItems) {
nsIFrame::InvalidateFrameWithRect(aRect, aDisplayItemKey,
aRebuildDisplayItems);
// If we have filters applied that would affects our bounds, then
// we get an inactive layer created and this is computed
// within FrameLayerBuilder
GetParent()->InvalidateFrameWithRect(aRect + GetPosition(), aDisplayItemKey,
false);
}