зеркало из https://github.com/mozilla/gecko-dev.git
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src | ||
stlport | ||
test | ||
Android.mk | ||
LICENSE | ||
MODULE_LICENSE_BSD_LIKE | ||
Makefile.in | ||
README | ||
README.android | ||
README.mozilla | ||
README.original | ||
android-mozilla-config.patch | ||
moz.build |
README
STLport for Android WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING This feature is currently in beta. In case of issue please contact the android-ndk support forum or file bugs at http://b.android.com WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING This directory contains a port of STLport for Android, which provides a simple STL implementation. Note that it currently does not support C++ exceptions and RTTI. Support for wchar_t and locales is probably buggy. You can either use it as a static or shared library. 1/ The static library is recommended if you will only produce one shared library for your project. All necessary STLport functions will be added to it. This option should also generate smaller overall binaries. 2/ The shared library, is recommended if you want to produce several shared libraries in your project, because it avoids copying the same STLport functions to each one of them, and having different instances of the same global variables (which can easily conflict or result in undefined behaviour). To use the *static* library, define APP_STL in your Application.mk as follows: APP_STL := stlport_static To use the *shared* library, use "stlport_shared" instead: APP_STL := stlport_shared Note that, in this case, you will need, in your application, to explicitely load the 'stlport_shared' library before any library that depends on it. For example: static { System.loadLibrary("stlport_shared"); System.loadLibrary("foo"); System.loadLibrary("bar"); } If both libfoo.so and libbar.so depend on STLport. You can build the STLport unit test program by doing the following: cd $NDK tests/run-tests.sh --test=test-stlport If you have an Android device connected to your machine, this will automatically try to run the generated test command. Note that for now a few tests are still failing (mostly related to wchar_t and locales). They should be fixed hopefully by a later release of this library. The NDK comes with prebuilt binaries for this library to speed up development. You can however rebuild them from sources in your own application build by defining STLPORT_FORCE_REBUILD to 'true' in your Application.mk as in: STLPORT_FORCE_REBUILD := true VERSION INFORMATION: This module is based on STLport version 5.2.0