зеркало из https://github.com/mozilla/gecko-dev.git
148 строки
4.9 KiB
C++
148 строки
4.9 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef ChannelMediaDecoder_h_
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#define ChannelMediaDecoder_h_
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#include "MediaDecoder.h"
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#include "MediaResourceCallback.h"
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class nsIChannel;
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class nsIStreamListener;
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namespace mozilla {
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class BaseMediaResource;
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class ChannelMediaDecoder : public MediaDecoder
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{
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// Used to register with MediaResource to receive notifications which will
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// be forwarded to MediaDecoder.
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class ResourceCallback : public MediaResourceCallback
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{
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// Throttle calls to MediaDecoder::NotifyDataArrived()
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// to be at most once per 500ms.
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static const uint32_t sDelay = 500;
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public:
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explicit ResourceCallback(AbstractThread* aMainThread);
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// Start to receive notifications from ResourceCallback.
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void Connect(ChannelMediaDecoder* aDecoder);
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// Called upon shutdown to stop receiving notifications.
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void Disconnect();
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private:
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/* MediaResourceCallback functions */
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MediaDecoderOwner* GetMediaOwner() const override;
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void NotifyNetworkError() override;
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void NotifyDataArrived() override;
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void NotifyDataEnded(nsresult aStatus) override;
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void NotifyPrincipalChanged() override;
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void NotifySuspendedStatusChanged(bool aSuspendedByCache) override;
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void NotifyBytesConsumed(int64_t aBytes, int64_t aOffset) override;
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static void TimerCallback(nsITimer* aTimer, void* aClosure);
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// The decoder to send notifications. Main-thread only.
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ChannelMediaDecoder* mDecoder = nullptr;
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nsCOMPtr<nsITimer> mTimer;
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bool mTimerArmed = false;
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const RefPtr<AbstractThread> mAbstractMainThread;
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};
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protected:
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void OnPlaybackEvent(MediaEventType aEvent) override;
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void DurationChanged() override;
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void DownloadProgressed() override;
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void MetadataLoaded(UniquePtr<MediaInfo> aInfo,
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UniquePtr<MetadataTags> aTags,
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MediaDecoderEventVisibility aEventVisibility) override;
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RefPtr<ResourceCallback> mResourceCallback;
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RefPtr<BaseMediaResource> mResource;
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public:
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explicit ChannelMediaDecoder(MediaDecoderInit& aInit);
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void Shutdown() override;
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bool CanClone();
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// Create a new decoder of the same type as this one.
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already_AddRefed<ChannelMediaDecoder> Clone(MediaDecoderInit& aInit);
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nsresult Load(nsIChannel* aChannel,
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bool aIsPrivateBrowsing,
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nsIStreamListener** aStreamListener);
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bool IsTransportSeekable() override;
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void SetLoadInBackground(bool aLoadInBackground) override;
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void Suspend() override;
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void Resume() override;
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private:
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MediaResource* GetResource() const override final;
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// Create a new state machine to run this decoder.
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MediaDecoderStateMachine* CreateStateMachine();
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nsresult OpenResource(nsIStreamListener** aStreamListener);
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nsresult Load(BaseMediaResource* aOriginal);
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// Called by MediaResource when the download has ended.
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// Called on the main thread only. aStatus is the result from OnStopRequest.
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void NotifyDownloadEnded(nsresult aStatus);
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// Called by the MediaResource to keep track of the number of bytes read
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// from the resource. Called on the main by an event runner dispatched
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// by the MediaResource read functions.
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void NotifyBytesConsumed(int64_t aBytes, int64_t aOffset);
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void SeekingChanged();
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bool CanPlayThroughImpl() override final;
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bool IsLiveStream() override final;
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// The actual playback rate computation.
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void ComputePlaybackRate();
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// Something has changed that could affect the computed playback rate,
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// so recompute it.
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void UpdatePlaybackRate();
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// Return statistics. This is used for progress events and other things.
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// This can be called from any thread. It's only a snapshot of the
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// current state, since other threads might be changing the state
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// at any time.
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MediaStatistics GetStatistics();
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bool ShouldThrottleDownload();
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WatchManager<ChannelMediaDecoder> mWatchManager;
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// True when seeking or otherwise moving the play position around in
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// such a manner that progress event data is inaccurate. This is set
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// during seek and duration operations to prevent the progress indicator
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// from jumping around. Read/Write on the main thread only.
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bool mIgnoreProgressData = false;
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// Data needed to estimate playback data rate. The timeline used for
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// this estimate is "decode time" (where the "current time" is the
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// time of the last decoded video frame).
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MediaChannelStatistics mPlaybackStatistics;
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// Estimate of the current playback rate (bytes/second).
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double mPlaybackBytesPerSecond = 0;
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// True if mPlaybackBytesPerSecond is a reliable estimate.
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bool mPlaybackRateReliable = true;
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};
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} // namespace mozilla
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#endif // ChannelMediaDecoder_h_
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