зеркало из https://github.com/mozilla/gecko-dev.git
841 строка
24 KiB
C++
841 строка
24 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsWrapperCache.h"
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#include "mozilla/dom/Element.h"
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#include "mozilla/dom/ElementBinding.h"
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#include "mozilla/dom/Promise.h"
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#include "mozilla/dom/VRDisplay.h"
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#include "mozilla/HoldDropJSObjects.h"
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#include "mozilla/dom/VRDisplayBinding.h"
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#include "mozilla/EventStateManager.h"
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#include "Navigator.h"
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#include "gfxPrefs.h"
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#include "gfxVR.h"
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#include "VRDisplayClient.h"
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#include "VRManagerChild.h"
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#include "VRDisplayPresentation.h"
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#include "nsIObserverService.h"
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#include "nsIFrame.h"
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#include "nsISupportsPrimitives.h"
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using namespace mozilla::gfx;
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namespace mozilla {
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namespace dom {
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VRFieldOfView::VRFieldOfView(nsISupports* aParent,
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double aUpDegrees, double aRightDegrees,
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double aDownDegrees, double aLeftDegrees)
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: mParent(aParent)
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, mUpDegrees(aUpDegrees)
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, mRightDegrees(aRightDegrees)
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, mDownDegrees(aDownDegrees)
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, mLeftDegrees(aLeftDegrees)
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{
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}
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VRFieldOfView::VRFieldOfView(nsISupports* aParent, const gfx::VRFieldOfView& aSrc)
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: mParent(aParent)
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, mUpDegrees(aSrc.upDegrees)
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, mRightDegrees(aSrc.rightDegrees)
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, mDownDegrees(aSrc.downDegrees)
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, mLeftDegrees(aSrc.leftDegrees)
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{
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}
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bool
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VRDisplayCapabilities::HasPosition() const
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{
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return bool(mFlags & gfx::VRDisplayCapabilityFlags::Cap_Position);
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}
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bool
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VRDisplayCapabilities::HasOrientation() const
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{
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return bool(mFlags & gfx::VRDisplayCapabilityFlags::Cap_Orientation);
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}
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bool
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VRDisplayCapabilities::HasExternalDisplay() const
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{
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return bool(mFlags & gfx::VRDisplayCapabilityFlags::Cap_External);
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}
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bool
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VRDisplayCapabilities::CanPresent() const
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{
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return bool(mFlags & gfx::VRDisplayCapabilityFlags::Cap_Present);
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}
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uint32_t
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VRDisplayCapabilities::MaxLayers() const
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{
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return CanPresent() ? 1 : 0;
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}
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/*static*/ bool
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VRDisplay::RefreshVRDisplays(uint64_t aWindowId)
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{
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gfx::VRManagerChild* vm = gfx::VRManagerChild::Get();
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return vm && vm->RefreshVRDisplaysWithCallback(aWindowId);
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}
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/*static*/ void
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VRDisplay::UpdateVRDisplays(nsTArray<RefPtr<VRDisplay>>& aDisplays, nsPIDOMWindowInner* aWindow)
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{
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nsTArray<RefPtr<VRDisplay>> displays;
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gfx::VRManagerChild* vm = gfx::VRManagerChild::Get();
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nsTArray<RefPtr<gfx::VRDisplayClient>> updatedDisplays;
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if (vm && vm->GetVRDisplays(updatedDisplays)) {
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for (size_t i = 0; i < updatedDisplays.Length(); i++) {
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RefPtr<gfx::VRDisplayClient> display = updatedDisplays[i];
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bool isNewDisplay = true;
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for (size_t j = 0; j < aDisplays.Length(); j++) {
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if (aDisplays[j]->GetClient()->GetDisplayInfo() == display->GetDisplayInfo()) {
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displays.AppendElement(aDisplays[j]);
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isNewDisplay = false;
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}
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}
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if (isNewDisplay) {
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displays.AppendElement(new VRDisplay(aWindow, display));
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}
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}
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}
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aDisplays = displays;
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}
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NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(VRFieldOfView, mParent)
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NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(VRFieldOfView, AddRef)
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NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(VRFieldOfView, Release)
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JSObject*
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VRFieldOfView::WrapObject(JSContext* aCx,
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JS::Handle<JSObject*> aGivenProto)
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{
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return VRFieldOfViewBinding::Wrap(aCx, this, aGivenProto);
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}
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NS_IMPL_CYCLE_COLLECTION_CLASS(VREyeParameters)
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NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(VREyeParameters)
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NS_IMPL_CYCLE_COLLECTION_UNLINK(mParent, mFOV)
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NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
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tmp->mOffset = nullptr;
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NS_IMPL_CYCLE_COLLECTION_UNLINK_END
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(VREyeParameters)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mParent, mFOV)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
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NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(VREyeParameters)
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NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER
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NS_IMPL_CYCLE_COLLECTION_TRACE_JS_MEMBER_CALLBACK(mOffset)
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NS_IMPL_CYCLE_COLLECTION_TRACE_END
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NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(VREyeParameters, AddRef)
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NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(VREyeParameters, Release)
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VREyeParameters::VREyeParameters(nsISupports* aParent,
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const gfx::Point3D& aEyeTranslation,
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const gfx::VRFieldOfView& aFOV,
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const gfx::IntSize& aRenderSize)
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: mParent(aParent)
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, mEyeTranslation(aEyeTranslation)
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, mRenderSize(aRenderSize)
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{
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mFOV = new VRFieldOfView(aParent, aFOV);
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mozilla::HoldJSObjects(this);
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}
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VREyeParameters::~VREyeParameters()
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{
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mozilla::DropJSObjects(this);
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}
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VRFieldOfView*
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VREyeParameters::FieldOfView()
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{
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return mFOV;
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}
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void
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VREyeParameters::GetOffset(JSContext* aCx, JS::MutableHandle<JSObject*> aRetval, ErrorResult& aRv)
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{
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if (!mOffset) {
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// Lazily create the Float32Array
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mOffset = dom::Float32Array::Create(aCx, this, 3, mEyeTranslation.components);
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if (!mOffset) {
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aRv.NoteJSContextException(aCx);
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return;
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}
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}
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aRetval.set(mOffset);
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}
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JSObject*
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VREyeParameters::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
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{
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return VREyeParametersBinding::Wrap(aCx, this, aGivenProto);
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}
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VRStageParameters::VRStageParameters(nsISupports* aParent,
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const gfx::Matrix4x4& aSittingToStandingTransform,
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const gfx::Size& aSize)
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: mParent(aParent)
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, mSittingToStandingTransform(aSittingToStandingTransform)
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, mSittingToStandingTransformArray(nullptr)
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, mSize(aSize)
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{
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mozilla::HoldJSObjects(this);
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}
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VRStageParameters::~VRStageParameters()
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{
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mozilla::DropJSObjects(this);
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}
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JSObject*
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VRStageParameters::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
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{
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return VRStageParametersBinding::Wrap(aCx, this, aGivenProto);
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}
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NS_IMPL_CYCLE_COLLECTION_CLASS(VRStageParameters)
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NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(VRStageParameters)
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NS_IMPL_CYCLE_COLLECTION_UNLINK(mParent)
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NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
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tmp->mSittingToStandingTransformArray = nullptr;
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NS_IMPL_CYCLE_COLLECTION_UNLINK_END
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(VRStageParameters)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mParent)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
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NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(VRStageParameters)
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NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER
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NS_IMPL_CYCLE_COLLECTION_TRACE_JS_MEMBER_CALLBACK(mSittingToStandingTransformArray)
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NS_IMPL_CYCLE_COLLECTION_TRACE_END
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NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(VRStageParameters, AddRef)
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NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(VRStageParameters, Release)
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void
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VRStageParameters::GetSittingToStandingTransform(JSContext* aCx,
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JS::MutableHandle<JSObject*> aRetval,
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ErrorResult& aRv)
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{
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if (!mSittingToStandingTransformArray) {
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// Lazily create the Float32Array
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mSittingToStandingTransformArray = dom::Float32Array::Create(aCx, this, 16,
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mSittingToStandingTransform.components);
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if (!mSittingToStandingTransformArray) {
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aRv.NoteJSContextException(aCx);
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return;
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}
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}
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aRetval.set(mSittingToStandingTransformArray);
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}
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NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(VRDisplayCapabilities, mParent)
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NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(VRDisplayCapabilities, AddRef)
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NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(VRDisplayCapabilities, Release)
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JSObject*
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VRDisplayCapabilities::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
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{
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return VRDisplayCapabilitiesBinding::Wrap(aCx, this, aGivenProto);
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}
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VRPose::VRPose(nsISupports* aParent, const gfx::VRHMDSensorState& aState)
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: Pose(aParent)
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, mVRState(aState)
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{
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mFrameId = aState.inputFrameID;
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mozilla::HoldJSObjects(this);
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}
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VRPose::VRPose(nsISupports* aParent)
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: Pose(aParent)
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{
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mFrameId = 0;
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mVRState.Clear();
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mozilla::HoldJSObjects(this);
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}
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VRPose::~VRPose()
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{
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mozilla::DropJSObjects(this);
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}
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void
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VRPose::GetPosition(JSContext* aCx,
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JS::MutableHandle<JSObject*> aRetval,
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ErrorResult& aRv)
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{
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SetFloat32Array(aCx, aRetval, mPosition, mVRState.position, 3,
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!mPosition && bool(mVRState.flags & gfx::VRDisplayCapabilityFlags::Cap_Position),
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aRv);
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}
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void
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VRPose::GetLinearVelocity(JSContext* aCx,
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JS::MutableHandle<JSObject*> aRetval,
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ErrorResult& aRv)
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{
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SetFloat32Array(aCx, aRetval, mLinearVelocity, mVRState.linearVelocity, 3,
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!mLinearVelocity && bool(mVRState.flags & gfx::VRDisplayCapabilityFlags::Cap_Position),
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aRv);
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}
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void
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VRPose::GetLinearAcceleration(JSContext* aCx,
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JS::MutableHandle<JSObject*> aRetval,
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ErrorResult& aRv)
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{
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SetFloat32Array(aCx, aRetval, mLinearAcceleration, mVRState.linearAcceleration, 3,
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!mLinearAcceleration && bool(mVRState.flags & gfx::VRDisplayCapabilityFlags::Cap_LinearAcceleration),
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aRv);
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}
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void
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VRPose::GetOrientation(JSContext* aCx,
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JS::MutableHandle<JSObject*> aRetval,
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ErrorResult& aRv)
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{
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SetFloat32Array(aCx, aRetval, mOrientation, mVRState.orientation, 4,
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!mOrientation && bool(mVRState.flags & gfx::VRDisplayCapabilityFlags::Cap_Orientation),
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aRv);
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}
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void
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VRPose::GetAngularVelocity(JSContext* aCx,
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JS::MutableHandle<JSObject*> aRetval,
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ErrorResult& aRv)
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{
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SetFloat32Array(aCx, aRetval, mAngularVelocity, mVRState.angularVelocity, 3,
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!mAngularVelocity && bool(mVRState.flags & gfx::VRDisplayCapabilityFlags::Cap_Orientation),
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aRv);
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}
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void
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VRPose::GetAngularAcceleration(JSContext* aCx,
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JS::MutableHandle<JSObject*> aRetval,
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ErrorResult& aRv)
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{
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SetFloat32Array(aCx, aRetval, mAngularAcceleration, mVRState.angularAcceleration, 3,
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!mAngularAcceleration && bool(mVRState.flags & gfx::VRDisplayCapabilityFlags::Cap_AngularAcceleration),
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aRv);
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}
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JSObject*
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VRPose::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
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{
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return VRPoseBinding::Wrap(aCx, this, aGivenProto);
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}
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/* virtual */ JSObject*
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VRDisplay::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
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{
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return VRDisplayBinding::Wrap(aCx, this, aGivenProto);
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}
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VRDisplay::VRDisplay(nsPIDOMWindowInner* aWindow, gfx::VRDisplayClient* aClient)
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: DOMEventTargetHelper(aWindow)
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, mClient(aClient)
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, mDepthNear(0.01f) // Default value from WebVR Spec
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, mDepthFar(10000.0f) // Default value from WebVR Spec
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{
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const gfx::VRDisplayInfo& info = aClient->GetDisplayInfo();
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mDisplayId = info.GetDisplayID();
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mDisplayName = NS_ConvertASCIItoUTF16(info.GetDisplayName());
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mCapabilities = new VRDisplayCapabilities(aWindow, info.GetCapabilities());
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if (info.GetCapabilities() & gfx::VRDisplayCapabilityFlags::Cap_StageParameters) {
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mStageParameters = new VRStageParameters(aWindow,
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info.GetSittingToStandingTransform(),
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info.GetStageSize());
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}
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mozilla::HoldJSObjects(this);
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}
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VRDisplay::~VRDisplay()
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{
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ExitPresentInternal();
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mozilla::DropJSObjects(this);
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}
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void
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VRDisplay::LastRelease()
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{
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// We don't want to wait for the CC to free up the presentation
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// for use in other documents, so we do this in LastRelease().
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ExitPresentInternal();
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}
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already_AddRefed<VREyeParameters>
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VRDisplay::GetEyeParameters(VREye aEye)
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{
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gfx::VRDisplayInfo::Eye eye = aEye == VREye::Left ? gfx::VRDisplayInfo::Eye_Left : gfx::VRDisplayInfo::Eye_Right;
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RefPtr<VREyeParameters> params =
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new VREyeParameters(GetParentObject(),
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mClient->GetDisplayInfo().GetEyeTranslation(eye),
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mClient->GetDisplayInfo().GetEyeFOV(eye),
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mClient->GetDisplayInfo().SuggestedEyeResolution());
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return params.forget();
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}
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VRDisplayCapabilities*
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VRDisplay::Capabilities()
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{
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return mCapabilities;
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}
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VRStageParameters*
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VRDisplay::GetStageParameters()
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{
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return mStageParameters;
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}
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void
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VRDisplay::UpdateFrameInfo()
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{
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/**
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* The WebVR 1.1 spec Requires that VRDisplay.getPose and VRDisplay.getFrameData
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* must return the same values until the next VRDisplay.submitFrame.
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*
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* mFrameInfo is marked dirty at the end of the frame or start of a new
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* composition and lazily created here in order to receive mid-frame
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* pose-prediction updates while still ensuring conformance to the WebVR spec
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* requirements.
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*
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* If we are not presenting WebVR content, the frame will never end and we should
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* return the latest frame data always.
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*/
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if (mFrameInfo.IsDirty() || !mPresentation) {
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gfx::VRHMDSensorState state = mClient->GetSensorState();
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const gfx::VRDisplayInfo& info = mClient->GetDisplayInfo();
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mFrameInfo.Update(info, state, mDepthNear, mDepthFar);
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}
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}
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bool
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VRDisplay::GetFrameData(VRFrameData& aFrameData)
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{
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UpdateFrameInfo();
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aFrameData.Update(mFrameInfo);
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return true;
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}
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already_AddRefed<VRPose>
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VRDisplay::GetPose()
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{
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UpdateFrameInfo();
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RefPtr<VRPose> obj = new VRPose(GetParentObject(), mFrameInfo.mVRState);
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return obj.forget();
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}
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void
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VRDisplay::ResetPose()
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{
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mClient->ZeroSensor();
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}
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already_AddRefed<Promise>
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VRDisplay::RequestPresent(const nsTArray<VRLayer>& aLayers,
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CallerType aCallerType,
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ErrorResult& aRv)
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{
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nsCOMPtr<nsIGlobalObject> global = do_QueryInterface(GetParentObject());
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if (!global) {
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aRv.Throw(NS_ERROR_FAILURE);
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return nullptr;
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}
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RefPtr<Promise> promise = Promise::Create(global, aRv);
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NS_ENSURE_TRUE(!aRv.Failed(), nullptr);
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nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
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NS_ENSURE_TRUE(obs, nullptr);
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if (!EventStateManager::IsHandlingUserInput() &&
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aCallerType != CallerType::System &&
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gfxPrefs::VRRequireGesture()) {
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// The WebVR API states that if called outside of a user gesture, the
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// promise must be rejected. We allow VR presentations to start within
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// trusted events such as vrdisplayactivate, which triggers in response to
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// HMD proximity sensors and when navigating within a VR presentation.
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promise->MaybeRejectWithUndefined();
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} else if (!IsPresenting() && IsAnyPresenting()) {
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// Only one presentation allowed per VRDisplay
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// on a first-come-first-serve basis.
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// If this Javascript context is presenting, then we can replace our
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// presentation with a new one containing new layers but we should never
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// replace the presentation of another context.
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promise->MaybeRejectWithUndefined();
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} else {
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mPresentation = mClient->BeginPresentation(aLayers);
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mFrameInfo.Clear();
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nsresult rv = obs->AddObserver(this, "inner-window-destroyed", false);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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mPresentation = nullptr;
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promise->MaybeRejectWithUndefined();
|
|
} else {
|
|
promise->MaybeResolve(JS::UndefinedHandleValue);
|
|
}
|
|
}
|
|
return promise.forget();
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
VRDisplay::Observe(nsISupports* aSubject, const char* aTopic,
|
|
const char16_t* aData)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
if (strcmp(aTopic, "inner-window-destroyed") == 0) {
|
|
nsCOMPtr<nsISupportsPRUint64> wrapper = do_QueryInterface(aSubject);
|
|
NS_ENSURE_TRUE(wrapper, NS_ERROR_FAILURE);
|
|
|
|
uint64_t innerID;
|
|
nsresult rv = wrapper->GetData(&innerID);
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
if (!GetOwner() || GetOwner()->WindowID() == innerID) {
|
|
ExitPresentInternal();
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
// This should not happen.
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
already_AddRefed<Promise>
|
|
VRDisplay::ExitPresent(ErrorResult& aRv)
|
|
{
|
|
nsCOMPtr<nsIGlobalObject> global = do_QueryInterface(GetParentObject());
|
|
if (!global) {
|
|
aRv.Throw(NS_ERROR_FAILURE);
|
|
return nullptr;
|
|
}
|
|
|
|
|
|
RefPtr<Promise> promise = Promise::Create(global, aRv);
|
|
NS_ENSURE_TRUE(!aRv.Failed(), nullptr);
|
|
|
|
if (!IsPresenting()) {
|
|
// We can not exit a presentation outside of the context that
|
|
// started the presentation.
|
|
promise->MaybeRejectWithUndefined();
|
|
} else {
|
|
promise->MaybeResolve(JS::UndefinedHandleValue);
|
|
ExitPresentInternal();
|
|
}
|
|
|
|
return promise.forget();
|
|
}
|
|
|
|
void
|
|
VRDisplay::ExitPresentInternal()
|
|
{
|
|
mPresentation = nullptr;
|
|
}
|
|
|
|
void
|
|
VRDisplay::GetLayers(nsTArray<VRLayer>& result)
|
|
{
|
|
if (mPresentation) {
|
|
mPresentation->GetDOMLayers(result);
|
|
} else {
|
|
result = nsTArray<VRLayer>();
|
|
}
|
|
}
|
|
|
|
void
|
|
VRDisplay::SubmitFrame()
|
|
{
|
|
if (mPresentation) {
|
|
mPresentation->SubmitFrame();
|
|
}
|
|
mFrameInfo.Clear();
|
|
}
|
|
|
|
int32_t
|
|
VRDisplay::RequestAnimationFrame(FrameRequestCallback& aCallback,
|
|
ErrorResult& aError)
|
|
{
|
|
gfx::VRManagerChild* vm = gfx::VRManagerChild::Get();
|
|
|
|
int32_t handle;
|
|
aError = vm->ScheduleFrameRequestCallback(aCallback, &handle);
|
|
return handle;
|
|
}
|
|
|
|
void
|
|
VRDisplay::CancelAnimationFrame(int32_t aHandle, ErrorResult& aError)
|
|
{
|
|
gfx::VRManagerChild* vm = gfx::VRManagerChild::Get();
|
|
vm->CancelFrameRequestCallback(aHandle);
|
|
}
|
|
|
|
|
|
bool
|
|
VRDisplay::IsPresenting() const
|
|
{
|
|
// IsPresenting returns true only if this Javascript context is presenting
|
|
// and will return false if another context is presenting.
|
|
return mPresentation != nullptr;
|
|
}
|
|
|
|
bool
|
|
VRDisplay::IsAnyPresenting() const
|
|
{
|
|
// IsAnyPresenting returns true if any Javascript context is presenting
|
|
// even if this context is not presenting.
|
|
return IsPresenting() || mClient->GetIsPresenting();
|
|
}
|
|
|
|
bool
|
|
VRDisplay::IsConnected() const
|
|
{
|
|
return mClient->GetIsConnected();
|
|
}
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_INHERITED(VRDisplay, DOMEventTargetHelper, mCapabilities, mStageParameters)
|
|
|
|
NS_IMPL_ADDREF_INHERITED(VRDisplay, DOMEventTargetHelper)
|
|
NS_IMPL_RELEASE_INHERITED(VRDisplay, DOMEventTargetHelper)
|
|
|
|
NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED(VRDisplay)
|
|
NS_INTERFACE_MAP_ENTRY(nsIObserver)
|
|
NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, DOMEventTargetHelper)
|
|
NS_INTERFACE_MAP_END_INHERITING(DOMEventTargetHelper)
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_CLASS(VRFrameData)
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(VRFrameData)
|
|
NS_IMPL_CYCLE_COLLECTION_UNLINK(mParent, mPose)
|
|
NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
|
|
tmp->mLeftProjectionMatrix = nullptr;
|
|
tmp->mLeftViewMatrix = nullptr;
|
|
tmp->mRightProjectionMatrix = nullptr;
|
|
tmp->mRightViewMatrix = nullptr;
|
|
NS_IMPL_CYCLE_COLLECTION_UNLINK_END
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(VRFrameData)
|
|
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mParent, mPose)
|
|
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(VRFrameData)
|
|
NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER
|
|
NS_IMPL_CYCLE_COLLECTION_TRACE_JS_MEMBER_CALLBACK(mLeftProjectionMatrix)
|
|
NS_IMPL_CYCLE_COLLECTION_TRACE_JS_MEMBER_CALLBACK(mLeftViewMatrix)
|
|
NS_IMPL_CYCLE_COLLECTION_TRACE_JS_MEMBER_CALLBACK(mRightProjectionMatrix)
|
|
NS_IMPL_CYCLE_COLLECTION_TRACE_JS_MEMBER_CALLBACK(mRightViewMatrix)
|
|
NS_IMPL_CYCLE_COLLECTION_TRACE_END
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(VRFrameData, AddRef)
|
|
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(VRFrameData, Release)
|
|
|
|
VRFrameData::VRFrameData(nsISupports* aParent)
|
|
: mParent(aParent)
|
|
, mLeftProjectionMatrix(nullptr)
|
|
, mLeftViewMatrix(nullptr)
|
|
, mRightProjectionMatrix(nullptr)
|
|
, mRightViewMatrix(nullptr)
|
|
{
|
|
mozilla::HoldJSObjects(this);
|
|
mPose = new VRPose(aParent);
|
|
}
|
|
|
|
VRFrameData::~VRFrameData()
|
|
{
|
|
mozilla::DropJSObjects(this);
|
|
}
|
|
|
|
/* static */ already_AddRefed<VRFrameData>
|
|
VRFrameData::Constructor(const GlobalObject& aGlobal, ErrorResult& aRv)
|
|
{
|
|
RefPtr<VRFrameData> obj = new VRFrameData(aGlobal.GetAsSupports());
|
|
return obj.forget();
|
|
}
|
|
|
|
JSObject*
|
|
VRFrameData::WrapObject(JSContext* aCx,
|
|
JS::Handle<JSObject*> aGivenProto)
|
|
{
|
|
return VRFrameDataBinding::Wrap(aCx, this, aGivenProto);
|
|
}
|
|
|
|
VRPose*
|
|
VRFrameData::Pose()
|
|
{
|
|
return mPose;
|
|
}
|
|
|
|
void
|
|
VRFrameData::LazyCreateMatrix(JS::Heap<JSObject*>& aArray, gfx::Matrix4x4& aMat, JSContext* aCx,
|
|
JS::MutableHandle<JSObject*> aRetval, ErrorResult& aRv)
|
|
{
|
|
if (!aArray) {
|
|
// Lazily create the Float32Array
|
|
aArray = dom::Float32Array::Create(aCx, this, 16, aMat.components);
|
|
if (!aArray) {
|
|
aRv.NoteJSContextException(aCx);
|
|
return;
|
|
}
|
|
}
|
|
if (aArray) {
|
|
JS::ExposeObjectToActiveJS(aArray);
|
|
}
|
|
aRetval.set(aArray);
|
|
}
|
|
|
|
double
|
|
VRFrameData::Timestamp() const
|
|
{
|
|
// Converting from seconds to milliseconds
|
|
return mFrameInfo.mVRState.timestamp * 1000.0f;
|
|
}
|
|
|
|
void
|
|
VRFrameData::GetLeftProjectionMatrix(JSContext* aCx,
|
|
JS::MutableHandle<JSObject*> aRetval,
|
|
ErrorResult& aRv)
|
|
{
|
|
LazyCreateMatrix(mLeftProjectionMatrix, mFrameInfo.mLeftProjection, aCx,
|
|
aRetval, aRv);
|
|
}
|
|
|
|
void
|
|
VRFrameData::GetLeftViewMatrix(JSContext* aCx,
|
|
JS::MutableHandle<JSObject*> aRetval,
|
|
ErrorResult& aRv)
|
|
{
|
|
LazyCreateMatrix(mLeftViewMatrix, mFrameInfo.mLeftView, aCx, aRetval, aRv);
|
|
}
|
|
|
|
void
|
|
VRFrameData::GetRightProjectionMatrix(JSContext* aCx,
|
|
JS::MutableHandle<JSObject*> aRetval,
|
|
ErrorResult& aRv)
|
|
{
|
|
LazyCreateMatrix(mRightProjectionMatrix, mFrameInfo.mRightProjection, aCx,
|
|
aRetval, aRv);
|
|
}
|
|
|
|
void
|
|
VRFrameData::GetRightViewMatrix(JSContext* aCx,
|
|
JS::MutableHandle<JSObject*> aRetval,
|
|
ErrorResult& aRv)
|
|
{
|
|
LazyCreateMatrix(mRightViewMatrix, mFrameInfo.mRightView, aCx, aRetval, aRv);
|
|
}
|
|
|
|
void
|
|
VRFrameData::Update(const VRFrameInfo& aFrameInfo)
|
|
{
|
|
mFrameInfo = aFrameInfo;
|
|
|
|
mLeftProjectionMatrix = nullptr;
|
|
mLeftViewMatrix = nullptr;
|
|
mRightProjectionMatrix = nullptr;
|
|
mRightViewMatrix = nullptr;
|
|
|
|
mPose = new VRPose(GetParentObject(), mFrameInfo.mVRState);
|
|
}
|
|
|
|
void
|
|
VRFrameInfo::Update(const gfx::VRDisplayInfo& aInfo,
|
|
const gfx::VRHMDSensorState& aState,
|
|
float aDepthNear,
|
|
float aDepthFar)
|
|
{
|
|
mVRState = aState;
|
|
if (mTimeStampOffset == 0.0f) {
|
|
/**
|
|
* A mTimeStampOffset value of 0.0f indicates that this is the first iteration
|
|
* and an offset has not yet been set.
|
|
*
|
|
* Generate a value for mTimeStampOffset such that if aState.timestamp is
|
|
* monotonically increasing, aState.timestamp + mTimeStampOffset will never
|
|
* be a negative number and will start at a pseudo-random offset
|
|
* between 1000.0f and 11000.0f seconds.
|
|
*
|
|
* We use a pseudo random offset rather than 0.0f just to discourage users
|
|
* from making the assumption that the timestamp returned in the WebVR API
|
|
* has a base of 0, which is not necessarily true in all UA's.
|
|
*/
|
|
mTimeStampOffset = float(rand()) / RAND_MAX * 10000.0f + 1000.0f - aState.timestamp;
|
|
}
|
|
mVRState.timestamp = aState.timestamp + mTimeStampOffset;
|
|
|
|
gfx::Quaternion qt;
|
|
if (mVRState.flags & gfx::VRDisplayCapabilityFlags::Cap_Orientation) {
|
|
qt.x = mVRState.orientation[0];
|
|
qt.y = mVRState.orientation[1];
|
|
qt.z = mVRState.orientation[2];
|
|
qt.w = mVRState.orientation[3];
|
|
}
|
|
gfx::Point3D pos;
|
|
if (mVRState.flags & gfx::VRDisplayCapabilityFlags::Cap_Position) {
|
|
pos.x = -mVRState.position[0];
|
|
pos.y = -mVRState.position[1];
|
|
pos.z = -mVRState.position[2];
|
|
}
|
|
gfx::Matrix4x4 matHead;
|
|
matHead.SetRotationFromQuaternion(qt);
|
|
matHead.PreTranslate(pos);
|
|
|
|
mLeftView = matHead;
|
|
mLeftView.PostTranslate(-aInfo.mEyeTranslation[gfx::VRDisplayInfo::Eye_Left]);
|
|
|
|
mRightView = matHead;
|
|
mRightView.PostTranslate(-aInfo.mEyeTranslation[gfx::VRDisplayInfo::Eye_Right]);
|
|
|
|
// Avoid division by zero within ConstructProjectionMatrix
|
|
const float kEpsilon = 0.00001f;
|
|
if (fabs(aDepthFar - aDepthNear) < kEpsilon) {
|
|
aDepthFar = aDepthNear + kEpsilon;
|
|
}
|
|
|
|
const gfx::VRFieldOfView leftFOV = aInfo.mEyeFOV[gfx::VRDisplayInfo::Eye_Left];
|
|
mLeftProjection = leftFOV.ConstructProjectionMatrix(aDepthNear, aDepthFar, true);
|
|
const gfx::VRFieldOfView rightFOV = aInfo.mEyeFOV[gfx::VRDisplayInfo::Eye_Right];
|
|
mRightProjection = rightFOV.ConstructProjectionMatrix(aDepthNear, aDepthFar, true);
|
|
}
|
|
|
|
VRFrameInfo::VRFrameInfo()
|
|
: mTimeStampOffset(0.0f)
|
|
{
|
|
mVRState.Clear();
|
|
}
|
|
|
|
bool
|
|
VRFrameInfo::IsDirty()
|
|
{
|
|
return mVRState.timestamp == 0;
|
|
}
|
|
|
|
void
|
|
VRFrameInfo::Clear()
|
|
{
|
|
mVRState.Clear();
|
|
}
|
|
|
|
} // namespace dom
|
|
} // namespace mozilla
|