зеркало из https://github.com/mozilla/gecko-dev.git
239 строки
7.2 KiB
C++
239 строки
7.2 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/TaskQueue.h"
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#include "nsISerialEventTarget.h"
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#include "nsThreadUtils.h"
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namespace mozilla {
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class TaskQueue::EventTargetWrapper final : public nsISerialEventTarget {
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RefPtr<TaskQueue> mTaskQueue;
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~EventTargetWrapper() {}
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public:
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explicit EventTargetWrapper(TaskQueue* aTaskQueue) : mTaskQueue(aTaskQueue) {
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MOZ_ASSERT(mTaskQueue);
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}
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NS_IMETHOD
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DispatchFromScript(nsIRunnable* aEvent, uint32_t aFlags) override {
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nsCOMPtr<nsIRunnable> ref = aEvent;
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return Dispatch(ref.forget(), aFlags);
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}
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NS_IMETHOD
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Dispatch(already_AddRefed<nsIRunnable> aEvent, uint32_t aFlags) override {
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nsCOMPtr<nsIRunnable> runnable = aEvent;
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MonitorAutoLock mon(mTaskQueue->mQueueMonitor);
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return mTaskQueue->DispatchLocked(/* passed by ref */ runnable,
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NormalDispatch);
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}
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NS_IMETHOD
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DelayedDispatch(already_AddRefed<nsIRunnable>, uint32_t aFlags) override {
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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NS_IMETHOD
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IsOnCurrentThread(bool* aResult) override {
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*aResult = mTaskQueue->IsCurrentThreadIn();
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return NS_OK;
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}
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NS_IMETHOD_(bool)
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IsOnCurrentThreadInfallible() override {
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return mTaskQueue->mTarget->IsOnCurrentThread();
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}
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NS_DECL_THREADSAFE_ISUPPORTS
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};
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NS_IMPL_ISUPPORTS(TaskQueue::EventTargetWrapper, nsIEventTarget,
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nsISerialEventTarget)
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TaskQueue::TaskQueue(already_AddRefed<nsIEventTarget> aTarget,
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const char* aName, bool aRequireTailDispatch)
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: AbstractThread(aRequireTailDispatch),
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mTarget(aTarget),
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mQueueMonitor("TaskQueue::Queue"),
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mTailDispatcher(nullptr),
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mIsRunning(false),
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mIsShutdown(false),
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mName(aName) {}
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TaskQueue::TaskQueue(already_AddRefed<nsIEventTarget> aTarget,
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bool aSupportsTailDispatch)
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: TaskQueue(std::move(aTarget), "Unnamed", aSupportsTailDispatch) {}
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TaskQueue::~TaskQueue() {
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// No one is referencing this TaskQueue anymore, meaning no tasks can be
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// pending as all Runner hold a reference to this TaskQueue.
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}
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TaskDispatcher& TaskQueue::TailDispatcher() {
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MOZ_ASSERT(IsCurrentThreadIn());
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MOZ_ASSERT(mTailDispatcher);
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return *mTailDispatcher;
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}
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// Note aRunnable is passed by ref to support conditional ownership transfer.
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// See Dispatch() in TaskQueue.h for more details.
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nsresult TaskQueue::DispatchLocked(nsCOMPtr<nsIRunnable>& aRunnable,
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DispatchReason aReason) {
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mQueueMonitor.AssertCurrentThreadOwns();
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if (mIsShutdown) {
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return NS_ERROR_FAILURE;
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}
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AbstractThread* currentThread;
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if (aReason != TailDispatch && (currentThread = GetCurrent()) &&
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RequiresTailDispatch(currentThread)) {
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return currentThread->TailDispatcher().AddTask(this, aRunnable.forget());
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}
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mTasks.push(aRunnable.forget());
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if (mIsRunning) {
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return NS_OK;
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}
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RefPtr<nsIRunnable> runner(new Runner(this));
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nsresult rv = mTarget->Dispatch(runner.forget(), NS_DISPATCH_NORMAL);
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if (NS_FAILED(rv)) {
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NS_WARNING("Failed to dispatch runnable to run TaskQueue");
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return rv;
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}
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mIsRunning = true;
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return NS_OK;
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}
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void TaskQueue::AwaitIdle() {
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MonitorAutoLock mon(mQueueMonitor);
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AwaitIdleLocked();
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}
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void TaskQueue::AwaitIdleLocked() {
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// Make sure there are no tasks for this queue waiting in the caller's tail
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// dispatcher.
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MOZ_ASSERT_IF(AbstractThread::GetCurrent(),
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!AbstractThread::GetCurrent()->HasTailTasksFor(this));
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mQueueMonitor.AssertCurrentThreadOwns();
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MOZ_ASSERT(mIsRunning || mTasks.empty());
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while (mIsRunning) {
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mQueueMonitor.Wait();
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}
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}
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void TaskQueue::AwaitShutdownAndIdle() {
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MOZ_ASSERT(!IsCurrentThreadIn());
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// Make sure there are no tasks for this queue waiting in the caller's tail
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// dispatcher.
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MOZ_ASSERT_IF(AbstractThread::GetCurrent(),
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!AbstractThread::GetCurrent()->HasTailTasksFor(this));
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MonitorAutoLock mon(mQueueMonitor);
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while (!mIsShutdown) {
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mQueueMonitor.Wait();
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}
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AwaitIdleLocked();
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}
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RefPtr<ShutdownPromise> TaskQueue::BeginShutdown() {
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// Dispatch any tasks for this queue waiting in the caller's tail dispatcher,
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// since this is the last opportunity to do so.
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if (AbstractThread* currentThread = AbstractThread::GetCurrent()) {
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currentThread->TailDispatchTasksFor(this);
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}
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MonitorAutoLock mon(mQueueMonitor);
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mIsShutdown = true;
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RefPtr<ShutdownPromise> p = mShutdownPromise.Ensure(__func__);
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MaybeResolveShutdown();
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mon.NotifyAll();
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return p;
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}
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bool TaskQueue::IsEmpty() {
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MonitorAutoLock mon(mQueueMonitor);
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return mTasks.empty();
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}
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bool TaskQueue::IsCurrentThreadIn() const {
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bool in = mRunningThread == GetCurrentPhysicalThread();
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return in;
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}
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already_AddRefed<nsISerialEventTarget> TaskQueue::WrapAsEventTarget() {
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nsCOMPtr<nsISerialEventTarget> ref = new EventTargetWrapper(this);
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return ref.forget();
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}
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nsresult TaskQueue::Runner::Run() {
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RefPtr<nsIRunnable> event;
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{
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MonitorAutoLock mon(mQueue->mQueueMonitor);
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MOZ_ASSERT(mQueue->mIsRunning);
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if (mQueue->mTasks.empty()) {
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mQueue->mIsRunning = false;
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mQueue->MaybeResolveShutdown();
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mon.NotifyAll();
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return NS_OK;
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}
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event = mQueue->mTasks.front().forget();
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mQueue->mTasks.pop();
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}
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MOZ_ASSERT(event);
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// Note that dropping the queue monitor before running the task, and
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// taking the monitor again after the task has run ensures we have memory
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// fences enforced. This means that if the object we're calling wasn't
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// designed to be threadsafe, it will be, provided we're only calling it
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// in this task queue.
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{
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AutoTaskGuard g(mQueue);
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event->Run();
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}
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// Drop the reference to event. The event will hold a reference to the
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// object it's calling, and we don't want to keep it alive, it may be
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// making assumptions what holds references to it. This is especially
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// the case if the object is waiting for us to shutdown, so that it
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// can shutdown (like in the MediaDecoderStateMachine's SHUTDOWN case).
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event = nullptr;
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{
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MonitorAutoLock mon(mQueue->mQueueMonitor);
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if (mQueue->mTasks.empty()) {
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// No more events to run. Exit the task runner.
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mQueue->mIsRunning = false;
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mQueue->MaybeResolveShutdown();
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mon.NotifyAll();
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return NS_OK;
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}
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}
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// There's at least one more event that we can run. Dispatch this Runner
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// to the target again to ensure it runs again. Note that we don't just
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// run in a loop here so that we don't hog the target. This means we may
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// run on another thread next time, but we rely on the memory fences from
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// mQueueMonitor for thread safety of non-threadsafe tasks.
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nsresult rv = mQueue->mTarget->Dispatch(this, NS_DISPATCH_AT_END);
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if (NS_FAILED(rv)) {
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// Failed to dispatch, shutdown!
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MonitorAutoLock mon(mQueue->mQueueMonitor);
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mQueue->mIsRunning = false;
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mQueue->mIsShutdown = true;
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mQueue->MaybeResolveShutdown();
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mon.NotifyAll();
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}
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return NS_OK;
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}
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} // namespace mozilla
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