gecko-dev/gfx/webrender_bindings/RenderCompositor.h

73 строки
1.7 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_RENDERCOMPOSITOR_H
#define MOZILLA_GFX_RENDERCOMPOSITOR_H
#include "mozilla/RefPtr.h"
#include "mozilla/UniquePtr.h"
#include "Units.h"
namespace mozilla {
namespace gl {
class GLContext;
}
namespace layers {
class SyncObjectHost;
}
namespace widget {
class CompositorWidget;
}
namespace wr {
class RenderCompositor {
public:
static UniquePtr<RenderCompositor> Create(
RefPtr<widget::CompositorWidget>&& aWidget);
RenderCompositor(RefPtr<widget::CompositorWidget>&& aWidget);
virtual ~RenderCompositor();
virtual bool BeginFrame() = 0;
virtual void EndFrame() = 0;
// Returns false when waiting gpu tasks is failed.
// It might happen when rendering context is lost.
virtual bool WaitForGPU() { return true; }
virtual void Pause() = 0;
virtual bool Resume() = 0;
virtual gl::GLContext* gl() const { return nullptr; }
virtual bool MakeCurrent();
virtual bool UseANGLE() const { return false; }
virtual bool UseDComp() const { return false; }
virtual bool UseTripleBuffering() const { return false; }
virtual LayoutDeviceIntSize GetBufferSize() = 0;
widget::CompositorWidget* GetWidget() const { return mWidget; }
layers::SyncObjectHost* GetSyncObject() const { return mSyncObject.get(); }
virtual bool IsContextLost();
protected:
RefPtr<widget::CompositorWidget> mWidget;
RefPtr<layers::SyncObjectHost> mSyncObject;
};
} // namespace wr
} // namespace mozilla
#endif