зеркало из https://github.com/mozilla/gecko-dev.git
1067 строки
26 KiB
C++
1067 строки
26 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include <math.h>
|
|
|
|
#include "mozilla/Alignment.h"
|
|
|
|
#include "cairo.h"
|
|
|
|
#include "gfxContext.h"
|
|
|
|
#include "gfxMatrix.h"
|
|
#include "gfxUtils.h"
|
|
#include "gfxASurface.h"
|
|
#include "gfxPattern.h"
|
|
#include "gfxPlatform.h"
|
|
#include "gfxPrefs.h"
|
|
#include "GeckoProfiler.h"
|
|
#include "gfx2DGlue.h"
|
|
#include "mozilla/gfx/PathHelpers.h"
|
|
#include "mozilla/gfx/DrawTargetTiled.h"
|
|
#include <algorithm>
|
|
|
|
#if XP_WIN
|
|
#include "gfxWindowsPlatform.h"
|
|
#include "mozilla/gfx/DeviceManagerDx.h"
|
|
#endif
|
|
|
|
using namespace mozilla;
|
|
using namespace mozilla::gfx;
|
|
|
|
UserDataKey gfxContext::sDontUseAsSourceKey;
|
|
|
|
|
|
PatternFromState::operator mozilla::gfx::Pattern&()
|
|
{
|
|
gfxContext::AzureState &state = mContext->CurrentState();
|
|
|
|
if (state.pattern) {
|
|
return *state.pattern->GetPattern(mContext->mDT, state.patternTransformChanged ? &state.patternTransform : nullptr);
|
|
}
|
|
|
|
if (state.sourceSurface) {
|
|
Matrix transform = state.surfTransform;
|
|
|
|
if (state.patternTransformChanged) {
|
|
Matrix mat = mContext->GetDTTransform();
|
|
if (!mat.Invert()) {
|
|
mPattern = new (mColorPattern.addr())
|
|
ColorPattern(Color()); // transparent black to paint nothing
|
|
return *mPattern;
|
|
}
|
|
transform = transform * state.patternTransform * mat;
|
|
}
|
|
|
|
mPattern = new (mSurfacePattern.addr())
|
|
SurfacePattern(state.sourceSurface, ExtendMode::CLAMP, transform);
|
|
return *mPattern;
|
|
}
|
|
|
|
mPattern = new (mColorPattern.addr())
|
|
ColorPattern(state.color);
|
|
return *mPattern;
|
|
}
|
|
|
|
|
|
gfxContext::gfxContext(DrawTarget *aTarget, const Point& aDeviceOffset)
|
|
: mPathIsRect(false)
|
|
, mTransformChanged(false)
|
|
, mDT(aTarget)
|
|
{
|
|
if (!aTarget) {
|
|
gfxCriticalError() << "Don't create a gfxContext without a DrawTarget";
|
|
}
|
|
|
|
mStateStack.SetLength(1);
|
|
CurrentState().drawTarget = mDT;
|
|
CurrentState().deviceOffset = aDeviceOffset;
|
|
mDT->SetTransform(GetDTTransform());
|
|
}
|
|
|
|
/* static */ already_AddRefed<gfxContext>
|
|
gfxContext::CreateOrNull(DrawTarget* aTarget,
|
|
const mozilla::gfx::Point& aDeviceOffset)
|
|
{
|
|
if (!aTarget || !aTarget->IsValid()) {
|
|
gfxCriticalNote << "Invalid target in gfxContext::CreateOrNull " << hexa(aTarget);
|
|
return nullptr;
|
|
}
|
|
|
|
RefPtr<gfxContext> result = new gfxContext(aTarget, aDeviceOffset);
|
|
return result.forget();
|
|
}
|
|
|
|
/* static */ already_AddRefed<gfxContext>
|
|
gfxContext::CreatePreservingTransformOrNull(DrawTarget* aTarget)
|
|
{
|
|
if (!aTarget || !aTarget->IsValid()) {
|
|
gfxCriticalNote << "Invalid target in gfxContext::CreatePreservingTransformOrNull " << hexa(aTarget);
|
|
return nullptr;
|
|
}
|
|
|
|
Matrix transform = aTarget->GetTransform();
|
|
RefPtr<gfxContext> result = new gfxContext(aTarget);
|
|
result->SetMatrix(ThebesMatrix(transform));
|
|
return result.forget();
|
|
}
|
|
|
|
gfxContext::~gfxContext()
|
|
{
|
|
for (int i = mStateStack.Length() - 1; i >= 0; i--) {
|
|
for (unsigned int c = 0; c < mStateStack[i].pushedClips.Length(); c++) {
|
|
mStateStack[i].drawTarget->PopClip();
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
gfxContext::Save()
|
|
{
|
|
CurrentState().transform = mTransform;
|
|
mStateStack.AppendElement(AzureState(CurrentState()));
|
|
CurrentState().pushedClips.Clear();
|
|
}
|
|
|
|
void
|
|
gfxContext::Restore()
|
|
{
|
|
for (unsigned int c = 0; c < CurrentState().pushedClips.Length(); c++) {
|
|
mDT->PopClip();
|
|
}
|
|
|
|
mStateStack.RemoveElementAt(mStateStack.Length() - 1);
|
|
|
|
mDT = CurrentState().drawTarget;
|
|
|
|
ChangeTransform(CurrentState().transform, false);
|
|
}
|
|
|
|
// drawing
|
|
void
|
|
gfxContext::NewPath()
|
|
{
|
|
mPath = nullptr;
|
|
mPathBuilder = nullptr;
|
|
mPathIsRect = false;
|
|
mTransformChanged = false;
|
|
}
|
|
|
|
void
|
|
gfxContext::ClosePath()
|
|
{
|
|
EnsurePathBuilder();
|
|
mPathBuilder->Close();
|
|
}
|
|
|
|
already_AddRefed<Path> gfxContext::GetPath()
|
|
{
|
|
EnsurePath();
|
|
RefPtr<Path> path(mPath);
|
|
return path.forget();
|
|
}
|
|
|
|
void gfxContext::SetPath(Path* path)
|
|
{
|
|
MOZ_ASSERT(path->GetBackendType() == mDT->GetBackendType() ||
|
|
path->GetBackendType() == BackendType::RECORDING ||
|
|
(mDT->GetBackendType() == BackendType::DIRECT2D1_1 && path->GetBackendType() == BackendType::DIRECT2D));
|
|
mPath = path;
|
|
mPathBuilder = nullptr;
|
|
mPathIsRect = false;
|
|
mTransformChanged = false;
|
|
}
|
|
|
|
gfxPoint
|
|
gfxContext::CurrentPoint()
|
|
{
|
|
EnsurePathBuilder();
|
|
return ThebesPoint(mPathBuilder->CurrentPoint());
|
|
}
|
|
|
|
void
|
|
gfxContext::Fill()
|
|
{
|
|
Fill(PatternFromState(this));
|
|
}
|
|
|
|
void
|
|
gfxContext::Fill(const Pattern& aPattern)
|
|
{
|
|
PROFILER_LABEL("gfxContext", "Fill",
|
|
js::ProfileEntry::Category::GRAPHICS);
|
|
FillAzure(aPattern, 1.0f);
|
|
}
|
|
|
|
void
|
|
gfxContext::MoveTo(const gfxPoint& pt)
|
|
{
|
|
EnsurePathBuilder();
|
|
mPathBuilder->MoveTo(ToPoint(pt));
|
|
}
|
|
|
|
void
|
|
gfxContext::LineTo(const gfxPoint& pt)
|
|
{
|
|
EnsurePathBuilder();
|
|
mPathBuilder->LineTo(ToPoint(pt));
|
|
}
|
|
|
|
void
|
|
gfxContext::Line(const gfxPoint& start, const gfxPoint& end)
|
|
{
|
|
EnsurePathBuilder();
|
|
mPathBuilder->MoveTo(ToPoint(start));
|
|
mPathBuilder->LineTo(ToPoint(end));
|
|
}
|
|
|
|
// XXX snapToPixels is only valid when snapping for filled
|
|
// rectangles and for even-width stroked rectangles.
|
|
// For odd-width stroked rectangles, we need to offset x/y by
|
|
// 0.5...
|
|
void
|
|
gfxContext::Rectangle(const gfxRect& rect, bool snapToPixels)
|
|
{
|
|
Rect rec = ToRect(rect);
|
|
|
|
if (snapToPixels) {
|
|
gfxRect newRect(rect);
|
|
if (UserToDevicePixelSnapped(newRect, true)) {
|
|
gfxMatrix mat = ThebesMatrix(mTransform);
|
|
if (mat.Invert()) {
|
|
// We need the user space rect.
|
|
rec = ToRect(mat.TransformBounds(newRect));
|
|
} else {
|
|
rec = Rect();
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!mPathBuilder && !mPathIsRect) {
|
|
mPathIsRect = true;
|
|
mRect = rec;
|
|
return;
|
|
}
|
|
|
|
EnsurePathBuilder();
|
|
|
|
mPathBuilder->MoveTo(rec.TopLeft());
|
|
mPathBuilder->LineTo(rec.TopRight());
|
|
mPathBuilder->LineTo(rec.BottomRight());
|
|
mPathBuilder->LineTo(rec.BottomLeft());
|
|
mPathBuilder->Close();
|
|
}
|
|
|
|
// transform stuff
|
|
void
|
|
gfxContext::Multiply(const gfxMatrix& matrix)
|
|
{
|
|
ChangeTransform(ToMatrix(matrix) * mTransform);
|
|
}
|
|
|
|
void
|
|
gfxContext::SetMatrix(const gfxMatrix& matrix)
|
|
{
|
|
ChangeTransform(ToMatrix(matrix));
|
|
}
|
|
|
|
gfxMatrix
|
|
gfxContext::CurrentMatrix() const
|
|
{
|
|
return ThebesMatrix(mTransform);
|
|
}
|
|
|
|
gfxPoint
|
|
gfxContext::DeviceToUser(const gfxPoint& point) const
|
|
{
|
|
return ThebesPoint(mTransform.Inverse().TransformPoint(ToPoint(point)));
|
|
}
|
|
|
|
Size
|
|
gfxContext::DeviceToUser(const Size& size) const
|
|
{
|
|
return mTransform.Inverse().TransformSize(size);
|
|
}
|
|
|
|
gfxRect
|
|
gfxContext::DeviceToUser(const gfxRect& rect) const
|
|
{
|
|
return ThebesRect(mTransform.Inverse().TransformBounds(ToRect(rect)));
|
|
}
|
|
|
|
gfxPoint
|
|
gfxContext::UserToDevice(const gfxPoint& point) const
|
|
{
|
|
return ThebesPoint(mTransform.TransformPoint(ToPoint(point)));
|
|
}
|
|
|
|
Size
|
|
gfxContext::UserToDevice(const Size& size) const
|
|
{
|
|
const Matrix &matrix = mTransform;
|
|
|
|
Size newSize;
|
|
newSize.width = size.width * matrix._11 + size.height * matrix._12;
|
|
newSize.height = size.width * matrix._21 + size.height * matrix._22;
|
|
return newSize;
|
|
}
|
|
|
|
gfxRect
|
|
gfxContext::UserToDevice(const gfxRect& rect) const
|
|
{
|
|
const Matrix &matrix = mTransform;
|
|
return ThebesRect(matrix.TransformBounds(ToRect(rect)));
|
|
}
|
|
|
|
bool
|
|
gfxContext::UserToDevicePixelSnapped(gfxRect& rect, bool ignoreScale) const
|
|
{
|
|
if (mDT->GetUserData(&sDisablePixelSnapping))
|
|
return false;
|
|
|
|
// if we're not at 1.0 scale, don't snap, unless we're
|
|
// ignoring the scale. If we're not -just- a scale,
|
|
// never snap.
|
|
const gfxFloat epsilon = 0.0000001;
|
|
#define WITHIN_E(a,b) (fabs((a)-(b)) < epsilon)
|
|
Matrix mat = mTransform;
|
|
if (!ignoreScale &&
|
|
(!WITHIN_E(mat._11,1.0) || !WITHIN_E(mat._22,1.0) ||
|
|
!WITHIN_E(mat._12,0.0) || !WITHIN_E(mat._21,0.0)))
|
|
return false;
|
|
#undef WITHIN_E
|
|
|
|
gfxPoint p1 = UserToDevice(rect.TopLeft());
|
|
gfxPoint p2 = UserToDevice(rect.TopRight());
|
|
gfxPoint p3 = UserToDevice(rect.BottomRight());
|
|
|
|
// Check that the rectangle is axis-aligned. For an axis-aligned rectangle,
|
|
// two opposite corners define the entire rectangle. So check if
|
|
// the axis-aligned rectangle with opposite corners p1 and p3
|
|
// define an axis-aligned rectangle whose other corners are p2 and p4.
|
|
// We actually only need to check one of p2 and p4, since an affine
|
|
// transform maps parallelograms to parallelograms.
|
|
if (p2 == gfxPoint(p1.x, p3.y) || p2 == gfxPoint(p3.x, p1.y)) {
|
|
p1.Round();
|
|
p3.Round();
|
|
|
|
rect.MoveTo(gfxPoint(std::min(p1.x, p3.x), std::min(p1.y, p3.y)));
|
|
rect.SizeTo(gfxSize(std::max(p1.x, p3.x) - rect.X(),
|
|
std::max(p1.y, p3.y) - rect.Y()));
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool
|
|
gfxContext::UserToDevicePixelSnapped(gfxPoint& pt, bool ignoreScale) const
|
|
{
|
|
if (mDT->GetUserData(&sDisablePixelSnapping))
|
|
return false;
|
|
|
|
// if we're not at 1.0 scale, don't snap, unless we're
|
|
// ignoring the scale. If we're not -just- a scale,
|
|
// never snap.
|
|
const gfxFloat epsilon = 0.0000001;
|
|
#define WITHIN_E(a,b) (fabs((a)-(b)) < epsilon)
|
|
Matrix mat = mTransform;
|
|
if (!ignoreScale &&
|
|
(!WITHIN_E(mat._11,1.0) || !WITHIN_E(mat._22,1.0) ||
|
|
!WITHIN_E(mat._12,0.0) || !WITHIN_E(mat._21,0.0)))
|
|
return false;
|
|
#undef WITHIN_E
|
|
|
|
pt = UserToDevice(pt);
|
|
pt.Round();
|
|
return true;
|
|
}
|
|
|
|
void
|
|
gfxContext::SetAntialiasMode(AntialiasMode mode)
|
|
{
|
|
CurrentState().aaMode = mode;
|
|
}
|
|
|
|
AntialiasMode
|
|
gfxContext::CurrentAntialiasMode() const
|
|
{
|
|
return CurrentState().aaMode;
|
|
}
|
|
|
|
void
|
|
gfxContext::SetDash(gfxFloat *dashes, int ndash, gfxFloat offset)
|
|
{
|
|
AzureState &state = CurrentState();
|
|
|
|
state.dashPattern.SetLength(ndash);
|
|
for (int i = 0; i < ndash; i++) {
|
|
state.dashPattern[i] = Float(dashes[i]);
|
|
}
|
|
state.strokeOptions.mDashLength = ndash;
|
|
state.strokeOptions.mDashOffset = Float(offset);
|
|
state.strokeOptions.mDashPattern = ndash ? state.dashPattern.Elements()
|
|
: nullptr;
|
|
}
|
|
|
|
bool
|
|
gfxContext::CurrentDash(FallibleTArray<gfxFloat>& dashes, gfxFloat* offset) const
|
|
{
|
|
const AzureState &state = CurrentState();
|
|
int count = state.strokeOptions.mDashLength;
|
|
|
|
if (count <= 0 || !dashes.SetLength(count, fallible)) {
|
|
return false;
|
|
}
|
|
|
|
for (int i = 0; i < count; i++) {
|
|
dashes[i] = state.dashPattern[i];
|
|
}
|
|
|
|
*offset = state.strokeOptions.mDashOffset;
|
|
|
|
return true;
|
|
}
|
|
|
|
gfxFloat
|
|
gfxContext::CurrentDashOffset() const
|
|
{
|
|
return CurrentState().strokeOptions.mDashOffset;
|
|
}
|
|
|
|
void
|
|
gfxContext::SetLineWidth(gfxFloat width)
|
|
{
|
|
CurrentState().strokeOptions.mLineWidth = Float(width);
|
|
}
|
|
|
|
gfxFloat
|
|
gfxContext::CurrentLineWidth() const
|
|
{
|
|
return CurrentState().strokeOptions.mLineWidth;
|
|
}
|
|
|
|
void
|
|
gfxContext::SetOp(CompositionOp aOp)
|
|
{
|
|
CurrentState().op = aOp;
|
|
}
|
|
|
|
CompositionOp
|
|
gfxContext::CurrentOp() const
|
|
{
|
|
return CurrentState().op;
|
|
}
|
|
|
|
void
|
|
gfxContext::SetLineCap(CapStyle cap)
|
|
{
|
|
CurrentState().strokeOptions.mLineCap = cap;
|
|
}
|
|
|
|
CapStyle
|
|
gfxContext::CurrentLineCap() const
|
|
{
|
|
return CurrentState().strokeOptions.mLineCap;
|
|
}
|
|
|
|
void
|
|
gfxContext::SetLineJoin(JoinStyle join)
|
|
{
|
|
CurrentState().strokeOptions.mLineJoin = join;
|
|
}
|
|
|
|
JoinStyle
|
|
gfxContext::CurrentLineJoin() const
|
|
{
|
|
return CurrentState().strokeOptions.mLineJoin;
|
|
}
|
|
|
|
void
|
|
gfxContext::SetMiterLimit(gfxFloat limit)
|
|
{
|
|
CurrentState().strokeOptions.mMiterLimit = Float(limit);
|
|
}
|
|
|
|
gfxFloat
|
|
gfxContext::CurrentMiterLimit() const
|
|
{
|
|
return CurrentState().strokeOptions.mMiterLimit;
|
|
}
|
|
|
|
// clipping
|
|
void
|
|
gfxContext::Clip(const Rect& rect)
|
|
{
|
|
AzureState::PushedClip clip = { nullptr, rect, mTransform };
|
|
CurrentState().pushedClips.AppendElement(clip);
|
|
mDT->PushClipRect(rect);
|
|
NewPath();
|
|
}
|
|
|
|
void
|
|
gfxContext::Clip(const gfxRect& rect)
|
|
{
|
|
Clip(ToRect(rect));
|
|
}
|
|
|
|
void
|
|
gfxContext::Clip(Path* aPath)
|
|
{
|
|
mDT->PushClip(aPath);
|
|
AzureState::PushedClip clip = { aPath, Rect(), mTransform };
|
|
CurrentState().pushedClips.AppendElement(clip);
|
|
}
|
|
|
|
void
|
|
gfxContext::Clip()
|
|
{
|
|
if (mPathIsRect) {
|
|
MOZ_ASSERT(!mTransformChanged);
|
|
|
|
AzureState::PushedClip clip = { nullptr, mRect, mTransform };
|
|
CurrentState().pushedClips.AppendElement(clip);
|
|
mDT->PushClipRect(mRect);
|
|
} else {
|
|
EnsurePath();
|
|
mDT->PushClip(mPath);
|
|
AzureState::PushedClip clip = { mPath, Rect(), mTransform };
|
|
CurrentState().pushedClips.AppendElement(clip);
|
|
}
|
|
}
|
|
|
|
void
|
|
gfxContext::PopClip()
|
|
{
|
|
MOZ_ASSERT(CurrentState().pushedClips.Length() > 0);
|
|
|
|
CurrentState().pushedClips.RemoveElementAt(CurrentState().pushedClips.Length() - 1);
|
|
mDT->PopClip();
|
|
}
|
|
|
|
gfxRect
|
|
gfxContext::GetClipExtents()
|
|
{
|
|
Rect rect = GetAzureDeviceSpaceClipBounds();
|
|
|
|
if (rect.width == 0 || rect.height == 0) {
|
|
return gfxRect(0, 0, 0, 0);
|
|
}
|
|
|
|
Matrix mat = mTransform;
|
|
mat.Invert();
|
|
rect = mat.TransformBounds(rect);
|
|
|
|
return ThebesRect(rect);
|
|
}
|
|
|
|
bool
|
|
gfxContext::HasComplexClip() const
|
|
{
|
|
for (int i = mStateStack.Length() - 1; i >= 0; i--) {
|
|
for (unsigned int c = 0; c < mStateStack[i].pushedClips.Length(); c++) {
|
|
const AzureState::PushedClip &clip = mStateStack[i].pushedClips[c];
|
|
if (clip.path || !clip.transform.IsRectilinear()) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool
|
|
gfxContext::ExportClip(ClipExporter& aExporter)
|
|
{
|
|
for (unsigned int i = 0; i < mStateStack.Length(); i++) {
|
|
for (unsigned int c = 0; c < mStateStack[i].pushedClips.Length(); c++) {
|
|
AzureState::PushedClip &clip = mStateStack[i].pushedClips[c];
|
|
gfx::Matrix transform = clip.transform;
|
|
transform.PostTranslate(-GetDeviceOffset());
|
|
|
|
aExporter.BeginClip(transform);
|
|
if (clip.path) {
|
|
clip.path->StreamToSink(&aExporter);
|
|
} else {
|
|
aExporter.MoveTo(clip.rect.TopLeft());
|
|
aExporter.LineTo(clip.rect.TopRight());
|
|
aExporter.LineTo(clip.rect.BottomRight());
|
|
aExporter.LineTo(clip.rect.BottomLeft());
|
|
aExporter.Close();
|
|
}
|
|
aExporter.EndClip();
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
gfxContext::ClipContainsRect(const gfxRect& aRect)
|
|
{
|
|
// Since we always return false when the clip list contains a
|
|
// non-rectangular clip or a non-rectilinear transform, our 'total' clip
|
|
// is always a rectangle if we hit the end of this function.
|
|
Rect clipBounds(0, 0, Float(mDT->GetSize().width), Float(mDT->GetSize().height));
|
|
|
|
for (unsigned int i = 0; i < mStateStack.Length(); i++) {
|
|
for (unsigned int c = 0; c < mStateStack[i].pushedClips.Length(); c++) {
|
|
AzureState::PushedClip &clip = mStateStack[i].pushedClips[c];
|
|
if (clip.path || !clip.transform.IsRectilinear()) {
|
|
// Cairo behavior is we return false if the clip contains a non-
|
|
// rectangle.
|
|
return false;
|
|
} else {
|
|
Rect clipRect = mTransform.TransformBounds(clip.rect);
|
|
|
|
clipBounds.IntersectRect(clipBounds, clipRect);
|
|
}
|
|
}
|
|
}
|
|
|
|
return clipBounds.Contains(ToRect(aRect));
|
|
}
|
|
|
|
// rendering sources
|
|
|
|
void
|
|
gfxContext::SetColor(const Color& aColor)
|
|
{
|
|
CurrentState().pattern = nullptr;
|
|
CurrentState().sourceSurfCairo = nullptr;
|
|
CurrentState().sourceSurface = nullptr;
|
|
CurrentState().color = ToDeviceColor(aColor);
|
|
}
|
|
|
|
void
|
|
gfxContext::SetDeviceColor(const Color& aColor)
|
|
{
|
|
CurrentState().pattern = nullptr;
|
|
CurrentState().sourceSurfCairo = nullptr;
|
|
CurrentState().sourceSurface = nullptr;
|
|
CurrentState().color = aColor;
|
|
}
|
|
|
|
bool
|
|
gfxContext::GetDeviceColor(Color& aColorOut)
|
|
{
|
|
if (CurrentState().sourceSurface) {
|
|
return false;
|
|
}
|
|
if (CurrentState().pattern) {
|
|
return CurrentState().pattern->GetSolidColor(aColorOut);
|
|
}
|
|
|
|
aColorOut = CurrentState().color;
|
|
return true;
|
|
}
|
|
|
|
void
|
|
gfxContext::SetSource(gfxASurface *surface, const gfxPoint& offset)
|
|
{
|
|
CurrentState().surfTransform = Matrix(1.0f, 0, 0, 1.0f, Float(offset.x), Float(offset.y));
|
|
CurrentState().pattern = nullptr;
|
|
CurrentState().patternTransformChanged = false;
|
|
// Keep the underlying cairo surface around while we keep the
|
|
// sourceSurface.
|
|
CurrentState().sourceSurfCairo = surface;
|
|
CurrentState().sourceSurface =
|
|
gfxPlatform::GetPlatform()->GetSourceSurfaceForSurface(mDT, surface);
|
|
CurrentState().color = Color(0, 0, 0, 0);
|
|
}
|
|
|
|
void
|
|
gfxContext::SetPattern(gfxPattern *pattern)
|
|
{
|
|
CurrentState().sourceSurfCairo = nullptr;
|
|
CurrentState().sourceSurface = nullptr;
|
|
CurrentState().patternTransformChanged = false;
|
|
CurrentState().pattern = pattern;
|
|
}
|
|
|
|
already_AddRefed<gfxPattern>
|
|
gfxContext::GetPattern()
|
|
{
|
|
RefPtr<gfxPattern> pat;
|
|
|
|
AzureState &state = CurrentState();
|
|
if (state.pattern) {
|
|
pat = state.pattern;
|
|
} else if (state.sourceSurface) {
|
|
NS_ASSERTION(false, "Ugh, this isn't good.");
|
|
} else {
|
|
pat = new gfxPattern(state.color);
|
|
}
|
|
return pat.forget();
|
|
}
|
|
|
|
void
|
|
gfxContext::SetFontSmoothingBackgroundColor(const Color& aColor)
|
|
{
|
|
CurrentState().fontSmoothingBackgroundColor = aColor;
|
|
}
|
|
|
|
Color
|
|
gfxContext::GetFontSmoothingBackgroundColor()
|
|
{
|
|
return CurrentState().fontSmoothingBackgroundColor;
|
|
}
|
|
|
|
// masking
|
|
void
|
|
gfxContext::Mask(SourceSurface* aSurface, Float aAlpha, const Matrix& aTransform)
|
|
{
|
|
Matrix old = mTransform;
|
|
Matrix mat = aTransform * mTransform;
|
|
|
|
ChangeTransform(mat);
|
|
mDT->MaskSurface(PatternFromState(this), aSurface, Point(),
|
|
DrawOptions(aAlpha, CurrentState().op, CurrentState().aaMode));
|
|
ChangeTransform(old);
|
|
}
|
|
|
|
void
|
|
gfxContext::Mask(SourceSurface *surface, float alpha, const Point& offset)
|
|
{
|
|
// We clip here to bind to the mask surface bounds, see above.
|
|
mDT->MaskSurface(PatternFromState(this),
|
|
surface,
|
|
offset,
|
|
DrawOptions(alpha, CurrentState().op, CurrentState().aaMode));
|
|
}
|
|
|
|
void
|
|
gfxContext::Paint(gfxFloat alpha)
|
|
{
|
|
PROFILER_LABEL("gfxContext", "Paint",
|
|
js::ProfileEntry::Category::GRAPHICS);
|
|
|
|
AzureState &state = CurrentState();
|
|
|
|
if (state.sourceSurface && !state.sourceSurfCairo &&
|
|
!state.patternTransformChanged)
|
|
{
|
|
// This is the case where a PopGroupToSource has been done and this
|
|
// paint is executed without changing the transform or the source.
|
|
Matrix oldMat = mDT->GetTransform();
|
|
|
|
IntSize surfSize = state.sourceSurface->GetSize();
|
|
|
|
mDT->SetTransform(Matrix::Translation(-state.deviceOffset.x,
|
|
-state.deviceOffset.y));
|
|
|
|
mDT->DrawSurface(state.sourceSurface,
|
|
Rect(state.sourceSurfaceDeviceOffset, Size(surfSize.width, surfSize.height)),
|
|
Rect(Point(), Size(surfSize.width, surfSize.height)),
|
|
DrawSurfaceOptions(), DrawOptions(alpha, GetOp()));
|
|
mDT->SetTransform(oldMat);
|
|
return;
|
|
}
|
|
|
|
Matrix mat = mDT->GetTransform();
|
|
mat.Invert();
|
|
Rect paintRect = mat.TransformBounds(Rect(Point(0, 0), Size(mDT->GetSize())));
|
|
|
|
mDT->FillRect(paintRect, PatternFromState(this),
|
|
DrawOptions(Float(alpha), GetOp()));
|
|
}
|
|
|
|
void
|
|
gfxContext::PushGroupForBlendBack(gfxContentType content, Float aOpacity, SourceSurface* aMask, const Matrix& aMaskTransform)
|
|
{
|
|
Save();
|
|
mDT->PushLayer(content == gfxContentType::COLOR, aOpacity, aMask, aMaskTransform);
|
|
}
|
|
|
|
static gfxRect
|
|
GetRoundOutDeviceClipExtents(gfxContext* aCtx)
|
|
{
|
|
gfxContextMatrixAutoSaveRestore save(aCtx);
|
|
aCtx->SetMatrix(gfxMatrix());
|
|
gfxRect r = aCtx->GetClipExtents();
|
|
r.RoundOut();
|
|
return r;
|
|
}
|
|
|
|
void
|
|
gfxContext::PushGroupAndCopyBackground(gfxContentType content, Float aOpacity, SourceSurface* aMask, const Matrix& aMaskTransform)
|
|
{
|
|
IntRect clipExtents;
|
|
if (mDT->GetFormat() != SurfaceFormat::B8G8R8X8) {
|
|
gfxRect clipRect = GetRoundOutDeviceClipExtents(this);
|
|
clipExtents = IntRect::Truncate(clipRect.x, clipRect.y, clipRect.width, clipRect.height);
|
|
}
|
|
bool pushOpaqueWithCopiedBG = (mDT->GetFormat() == SurfaceFormat::B8G8R8X8 ||
|
|
mDT->GetOpaqueRect().Contains(clipExtents)) &&
|
|
!mDT->GetUserData(&sDontUseAsSourceKey);
|
|
|
|
Save();
|
|
|
|
if (pushOpaqueWithCopiedBG) {
|
|
mDT->PushLayer(true, aOpacity, aMask, aMaskTransform, IntRect(), true);
|
|
} else {
|
|
mDT->PushLayer(content == gfxContentType::COLOR, aOpacity, aMask, aMaskTransform, IntRect(), false);
|
|
}
|
|
}
|
|
|
|
void
|
|
gfxContext::PopGroupAndBlend()
|
|
{
|
|
mDT->PopLayer();
|
|
Restore();
|
|
}
|
|
|
|
#ifdef MOZ_DUMP_PAINTING
|
|
void
|
|
gfxContext::WriteAsPNG(const char* aFile)
|
|
{
|
|
gfxUtils::WriteAsPNG(mDT, aFile);
|
|
}
|
|
|
|
void
|
|
gfxContext::DumpAsDataURI()
|
|
{
|
|
gfxUtils::DumpAsDataURI(mDT);
|
|
}
|
|
|
|
void
|
|
gfxContext::CopyAsDataURI()
|
|
{
|
|
gfxUtils::CopyAsDataURI(mDT);
|
|
}
|
|
#endif
|
|
|
|
void
|
|
gfxContext::EnsurePath()
|
|
{
|
|
if (mPathBuilder) {
|
|
mPath = mPathBuilder->Finish();
|
|
mPathBuilder = nullptr;
|
|
}
|
|
|
|
if (mPath) {
|
|
if (mTransformChanged) {
|
|
Matrix mat = mTransform;
|
|
mat.Invert();
|
|
mat = mPathTransform * mat;
|
|
mPathBuilder = mPath->TransformedCopyToBuilder(mat);
|
|
mPath = mPathBuilder->Finish();
|
|
mPathBuilder = nullptr;
|
|
|
|
mTransformChanged = false;
|
|
}
|
|
return;
|
|
}
|
|
|
|
EnsurePathBuilder();
|
|
mPath = mPathBuilder->Finish();
|
|
mPathBuilder = nullptr;
|
|
}
|
|
|
|
void
|
|
gfxContext::EnsurePathBuilder()
|
|
{
|
|
if (mPathBuilder && !mTransformChanged) {
|
|
return;
|
|
}
|
|
|
|
if (mPath) {
|
|
if (!mTransformChanged) {
|
|
mPathBuilder = mPath->CopyToBuilder();
|
|
mPath = nullptr;
|
|
} else {
|
|
Matrix invTransform = mTransform;
|
|
invTransform.Invert();
|
|
Matrix toNewUS = mPathTransform * invTransform;
|
|
mPathBuilder = mPath->TransformedCopyToBuilder(toNewUS);
|
|
}
|
|
return;
|
|
}
|
|
|
|
DebugOnly<PathBuilder*> oldPath = mPathBuilder.get();
|
|
|
|
if (!mPathBuilder) {
|
|
mPathBuilder = mDT->CreatePathBuilder(FillRule::FILL_WINDING);
|
|
|
|
if (mPathIsRect) {
|
|
mPathBuilder->MoveTo(mRect.TopLeft());
|
|
mPathBuilder->LineTo(mRect.TopRight());
|
|
mPathBuilder->LineTo(mRect.BottomRight());
|
|
mPathBuilder->LineTo(mRect.BottomLeft());
|
|
mPathBuilder->Close();
|
|
}
|
|
}
|
|
|
|
if (mTransformChanged) {
|
|
// This could be an else if since this should never happen when
|
|
// mPathBuilder is nullptr and mPath is nullptr. But this way we can
|
|
// assert if all the state is as expected.
|
|
MOZ_ASSERT(oldPath);
|
|
MOZ_ASSERT(!mPathIsRect);
|
|
|
|
Matrix invTransform = mTransform;
|
|
invTransform.Invert();
|
|
Matrix toNewUS = mPathTransform * invTransform;
|
|
|
|
RefPtr<Path> path = mPathBuilder->Finish();
|
|
if (!path) {
|
|
gfxCriticalError() << "gfxContext::EnsurePathBuilder failed in PathBuilder::Finish";
|
|
}
|
|
mPathBuilder = path->TransformedCopyToBuilder(toNewUS);
|
|
}
|
|
|
|
mPathIsRect = false;
|
|
}
|
|
|
|
void
|
|
gfxContext::FillAzure(const Pattern& aPattern, Float aOpacity)
|
|
{
|
|
AzureState &state = CurrentState();
|
|
|
|
CompositionOp op = GetOp();
|
|
|
|
if (mPathIsRect) {
|
|
MOZ_ASSERT(!mTransformChanged);
|
|
|
|
if (op == CompositionOp::OP_SOURCE) {
|
|
// Emulate cairo operator source which is bound by mask!
|
|
mDT->ClearRect(mRect);
|
|
mDT->FillRect(mRect, aPattern, DrawOptions(aOpacity));
|
|
} else {
|
|
mDT->FillRect(mRect, aPattern, DrawOptions(aOpacity, op, state.aaMode));
|
|
}
|
|
} else {
|
|
EnsurePath();
|
|
mDT->Fill(mPath, aPattern, DrawOptions(aOpacity, op, state.aaMode));
|
|
}
|
|
}
|
|
|
|
CompositionOp
|
|
gfxContext::GetOp()
|
|
{
|
|
if (CurrentState().op != CompositionOp::OP_SOURCE) {
|
|
return CurrentState().op;
|
|
}
|
|
|
|
AzureState &state = CurrentState();
|
|
if (state.pattern) {
|
|
if (state.pattern->IsOpaque()) {
|
|
return CompositionOp::OP_OVER;
|
|
} else {
|
|
return CompositionOp::OP_SOURCE;
|
|
}
|
|
} else if (state.sourceSurface) {
|
|
if (state.sourceSurface->GetFormat() == SurfaceFormat::B8G8R8X8) {
|
|
return CompositionOp::OP_OVER;
|
|
} else {
|
|
return CompositionOp::OP_SOURCE;
|
|
}
|
|
} else {
|
|
if (state.color.a > 0.999) {
|
|
return CompositionOp::OP_OVER;
|
|
} else {
|
|
return CompositionOp::OP_SOURCE;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* SVG font code can change the transform after having set the pattern on the
|
|
* context. When the pattern is set it is in user space, if the transform is
|
|
* changed after doing so the pattern needs to be converted back into userspace.
|
|
* We just store the old pattern transform here so that we only do the work
|
|
* needed here if the pattern is actually used.
|
|
* We need to avoid doing this when this ChangeTransform comes from a restore,
|
|
* since the current pattern and the current transform are both part of the
|
|
* state we know the new CurrentState()'s values are valid. But if we assume
|
|
* a change they might become invalid since patternTransformChanged is part of
|
|
* the state and might be false for the restored AzureState.
|
|
*/
|
|
void
|
|
gfxContext::ChangeTransform(const Matrix &aNewMatrix, bool aUpdatePatternTransform)
|
|
{
|
|
AzureState &state = CurrentState();
|
|
|
|
if (aUpdatePatternTransform && (state.pattern || state.sourceSurface)
|
|
&& !state.patternTransformChanged) {
|
|
state.patternTransform = GetDTTransform();
|
|
state.patternTransformChanged = true;
|
|
}
|
|
|
|
if (mPathIsRect) {
|
|
Matrix invMatrix = aNewMatrix;
|
|
|
|
invMatrix.Invert();
|
|
|
|
Matrix toNewUS = mTransform * invMatrix;
|
|
|
|
if (toNewUS.IsRectilinear()) {
|
|
mRect = toNewUS.TransformBounds(mRect);
|
|
mRect.NudgeToIntegers();
|
|
} else {
|
|
mPathBuilder = mDT->CreatePathBuilder(FillRule::FILL_WINDING);
|
|
|
|
mPathBuilder->MoveTo(toNewUS.TransformPoint(mRect.TopLeft()));
|
|
mPathBuilder->LineTo(toNewUS.TransformPoint(mRect.TopRight()));
|
|
mPathBuilder->LineTo(toNewUS.TransformPoint(mRect.BottomRight()));
|
|
mPathBuilder->LineTo(toNewUS.TransformPoint(mRect.BottomLeft()));
|
|
mPathBuilder->Close();
|
|
|
|
mPathIsRect = false;
|
|
}
|
|
|
|
// No need to consider the transform changed now!
|
|
mTransformChanged = false;
|
|
} else if ((mPath || mPathBuilder) && !mTransformChanged) {
|
|
mTransformChanged = true;
|
|
mPathTransform = mTransform;
|
|
}
|
|
|
|
mTransform = aNewMatrix;
|
|
|
|
mDT->SetTransform(GetDTTransform());
|
|
}
|
|
|
|
Rect
|
|
gfxContext::GetAzureDeviceSpaceClipBounds()
|
|
{
|
|
Rect rect(CurrentState().deviceOffset.x, CurrentState().deviceOffset.y,
|
|
Float(mDT->GetSize().width), Float(mDT->GetSize().height));
|
|
for (unsigned int i = 0; i < mStateStack.Length(); i++) {
|
|
for (unsigned int c = 0; c < mStateStack[i].pushedClips.Length(); c++) {
|
|
AzureState::PushedClip &clip = mStateStack[i].pushedClips[c];
|
|
if (clip.path) {
|
|
Rect bounds = clip.path->GetBounds(clip.transform);
|
|
rect.IntersectRect(rect, bounds);
|
|
} else {
|
|
rect.IntersectRect(rect, clip.transform.TransformBounds(clip.rect));
|
|
}
|
|
}
|
|
}
|
|
|
|
return rect;
|
|
}
|
|
|
|
Point
|
|
gfxContext::GetDeviceOffset() const
|
|
{
|
|
return CurrentState().deviceOffset;
|
|
}
|
|
|
|
Matrix
|
|
gfxContext::GetDeviceTransform() const
|
|
{
|
|
return Matrix::Translation(-CurrentState().deviceOffset.x,
|
|
-CurrentState().deviceOffset.y);
|
|
}
|
|
|
|
Matrix
|
|
gfxContext::GetDTTransform() const
|
|
{
|
|
Matrix mat = mTransform;
|
|
mat._31 -= CurrentState().deviceOffset.x;
|
|
mat._32 -= CurrentState().deviceOffset.y;
|
|
return mat;
|
|
}
|