gecko-dev/testing/web-platform/tests/webxr/xrWebGLLayer_viewports.http...

62 строки
1.9 KiB
HTML

<!DOCTYPE html>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="resources/test-constants.js"></script>
<script src="resources/webxr_util.js"></script>
<script src="resources/xr-test-asserts.js"></script>
<canvas></canvas>
<script>
let immersiveTestName = "XRWebGLLayer reports a valid viewports for immersive sessions";
let inlineTestName = "XRWebGLLayer reports a valid viewports for inline sessions";
let fakeDeviceInitParams = { supportsImmersive:true };
let testFunction = function(session, fakeDeviceController, t) {
// Need to have a valid pose.
fakeDeviceController.setXRPresentationFrameData(VALID_POSE_MATRIX, [{
eye:"left",
projectionMatrix: VALID_PROJECTION_MATRIX,
viewMatrix: VALID_VIEW_MATRIX
}, {
eye:"right",
projectionMatrix: VALID_PROJECTION_MATRIX,
viewMatrix: VALID_VIEW_MATRIX
}]);
return session.requestReferenceSpace('viewer')
.then((space) => new Promise((resolve) => {
function onFrame(time, xrFrame) {
let viewer_pose = xrFrame.getViewerPose(space);
let layer = xrFrame.session.renderState.baseLayer;
for (view of viewer_pose.views) {
let viewport = layer.getViewport(view);
// Ensure the returned object is an XRViewport object
assert_not_equals(viewport, null);
assert_true(viewport instanceof XRViewport);
// Ensure the viewport dimensions are valid
assert_greater_than_equal(viewport.x, 0);
assert_greater_than_equal(viewport.y, 0);
assert_greater_than_equal(viewport.width, 1);
assert_greater_than_equal(viewport.height, 1);
}
// Finished test.
resolve();
}
session.requestAnimationFrame(onFrame);
}));
};
xr_session_promise_test(immersiveTestName, testFunction,
fakeDeviceInitParams, 'immersive-vr');
xr_session_promise_test(inlineTestName, testFunction,
fakeDeviceInitParams, 'inline');
</script>