зеркало из https://github.com/mozilla/gecko-dev.git
902 строки
28 KiB
C++
902 строки
28 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "GLLibraryEGL.h"
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#include "gfxConfig.h"
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#include "gfxCrashReporterUtils.h"
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#include "gfxEnv.h"
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#include "gfxUtils.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/gfx/gfxVars.h"
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#include "mozilla/gfx/Logging.h"
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#include "mozilla/Telemetry.h"
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#include "mozilla/Tokenizer.h"
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#include "mozilla/ScopeExit.h"
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#include "mozilla/StaticPrefs_gfx.h"
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#include "mozilla/StaticPrefs_webgl.h"
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#include "mozilla/Unused.h"
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#include "mozilla/webrender/RenderThread.h"
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#include "nsDirectoryServiceDefs.h"
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#include "nsDirectoryServiceUtils.h"
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#include "nsPrintfCString.h"
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#ifdef XP_WIN
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# include "mozilla/gfx/DeviceManagerDx.h"
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# include "nsWindowsHelpers.h"
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# include <d3d11.h>
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#endif
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#include "OGLShaderProgram.h"
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#include "prenv.h"
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#include "prsystem.h"
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#include "GLContext.h"
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#include "GLContextProvider.h"
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#include "GLLibraryLoader.h"
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#include "GLReadTexImageHelper.h"
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#include "ScopedGLHelpers.h"
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#ifdef MOZ_WIDGET_GTK
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# include <gdk/gdk.h>
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# ifdef MOZ_WAYLAND
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# include <gdk/gdkwayland.h>
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# include <dlfcn.h>
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# include "mozilla/widget/nsWaylandDisplay.h"
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# endif // MOZ_WIDGET_GTK
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#endif // MOZ_WAYLAND
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namespace mozilla {
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namespace gl {
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// should match the order of EGLExtensions, and be null-terminated.
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static const char* sEGLLibraryExtensionNames[] = {
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"EGL_ANDROID_get_native_client_buffer", "EGL_ANGLE_device_creation",
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"EGL_ANGLE_device_creation_d3d11", "EGL_ANGLE_platform_angle",
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"EGL_ANGLE_platform_angle_d3d"};
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// should match the order of EGLExtensions, and be null-terminated.
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static const char* sEGLExtensionNames[] = {
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"EGL_KHR_image_base",
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"EGL_KHR_image_pixmap",
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"EGL_KHR_gl_texture_2D_image",
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"EGL_ANGLE_surface_d3d_texture_2d_share_handle",
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"EGL_EXT_create_context_robustness",
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"EGL_KHR_image",
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"EGL_KHR_fence_sync",
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"EGL_KHR_wait_sync",
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"EGL_ANDROID_native_fence_sync",
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"EGL_ANDROID_image_crop",
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"EGL_ANGLE_d3d_share_handle_client_buffer",
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"EGL_KHR_create_context",
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"EGL_KHR_stream",
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"EGL_KHR_stream_consumer_gltexture",
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"EGL_EXT_device_query",
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"EGL_NV_stream_consumer_gltexture_yuv",
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"EGL_ANGLE_stream_producer_d3d_texture",
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"EGL_KHR_surfaceless_context",
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"EGL_KHR_create_context_no_error",
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"EGL_MOZ_create_context_provoking_vertex_dont_care",
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"EGL_EXT_swap_buffers_with_damage",
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"EGL_KHR_swap_buffers_with_damage",
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"EGL_EXT_buffer_age",
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"EGL_KHR_partial_update",
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"EGL_NV_robustness_video_memory_purge"};
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PRLibrary* LoadApitraceLibrary() {
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const char* path = nullptr;
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#ifdef ANDROID
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// We only need to explicitly dlopen egltrace
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// on android as we can use LD_PRELOAD or other tricks
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// on other platforms. We look for it in /data/local
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// as that's writeable by all users.
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path = "/data/local/tmp/egltrace.so";
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#endif
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if (!path) return nullptr;
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// Initialization of gfx prefs here is only needed during the unit tests...
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if (!StaticPrefs::gfx_apitrace_enabled_AtStartup()) {
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return nullptr;
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}
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static PRLibrary* sApitraceLibrary = nullptr;
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if (sApitraceLibrary) return sApitraceLibrary;
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nsAutoCString logFile;
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Preferences::GetCString("gfx.apitrace.logfile", logFile);
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if (logFile.IsEmpty()) {
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logFile = "firefox.trace";
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}
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// The firefox process can't write to /data/local, but it can write
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// to $GRE_HOME/
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nsAutoCString logPath;
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logPath.AppendPrintf("%s/%s", getenv("GRE_HOME"), logFile.get());
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#ifndef XP_WIN // Windows is missing setenv and forbids PR_LoadLibrary.
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// apitrace uses the TRACE_FILE environment variable to determine where
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// to log trace output to
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printf_stderr("Logging GL tracing output to %s", logPath.get());
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setenv("TRACE_FILE", logPath.get(), false);
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printf_stderr("Attempting load of %s\n", path);
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sApitraceLibrary = PR_LoadLibrary(path);
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#endif
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return sApitraceLibrary;
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}
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#ifdef XP_WIN
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// see the comment in GLLibraryEGL::EnsureInitialized() for the rationale here.
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static PRLibrary* LoadLibraryForEGLOnWindows(const nsAString& filename) {
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nsAutoString path(gfx::gfxVars::GREDirectory());
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path.Append(PR_GetDirectorySeparator());
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path.Append(filename);
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PRLibSpec lspec;
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lspec.type = PR_LibSpec_PathnameU;
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lspec.value.pathname_u = path.get();
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return PR_LoadLibraryWithFlags(lspec, PR_LD_LAZY | PR_LD_LOCAL);
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}
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#endif // XP_WIN
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static std::shared_ptr<EglDisplay> GetAndInitDisplay(GLLibraryEGL& egl,
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void* displayType) {
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const auto display = egl.fGetDisplay(displayType);
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if (!display) return nullptr;
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return EglDisplay::Create(egl, display, false);
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}
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static std::shared_ptr<EglDisplay> GetAndInitWARPDisplay(GLLibraryEGL& egl,
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void* displayType) {
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const EGLAttrib attrib_list[] = {
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LOCAL_EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE,
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LOCAL_EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE,
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// Requires:
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LOCAL_EGL_PLATFORM_ANGLE_TYPE_ANGLE,
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LOCAL_EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, LOCAL_EGL_NONE};
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const EGLDisplay display = egl.fGetPlatformDisplay(
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LOCAL_EGL_PLATFORM_ANGLE_ANGLE, displayType, attrib_list);
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if (display == EGL_NO_DISPLAY) {
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const EGLint err = egl.fGetError();
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if (err != LOCAL_EGL_SUCCESS) {
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gfxCriticalError() << "Unexpected GL error: " << gfx::hexa(err);
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MOZ_CRASH("GFX: Unexpected GL error.");
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}
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return nullptr;
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}
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return EglDisplay::Create(egl, display, true);
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}
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std::shared_ptr<EglDisplay> GLLibraryEGL::CreateDisplay(
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ID3D11Device* const d3d11Device) {
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EGLDeviceEXT eglDevice =
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fCreateDeviceANGLE(LOCAL_EGL_D3D11_DEVICE_ANGLE, d3d11Device, nullptr);
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if (!eglDevice) {
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gfxCriticalNote << "Failed to get EGLDeviceEXT of D3D11Device";
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return nullptr;
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}
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const char* features[] = {"allowES3OnFL10_0", nullptr};
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// Create an EGLDisplay using the EGLDevice
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const EGLAttrib attrib_list[] = {LOCAL_EGL_FEATURE_OVERRIDES_ENABLED_ANGLE,
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reinterpret_cast<EGLAttrib>(features),
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LOCAL_EGL_NONE};
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const auto display = fGetPlatformDisplay(LOCAL_EGL_PLATFORM_DEVICE_EXT,
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eglDevice, attrib_list);
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if (!display) {
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gfxCriticalNote << "Failed to get EGLDisplay of D3D11Device";
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return nullptr;
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}
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if (!display) {
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const EGLint err = fGetError();
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if (err != LOCAL_EGL_SUCCESS) {
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gfxCriticalError() << "Unexpected GL error: " << gfx::hexa(err);
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MOZ_CRASH("GFX: Unexpected GL error.");
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}
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return nullptr;
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}
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const auto ret = EglDisplay::Create(*this, display, false);
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if (!ret) {
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const EGLint err = fGetError();
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if (err != LOCAL_EGL_SUCCESS) {
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gfxCriticalError()
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<< "Failed to initialize EGLDisplay for WebRender error: "
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<< gfx::hexa(err);
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}
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return nullptr;
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}
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return ret;
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}
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static bool IsAccelAngleSupported(nsACString* const out_failureId) {
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if (wr::RenderThread::IsInRenderThread()) {
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// We can only enter here with WebRender, so assert that this is a
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// WebRender-enabled build.
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return true;
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}
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if (!gfx::gfxVars::AllowWebglAccelAngle()) {
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if (out_failureId->IsEmpty()) {
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*out_failureId = "FEATURE_FAILURE_ACCL_ANGLE_NOT_OK"_ns;
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}
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return false;
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}
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return true;
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}
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class AngleErrorReporting {
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public:
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AngleErrorReporting() : mFailureId(nullptr) {
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// No static constructor
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}
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void SetFailureId(nsACString* const aFailureId) { mFailureId = aFailureId; }
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void logError(const char* errorMessage) {
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if (!mFailureId) {
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return;
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}
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nsCString str(errorMessage);
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Tokenizer tokenizer(str);
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// Parse "ANGLE Display::initialize error " << error.getID() << ": "
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// << error.getMessage()
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nsCString currWord;
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Tokenizer::Token intToken;
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if (tokenizer.CheckWord("ANGLE") && tokenizer.CheckWhite() &&
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tokenizer.CheckWord("Display") && tokenizer.CheckChar(':') &&
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tokenizer.CheckChar(':') && tokenizer.CheckWord("initialize") &&
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tokenizer.CheckWhite() && tokenizer.CheckWord("error") &&
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tokenizer.CheckWhite() &&
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tokenizer.Check(Tokenizer::TOKEN_INTEGER, intToken)) {
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*mFailureId = "FAILURE_ID_ANGLE_ID_";
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mFailureId->AppendPrintf("%" PRIu64, intToken.AsInteger());
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} else {
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*mFailureId = "FAILURE_ID_ANGLE_UNKNOWN";
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}
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}
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private:
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nsACString* mFailureId;
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};
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AngleErrorReporting gAngleErrorReporter;
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static std::shared_ptr<EglDisplay> GetAndInitDisplayForAccelANGLE(
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GLLibraryEGL& egl, nsACString* const out_failureId) {
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MOZ_RELEASE_ASSERT(!wr::RenderThread::IsInRenderThread());
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gfx::FeatureState& d3d11ANGLE =
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gfx::gfxConfig::GetFeature(gfx::Feature::D3D11_HW_ANGLE);
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if (!StaticPrefs::webgl_angle_try_d3d11()) {
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d3d11ANGLE.UserDisable("User disabled D3D11 ANGLE by pref",
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"FAILURE_ID_ANGLE_PREF"_ns);
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}
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if (StaticPrefs::webgl_angle_force_d3d11()) {
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d3d11ANGLE.UserForceEnable(
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"User force-enabled D3D11 ANGLE on disabled hardware");
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}
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gAngleErrorReporter.SetFailureId(out_failureId);
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auto guardShutdown = mozilla::MakeScopeExit([&] {
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gAngleErrorReporter.SetFailureId(nullptr);
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// NOTE: Ideally we should be calling ANGLEPlatformShutdown after the
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// ANGLE display is destroyed. However gAngleErrorReporter
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// will live longer than the ANGLE display so we're fine.
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});
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if (gfx::gfxConfig::IsForcedOnByUser(gfx::Feature::D3D11_HW_ANGLE)) {
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return GetAndInitDisplay(egl, LOCAL_EGL_D3D11_ONLY_DISPLAY_ANGLE);
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}
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std::shared_ptr<EglDisplay> ret;
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if (d3d11ANGLE.IsEnabled()) {
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ret = GetAndInitDisplay(egl, LOCAL_EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE);
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}
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if (!ret) {
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ret = GetAndInitDisplay(egl, EGL_DEFAULT_DISPLAY);
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}
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if (!ret && out_failureId->IsEmpty()) {
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*out_failureId = "FEATURE_FAILURE_ACCL_ANGLE_NO_DISP"_ns;
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}
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return ret;
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}
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// -
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#if defined(XP_UNIX)
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# define GLES2_LIB "libGLESv2.so"
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# define GLES2_LIB2 "libGLESv2.so.2"
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#elif defined(XP_WIN)
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# define GLES2_LIB "libGLESv2.dll"
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#else
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# error "Platform not recognized"
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#endif
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Maybe<SymbolLoader> GLLibraryEGL::GetSymbolLoader() const {
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auto ret = SymbolLoader(mSymbols.fGetProcAddress);
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ret.mLib = mGLLibrary;
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return Some(ret);
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}
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// -
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/* static */
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RefPtr<GLLibraryEGL> GLLibraryEGL::Create(nsACString* const out_failureId) {
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RefPtr<GLLibraryEGL> ret = new GLLibraryEGL;
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if (!ret->Init(out_failureId)) {
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return nullptr;
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}
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return ret;
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}
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bool GLLibraryEGL::Init(nsACString* const out_failureId) {
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MOZ_RELEASE_ASSERT(!mSymbols.fTerminate);
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mozilla::ScopedGfxFeatureReporter reporter("EGL");
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#ifdef XP_WIN
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if (!mEGLLibrary) {
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// On Windows, the GLESv2, EGL and DXSDK libraries are shipped with libxul
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// and we should look for them there. We have to load the libs in this
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// order, because libEGL.dll depends on libGLESv2.dll which depends on the
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// DXSDK libraries. This matters especially for WebRT apps which are in a
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// different directory. See bug 760323 and bug 749459
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// Also note that we intentionally leak the libs we load.
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do {
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// Windows 8.1+ has d3dcompiler_47.dll in the system directory.
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// Try it first. Note that _46 will never be in the system
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// directory. So there is no point trying _46 in the system
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// directory.
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if (LoadLibrarySystem32(L"d3dcompiler_47.dll")) break;
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# ifdef MOZ_D3DCOMPILER_VISTA_DLL
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if (LoadLibraryForEGLOnWindows(NS_LITERAL_STRING_FROM_CSTRING(
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MOZ_STRINGIFY(MOZ_D3DCOMPILER_VISTA_DLL))))
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break;
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# endif
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MOZ_ASSERT(false, "d3dcompiler DLL loading failed.");
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} while (false);
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mGLLibrary = LoadLibraryForEGLOnWindows(u"libGLESv2.dll"_ns);
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mEGLLibrary = LoadLibraryForEGLOnWindows(u"libEGL.dll"_ns);
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}
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#else // !Windows
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// On non-Windows (Android) we use system copies of libEGL. We look for
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// the APITrace lib, libEGL.so, and libEGL.so.1 in that order.
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# if defined(ANDROID)
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if (!mEGLLibrary) mEGLLibrary = LoadApitraceLibrary();
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# endif
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if (!mEGLLibrary) {
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mEGLLibrary = PR_LoadLibrary("libEGL.so");
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}
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# if defined(XP_UNIX)
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if (!mEGLLibrary) {
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mEGLLibrary = PR_LoadLibrary("libEGL.so.1");
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}
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# endif
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# ifdef APITRACE_LIB
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if (!mGLLibrary) {
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mGLLibrary = PR_LoadLibrary(APITRACE_LIB);
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}
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# endif
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if (!mGLLibrary) {
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mGLLibrary = PR_LoadLibrary(GLES2_LIB);
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}
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# ifdef GLES2_LIB2
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if (!mGLLibrary) {
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mGLLibrary = PR_LoadLibrary(GLES2_LIB2);
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}
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# endif
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#endif // !Windows
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if (!mEGLLibrary || !mGLLibrary) {
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NS_WARNING("Couldn't load EGL LIB.");
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*out_failureId = "FEATURE_FAILURE_EGL_LOAD_3"_ns;
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return false;
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}
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#define SYMBOL(X) \
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{ \
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(PRFuncPtr*)&mSymbols.f##X, { \
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{ "egl" #X } \
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} \
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}
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#define END_OF_SYMBOLS \
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{ \
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nullptr, {} \
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}
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SymLoadStruct earlySymbols[] = {SYMBOL(GetDisplay),
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SYMBOL(Terminate),
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SYMBOL(GetCurrentSurface),
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SYMBOL(GetCurrentContext),
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SYMBOL(MakeCurrent),
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SYMBOL(DestroyContext),
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SYMBOL(CreateContext),
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SYMBOL(DestroySurface),
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SYMBOL(CreateWindowSurface),
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SYMBOL(CreatePbufferSurface),
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SYMBOL(CreatePbufferFromClientBuffer),
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SYMBOL(CreatePixmapSurface),
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SYMBOL(BindAPI),
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SYMBOL(Initialize),
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SYMBOL(ChooseConfig),
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SYMBOL(GetError),
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SYMBOL(GetConfigs),
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SYMBOL(GetConfigAttrib),
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SYMBOL(WaitNative),
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SYMBOL(GetProcAddress),
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SYMBOL(SwapBuffers),
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SYMBOL(CopyBuffers),
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SYMBOL(QueryString),
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SYMBOL(QueryContext),
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SYMBOL(BindTexImage),
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SYMBOL(ReleaseTexImage),
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SYMBOL(SwapInterval),
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SYMBOL(QuerySurface),
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END_OF_SYMBOLS};
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{
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const SymbolLoader libLoader(*mEGLLibrary);
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if (!libLoader.LoadSymbols(earlySymbols)) {
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NS_WARNING(
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"Couldn't find required entry points in EGL library (early init)");
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*out_failureId = "FEATURE_FAILURE_EGL_SYM"_ns;
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return false;
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}
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}
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{
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const char internalFuncName[] =
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"_Z35eglQueryStringImplementationANDROIDPvi";
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const auto& internalFunc =
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PR_FindFunctionSymbol(mEGLLibrary, internalFuncName);
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if (internalFunc) {
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*(PRFuncPtr*)&mSymbols.fQueryString = internalFunc;
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}
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}
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// -
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InitLibExtensions();
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const SymbolLoader pfnLoader(mSymbols.fGetProcAddress);
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|
|
const auto fnLoadSymbols = [&](const SymLoadStruct* symbols) {
|
|
const bool shouldWarn = gfxEnv::GlSpew();
|
|
if (pfnLoader.LoadSymbols(symbols, shouldWarn)) return true;
|
|
|
|
ClearSymbols(symbols);
|
|
return false;
|
|
};
|
|
|
|
// Check the ANGLE support the system has
|
|
mIsANGLE = IsExtensionSupported(EGLLibExtension::ANGLE_platform_angle);
|
|
|
|
// Client exts are ready. (But not display exts!)
|
|
|
|
if (mIsANGLE) {
|
|
MOZ_ASSERT(IsExtensionSupported(EGLLibExtension::ANGLE_platform_angle_d3d));
|
|
const SymLoadStruct angleSymbols[] = {SYMBOL(GetPlatformDisplay),
|
|
END_OF_SYMBOLS};
|
|
if (!fnLoadSymbols(angleSymbols)) {
|
|
gfxCriticalError() << "Failed to load ANGLE symbols!";
|
|
return false;
|
|
}
|
|
MOZ_ASSERT(IsExtensionSupported(EGLLibExtension::ANGLE_platform_angle_d3d));
|
|
const SymLoadStruct createDeviceSymbols[] = {
|
|
SYMBOL(CreateDeviceANGLE), SYMBOL(ReleaseDeviceANGLE), END_OF_SYMBOLS};
|
|
if (!fnLoadSymbols(createDeviceSymbols)) {
|
|
NS_ERROR(
|
|
"EGL supports ANGLE_device_creation without exposing its functions!");
|
|
MarkExtensionUnsupported(EGLLibExtension::ANGLE_device_creation);
|
|
}
|
|
}
|
|
|
|
// ANDROID_get_native_client_buffer isn't necessarily enumerated in lib exts,
|
|
// but it is one.
|
|
{
|
|
const SymLoadStruct symbols[] = {SYMBOL(GetNativeClientBufferANDROID),
|
|
END_OF_SYMBOLS};
|
|
if (fnLoadSymbols(symbols)) {
|
|
mAvailableExtensions[UnderlyingValue(
|
|
EGLLibExtension::ANDROID_get_native_client_buffer)] = true;
|
|
}
|
|
}
|
|
|
|
// -
|
|
// Load possible display ext symbols.
|
|
|
|
{
|
|
const SymLoadStruct symbols[] = {SYMBOL(QuerySurfacePointerANGLE),
|
|
END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {
|
|
SYMBOL(CreateSyncKHR), SYMBOL(DestroySyncKHR),
|
|
SYMBOL(ClientWaitSyncKHR), SYMBOL(GetSyncAttribKHR), END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {SYMBOL(CreateImageKHR),
|
|
SYMBOL(DestroyImageKHR), END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {SYMBOL(WaitSyncKHR), END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {SYMBOL(DupNativeFenceFDANDROID),
|
|
END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {SYMBOL(CreateStreamKHR),
|
|
SYMBOL(DestroyStreamKHR),
|
|
SYMBOL(QueryStreamKHR), END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {SYMBOL(StreamConsumerGLTextureExternalKHR),
|
|
SYMBOL(StreamConsumerAcquireKHR),
|
|
SYMBOL(StreamConsumerReleaseKHR),
|
|
END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {SYMBOL(QueryDisplayAttribEXT),
|
|
SYMBOL(QueryDeviceAttribEXT),
|
|
END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {
|
|
SYMBOL(StreamConsumerGLTextureExternalAttribsNV), END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {
|
|
SYMBOL(CreateStreamProducerD3DTextureANGLE),
|
|
SYMBOL(StreamPostD3DTextureANGLE), END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {
|
|
{(PRFuncPtr*)&mSymbols.fSwapBuffersWithDamage,
|
|
{{"eglSwapBuffersWithDamageEXT"}}},
|
|
END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {
|
|
{(PRFuncPtr*)&mSymbols.fSwapBuffersWithDamage,
|
|
{{"eglSwapBuffersWithDamageKHR"}}},
|
|
END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
{
|
|
const SymLoadStruct symbols[] = {
|
|
{(PRFuncPtr*)&mSymbols.fSetDamageRegion, {{"eglSetDamageRegionKHR"}}},
|
|
END_OF_SYMBOLS};
|
|
(void)fnLoadSymbols(symbols);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// -
|
|
|
|
template <size_t N>
|
|
static void MarkExtensions(const char* rawExtString, bool shouldDumpExts,
|
|
const char* extType, const char* const (&names)[N],
|
|
std::bitset<N>* const out) {
|
|
MOZ_ASSERT(rawExtString);
|
|
|
|
const nsDependentCString extString(rawExtString);
|
|
|
|
std::vector<nsCString> extList;
|
|
SplitByChar(extString, ' ', &extList);
|
|
|
|
if (shouldDumpExts) {
|
|
printf_stderr("%u EGL %s extensions: (*: recognized)\n",
|
|
(uint32_t)extList.size(), extType);
|
|
}
|
|
|
|
MarkBitfieldByStrings(extList, shouldDumpExts, names, out);
|
|
}
|
|
|
|
// -
|
|
|
|
// static
|
|
std::shared_ptr<EglDisplay> EglDisplay::Create(GLLibraryEGL& lib,
|
|
const EGLDisplay display,
|
|
const bool isWarp) {
|
|
// Retrieve the EglDisplay if it already exists
|
|
{
|
|
const auto itr = lib.mActiveDisplays.find(display);
|
|
if (itr != lib.mActiveDisplays.end()) {
|
|
const auto ret = itr->second.lock();
|
|
if (ret) {
|
|
return ret;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!lib.fInitialize(display, nullptr, nullptr)) {
|
|
return nullptr;
|
|
}
|
|
const auto ret =
|
|
std::make_shared<EglDisplay>(PrivateUseOnly{}, lib, display, isWarp);
|
|
lib.mActiveDisplays.insert({display, ret});
|
|
return ret;
|
|
}
|
|
|
|
EglDisplay::EglDisplay(const PrivateUseOnly&, GLLibraryEGL& lib,
|
|
const EGLDisplay disp, const bool isWarp)
|
|
: mLib(&lib), mDisplay(disp), mIsWARP(isWarp) {
|
|
const bool shouldDumpExts = GLContext::ShouldDumpExts();
|
|
|
|
auto rawExtString =
|
|
(const char*)mLib->fQueryString(mDisplay, LOCAL_EGL_EXTENSIONS);
|
|
if (!rawExtString) {
|
|
NS_WARNING("Failed to query EGL display extensions!.");
|
|
rawExtString = "";
|
|
}
|
|
MarkExtensions(rawExtString, shouldDumpExts, "display", sEGLExtensionNames,
|
|
&mAvailableExtensions);
|
|
|
|
// -
|
|
|
|
if (!HasKHRImageBase()) {
|
|
MarkExtensionUnsupported(EGLExtension::KHR_image_pixmap);
|
|
}
|
|
|
|
if (IsExtensionSupported(EGLExtension::KHR_surfaceless_context)) {
|
|
const auto vendor =
|
|
(const char*)mLib->fQueryString(mDisplay, LOCAL_EGL_VENDOR);
|
|
|
|
// Bug 1464610: Mali T720 (Amazon Fire 8 HD) claims to support this
|
|
// extension, but if you actually eglMakeCurrent() with EGL_NO_SURFACE, it
|
|
// fails to render anything when a real surface is provided later on. We
|
|
// only have the EGL vendor available here, so just avoid using this
|
|
// extension on all Mali devices.
|
|
if (strcmp(vendor, "ARM") == 0) {
|
|
MarkExtensionUnsupported(EGLExtension::KHR_surfaceless_context);
|
|
}
|
|
}
|
|
|
|
// ANDROID_native_fence_sync isn't necessarily enumerated in display ext,
|
|
// but it is one.
|
|
if (mLib->mSymbols.fDupNativeFenceFDANDROID) {
|
|
mAvailableExtensions[UnderlyingValue(
|
|
EGLExtension::ANDROID_native_fence_sync)] = true;
|
|
}
|
|
}
|
|
|
|
EglDisplay::~EglDisplay() {
|
|
fTerminate();
|
|
mLib->mActiveDisplays.erase(mDisplay);
|
|
}
|
|
|
|
// -
|
|
|
|
std::shared_ptr<EglDisplay> GLLibraryEGL::DefaultDisplay(
|
|
nsACString* const out_failureId) {
|
|
auto ret = mDefaultDisplay.lock();
|
|
if (ret) return ret;
|
|
|
|
ret = CreateDisplay(false, out_failureId);
|
|
mDefaultDisplay = ret;
|
|
return ret;
|
|
}
|
|
|
|
std::shared_ptr<EglDisplay> GLLibraryEGL::CreateDisplay(
|
|
const bool forceAccel, nsACString* const out_failureId) {
|
|
std::shared_ptr<EglDisplay> ret;
|
|
|
|
if (IsExtensionSupported(EGLLibExtension::ANGLE_platform_angle_d3d)) {
|
|
nsCString accelAngleFailureId;
|
|
bool accelAngleSupport = IsAccelAngleSupported(&accelAngleFailureId);
|
|
bool shouldTryAccel = forceAccel || accelAngleSupport;
|
|
bool shouldTryWARP = !forceAccel; // Only if ANGLE not supported or fails
|
|
|
|
// If WARP preferred, will override ANGLE support
|
|
if (StaticPrefs::webgl_angle_force_warp()) {
|
|
shouldTryWARP = true;
|
|
shouldTryAccel = false;
|
|
if (accelAngleFailureId.IsEmpty()) {
|
|
accelAngleFailureId = "FEATURE_FAILURE_FORCE_WARP"_ns;
|
|
}
|
|
}
|
|
|
|
// Hardware accelerated ANGLE path (supported or force accel)
|
|
if (shouldTryAccel) {
|
|
ret = GetAndInitDisplayForAccelANGLE(*this, out_failureId);
|
|
}
|
|
|
|
// Report the acceleration status to telemetry
|
|
if (!ret) {
|
|
if (accelAngleFailureId.IsEmpty()) {
|
|
Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_ACCL_FAILURE_ID,
|
|
"FEATURE_FAILURE_ACCL_ANGLE_UNKNOWN"_ns);
|
|
} else {
|
|
Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_ACCL_FAILURE_ID,
|
|
accelAngleFailureId);
|
|
}
|
|
} else {
|
|
Telemetry::Accumulate(Telemetry::CANVAS_WEBGL_ACCL_FAILURE_ID,
|
|
"SUCCESS"_ns);
|
|
}
|
|
|
|
// Fallback to a WARP display if ANGLE fails, or if WARP is forced
|
|
if (!ret && shouldTryWARP) {
|
|
ret = GetAndInitWARPDisplay(*this, EGL_DEFAULT_DISPLAY);
|
|
if (!ret) {
|
|
if (out_failureId->IsEmpty()) {
|
|
*out_failureId = "FEATURE_FAILURE_WARP_FALLBACK"_ns;
|
|
}
|
|
NS_ERROR("Fallback WARP context failed to initialize.");
|
|
return nullptr;
|
|
}
|
|
}
|
|
} else {
|
|
void* nativeDisplay = EGL_DEFAULT_DISPLAY;
|
|
#ifdef MOZ_WAYLAND
|
|
// Some drivers doesn't support EGL_DEFAULT_DISPLAY
|
|
GdkDisplay* gdkDisplay = gdk_display_get_default();
|
|
if (gdkDisplay && !GDK_IS_X11_DISPLAY(gdkDisplay)) {
|
|
nativeDisplay = widget::WaylandDisplayGetWLDisplay(gdkDisplay);
|
|
if (!nativeDisplay) {
|
|
NS_WARNING("Failed to get wl_display.");
|
|
return nullptr;
|
|
}
|
|
}
|
|
#endif
|
|
ret = GetAndInitDisplay(*this, nativeDisplay);
|
|
}
|
|
|
|
if (!ret) {
|
|
if (out_failureId->IsEmpty()) {
|
|
*out_failureId = "FEATURE_FAILURE_NO_DISPLAY"_ns;
|
|
}
|
|
NS_WARNING("Failed to initialize a display.");
|
|
return nullptr;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void GLLibraryEGL::InitLibExtensions() {
|
|
const bool shouldDumpExts = GLContext::ShouldDumpExts();
|
|
|
|
const char* rawExtString = nullptr;
|
|
|
|
#ifndef ANDROID
|
|
// Bug 1209612: Crashes on a number of android drivers.
|
|
// Ideally we would only blocklist this there, but for now we don't need the
|
|
// client extension list on ANDROID (we mostly need it on ANGLE), and we'd
|
|
// rather not crash.
|
|
rawExtString = (const char*)fQueryString(nullptr, LOCAL_EGL_EXTENSIONS);
|
|
#endif
|
|
|
|
if (!rawExtString) {
|
|
if (shouldDumpExts) {
|
|
printf_stderr("No EGL lib extensions.\n");
|
|
}
|
|
return;
|
|
}
|
|
|
|
MarkExtensions(rawExtString, shouldDumpExts, "lib", sEGLLibraryExtensionNames,
|
|
&mAvailableExtensions);
|
|
}
|
|
|
|
void EglDisplay::DumpEGLConfig(EGLConfig cfg) const {
|
|
#define ATTR(_x) \
|
|
do { \
|
|
int attrval = 0; \
|
|
mLib->fGetConfigAttrib(mDisplay, cfg, LOCAL_EGL_##_x, &attrval); \
|
|
const auto err = mLib->fGetError(); \
|
|
if (err != 0x3000) { \
|
|
printf_stderr(" %s: ERROR (0x%04x)\n", #_x, err); \
|
|
} else { \
|
|
printf_stderr(" %s: %d (0x%04x)\n", #_x, attrval, attrval); \
|
|
} \
|
|
} while (0)
|
|
|
|
printf_stderr("EGL Config: %d [%p]\n", (int)(intptr_t)cfg, cfg);
|
|
|
|
ATTR(BUFFER_SIZE);
|
|
ATTR(ALPHA_SIZE);
|
|
ATTR(BLUE_SIZE);
|
|
ATTR(GREEN_SIZE);
|
|
ATTR(RED_SIZE);
|
|
ATTR(DEPTH_SIZE);
|
|
ATTR(STENCIL_SIZE);
|
|
ATTR(CONFIG_CAVEAT);
|
|
ATTR(CONFIG_ID);
|
|
ATTR(LEVEL);
|
|
ATTR(MAX_PBUFFER_HEIGHT);
|
|
ATTR(MAX_PBUFFER_PIXELS);
|
|
ATTR(MAX_PBUFFER_WIDTH);
|
|
ATTR(NATIVE_RENDERABLE);
|
|
ATTR(NATIVE_VISUAL_ID);
|
|
ATTR(NATIVE_VISUAL_TYPE);
|
|
ATTR(PRESERVED_RESOURCES);
|
|
ATTR(SAMPLES);
|
|
ATTR(SAMPLE_BUFFERS);
|
|
ATTR(SURFACE_TYPE);
|
|
ATTR(TRANSPARENT_TYPE);
|
|
ATTR(TRANSPARENT_RED_VALUE);
|
|
ATTR(TRANSPARENT_GREEN_VALUE);
|
|
ATTR(TRANSPARENT_BLUE_VALUE);
|
|
ATTR(BIND_TO_TEXTURE_RGB);
|
|
ATTR(BIND_TO_TEXTURE_RGBA);
|
|
ATTR(MIN_SWAP_INTERVAL);
|
|
ATTR(MAX_SWAP_INTERVAL);
|
|
ATTR(LUMINANCE_SIZE);
|
|
ATTR(ALPHA_MASK_SIZE);
|
|
ATTR(COLOR_BUFFER_TYPE);
|
|
ATTR(RENDERABLE_TYPE);
|
|
ATTR(CONFORMANT);
|
|
|
|
#undef ATTR
|
|
}
|
|
|
|
void EglDisplay::DumpEGLConfigs() const {
|
|
int nc = 0;
|
|
mLib->fGetConfigs(mDisplay, nullptr, 0, &nc);
|
|
std::vector<EGLConfig> ec(nc);
|
|
mLib->fGetConfigs(mDisplay, ec.data(), ec.size(), &nc);
|
|
|
|
for (int i = 0; i < nc; ++i) {
|
|
printf_stderr("========= EGL Config %d ========\n", i);
|
|
DumpEGLConfig(ec[i]);
|
|
}
|
|
}
|
|
|
|
static bool ShouldTrace() {
|
|
static bool ret = gfxEnv::GlDebugVerbose();
|
|
return ret;
|
|
}
|
|
|
|
void BeforeEGLCall(const char* glFunction) {
|
|
if (ShouldTrace()) {
|
|
printf_stderr("[egl] > %s\n", glFunction);
|
|
}
|
|
}
|
|
|
|
void AfterEGLCall(const char* glFunction) {
|
|
if (ShouldTrace()) {
|
|
printf_stderr("[egl] < %s\n", glFunction);
|
|
}
|
|
}
|
|
|
|
} /* namespace gl */
|
|
} /* namespace mozilla */
|