gecko-dev/gfx/gl/GLContextTypes.h

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GLCONTEXTSTUFF_H_
#define GLCONTEXTSTUFF_H_
/**
* We don't include GLDefs.h here since we don't want to drag in all defines
* in for all our users.
*/
typedef unsigned int GLenum;
typedef unsigned int GLbitfield;
typedef unsigned int GLuint;
typedef int GLint;
typedef int GLsizei;
namespace mozilla {
namespace gl {
enum ShaderProgramType {
RGBALayerProgramType,
RGBALayerExternalProgramType,
BGRALayerProgramType,
RGBXLayerProgramType,
BGRXLayerProgramType,
RGBARectLayerProgramType,
RGBAExternalLayerProgramType,
ColorLayerProgramType,
YCbCrLayerProgramType,
ComponentAlphaPass1ProgramType,
ComponentAlphaPass2ProgramType,
Copy2DProgramType,
Copy2DRectProgramType,
NumProgramTypes
};
} // namespace gl
} // namespace mozilla
#endif /* GLCONTEXTSTUFF_H_ */