gecko-dev/gfx/layers/SharedTextureImage.h

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_SHAREDTEXTUREIMAGE_H
#define GFX_SHAREDTEXTUREIMAGE_H
#include "ImageContainer.h"
#include "GLContext.h"
#include "GLContextProvider.h"
// Split into a separate header from ImageLayers.h due to GLContext.h dependence
// Implementation remains in ImageLayers.cpp
namespace mozilla {
namespace layers {
class SharedTextureImage : public Image {
public:
struct Data {
gl::SharedTextureHandle mHandle;
gl::GLContext::SharedTextureShareType mShareType;
gfxIntSize mSize;
bool mInverted;
};
void SetData(const Data& aData) { mData = aData; }
const Data* GetData() { return &mData; }
gfxIntSize GetSize() { return mData.mSize; }
virtual already_AddRefed<gfxASurface> GetAsSurface() {
return gl::GLContextProvider::GetSharedHandleAsSurface(mData.mShareType, mData.mHandle);
}
SharedTextureImage() : Image(NULL, SHARED_TEXTURE) {}
private:
Data mData;
};
} // layers
} // mozilla
#endif // GFX_SHAREDTEXTUREIMAGE_H