gecko-dev/gfx/webrender_bindings
Kris Taeleman 8205a49853 Bug 1585801 - Fixing crash when folder is not writable and refactored logic. r=jrmuizel
Differential Revision: https://phabricator.services.mozilla.com/D48999

--HG--
extra : moz-landing-system : lando
2019-10-15 17:03:22 +00:00
..
src Bug 1585801 - Fixing crash when folder is not writable and refactored logic. r=jrmuizel 2019-10-15 17:03:22 +00:00
Cargo.toml Bug 1580908 - Part 1: Update uuid to 0.7 to dedupe it. r=froydnj 2019-09-12 21:45:58 +00:00
DCLayerTree.cpp Bug 1588019 - Add option of enabling highlighting redraw regions of DCompositionVisual r=nical 2019-10-14 12:55:01 +00:00
DCLayerTree.h Bug 1588019 - Add option of enabling highlighting redraw regions of DCompositionVisual r=nical 2019-10-14 12:55:01 +00:00
Moz2DImageRenderer.cpp Backed out changeset 42d3ccf69629 (bug 1583879) for causing reftest failures on sort-startSame-1b.svg CLOSED TREE 2019-10-11 18:27:52 +03:00
README.webrender Bug 1563311 - Remove uses of MOZ_BUILD_WEBRENDER. r=aosmond 2019-07-05 11:05:17 +00:00
RenderAndroidSurfaceTextureHostOGL.cpp Bug 1533296 - Make WebRender error as to Fallback to Compositor rendering during disabling WebRender on android r=nical 2019-06-19 16:14:56 +00:00
RenderAndroidSurfaceTextureHostOGL.h Bug 1544642 - Do not bind SurfaceTexture of video to gl context if it is used by WebGL r=nical 2019-04-26 07:48:54 +00:00
RenderBufferTextureHost.cpp
RenderBufferTextureHost.h
RenderCompositor.cpp Bug 1563432 - Remove ID3D11Device::GetDeviceRemovedReason() call from RenderCompositorANGLE::BeginFrame() r=nical 2019-07-11 09:41:38 +00:00
RenderCompositor.h Bug 1574592 - Move NativeLayer management out of nsChildView and into LayerManagerComposite and RendererOGL. r=mattwoodrow 2019-08-25 17:43:42 +00:00
RenderCompositorANGLE.cpp Bug 1588019 - Add option of enabling highlighting redraw regions of DCompositionVisual r=nical 2019-10-14 12:55:01 +00:00
RenderCompositorANGLE.h Bug 1570879 - Fix high contrast theme handling with DirectComposition and WebRender r=nical 2019-10-08 10:07:47 +00:00
RenderCompositorEGL.cpp Bug 1574592 - Move NativeLayer management out of nsChildView and into LayerManagerComposite and RendererOGL. r=mattwoodrow 2019-08-25 17:43:42 +00:00
RenderCompositorEGL.h Bug 1574592 - Move NativeLayer management out of nsChildView and into LayerManagerComposite and RendererOGL. r=mattwoodrow 2019-08-25 17:43:42 +00:00
RenderCompositorOGL.cpp Bug 1578099 - Use NativeLayer::NextSurfaceAsFramebuffer for WebRender. r=mattwoodrow 2019-09-01 22:36:00 +00:00
RenderCompositorOGL.h Bug 1574592 - Move NativeLayer management out of nsChildView and into LayerManagerComposite and RendererOGL. r=mattwoodrow 2019-08-25 17:43:42 +00:00
RenderD3D11TextureHostOGL.cpp Bug 1583482 - Clean up RenderDXGITextureHostOGL r=nical 2019-09-24 23:37:18 +00:00
RenderD3D11TextureHostOGL.h Bug 1583482 - Clean up RenderDXGITextureHostOGL r=nical 2019-09-24 23:37:18 +00:00
RenderEGLImageTextureHost.cpp Bug 1559524 - Reduce calls to GLLibraryEGL::Get(). r=lsalzman 2019-06-15 05:21:12 +00:00
RenderEGLImageTextureHost.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
RenderMacIOSurfaceTextureHostOGL.cpp
RenderMacIOSurfaceTextureHostOGL.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
RenderSharedSurfaceTextureHost.cpp
RenderSharedSurfaceTextureHost.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
RenderTextureHost.cpp Bug 1529870 - Add handling of single buffer mode android SurfaceTexture r=nical 2019-04-03 22:05:27 +00:00
RenderTextureHost.h Bug 1583482 - Clean up RenderDXGITextureHostOGL r=nical 2019-09-24 23:37:18 +00:00
RenderTextureHostOGL.cpp
RenderTextureHostOGL.h
RenderThread.cpp Bug 1583703 - Fix reset handling in RenderThread::HandleFrameOneDoc() r=nical 2019-09-26 09:52:04 +00:00
RenderThread.h Bug 1572222 - Revert TooManyPendingFrames() logic r=nical 2019-09-26 09:29:24 +00:00
RendererOGL.cpp Bug 1581307 - Remove wr::WrExternalImageId r=jrmuizel 2019-09-16 22:13:16 +00:00
RendererOGL.h Bug 1581307 - Remove wr::WrExternalImageId r=jrmuizel 2019-09-16 22:13:16 +00:00
RendererScreenshotGrabber.cpp Bug 1562642 - Part 2 - Add missing MPL2 headers r=Gijs 2019-07-08 09:27:47 +00:00
RendererScreenshotGrabber.h Bug 1547472 - Ref count the ProfilerScreenshots structure r=gerald,jesup 2019-05-24 23:53:28 +00:00
WebRenderAPI.cpp Bug 1585801 - Fixing crash when folder is not writable and refactored logic. r=jrmuizel 2019-10-15 17:03:22 +00:00
WebRenderAPI.h Bug 1585801 - Fixing crash when folder is not writable and refactored logic. r=jrmuizel 2019-10-15 17:03:22 +00:00
WebRenderTypes.cpp Bug 1441308 - Core renderroot splitting changes r=kats,sotaro 2019-03-22 18:28:42 +00:00
WebRenderTypes.h Bug 1581307 - Remove wr::WrExternalImageId r=jrmuizel 2019-09-16 22:13:16 +00:00
cbindgen.toml Bug 1563311 - Remove uses of MOZ_BUILD_WEBRENDER. r=aosmond 2019-07-05 11:05:17 +00:00
moz.build Bug 1586358 - Replace existing instances of GENERATED_FILES with references to the GeneratedFile template r=firefox-build-system-reviewers,mshal 2019-10-07 21:15:19 +00:00
rustfmt.toml
webrender_ffi.h Bug 1178765 - Part 2: Implement backdrop-filter in WebRender r=gw 2019-08-13 22:02:44 +00:00

README.webrender

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.enabled pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs