gecko-dev/gfx/webrender_bindings
Jeff Muizelaar 17b5ec3dd2 Bug 1509182. Switch from using WrFilterOp to using FilterOp directly. r=nical
This avoids code duplication and simplifies push_stacking_context

Differential Revision: https://phabricator.services.mozilla.com/D16050

--HG--
extra : moz-landing-system : lando
2019-01-10 19:41:08 +00:00
..
src Bug 1509182. Switch from using WrFilterOp to using FilterOp directly. r=nical 2019-01-10 19:41:08 +00:00
Cargo.toml Bug 1518770 - Update webrender to commit 008cf0013a8b8f2de383b491fc75b50ac83f973a (WR PR #3486). r=kats 2019-01-09 13:31:13 +00:00
Moz2DImageRenderer.cpp Bug 1490702 - Verify values read from the input, even when we decide we don't need to draw the current command. r=jrmuizel 2018-12-14 01:30:40 +00:00
README.webrender Bug 1507522 - Drop revision.txt and WR update process. r=jrmuizel 2019-01-10 14:14:13 +00:00
RenderAndroidSurfaceTextureHostOGL.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderAndroidSurfaceTextureHostOGL.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderBufferTextureHost.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderBufferTextureHost.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderCompositor.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderCompositor.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderCompositorANGLE.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderCompositorANGLE.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderCompositorOGL.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderCompositorOGL.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderD3D11TextureHostOGL.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderD3D11TextureHostOGL.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderMacIOSurfaceTextureHostOGL.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderMacIOSurfaceTextureHostOGL.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderSharedSurfaceTextureHost.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderSharedSurfaceTextureHost.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderTextureHost.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderTextureHost.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderTextureHostOGL.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderTextureHostOGL.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderTextureHostWrapper.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderTextureHostWrapper.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
RenderThread.cpp Bug 1516555 - Reformat everything to the Google coding style r=Ehsan 2018-12-28 15:48:06 +00:00
RenderThread.h Bug 1510853 - Add CONTENT_FRAME_TIME_REASON. r=jrmuizel, data-review=chutten 2018-12-07 23:28:41 +00:00
RendererOGL.cpp Bug 1510490 - Measure shader cache memory usage and remove total_gpu_bytes. r=mattwoodrow 2018-12-01 10:43:03 -08:00
RendererOGL.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
WebRenderAPI.cpp Bug 1509182. Switch from using WrFilterOp to using FilterOp directly. r=nical 2019-01-10 19:41:08 +00:00
WebRenderAPI.h Bug 1509182. Switch from using WrFilterOp to using FilterOp directly. r=nical 2019-01-10 19:41:08 +00:00
WebRenderTypes.cpp Bug 1518605 - New WebRender ClipId/SpatialId API. r=kats 2019-01-09 03:27:07 +00:00
WebRenderTypes.h Bug 1509182. Switch from using WrFilterOp to using FilterOp directly. r=nical 2019-01-10 19:41:08 +00:00
cbindgen.toml Bug 1505862 - Send the interleaved WR display list dump to logcat. r=kats 2018-11-09 02:57:29 +00:00
moz.build Bug 1499255 - Make SurfaceTextureHost to support WebRender r=nical 2018-11-16 11:22:15 +09:00
rustfmt.toml Bug 1357543 - Add rustfmt.toml and run rustfmt on webrender_bindings r=kats 2017-04-18 16:20:53 -04:00
webrender_ffi.h Bug 1518605 - Some follow-up fixes to make the different builds green. r=kats 2019-01-09 03:27:48 +00:00
webrender_ffi_generated.h Bug 1509182. Switch from using WrFilterOp to using FilterOp directly. r=nical 2019-01-10 19:41:08 +00:00

README.webrender

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
   If you are building a non-nightly version (e.g. beta) you may need to add |ac_add_options --enable-webrender=build| to your mozconfig.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.enabled pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs