зеркало из https://github.com/mozilla/gecko-dev.git
116 строки
3.6 KiB
C++
116 строки
3.6 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is Netscape Communications
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* Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*/
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/**
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**/
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#ifndef nsButtonFrameRenderer_h___
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#define nsButtonFrameRenderer_h___
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#include "nsCoord.h"
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#include "nsIStyleContext.h"
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#include "nsCOMPtr.h"
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#include "nsFrame.h"
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class nsStyleChangeList;
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#define NS_BUTTON_RENDERER_FOCUS_INNER_CONTEXT_INDEX 0
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#define NS_BUTTON_RENDERER_FOCUS_OUTER_CONTEXT_INDEX 1
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#define NS_BUTTON_RENDERER_LAST_CONTEXT_INDEX NS_BUTTON_RENDERER_FOCUS_OUTER_CONTEXT_INDEX
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class nsButtonFrameRenderer {
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public:
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nsButtonFrameRenderer();
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virtual ~nsButtonFrameRenderer();
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virtual void PaintButton(nsIPresContext* aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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nsFramePaintLayer aWhichLayer,
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const nsRect& aRect);
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virtual void PaintOutlineAndFocusBorders(nsIPresContext* aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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nsFramePaintLayer aWhichLayer,
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const nsRect& aRect);
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virtual void PaintBorderAndBackground(nsIPresContext* aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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nsFramePaintLayer aWhichLayer,
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const nsRect& aRect);
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virtual void SetNameSpace(PRInt32 aNameSpace);
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virtual void SetFrame(nsFrame* aFrame, nsIPresContext* aPresContext);
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virtual void SetDisabled(PRBool aDisabled, PRBool notify);
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PRBool isActive();
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PRBool isDisabled();
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virtual void GetButtonOutlineRect(const nsRect& aRect, nsRect& aResult);
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virtual void GetButtonOuterFocusRect(const nsRect& aRect, nsRect& aResult);
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virtual void GetButtonRect(const nsRect& aRect, nsRect& aResult);
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virtual void GetButtonInnerFocusRect(const nsRect& aRect, nsRect& aResult);
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virtual void GetButtonContentRect(const nsRect& aRect, nsRect& aResult);
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virtual nsMargin GetButtonOuterFocusBorderAndPadding();
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virtual nsMargin GetButtonBorderAndPadding();
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virtual nsMargin GetButtonInnerFocusMargin();
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virtual nsMargin GetButtonInnerFocusBorderAndPadding();
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virtual nsMargin GetButtonOutlineBorderAndPadding();
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virtual nsMargin GetFullButtonBorderAndPadding();
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virtual nsMargin GetAddedButtonBorderAndPadding();
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virtual nsresult GetStyleContext(PRInt32 aIndex, nsIStyleContext** aStyleContext) const;
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virtual nsresult SetStyleContext(PRInt32 aIndex, nsIStyleContext* aStyleContext);
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virtual void ReResolveStyles(nsIPresContext* aPresContext);
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virtual void Redraw(nsIPresContext* aPresContext);
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virtual nsIFrame* GetFrame();
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virtual PRInt32 GetNameSpace();
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protected:
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private:
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// cached styles for focus and outline.
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nsCOMPtr<nsIStyleContext> mBorderStyle;
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nsCOMPtr<nsIStyleContext> mInnerFocusStyle;
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nsCOMPtr<nsIStyleContext> mOuterFocusStyle;
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PRInt32 mNameSpace;
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nsFrame* mFrame;
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nsRect mOutlineRect;
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};
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#endif
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