зеркало из https://github.com/mozilla/gecko-dev.git
181 строка
5.9 KiB
C++
181 строка
5.9 KiB
C++
/* Copyright 2012 Mozilla Foundation and Mozilla contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef mozilla_dom_system_b2g_audiomanager_h__
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#define mozilla_dom_system_b2g_audiomanager_h__
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#include "mozilla/HalTypes.h"
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#include "mozilla/Observer.h"
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#include "mozilla/UniquePtr.h"
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#include "nsAutoPtr.h"
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#include "nsDataHashtable.h"
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#include "nsIAudioManager.h"
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#include "nsIObserver.h"
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#include "android_audio/AudioSystem.h"
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// {b2b51423-502d-4d77-89b3-7786b562b084}
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#define NS_AUDIOMANAGER_CID {0x94f6fd70, 0x7615, 0x4af9, \
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{0x89, 0x10, 0xf9, 0x3c, 0x55, 0xe6, 0x62, 0xec}}
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#define NS_AUDIOMANAGER_CONTRACTID "@mozilla.org/telephony/audiomanager;1"
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class nsISettingsServiceLock;
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namespace mozilla {
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namespace hal {
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class SwitchEvent;
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typedef Observer<SwitchEvent> SwitchObserver;
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} // namespace hal
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namespace dom {
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namespace gonk {
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class VolumeInitCallback;
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class AudioManager final : public nsIAudioManager
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, public nsIObserver
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{
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public:
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static already_AddRefed<AudioManager> GetInstance();
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NS_DECL_ISUPPORTS
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NS_DECL_NSIAUDIOMANAGER
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NS_DECL_NSIOBSERVER
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// Validate whether the volume index is within the range
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nsresult ValidateVolumeIndex(int32_t aStream, uint32_t aIndex) const;
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// Called when android AudioFlinger in mediaserver is died
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void HandleAudioFlingerDied();
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void HandleHeadphoneSwitchEvent(const hal::SwitchEvent& aEvent);
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class VolumeStreamState {
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public:
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explicit VolumeStreamState(AudioManager& aManager, int32_t aStreamType);
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int32_t GetStreamType()
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{
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return mStreamType;
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}
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bool IsDevicesChanged(bool aFromCache = true);
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void ClearDevicesChanged();
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uint32_t GetLastDevices()
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{
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return mLastDevices;
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}
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bool IsVolumeIndexesChanged();
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void ClearVolumeIndexesChanged();
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void InitStreamVolume();
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uint32_t GetMaxIndex();
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uint32_t GetDefaultIndex();
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uint32_t GetVolumeIndex();
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uint32_t GetVolumeIndex(uint32_t aDevice);
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void ClearCurrentVolumeUpdated();
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// Set volume index to all active devices.
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// Active devices are chosen by android AudioPolicyManager.
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nsresult SetVolumeIndexToActiveDevices(uint32_t aIndex);
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// Set volume index to all alias streams for device. Alias streams have same volume.
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nsresult SetVolumeIndexToAliasStreams(uint32_t aIndex, uint32_t aDevice);
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nsresult SetVolumeIndexToConsistentDeviceIfNeeded(uint32_t aIndex, uint32_t aDevice);
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nsresult SetVolumeIndex(uint32_t aIndex, uint32_t aDevice, bool aUpdateCache = true);
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// Restore volume index to all devices. Called when AudioFlinger is restarted.
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void RestoreVolumeIndexToAllDevices();
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private:
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AudioManager& mManager;
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const int32_t mStreamType;
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uint32_t mLastDevices;
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bool mIsDevicesChanged;
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bool mIsVolumeIndexesChanged;
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nsDataHashtable<nsUint32HashKey, uint32_t> mVolumeIndexes;
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};
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protected:
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int32_t mPhoneState;
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bool mIsVolumeInited;
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// A bitwise variable for volume update of audio output devices,
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// clear it after store the value into database.
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uint32_t mAudioOutDevicesUpdated;
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// Connected devices that are controlled by setDeviceConnectionState()
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nsDataHashtable<nsUint32HashKey, nsCString> mConnectedDevices;
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nsDataHashtable<nsUint32HashKey, uint32_t> mAudioDeviceTableIdMaps;
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bool mSwitchDone;
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#if defined(MOZ_B2G_BT) || ANDROID_VERSION >= 17
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bool mBluetoothA2dpEnabled;
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#endif
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#ifdef MOZ_B2G_BT
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bool mA2dpSwitchDone;
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#endif
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nsTArray<UniquePtr<VolumeStreamState> > mStreamStates;
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uint32_t mLastChannelVolume[AUDIO_STREAM_CNT];
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bool IsFmOutConnected();
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nsresult SetStreamVolumeForDevice(int32_t aStream,
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uint32_t aIndex,
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uint32_t aDevice);
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nsresult SetStreamVolumeIndex(int32_t aStream, uint32_t aIndex);
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nsresult GetStreamVolumeIndex(int32_t aStream, uint32_t* aIndex);
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void UpdateCachedActiveDevicesForStreams();
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uint32_t GetDevicesForStream(int32_t aStream, bool aFromCache = true);
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uint32_t GetDeviceForStream(int32_t aStream);
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// Choose one device as representative of active devices.
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static uint32_t SelectDeviceFromDevices(uint32_t aOutDevices);
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private:
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nsAutoPtr<mozilla::hal::SwitchObserver> mObserver;
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void HandleBluetoothStatusChanged(nsISupports* aSubject,
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const char* aTopic,
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const nsCString aAddress);
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void HandleAudioChannelProcessChanged();
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// Append the audio output device to the volume setting string.
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nsAutoCString AppendDeviceToVolumeSetting(const char* aName,
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uint32_t aDevice);
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// We store the volume setting in the database, these are related functions.
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void InitVolumeFromDatabase();
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void MaybeUpdateVolumeSettingToDatabase(bool aForce = false);
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// Promise functions.
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void InitDeviceVolumeSucceeded();
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void InitDeviceVolumeFailed(const char* aError);
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void AudioOutDeviceUpdated(uint32_t aDevice);
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void UpdateHeadsetConnectionState(hal::SwitchState aState);
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void UpdateDeviceConnectionState(bool aIsConnected, uint32_t aDevice, const nsCString& aDeviceName);
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void SetAllDeviceConnectionStates();
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AudioManager();
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~AudioManager();
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friend class VolumeInitCallback;
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friend class VolumeStreamState;
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friend class GonkAudioPortCallback;
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};
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} /* namespace gonk */
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} /* namespace dom */
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} /* namespace mozilla */
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#endif // mozilla_dom_system_b2g_audiomanager_h__
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