gecko-dev/dom/system/gonk/AudioManager.h

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5.9 KiB
C++

/* Copyright 2012 Mozilla Foundation and Mozilla contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef mozilla_dom_system_b2g_audiomanager_h__
#define mozilla_dom_system_b2g_audiomanager_h__
#include "mozilla/HalTypes.h"
#include "mozilla/Observer.h"
#include "mozilla/UniquePtr.h"
#include "nsAutoPtr.h"
#include "nsDataHashtable.h"
#include "nsIAudioManager.h"
#include "nsIObserver.h"
#include "android_audio/AudioSystem.h"
// {b2b51423-502d-4d77-89b3-7786b562b084}
#define NS_AUDIOMANAGER_CID {0x94f6fd70, 0x7615, 0x4af9, \
{0x89, 0x10, 0xf9, 0x3c, 0x55, 0xe6, 0x62, 0xec}}
#define NS_AUDIOMANAGER_CONTRACTID "@mozilla.org/telephony/audiomanager;1"
class nsISettingsServiceLock;
namespace mozilla {
namespace hal {
class SwitchEvent;
typedef Observer<SwitchEvent> SwitchObserver;
} // namespace hal
namespace dom {
namespace gonk {
class VolumeInitCallback;
class AudioManager final : public nsIAudioManager
, public nsIObserver
{
public:
static already_AddRefed<AudioManager> GetInstance();
NS_DECL_ISUPPORTS
NS_DECL_NSIAUDIOMANAGER
NS_DECL_NSIOBSERVER
// Validate whether the volume index is within the range
nsresult ValidateVolumeIndex(int32_t aStream, uint32_t aIndex) const;
// Called when android AudioFlinger in mediaserver is died
void HandleAudioFlingerDied();
void HandleHeadphoneSwitchEvent(const hal::SwitchEvent& aEvent);
class VolumeStreamState {
public:
explicit VolumeStreamState(AudioManager& aManager, int32_t aStreamType);
int32_t GetStreamType()
{
return mStreamType;
}
bool IsDevicesChanged(bool aFromCache = true);
void ClearDevicesChanged();
uint32_t GetLastDevices()
{
return mLastDevices;
}
bool IsVolumeIndexesChanged();
void ClearVolumeIndexesChanged();
void InitStreamVolume();
uint32_t GetMaxIndex();
uint32_t GetDefaultIndex();
uint32_t GetVolumeIndex();
uint32_t GetVolumeIndex(uint32_t aDevice);
void ClearCurrentVolumeUpdated();
// Set volume index to all active devices.
// Active devices are chosen by android AudioPolicyManager.
nsresult SetVolumeIndexToActiveDevices(uint32_t aIndex);
// Set volume index to all alias streams for device. Alias streams have same volume.
nsresult SetVolumeIndexToAliasStreams(uint32_t aIndex, uint32_t aDevice);
nsresult SetVolumeIndexToConsistentDeviceIfNeeded(uint32_t aIndex, uint32_t aDevice);
nsresult SetVolumeIndex(uint32_t aIndex, uint32_t aDevice, bool aUpdateCache = true);
// Restore volume index to all devices. Called when AudioFlinger is restarted.
void RestoreVolumeIndexToAllDevices();
private:
AudioManager& mManager;
const int32_t mStreamType;
uint32_t mLastDevices;
bool mIsDevicesChanged;
bool mIsVolumeIndexesChanged;
nsDataHashtable<nsUint32HashKey, uint32_t> mVolumeIndexes;
};
protected:
int32_t mPhoneState;
bool mIsVolumeInited;
// A bitwise variable for volume update of audio output devices,
// clear it after store the value into database.
uint32_t mAudioOutDevicesUpdated;
// Connected devices that are controlled by setDeviceConnectionState()
nsDataHashtable<nsUint32HashKey, nsCString> mConnectedDevices;
nsDataHashtable<nsUint32HashKey, uint32_t> mAudioDeviceTableIdMaps;
bool mSwitchDone;
#if defined(MOZ_B2G_BT) || ANDROID_VERSION >= 17
bool mBluetoothA2dpEnabled;
#endif
#ifdef MOZ_B2G_BT
bool mA2dpSwitchDone;
#endif
nsTArray<UniquePtr<VolumeStreamState> > mStreamStates;
uint32_t mLastChannelVolume[AUDIO_STREAM_CNT];
bool IsFmOutConnected();
nsresult SetStreamVolumeForDevice(int32_t aStream,
uint32_t aIndex,
uint32_t aDevice);
nsresult SetStreamVolumeIndex(int32_t aStream, uint32_t aIndex);
nsresult GetStreamVolumeIndex(int32_t aStream, uint32_t* aIndex);
void UpdateCachedActiveDevicesForStreams();
uint32_t GetDevicesForStream(int32_t aStream, bool aFromCache = true);
uint32_t GetDeviceForStream(int32_t aStream);
// Choose one device as representative of active devices.
static uint32_t SelectDeviceFromDevices(uint32_t aOutDevices);
private:
nsAutoPtr<mozilla::hal::SwitchObserver> mObserver;
void HandleBluetoothStatusChanged(nsISupports* aSubject,
const char* aTopic,
const nsCString aAddress);
void HandleAudioChannelProcessChanged();
// Append the audio output device to the volume setting string.
nsAutoCString AppendDeviceToVolumeSetting(const char* aName,
uint32_t aDevice);
// We store the volume setting in the database, these are related functions.
void InitVolumeFromDatabase();
void MaybeUpdateVolumeSettingToDatabase(bool aForce = false);
// Promise functions.
void InitDeviceVolumeSucceeded();
void InitDeviceVolumeFailed(const char* aError);
void AudioOutDeviceUpdated(uint32_t aDevice);
void UpdateHeadsetConnectionState(hal::SwitchState aState);
void UpdateDeviceConnectionState(bool aIsConnected, uint32_t aDevice, const nsCString& aDeviceName);
void SetAllDeviceConnectionStates();
AudioManager();
~AudioManager();
friend class VolumeInitCallback;
friend class VolumeStreamState;
friend class GonkAudioPortCallback;
};
} /* namespace gonk */
} /* namespace dom */
} /* namespace mozilla */
#endif // mozilla_dom_system_b2g_audiomanager_h__