зеркало из https://github.com/mozilla/gecko-dev.git
736 строки
20 KiB
C++
736 строки
20 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "CameraControlImpl.h"
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#include "base/basictypes.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/unused.h"
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#include "nsIWeakReferenceUtils.h"
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#include "CameraRecorderProfiles.h"
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#include "CameraCommon.h"
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#include "nsGlobalWindow.h"
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#include "DeviceStorageFileDescriptor.h"
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#include "CameraControlListener.h"
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using namespace mozilla;
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nsWeakPtr CameraControlImpl::sCameraThread;
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CameraControlImpl::CameraControlImpl(uint32_t aCameraId)
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: mCameraId(aCameraId)
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, mPreviewState(CameraControlListener::kPreviewStopped)
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, mHardwareState(CameraControlListener::kHardwareClosed)
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{
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DOM_CAMERA_LOGT("%s:%d : this=%p\n", __func__, __LINE__, this);
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// reuse the same camera thread to conserve resources
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nsCOMPtr<nsIThread> ct = do_QueryReferent(sCameraThread);
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if (ct) {
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mCameraThread = ct.forget();
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} else {
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nsresult rv = NS_NewNamedThread("CameraThread", getter_AddRefs(mCameraThread));
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unused << rv; // swallow rv to suppress a compiler warning when the macro
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// is #defined to nothing (i.e. in non-DEBUG builds).
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MOZ_ASSERT(NS_SUCCEEDED(rv));
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// keep a weak reference to the new thread
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sCameraThread = do_GetWeakReference(mCameraThread);
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}
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// Care must be taken with the mListenerLock read-write lock to prevent
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// deadlocks. Currently this is handled by ensuring that any attempts to
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// acquire the lock for writing (as in Add/RemoveListener()) happen in a
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// runnable dispatched to the Camera Thread--even if the method is being
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// called from that thread. This ensures that if a registered listener
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// (which is invoked with a read-lock) tries to call Add/RemoveListener(),
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// the lock-for-writing attempt won't happen until the listener has
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// completed.
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//
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// Multiple parallel listeners being invoked are not a problem because
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// the read-write lock allows multiple simultaneous read-locks.
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mListenerLock = PR_NewRWLock(PR_RWLOCK_RANK_NONE, "CameraControlImpl.Listeners.Lock");
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}
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CameraControlImpl::~CameraControlImpl()
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{
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if (mListenerLock) {
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PR_DestroyRWLock(mListenerLock);
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mListenerLock = nullptr;
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}
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}
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already_AddRefed<RecorderProfileManager>
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CameraControlImpl::GetRecorderProfileManager()
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{
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return GetRecorderProfileManagerImpl();
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}
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void
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CameraControlImpl::Shutdown()
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{
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DOM_CAMERA_LOGT("%s:%d\n", __func__, __LINE__);
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}
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void
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CameraControlImpl::OnHardwareStateChange(CameraControlListener::HardwareState aNewState)
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{
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// This callback can run on threads other than the Main Thread and
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// the Camera Thread. On Gonk, it may be called from the camera's
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// local binder thread, should the mediaserver process die.
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RwLockAutoEnterRead lock(mListenerLock);
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if (aNewState == mHardwareState) {
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DOM_CAMERA_LOGI("OnHardwareStateChange: state did not change from %d\n", mHardwareState);
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return;
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}
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#ifdef PR_LOGGING
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const char* state[] = { "open", "closed", "failed" };
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MOZ_ASSERT(aNewState >= 0);
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if (static_cast<unsigned int>(aNewState) < sizeof(state) / sizeof(state[0])) {
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DOM_CAMERA_LOGI("New hardware state is '%s'\n", state[aNewState]);
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} else {
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DOM_CAMERA_LOGE("OnHardwareStateChange: got invalid HardwareState value %d\n", aNewState);
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}
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#endif
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mHardwareState = aNewState;
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnHardwareStateChange(mHardwareState);
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}
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}
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void
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CameraControlImpl::OnConfigurationChange()
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{
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MOZ_ASSERT(NS_GetCurrentThread() == mCameraThread);
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RwLockAutoEnterRead lock(mListenerLock);
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DOM_CAMERA_LOGI("OnConfigurationChange : %d listeners\n", mListeners.Length());
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnConfigurationChange(mCurrentConfiguration);
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}
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}
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void
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CameraControlImpl::OnAutoFocusComplete(bool aAutoFocusSucceeded)
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{
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// This callback can run on threads other than the Main Thread and
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// the Camera Thread. On Gonk, it is called from the camera
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// library's auto focus thread.
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RwLockAutoEnterRead lock(mListenerLock);
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnAutoFocusComplete(aAutoFocusSucceeded);
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}
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}
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void
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CameraControlImpl::OnAutoFocusMoving(bool aIsMoving)
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{
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RwLockAutoEnterRead lock(mListenerLock);
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnAutoFocusMoving(aIsMoving);
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}
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}
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void
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CameraControlImpl::OnFacesDetected(const nsTArray<Face>& aFaces)
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{
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// This callback can run on threads other than the Main Thread and
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// the Camera Thread. On Gonk, it is called from the camera
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// library's face detection thread.
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RwLockAutoEnterRead lock(mListenerLock);
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnFacesDetected(aFaces);
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}
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}
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void
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CameraControlImpl::OnTakePictureComplete(uint8_t* aData, uint32_t aLength, const nsAString& aMimeType)
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{
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// This callback can run on threads other than the Main Thread and
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// the Camera Thread. On Gonk, it is called from the camera
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// library's snapshot thread.
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RwLockAutoEnterRead lock(mListenerLock);
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnTakePictureComplete(aData, aLength, aMimeType);
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}
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}
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void
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CameraControlImpl::OnShutter()
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{
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// This callback can run on threads other than the Main Thread and
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// the Camera Thread. On Gonk, it is called from the camera driver's
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// preview thread.
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RwLockAutoEnterRead lock(mListenerLock);
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnShutter();
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}
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}
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void
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CameraControlImpl::OnClosed()
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{
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// This callback can run on threads other than the Main Thread and
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// the Camera Thread.
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RwLockAutoEnterRead lock(mListenerLock);
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnHardwareStateChange(CameraControlListener::kHardwareClosed);
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}
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}
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void
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CameraControlImpl::OnRecorderStateChange(CameraControlListener::RecorderState aState,
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int32_t aStatus, int32_t aTrackNumber)
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{
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// This callback can run on threads other than the Main Thread and
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// the Camera Thread. On Gonk, it is called from the media encoder
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// thread.
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RwLockAutoEnterRead lock(mListenerLock);
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnRecorderStateChange(aState, aStatus, aTrackNumber);
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}
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}
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void
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CameraControlImpl::OnPreviewStateChange(CameraControlListener::PreviewState aNewState)
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{
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// This callback runs on the Main Thread and the Camera Thread, and
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// may run on the local binder thread, should the mediaserver
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// process die.
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RwLockAutoEnterRead lock(mListenerLock);
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if (aNewState == mPreviewState) {
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DOM_CAMERA_LOGI("OnPreviewStateChange: state did not change from %d\n", mPreviewState);
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return;
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}
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#ifdef PR_LOGGING
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const char* state[] = { "stopped", "paused", "started" };
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MOZ_ASSERT(aNewState >= 0);
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if (static_cast<unsigned int>(aNewState) < sizeof(state) / sizeof(state[0])) {
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DOM_CAMERA_LOGI("New preview state is '%s'\n", state[aNewState]);
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} else {
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DOM_CAMERA_LOGE("OnPreviewStateChange: got unknown PreviewState value %d\n", aNewState);
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}
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#endif
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mPreviewState = aNewState;
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnPreviewStateChange(mPreviewState);
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}
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}
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bool
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CameraControlImpl::OnNewPreviewFrame(layers::Image* aImage, uint32_t aWidth, uint32_t aHeight)
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{
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// This function runs on neither the Main Thread nor the Camera Thread.
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// On Gonk, it is called from the camera driver's preview thread.
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RwLockAutoEnterRead lock(mListenerLock);
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DOM_CAMERA_LOGI("OnNewPreviewFrame: we have %d preview frame listener(s)\n",
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mListeners.Length());
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bool consumed = false;
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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consumed = l->OnNewPreviewFrame(aImage, aWidth, aHeight) || consumed;
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}
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return consumed;
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}
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void
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CameraControlImpl::OnError(CameraControlListener::CameraErrorContext aContext,
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CameraControlListener::CameraError aError)
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{
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// This callback can run on threads other than the Main Thread and
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// the Camera Thread.
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RwLockAutoEnterRead lock(mListenerLock);
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#ifdef PR_LOGGING
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const char* error[] = {
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"api-failed",
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"init-failed",
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"invalid-configuration",
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"service-failed",
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"set-picture-size-failed",
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"set-thumbnail-size-failed",
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"unknown"
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};
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const char* context[] = {
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"StartCamera",
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"StopCamera",
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"AutoFocus",
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"StartFaceDetection",
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"StopFaceDetection",
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"TakePicture",
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"StartRecording",
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"StopRecording",
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"SetConfiguration",
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"StartPreview",
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"StopPreview",
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"ResumeContinuousFocus",
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"Unspecified"
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};
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if (static_cast<unsigned int>(aError) < sizeof(error) / sizeof(error[0]) &&
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static_cast<unsigned int>(aContext) < sizeof(context) / sizeof(context[0])) {
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DOM_CAMERA_LOGW("CameraControlImpl::OnError : aContext='%s' (%u), aError='%s' (%u)\n",
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context[aContext], aContext, error[aError], aError);
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} else {
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DOM_CAMERA_LOGE("CameraControlImpl::OnError : aContext=%u, aError=%d\n",
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aContext, aError);
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}
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#endif
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnError(aContext, aError);
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}
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}
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// Camera control asynchronous message; these are dispatched from
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// the Main Thread to the Camera Thread, where they are consumed.
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class CameraControlImpl::ControlMessage : public nsRunnable
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{
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public:
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ControlMessage(CameraControlImpl* aCameraControl,
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CameraControlListener::CameraErrorContext aContext)
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: mCameraControl(aCameraControl)
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, mContext(aContext)
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{
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MOZ_COUNT_CTOR(CameraControlImpl::ControlMessage);
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}
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virtual ~ControlMessage()
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{
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MOZ_COUNT_DTOR(CameraControlImpl::ControlMessage);
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}
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virtual nsresult RunImpl() = 0;
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NS_IMETHOD
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Run() MOZ_OVERRIDE
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{
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MOZ_ASSERT(mCameraControl);
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MOZ_ASSERT(NS_GetCurrentThread() == mCameraControl->mCameraThread);
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nsresult rv = RunImpl();
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if (NS_FAILED(rv)) {
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DOM_CAMERA_LOGW("Camera control API failed at %d with 0x%x\n", mContext, rv);
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// XXXmikeh - do we want to report a more specific error code?
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mCameraControl->OnError(mContext, CameraControlListener::kErrorApiFailed);
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}
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return NS_OK;
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}
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protected:
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nsRefPtr<CameraControlImpl> mCameraControl;
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CameraControlListener::CameraErrorContext mContext;
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};
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nsresult
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CameraControlImpl::Start(const Configuration* aConfig)
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{
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class Message : public ControlMessage
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{
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public:
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Message(CameraControlImpl* aCameraControl,
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CameraControlListener::CameraErrorContext aContext,
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const Configuration* aConfig)
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: ControlMessage(aCameraControl, aContext)
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, mHaveInitialConfig(false)
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{
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if (aConfig) {
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mConfig = *aConfig;
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mHaveInitialConfig = true;
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}
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}
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nsresult
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RunImpl() MOZ_OVERRIDE
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{
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if (mHaveInitialConfig) {
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return mCameraControl->StartImpl(&mConfig);
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}
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return mCameraControl->StartImpl();
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}
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protected:
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bool mHaveInitialConfig;
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Configuration mConfig;
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};
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return mCameraThread->Dispatch(
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new Message(this, CameraControlListener::kInStartCamera, aConfig), NS_DISPATCH_NORMAL);
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}
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nsresult
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CameraControlImpl::SetConfiguration(const Configuration& aConfig)
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{
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class Message : public ControlMessage
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{
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public:
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Message(CameraControlImpl* aCameraControl,
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CameraControlListener::CameraErrorContext aContext,
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const Configuration& aConfig)
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: ControlMessage(aCameraControl, aContext)
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, mConfig(aConfig)
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{ }
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nsresult
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RunImpl() MOZ_OVERRIDE
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{
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return mCameraControl->SetConfigurationImpl(mConfig);
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}
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protected:
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Configuration mConfig;
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};
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return mCameraThread->Dispatch(
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new Message(this, CameraControlListener::kInSetConfiguration, aConfig), NS_DISPATCH_NORMAL);
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}
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nsresult
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CameraControlImpl::AutoFocus()
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{
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class Message : public ControlMessage
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{
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public:
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Message(CameraControlImpl* aCameraControl,
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CameraControlListener::CameraErrorContext aContext)
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: ControlMessage(aCameraControl, aContext)
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{ }
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nsresult
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RunImpl() MOZ_OVERRIDE
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{
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return mCameraControl->AutoFocusImpl();
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}
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};
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return mCameraThread->Dispatch(
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new Message(this, CameraControlListener::kInAutoFocus), NS_DISPATCH_NORMAL);
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}
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nsresult
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CameraControlImpl::StartFaceDetection()
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{
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class Message : public ControlMessage
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{
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public:
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Message(CameraControlImpl* aCameraControl,
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CameraControlListener::CameraErrorContext aContext)
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: ControlMessage(aCameraControl, aContext)
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{ }
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nsresult
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RunImpl() MOZ_OVERRIDE
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{
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return mCameraControl->StartFaceDetectionImpl();
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}
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};
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return mCameraThread->Dispatch(
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new Message(this, CameraControlListener::kInStartFaceDetection), NS_DISPATCH_NORMAL);
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}
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nsresult
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CameraControlImpl::StopFaceDetection()
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{
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class Message : public ControlMessage
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{
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public:
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Message(CameraControlImpl* aCameraControl,
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CameraControlListener::CameraErrorContext aContext)
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: ControlMessage(aCameraControl, aContext)
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{ }
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nsresult
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RunImpl() MOZ_OVERRIDE
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{
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return mCameraControl->StopFaceDetectionImpl();
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}
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};
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return mCameraThread->Dispatch(
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new Message(this, CameraControlListener::kInStopFaceDetection), NS_DISPATCH_NORMAL);
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}
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nsresult
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CameraControlImpl::TakePicture()
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{
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class Message : public ControlMessage
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{
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public:
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Message(CameraControlImpl* aCameraControl,
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CameraControlListener::CameraErrorContext aContext)
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: ControlMessage(aCameraControl, aContext)
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{ }
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nsresult
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RunImpl() MOZ_OVERRIDE
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{
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return mCameraControl->TakePictureImpl();
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}
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};
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return mCameraThread->Dispatch(
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new Message(this, CameraControlListener::kInTakePicture), NS_DISPATCH_NORMAL);
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}
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nsresult
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CameraControlImpl::StartRecording(DeviceStorageFileDescriptor* aFileDescriptor,
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const StartRecordingOptions* aOptions)
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{
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class Message : public ControlMessage
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{
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public:
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Message(CameraControlImpl* aCameraControl,
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CameraControlListener::CameraErrorContext aContext,
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const StartRecordingOptions* aOptions,
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DeviceStorageFileDescriptor* aFileDescriptor)
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: ControlMessage(aCameraControl, aContext)
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, mOptionsPassed(false)
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, mFileDescriptor(aFileDescriptor)
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{
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if (aOptions) {
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mOptions = *aOptions;
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mOptionsPassed = true;
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}
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}
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nsresult
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RunImpl() MOZ_OVERRIDE
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{
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return mCameraControl->StartRecordingImpl(mFileDescriptor,
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mOptionsPassed ? &mOptions : nullptr);
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}
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protected:
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StartRecordingOptions mOptions;
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bool mOptionsPassed;
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nsRefPtr<DeviceStorageFileDescriptor> mFileDescriptor;
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};
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return mCameraThread->Dispatch(new Message(this, CameraControlListener::kInStartRecording,
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aOptions, aFileDescriptor), NS_DISPATCH_NORMAL);
|
|
}
|
|
|
|
nsresult
|
|
CameraControlImpl::StopRecording()
|
|
{
|
|
class Message : public ControlMessage
|
|
{
|
|
public:
|
|
Message(CameraControlImpl* aCameraControl,
|
|
CameraControlListener::CameraErrorContext aContext)
|
|
: ControlMessage(aCameraControl, aContext)
|
|
{ }
|
|
|
|
nsresult
|
|
RunImpl() MOZ_OVERRIDE
|
|
{
|
|
return mCameraControl->StopRecordingImpl();
|
|
}
|
|
};
|
|
|
|
return mCameraThread->Dispatch(
|
|
new Message(this, CameraControlListener::kInStopRecording), NS_DISPATCH_NORMAL);
|
|
}
|
|
|
|
nsresult
|
|
CameraControlImpl::StartPreview()
|
|
{
|
|
class Message : public ControlMessage
|
|
{
|
|
public:
|
|
Message(CameraControlImpl* aCameraControl,
|
|
CameraControlListener::CameraErrorContext aContext)
|
|
: ControlMessage(aCameraControl, aContext)
|
|
{ }
|
|
|
|
nsresult
|
|
RunImpl() MOZ_OVERRIDE
|
|
{
|
|
return mCameraControl->StartPreviewImpl();
|
|
}
|
|
};
|
|
|
|
return mCameraThread->Dispatch(
|
|
new Message(this, CameraControlListener::kInStartPreview), NS_DISPATCH_NORMAL);
|
|
}
|
|
|
|
nsresult
|
|
CameraControlImpl::StopPreview()
|
|
{
|
|
class Message : public ControlMessage
|
|
{
|
|
public:
|
|
Message(CameraControlImpl* aCameraControl,
|
|
CameraControlListener::CameraErrorContext aContext)
|
|
: ControlMessage(aCameraControl, aContext)
|
|
{ }
|
|
|
|
nsresult
|
|
RunImpl() MOZ_OVERRIDE
|
|
{
|
|
return mCameraControl->StopPreviewImpl();
|
|
}
|
|
};
|
|
|
|
return mCameraThread->Dispatch(
|
|
new Message(this, CameraControlListener::kInStopPreview), NS_DISPATCH_NORMAL);
|
|
}
|
|
|
|
nsresult
|
|
CameraControlImpl::ResumeContinuousFocus()
|
|
{
|
|
class Message : public ControlMessage
|
|
{
|
|
public:
|
|
Message(CameraControlImpl* aCameraControl,
|
|
CameraControlListener::CameraErrorContext aContext)
|
|
: ControlMessage(aCameraControl, aContext)
|
|
{ }
|
|
|
|
nsresult
|
|
RunImpl() MOZ_OVERRIDE
|
|
{
|
|
return mCameraControl->ResumeContinuousFocusImpl();
|
|
}
|
|
};
|
|
|
|
return mCameraThread->Dispatch(
|
|
new Message(this, CameraControlListener::kInResumeContinuousFocus), NS_DISPATCH_NORMAL);
|
|
}
|
|
|
|
nsresult
|
|
CameraControlImpl::Stop()
|
|
{
|
|
class Message : public ControlMessage
|
|
{
|
|
public:
|
|
Message(CameraControlImpl* aCameraControl,
|
|
CameraControlListener::CameraErrorContext aContext)
|
|
: ControlMessage(aCameraControl, aContext)
|
|
{ }
|
|
|
|
nsresult
|
|
RunImpl() MOZ_OVERRIDE
|
|
{
|
|
return mCameraControl->StopImpl();
|
|
}
|
|
};
|
|
|
|
return mCameraThread->Dispatch(
|
|
new Message(this, CameraControlListener::kInStopCamera), NS_DISPATCH_NORMAL);
|
|
}
|
|
|
|
class CameraControlImpl::ListenerMessage : public CameraControlImpl::ControlMessage
|
|
{
|
|
public:
|
|
ListenerMessage(CameraControlImpl* aCameraControl,
|
|
CameraControlListener* aListener)
|
|
: ControlMessage(aCameraControl, CameraControlListener::kInUnspecified)
|
|
, mListener(aListener)
|
|
{ }
|
|
|
|
protected:
|
|
nsRefPtr<CameraControlListener> mListener;
|
|
};
|
|
|
|
void
|
|
CameraControlImpl::AddListenerImpl(already_AddRefed<CameraControlListener> aListener)
|
|
{
|
|
RwLockAutoEnterWrite lock(mListenerLock);
|
|
|
|
CameraControlListener* l = *mListeners.AppendElement() = aListener;
|
|
DOM_CAMERA_LOGI("Added camera control listener %p\n", l);
|
|
|
|
// Update the newly-added listener's state
|
|
l->OnConfigurationChange(mCurrentConfiguration);
|
|
l->OnHardwareStateChange(mHardwareState);
|
|
l->OnPreviewStateChange(mPreviewState);
|
|
}
|
|
|
|
void
|
|
CameraControlImpl::AddListener(CameraControlListener* aListener)
|
|
{
|
|
class Message : public ListenerMessage
|
|
{
|
|
public:
|
|
Message(CameraControlImpl* aCameraControl,
|
|
CameraControlListener* aListener)
|
|
: ListenerMessage(aCameraControl, aListener)
|
|
{ }
|
|
|
|
nsresult
|
|
RunImpl() MOZ_OVERRIDE
|
|
{
|
|
mCameraControl->AddListenerImpl(mListener.forget());
|
|
return NS_OK;
|
|
}
|
|
};
|
|
|
|
mCameraThread->Dispatch(new Message(this, aListener), NS_DISPATCH_NORMAL);
|
|
}
|
|
|
|
void
|
|
CameraControlImpl::RemoveListenerImpl(CameraControlListener* aListener)
|
|
{
|
|
RwLockAutoEnterWrite lock(mListenerLock);
|
|
|
|
nsRefPtr<CameraControlListener> l(aListener);
|
|
mListeners.RemoveElement(l);
|
|
DOM_CAMERA_LOGI("Removed camera control listener %p\n", l.get());
|
|
// XXXmikeh - do we want to notify the listener that it has been removed?
|
|
}
|
|
|
|
void
|
|
CameraControlImpl::RemoveListener(CameraControlListener* aListener)
|
|
{
|
|
class Message : public ListenerMessage
|
|
{
|
|
public:
|
|
Message(CameraControlImpl* aCameraControl, CameraControlListener* aListener)
|
|
: ListenerMessage(aCameraControl, aListener)
|
|
{ }
|
|
|
|
nsresult
|
|
RunImpl() MOZ_OVERRIDE
|
|
{
|
|
mCameraControl->RemoveListenerImpl(mListener);
|
|
return NS_OK;
|
|
}
|
|
};
|
|
|
|
mCameraThread->Dispatch(new Message(this, aListener), NS_DISPATCH_NORMAL);
|
|
}
|