gecko-dev/dom/camera/GonkCameraHwMgr.h

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/*
* Copyright (C) 2012-2014 Mozilla Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef DOM_CAMERA_GONKCAMERAHWMGR_H
#define DOM_CAMERA_GONKCAMERAHWMGR_H
#include <binder/IMemory.h>
#include <camera/Camera.h>
#include <camera/CameraParameters.h>
#include <utils/threads.h>
#include "GonkCameraControl.h"
#include "CameraCommon.h"
#include "GonkCameraListener.h"
#include "GonkNativeWindow.h"
#include "GonkCameraParameters.h"
#include "mozilla/ReentrantMonitor.h"
namespace mozilla {
class nsGonkCameraControl;
class GonkCameraParameters;
}
namespace android {
class GonkCameraHardware : public GonkNativeWindowNewFrameCallback
, public CameraListener
{
protected:
GonkCameraHardware(mozilla::nsGonkCameraControl* aTarget, uint32_t aCameraId, const sp<Camera>& aCamera);
virtual ~GonkCameraHardware();
virtual nsresult Init();
public:
static sp<GonkCameraHardware> Connect(mozilla::nsGonkCameraControl* aTarget, uint32_t aCameraId);
virtual void Close();
// derived from GonkNativeWindowNewFrameCallback
virtual void OnNewFrame() MOZ_OVERRIDE;
// derived from CameraListener
virtual void notify(int32_t aMsgType, int32_t ext1, int32_t ext2);
virtual void postData(int32_t aMsgType, const sp<IMemory>& aDataPtr, camera_frame_metadata_t* metadata);
virtual void postDataTimestamp(nsecs_t aTimestamp, int32_t aMsgType, const sp<IMemory>& aDataPtr);
/**
* The physical orientation of the camera sensor: 0, 90, 180, or 270.
*
* For example, suppose a device has a naturally tall screen. The
* back-facing camera sensor is mounted in landscape. You are looking at
* the screen. If the top side of the camera sensor is aligned with the
* right edge of the screen in natural orientation, the value should be
* 90. If the top side of a front-facing camera sensor is aligned with the
* right of the screen, the value should be 270.
*
* RAW_SENSOR_ORIENTATION is the uncorrected orientation returned directly
* by get_camera_info(); OFFSET_SENSOR_ORIENTATION is the offset adjusted
* orientation.
*/
enum {
RAW_SENSOR_ORIENTATION,
OFFSET_SENSOR_ORIENTATION
};
virtual int GetSensorOrientation(uint32_t aType = RAW_SENSOR_ORIENTATION);
virtual int AutoFocus();
virtual int CancelAutoFocus();
virtual int StartFaceDetection();
virtual int StopFaceDetection();
virtual int TakePicture();
virtual void CancelTakePicture();
virtual int StartPreview();
virtual void StopPreview();
virtual int PushParameters(const mozilla::GonkCameraParameters& aParams);
virtual int PushParameters(const CameraParameters& aParams);
virtual nsresult PullParameters(mozilla::GonkCameraParameters& aParams);
virtual void PullParameters(CameraParameters& aParams);
virtual int StartRecording();
virtual int StopRecording();
virtual int SetListener(const sp<GonkCameraListener>& aListener);
virtual void ReleaseRecordingFrame(const sp<IMemory>& aFrame);
virtual int StoreMetaDataInBuffers(bool aEnabled);
protected:
uint32_t mCameraId;
bool mClosing;
uint32_t mNumFrames;
sp<Camera> mCamera;
mozilla::nsGonkCameraControl* mTarget;
sp<GonkNativeWindow> mNativeWindow;
sp<GonkCameraListener> mListener;
int mRawSensorOrientation;
int mSensorOrientation;
private:
GonkCameraHardware(const GonkCameraHardware&) MOZ_DELETE;
GonkCameraHardware& operator=(const GonkCameraHardware&) MOZ_DELETE;
};
} // namespace android
#endif // GONK_IMPL_HW_MGR_H