gecko-dev/widget/CompositorWidget.h

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_widget_CompositorWidget_h__
#define mozilla_widget_CompositorWidget_h__
#include "nsISupports.h"
#include "mozilla/RefPtr.h"
#include "Units.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/layers/CompositorOptions.h"
#include "mozilla/layers/LayersTypes.h"
#include "mozilla/layers/NativeLayer.h"
class nsIWidget;
class nsBaseWidget;
namespace mozilla {
class VsyncObserver;
namespace gl {
class GLContext;
} // namespace gl
namespace layers {
class Compositor;
class LayerManager;
class LayerManagerComposite;
class Compositor;
} // namespace layers
namespace gfx {
class DrawTarget;
class SourceSurface;
} // namespace gfx
namespace widget {
class WinCompositorWidget;
class GtkCompositorWidget;
class AndroidCompositorWidget;
class CompositorWidgetInitData;
// Gecko widgets usually need to communicate with the CompositorWidget with
// platform-specific messages (for example to update the window size or
// transparency). This functionality is controlled through a "host". Since
// this functionality is platform-dependent, it is only forward declared
// here.
class PlatformCompositorWidgetDelegate;
// Headless mode uses its own, singular CompositorWidget implementation.
class HeadlessCompositorWidget;
class CompositorWidgetDelegate {
public:
virtual PlatformCompositorWidgetDelegate* AsPlatformSpecificDelegate() {
return nullptr;
}
virtual HeadlessCompositorWidget* AsHeadlessCompositorWidget() {
return nullptr;
}
};
// Platforms that support out-of-process widgets.
#if defined(XP_WIN) || defined(MOZ_X11)
// CompositorWidgetParent should implement CompositorWidget and
// PCompositorWidgetParent.
class CompositorWidgetParent;
// CompositorWidgetChild should implement CompositorWidgetDelegate and
// PCompositorWidgetChild.
class CompositorWidgetChild;
# define MOZ_WIDGET_SUPPORTS_OOP_COMPOSITING
#endif
class WidgetRenderingContext {
public:
#if defined(XP_MACOSX)
gl::GLContext* mGL = nullptr;
#endif
};
/**
* Access to a widget from the compositor is restricted to these methods.
*/
class CompositorWidget {
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(mozilla::widget::CompositorWidget)
/**
* Create an in-process compositor widget. aWidget may be ignored if the
* platform does not require it.
*/
static RefPtr<CompositorWidget> CreateLocal(
const CompositorWidgetInitData& aInitData,
const layers::CompositorOptions& aOptions, nsIWidget* aWidget);
/**
* Called before rendering using OMTC. Returns false when the widget is
* not ready to be rendered (for example while the window is closed).
*
* Always called from the compositing thread, which may be the main-thread if
* OMTC is not enabled.
*/
virtual bool PreRender(WidgetRenderingContext* aContext) { return true; }
/**
* Called after rendering using OMTC. Not called when rendering was
* cancelled by a negative return value from PreRender.
*
* Always called from the compositing thread, which may be the main-thread if
* OMTC is not enabled.
*/
virtual void PostRender(WidgetRenderingContext* aContext) {}
/**
* Called before the first composite. If the result is non-null, one or more
* native layers will be placed on the window and used for compositing.
* When native layers are used, StartRemoteDrawing(InRegion) and
* EndRemoteDrawing(InRegion) will not be called.
*/
virtual RefPtr<layers::NativeLayerRoot> GetNativeLayerRoot() {
return nullptr;
}
/**
* Return a DrawTarget for the window which can be composited into.
*
* Only called if GetNativeLayerRoot() returns nullptr.
* Called by BasicCompositor on the compositor thread for OMTC drawing
* before each composition (unless there's a native layer root).
*
* The window may specify its buffer mode. If unspecified, it is assumed
* to require double-buffering.
*/
virtual already_AddRefed<gfx::DrawTarget> StartRemoteDrawing();
virtual already_AddRefed<gfx::DrawTarget> StartRemoteDrawingInRegion(
LayoutDeviceIntRegion& aInvalidRegion, layers::BufferMode* aBufferMode) {
return StartRemoteDrawing();
}
/**
* Ensure that what was painted into the DrawTarget returned from
* StartRemoteDrawing reaches the screen.
*
* Called by BasicCompositor on the compositor thread for OMTC drawing
* after each composition for which StartRemoteDrawing(InRegion) was called.
*/
virtual void EndRemoteDrawing() {}
virtual void EndRemoteDrawingInRegion(
gfx::DrawTarget* aDrawTarget,
const LayoutDeviceIntRegion& aInvalidRegion) {
EndRemoteDrawing();
}
/**
* Return true when it is better to defer EndRemoteDrawing().
*
* Called by BasicCompositor on the compositor thread for OMTC drawing
* after each composition.
*/
virtual bool NeedsToDeferEndRemoteDrawing() { return false; }
/**
* Called when shutting down the LayerManager to clean-up any cached
* resources.
*
* Always called from the compositing thread.
*/
virtual void CleanupWindowEffects() {}
/**
* A hook for the widget to prepare a Compositor, during the latter's
* initialization.
*
* If this method returns true, it means that the widget will be able to
* present frames from the compoositor.
*
* Returning false will cause the compositor's initialization to fail, and
* a different compositor backend will be used (if any).
*/
virtual bool InitCompositor(layers::Compositor* aCompositor) { return true; }
/**
* Return the size of the drawable area of the widget.
*/
virtual LayoutDeviceIntSize GetClientSize() = 0;
/**
* Return the internal format of the default framebuffer for this
* widget.
*/
virtual uint32_t GetGLFrameBufferFormat();
/*
* Access the underlying nsIWidget. This method will be removed when the
* compositor no longer depends on nsIWidget on any platform.
*/
virtual nsIWidget* RealWidget() = 0;
/**
* Clean up any resources used by Start/EndRemoteDrawing.
*
* Called by BasicCompositor on the compositor thread for OMTC drawing
* when the compositor is destroyed.
*/
virtual void CleanupRemoteDrawing();
/**
* Return a key that can represent the widget object round-trip across the
* CompositorBridge channel. This only needs to be implemented on GTK and
* Windows.
*
* The key must be the nsIWidget pointer cast to a uintptr_t. See
* CompositorBridgeChild::RecvHideAllPlugins and
* CompositorBridgeParent::SendHideAllPlugins.
*/
virtual uintptr_t GetWidgetKey() { return 0; }
/**
* Create a backbuffer for the software compositor.
*/
virtual already_AddRefed<gfx::DrawTarget> GetBackBufferDrawTarget(
gfx::DrawTarget* aScreenTarget, const gfx::IntRect& aRect,
bool* aOutIsCleared);
/**
* Ensure end of composition to back buffer.
*
* Called by BasicCompositor on the compositor thread for OMTC drawing
* after each composition to back buffer.
*/
virtual already_AddRefed<gfx::SourceSurface> EndBackBufferDrawing();
/**
* Observe or unobserve vsync.
*/
virtual void ObserveVsync(VsyncObserver* aObserver) = 0;
/**
* Get the compositor options for the compositor associated with this
* CompositorWidget.
*/
const layers::CompositorOptions& GetCompositorOptions() { return mOptions; }
/**
* Return true if the window is hidden and should not be composited.
*/
virtual bool IsHidden() const { return false; }
/**
* This is only used by out-of-process compositors.
*/
virtual RefPtr<VsyncObserver> GetVsyncObserver() const;
virtual WinCompositorWidget* AsWindows() { return nullptr; }
virtual GtkCompositorWidget* AsX11() { return nullptr; }
virtual AndroidCompositorWidget* AsAndroid() { return nullptr; }
/**
* Return the platform-specific delegate for the widget, if any.
*/
virtual CompositorWidgetDelegate* AsDelegate() { return nullptr; }
protected:
explicit CompositorWidget(const layers::CompositorOptions& aOptions);
virtual ~CompositorWidget();
// Back buffer of BasicCompositor
RefPtr<gfx::DrawTarget> mLastBackBuffer;
layers::CompositorOptions mOptions;
};
} // namespace widget
} // namespace mozilla
#endif