зеркало из https://github.com/mozilla/gecko-dev.git
217 строки
6.5 KiB
C++
217 строки
6.5 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef mozilla_OverflowChangedTracker_h
|
|
#define mozilla_OverflowChangedTracker_h
|
|
|
|
#include "nsIFrame.h"
|
|
#include "nsContainerFrame.h"
|
|
#include "mozilla/SplayTree.h"
|
|
|
|
namespace mozilla {
|
|
|
|
/**
|
|
* Helper class that collects a list of frames that need
|
|
* UpdateOverflow() called on them, and coalesces them
|
|
* to avoid walking up the same ancestor tree multiple times.
|
|
*/
|
|
class OverflowChangedTracker
|
|
{
|
|
public:
|
|
enum ChangeKind {
|
|
/**
|
|
* The frame was explicitly added as a result of
|
|
* nsChangeHint_UpdatePostTransformOverflow and hence may have had a style
|
|
* change that changes its geometry relative to parent, without reflowing.
|
|
*/
|
|
TRANSFORM_CHANGED,
|
|
/**
|
|
* The overflow areas of children have changed
|
|
* and we need to call UpdateOverflow on the frame.
|
|
*/
|
|
CHILDREN_CHANGED,
|
|
};
|
|
|
|
OverflowChangedTracker() :
|
|
mSubtreeRoot(nullptr)
|
|
{}
|
|
|
|
~OverflowChangedTracker()
|
|
{
|
|
NS_ASSERTION(mEntryList.empty(), "Need to flush before destroying!");
|
|
}
|
|
|
|
/**
|
|
* Add a frame that has had a style change, and needs its
|
|
* overflow updated.
|
|
*
|
|
* If there are pre-transform overflow areas stored for this
|
|
* frame, then we will call FinishAndStoreOverflow with those
|
|
* areas instead of UpdateOverflow().
|
|
*
|
|
* If the overflow area changes, then UpdateOverflow will also
|
|
* be called on the parent.
|
|
*/
|
|
void AddFrame(nsIFrame* aFrame, ChangeKind aChangeKind) {
|
|
uint32_t depth = aFrame->GetDepthInFrameTree();
|
|
Entry *entry = nullptr;
|
|
if (!mEntryList.empty()) {
|
|
entry = mEntryList.find(Entry(aFrame, depth));
|
|
}
|
|
if (entry == nullptr) {
|
|
// Add new entry.
|
|
mEntryList.insert(new Entry(aFrame, depth, aChangeKind));
|
|
} else {
|
|
// Update the existing entry if the new value is stronger.
|
|
entry->mChangeKind = std::max(entry->mChangeKind, aChangeKind);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Remove a frame.
|
|
*/
|
|
void RemoveFrame(nsIFrame* aFrame) {
|
|
if (mEntryList.empty()) {
|
|
return;
|
|
}
|
|
|
|
uint32_t depth = aFrame->GetDepthInFrameTree();
|
|
if (mEntryList.find(Entry(aFrame, depth))) {
|
|
delete mEntryList.remove(Entry(aFrame, depth));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set the subtree root to limit overflow updates. This must be set if and
|
|
* only if currently reflowing aSubtreeRoot, to ensure overflow changes will
|
|
* still propagate correctly.
|
|
*/
|
|
void SetSubtreeRoot(const nsIFrame* aSubtreeRoot) {
|
|
mSubtreeRoot = aSubtreeRoot;
|
|
}
|
|
|
|
/**
|
|
* Update the overflow of all added frames, and clear the entry list.
|
|
*
|
|
* Start from those deepest in the frame tree and works upwards. This stops
|
|
* us from processing the same frame twice.
|
|
*/
|
|
void Flush() {
|
|
while (!mEntryList.empty()) {
|
|
Entry *entry = mEntryList.removeMin();
|
|
nsIFrame *frame = entry->mFrame;
|
|
|
|
bool overflowChanged = false;
|
|
if (entry->mChangeKind == CHILDREN_CHANGED) {
|
|
// Need to union the overflow areas of the children.
|
|
// Only update the parent if the overflow changes.
|
|
overflowChanged = frame->UpdateOverflow();
|
|
} else {
|
|
// Take a faster path that doesn't require unioning the overflow areas
|
|
// of our children.
|
|
|
|
NS_ASSERTION(frame->GetProperty(
|
|
nsIFrame::DebugInitialOverflowPropertyApplied()),
|
|
"InitialOverflowProperty must be set first.");
|
|
|
|
nsOverflowAreas* overflow =
|
|
frame->GetProperty(nsIFrame::InitialOverflowProperty());
|
|
if (overflow) {
|
|
// FinishAndStoreOverflow will change the overflow areas passed in,
|
|
// so make a copy.
|
|
nsOverflowAreas overflowCopy = *overflow;
|
|
frame->FinishAndStoreOverflow(overflowCopy, frame->GetSize());
|
|
} else {
|
|
nsRect bounds(nsPoint(0, 0), frame->GetSize());
|
|
nsOverflowAreas boundsOverflow;
|
|
boundsOverflow.SetAllTo(bounds);
|
|
frame->FinishAndStoreOverflow(boundsOverflow, bounds.Size());
|
|
}
|
|
|
|
// We can't tell if the overflow changed, so be conservative
|
|
overflowChanged = true;
|
|
}
|
|
|
|
// If the frame style changed (e.g. positioning offsets)
|
|
// then we need to update the parent with the overflow areas of its
|
|
// children.
|
|
if (overflowChanged) {
|
|
nsIFrame *parent = frame->GetParent();
|
|
while (parent &&
|
|
parent != mSubtreeRoot &&
|
|
parent->Combines3DTransformWithAncestors()) {
|
|
// Passing frames in between the frame and the establisher of
|
|
// 3D rendering context.
|
|
parent = parent->GetParent();
|
|
MOZ_ASSERT(parent, "Root frame should never return true for Combines3DTransformWithAncestors");
|
|
}
|
|
if (parent && parent != mSubtreeRoot) {
|
|
Entry* parentEntry = mEntryList.find(Entry(parent, entry->mDepth - 1));
|
|
if (parentEntry) {
|
|
parentEntry->mChangeKind = std::max(parentEntry->mChangeKind, CHILDREN_CHANGED);
|
|
} else {
|
|
mEntryList.insert(new Entry(parent, entry->mDepth - 1, CHILDREN_CHANGED));
|
|
}
|
|
}
|
|
}
|
|
delete entry;
|
|
}
|
|
}
|
|
|
|
private:
|
|
struct Entry : SplayTreeNode<Entry>
|
|
{
|
|
Entry(nsIFrame* aFrame, uint32_t aDepth, ChangeKind aChangeKind = CHILDREN_CHANGED)
|
|
: mFrame(aFrame)
|
|
, mDepth(aDepth)
|
|
, mChangeKind(aChangeKind)
|
|
{}
|
|
|
|
bool operator==(const Entry& aOther) const
|
|
{
|
|
return mFrame == aOther.mFrame;
|
|
}
|
|
|
|
/**
|
|
* Sort by *reverse* depth in the tree, and break ties with
|
|
* the frame pointer.
|
|
*/
|
|
bool operator<(const Entry& aOther) const
|
|
{
|
|
if (mDepth == aOther.mDepth) {
|
|
return mFrame < aOther.mFrame;
|
|
}
|
|
return mDepth > aOther.mDepth; /* reverse, want "min" to be deepest */
|
|
}
|
|
|
|
static int compare(const Entry& aOne, const Entry& aTwo)
|
|
{
|
|
if (aOne == aTwo) {
|
|
return 0;
|
|
} else if (aOne < aTwo) {
|
|
return -1;
|
|
} else {
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
nsIFrame* mFrame;
|
|
/* Depth in the frame tree */
|
|
uint32_t mDepth;
|
|
ChangeKind mChangeKind;
|
|
};
|
|
|
|
/* A list of frames to process, sorted by their depth in the frame tree */
|
|
SplayTree<Entry, Entry> mEntryList;
|
|
|
|
/* Don't update overflow of this frame or its ancestors. */
|
|
const nsIFrame* mSubtreeRoot;
|
|
};
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif
|