зеркало из https://github.com/mozilla/gecko-dev.git
1257 строки
42 KiB
C++
1257 строки
42 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "EffectCompositor.h"
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#include "mozilla/dom/Animation.h"
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#include "mozilla/dom/Element.h"
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#include "mozilla/dom/KeyframeEffectReadOnly.h"
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#include "mozilla/AnimationComparator.h"
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#include "mozilla/AnimationPerformanceWarning.h"
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#include "mozilla/AnimationTarget.h"
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#include "mozilla/AnimationUtils.h"
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#include "mozilla/AutoRestore.h"
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#include "mozilla/EffectSet.h"
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#include "mozilla/GeckoStyleContext.h"
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#include "mozilla/LayerAnimationInfo.h"
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#include "mozilla/RestyleManager.h"
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#include "mozilla/RestyleManagerInlines.h"
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#include "mozilla/ServoBindings.h" // Servo_GetProperties_Overriding_Animation
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#include "mozilla/ServoStyleSet.h"
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#include "mozilla/StyleAnimationValue.h"
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#include "mozilla/TypeTraits.h" // For Forward<>
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#include "nsComputedDOMStyle.h" // nsComputedDOMStyle::GetPresShellForContent
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#include "nsContentUtils.h"
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#include "nsCSSPseudoElements.h"
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#include "nsCSSPropertyIDSet.h"
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#include "nsCSSProps.h"
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#include "nsIAtom.h"
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#include "nsIPresShell.h"
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#include "nsIPresShellInlines.h"
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#include "nsLayoutUtils.h"
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#include "nsRuleNode.h" // For nsRuleNode::ComputePropertiesOverridingAnimation
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#include "nsRuleProcessorData.h" // For ElementRuleProcessorData etc.
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#include "nsStyleContextInlines.h"
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#include "nsTArray.h"
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#include <bitset>
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#include <initializer_list>
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using mozilla::dom::Animation;
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using mozilla::dom::Element;
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using mozilla::dom::KeyframeEffectReadOnly;
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namespace mozilla {
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NS_IMPL_CYCLE_COLLECTION_CLASS(EffectCompositor)
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NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(EffectCompositor)
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for (auto& elementSet : tmp->mElementsToRestyle) {
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elementSet.Clear();
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}
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NS_IMPL_CYCLE_COLLECTION_UNLINK_END
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(EffectCompositor)
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for (auto& elementSet : tmp->mElementsToRestyle) {
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for (auto iter = elementSet.Iter(); !iter.Done(); iter.Next()) {
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CycleCollectionNoteChild(cb, iter.Key().mElement,
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"EffectCompositor::mElementsToRestyle[]",
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cb.Flags());
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}
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}
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
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NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(EffectCompositor, AddRef)
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NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(EffectCompositor, Release)
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namespace {
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enum class MatchForCompositor {
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// This animation matches and should run on the compositor if possible.
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Yes,
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// This (not currently playing) animation matches and can be run on the
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// compositor if there are other animations for this property that return
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// 'Yes'.
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IfNeeded,
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// This animation does not match or can't be run on the compositor.
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No,
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// This animation does not match or can't be run on the compositor and,
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// furthermore, its presence means we should not run any animations for this
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// property on the compositor.
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NoAndBlockThisProperty
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};
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}
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static MatchForCompositor
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IsMatchForCompositor(const KeyframeEffectReadOnly& aEffect,
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nsCSSPropertyID aProperty,
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const nsIFrame* aFrame)
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{
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const Animation* animation = aEffect.GetAnimation();
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MOZ_ASSERT(animation);
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if (!animation->IsRelevant()) {
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return MatchForCompositor::No;
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}
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AnimationPerformanceWarning::Type warningType;
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if (animation->ShouldBeSynchronizedWithMainThread(aProperty, aFrame,
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warningType)) {
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EffectCompositor::SetPerformanceWarning(
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aFrame, aProperty,
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AnimationPerformanceWarning(warningType));
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// For a given |aFrame|, we don't want some animations of |aProperty| to
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// run on the compositor and others to run on the main thread, so if any
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// need to be synchronized with the main thread, run them all there.
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return MatchForCompositor::NoAndBlockThisProperty;
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}
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if (!aEffect.HasEffectiveAnimationOfProperty(aProperty)) {
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return MatchForCompositor::No;
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}
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return animation->IsPlaying()
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? MatchForCompositor::Yes
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: MatchForCompositor::IfNeeded;
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}
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// Helper function to factor out the common logic from
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// GetAnimationsForCompositor and HasAnimationsForCompositor.
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//
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// Takes an optional array to fill with eligible animations.
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//
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// Returns true if there are eligible animations, false otherwise.
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bool
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FindAnimationsForCompositor(const nsIFrame* aFrame,
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nsCSSPropertyID aProperty,
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nsTArray<RefPtr<dom::Animation>>* aMatches /*out*/)
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{
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MOZ_ASSERT(!aMatches || aMatches->IsEmpty(),
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"Matches array, if provided, should be empty");
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EffectSet* effects = EffectSet::GetEffectSet(aFrame);
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if (!effects || effects->IsEmpty()) {
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return false;
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}
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// First check for newly-started transform animations that should be
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// synchronized with geometric animations. We need to do this before any
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// other early returns (the one above is ok) since we can only check this
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// state when the animation is newly-started.
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if (aProperty == eCSSProperty_transform) {
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PendingAnimationTracker* tracker =
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aFrame->PresContext()->Document()->GetPendingAnimationTracker();
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if (tracker) {
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tracker->MarkAnimationsThatMightNeedSynchronization();
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}
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}
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// If the property will be added to the animations level of the cascade but
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// there is an !important rule for that property in the cascade then the
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// animation will not be applied since the !important rule overrides it.
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if (effects->PropertiesWithImportantRules().HasProperty(aProperty) &&
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effects->PropertiesForAnimationsLevel().HasProperty(aProperty)) {
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return false;
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}
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if (aFrame->RefusedAsyncAnimation()) {
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return false;
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}
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// The animation cascade will almost always be up-to-date by this point
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// but there are some cases such as when we are restoring the refresh driver
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// from test control after seeking where it might not be the case.
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//
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// Those cases are probably not important but just to be safe, let's make
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// sure the cascade is up to date since if it *is* up to date, this is
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// basically a no-op.
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Maybe<NonOwningAnimationTarget> pseudoElement =
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EffectCompositor::GetAnimationElementAndPseudoForFrame(aFrame);
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if (pseudoElement) {
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StyleBackendType backend =
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aFrame->StyleContext()->IsServo()
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? StyleBackendType::Servo
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: StyleBackendType::Gecko;
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EffectCompositor::MaybeUpdateCascadeResults(backend,
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pseudoElement->mElement,
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pseudoElement->mPseudoType,
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aFrame->StyleContext());
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}
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if (!nsLayoutUtils::AreAsyncAnimationsEnabled()) {
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if (nsLayoutUtils::IsAnimationLoggingEnabled()) {
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nsCString message;
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message.AppendLiteral("Performance warning: Async animations are "
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"disabled");
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AnimationUtils::LogAsyncAnimationFailure(message);
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}
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return false;
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}
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// Disable async animations if we have a rendering observer that
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// depends on our content (svg masking, -moz-element etc) so that
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// it gets updated correctly.
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nsIContent* content = aFrame->GetContent();
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while (content) {
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if (content->HasRenderingObservers()) {
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EffectCompositor::SetPerformanceWarning(
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aFrame, aProperty,
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AnimationPerformanceWarning(
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AnimationPerformanceWarning::Type::HasRenderingObserver));
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return false;
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}
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content = content->GetParent();
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}
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bool foundRunningAnimations = false;
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for (KeyframeEffectReadOnly* effect : *effects) {
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MatchForCompositor matchResult =
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IsMatchForCompositor(*effect, aProperty, aFrame);
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if (matchResult == MatchForCompositor::NoAndBlockThisProperty) {
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// For a given |aFrame|, we don't want some animations of |aProperty| to
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// run on the compositor and others to run on the main thread, so if any
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// need to be synchronized with the main thread, run them all there.
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if (aMatches) {
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aMatches->Clear();
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}
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return false;
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}
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if (matchResult == MatchForCompositor::No) {
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continue;
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}
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if (aMatches) {
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aMatches->AppendElement(effect->GetAnimation());
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}
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if (matchResult == MatchForCompositor::Yes) {
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foundRunningAnimations = true;
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}
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}
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// If all animations we added were not currently playing animations, don't
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// send them to the compositor.
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if (aMatches && !foundRunningAnimations) {
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aMatches->Clear();
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}
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MOZ_ASSERT(!foundRunningAnimations || !aMatches || !aMatches->IsEmpty(),
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"If return value is true, matches array should be non-empty");
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if (aMatches && foundRunningAnimations) {
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aMatches->Sort(AnimationPtrComparator<RefPtr<dom::Animation>>());
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}
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return foundRunningAnimations;
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}
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void
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EffectCompositor::RequestRestyle(dom::Element* aElement,
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CSSPseudoElementType aPseudoType,
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RestyleType aRestyleType,
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CascadeLevel aCascadeLevel)
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{
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if (!mPresContext) {
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// Pres context will be null after the effect compositor is disconnected.
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return;
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}
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// Ignore animations on orphaned elements.
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if (!aElement->IsInComposedDoc()) {
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return;
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}
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auto& elementsToRestyle = mElementsToRestyle[aCascadeLevel];
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PseudoElementHashEntry::KeyType key = { aElement, aPseudoType };
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if (aRestyleType == RestyleType::Throttled) {
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elementsToRestyle.LookupForAdd(key).OrInsert([]() { return false; });
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mPresContext->PresShell()->SetNeedThrottledAnimationFlush();
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} else {
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// Get() returns 0 if the element is not found. It will also return
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// false if the element is found but does not have a pending restyle.
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bool hasPendingRestyle = elementsToRestyle.Get(key);
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if (!hasPendingRestyle) {
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PostRestyleForAnimation(aElement, aPseudoType, aCascadeLevel);
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}
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elementsToRestyle.Put(key, true);
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}
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if (aRestyleType == RestyleType::Layer) {
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mPresContext->RestyleManager()->IncrementAnimationGeneration();
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EffectSet* effectSet =
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EffectSet::GetEffectSet(aElement, aPseudoType);
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if (effectSet) {
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effectSet->UpdateAnimationGeneration(mPresContext);
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}
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}
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}
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void
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EffectCompositor::PostRestyleForAnimation(dom::Element* aElement,
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CSSPseudoElementType aPseudoType,
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CascadeLevel aCascadeLevel)
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{
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if (!mPresContext) {
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return;
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}
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dom::Element* element = GetElementToRestyle(aElement, aPseudoType);
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if (!element) {
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return;
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}
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nsRestyleHint hint = aCascadeLevel == CascadeLevel::Transitions ?
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eRestyle_CSSTransitions :
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eRestyle_CSSAnimations;
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if (mPresContext->StyleSet()->IsServo()) {
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MOZ_ASSERT(NS_IsMainThread(),
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"Restyle request during restyling should be requested only on "
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"the main-thread. e.g. after the parallel traversal");
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if (ServoStyleSet::IsInServoTraversal() || mIsInPreTraverse) {
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MOZ_ASSERT(hint == eRestyle_CSSAnimations ||
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hint == eRestyle_CSSTransitions);
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// We can't call Servo_NoteExplicitHints here since AtomicRefCell does not
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// allow us mutate ElementData of the |aElement| in SequentialTask.
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// Instead we call Servo_NoteExplicitHints for the element in PreTraverse()
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// which will be called right before the second traversal that we do for
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// updating CSS animations.
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// In that case PreTraverse() will return true so that we know to do the
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// second traversal so we don't need to post any restyle requests to the
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// PresShell.
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return;
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} else {
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MOZ_ASSERT(!mPresContext->RestyleManager()->IsInStyleRefresh());
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}
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}
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mPresContext->PresShell()->RestyleForAnimation(element, hint);
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}
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void
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EffectCompositor::PostRestyleForThrottledAnimations()
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{
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for (size_t i = 0; i < kCascadeLevelCount; i++) {
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CascadeLevel cascadeLevel = CascadeLevel(i);
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auto& elementSet = mElementsToRestyle[cascadeLevel];
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for (auto iter = elementSet.Iter(); !iter.Done(); iter.Next()) {
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bool& postedRestyle = iter.Data();
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if (postedRestyle) {
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continue;
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}
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PostRestyleForAnimation(iter.Key().mElement,
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iter.Key().mPseudoType,
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cascadeLevel);
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postedRestyle = true;
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}
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}
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}
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template<typename StyleType>
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void
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EffectCompositor::UpdateEffectProperties(StyleType* aStyleType,
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Element* aElement,
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CSSPseudoElementType aPseudoType)
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{
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EffectSet* effectSet = EffectSet::GetEffectSet(aElement, aPseudoType);
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if (!effectSet) {
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return;
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}
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// Style context (Gecko) or computed values (Stylo) change might cause CSS
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// cascade level, e.g removing !important, so we should update the cascading
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// result.
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effectSet->MarkCascadeNeedsUpdate();
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for (KeyframeEffectReadOnly* effect : *effectSet) {
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effect->UpdateProperties(aStyleType);
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}
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}
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void
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EffectCompositor::MaybeUpdateAnimationRule(dom::Element* aElement,
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CSSPseudoElementType aPseudoType,
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CascadeLevel aCascadeLevel,
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nsStyleContext* aStyleContext)
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{
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// First update cascade results since that may cause some elements to
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// be marked as needing a restyle.
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MaybeUpdateCascadeResults(StyleBackendType::Gecko,
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aElement, aPseudoType,
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aStyleContext);
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auto& elementsToRestyle = mElementsToRestyle[aCascadeLevel];
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PseudoElementHashEntry::KeyType key = { aElement, aPseudoType };
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if (!elementsToRestyle.Contains(key)) {
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return;
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}
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ComposeAnimationRule(aElement, aPseudoType, aCascadeLevel);
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elementsToRestyle.Remove(key);
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}
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nsIStyleRule*
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EffectCompositor::GetAnimationRule(dom::Element* aElement,
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CSSPseudoElementType aPseudoType,
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CascadeLevel aCascadeLevel,
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nsStyleContext* aStyleContext)
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{
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// NOTE: We need to be careful about early returns in this method where
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// we *don't* update mElementsToRestyle. When we get a call to
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// RequestRestyle that results in a call to PostRestyleForAnimation, we
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// will set a bool flag in mElementsToRestyle indicating that we've
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// called PostRestyleForAnimation so we don't need to call it again
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// until that restyle happens. During that restyle, if we arrive here
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// and *don't* update mElementsToRestyle we'll continue to skip calling
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// PostRestyleForAnimation from RequestRestyle.
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if (!mPresContext || !mPresContext->IsDynamic()) {
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// For print or print preview, ignore animations.
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return nullptr;
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}
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MOZ_ASSERT(mPresContext->RestyleManager()->IsGecko(),
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"stylo: Servo-backed style system should not be using "
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"EffectCompositor");
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if (mPresContext->RestyleManager()->AsGecko()->SkipAnimationRules()) {
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// We don't need to worry about updating mElementsToRestyle in this case
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// since this is not the animation restyle we requested when we called
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// PostRestyleForAnimation (see comment at start of this method).
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return nullptr;
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}
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MaybeUpdateAnimationRule(aElement, aPseudoType, aCascadeLevel, aStyleContext);
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#ifdef DEBUG
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{
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auto& elementsToRestyle = mElementsToRestyle[aCascadeLevel];
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PseudoElementHashEntry::KeyType key = { aElement, aPseudoType };
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MOZ_ASSERT(!elementsToRestyle.Contains(key),
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"Element should no longer require a restyle after its "
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"animation rule has been updated");
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}
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#endif
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EffectSet* effectSet = EffectSet::GetEffectSet(aElement, aPseudoType);
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if (!effectSet) {
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return nullptr;
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}
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return effectSet->AnimationRule(aCascadeLevel);
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}
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namespace {
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class EffectCompositeOrderComparator {
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public:
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bool Equals(const KeyframeEffectReadOnly* a,
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const KeyframeEffectReadOnly* b) const
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{
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return a == b;
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}
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bool LessThan(const KeyframeEffectReadOnly* a,
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const KeyframeEffectReadOnly* b) const
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{
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MOZ_ASSERT(a->GetAnimation() && b->GetAnimation());
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MOZ_ASSERT(
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Equals(a, b) ||
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a->GetAnimation()->HasLowerCompositeOrderThan(*b->GetAnimation()) !=
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b->GetAnimation()->HasLowerCompositeOrderThan(*a->GetAnimation()));
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return a->GetAnimation()->HasLowerCompositeOrderThan(*b->GetAnimation());
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}
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};
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}
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bool
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EffectCompositor::GetServoAnimationRule(
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const dom::Element* aElement,
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CSSPseudoElementType aPseudoType,
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CascadeLevel aCascadeLevel,
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RawServoAnimationValueMapBorrowedMut aAnimationValues)
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{
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MOZ_ASSERT(aAnimationValues);
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MOZ_ASSERT(mPresContext && mPresContext->IsDynamic(),
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"Should not be in print preview");
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EffectSet* effectSet = EffectSet::GetEffectSet(aElement, aPseudoType);
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if (!effectSet) {
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return false;
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}
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// Get a list of effects sorted by composite order.
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nsTArray<KeyframeEffectReadOnly*> sortedEffectList(effectSet->Count());
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for (KeyframeEffectReadOnly* effect : *effectSet) {
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sortedEffectList.AppendElement(effect);
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}
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sortedEffectList.Sort(EffectCompositeOrderComparator());
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// If multiple animations affect the same property, animations with higher
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// composite order (priority) override or add or animations with lower
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// priority.
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const nsCSSPropertyIDSet propertiesToSkip =
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aCascadeLevel == CascadeLevel::Animations
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? effectSet->PropertiesForAnimationsLevel().Inverse()
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: effectSet->PropertiesForAnimationsLevel();
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for (KeyframeEffectReadOnly* effect : sortedEffectList) {
|
|
effect->GetAnimation()->ComposeStyle(*aAnimationValues, propertiesToSkip);
|
|
}
|
|
|
|
MOZ_ASSERT(effectSet == EffectSet::GetEffectSet(aElement, aPseudoType),
|
|
"EffectSet should not change while composing style");
|
|
|
|
return true;
|
|
}
|
|
|
|
/* static */ dom::Element*
|
|
EffectCompositor::GetElementToRestyle(dom::Element* aElement,
|
|
CSSPseudoElementType aPseudoType)
|
|
{
|
|
if (aPseudoType == CSSPseudoElementType::NotPseudo) {
|
|
return aElement;
|
|
}
|
|
|
|
if (aPseudoType == CSSPseudoElementType::before) {
|
|
return nsLayoutUtils::GetBeforePseudo(aElement);
|
|
}
|
|
|
|
if (aPseudoType == CSSPseudoElementType::after) {
|
|
return nsLayoutUtils::GetAfterPseudo(aElement);
|
|
}
|
|
|
|
NS_NOTREACHED("Should not try to get the element to restyle for a pseudo "
|
|
"other that :before or :after");
|
|
return nullptr;
|
|
}
|
|
|
|
bool
|
|
EffectCompositor::HasPendingStyleUpdates() const
|
|
{
|
|
for (auto& elementSet : mElementsToRestyle) {
|
|
if (elementSet.Count()) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool
|
|
EffectCompositor::HasThrottledStyleUpdates() const
|
|
{
|
|
for (auto& elementSet : mElementsToRestyle) {
|
|
for (auto iter = elementSet.ConstIter(); !iter.Done(); iter.Next()) {
|
|
if (!iter.Data()) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void
|
|
EffectCompositor::AddStyleUpdatesTo(RestyleTracker& aTracker)
|
|
{
|
|
if (!mPresContext) {
|
|
return;
|
|
}
|
|
|
|
for (size_t i = 0; i < kCascadeLevelCount; i++) {
|
|
CascadeLevel cascadeLevel = CascadeLevel(i);
|
|
auto& elementSet = mElementsToRestyle[cascadeLevel];
|
|
|
|
// Copy the list of elements to restyle to a separate array that we can
|
|
// iterate over. This is because we need to call MaybeUpdateCascadeResults
|
|
// on each element, but doing that can mutate elementSet. In this case
|
|
// it will only mutate the bool value associated with each element in the
|
|
// set but even doing that will cause assertions in PLDHashTable to fail
|
|
// if we are iterating over the hashtable at the same time.
|
|
nsTArray<PseudoElementHashEntry::KeyType> elementsToRestyle(
|
|
elementSet.Count());
|
|
for (auto iter = elementSet.Iter(); !iter.Done(); iter.Next()) {
|
|
// Skip animations on elements that have been orphaned since they
|
|
// requested a restyle.
|
|
if (iter.Key().mElement->IsInComposedDoc()) {
|
|
elementsToRestyle.AppendElement(iter.Key());
|
|
}
|
|
}
|
|
|
|
for (auto& pseudoElem : elementsToRestyle) {
|
|
MaybeUpdateCascadeResults(StyleBackendType::Gecko,
|
|
pseudoElem.mElement,
|
|
pseudoElem.mPseudoType,
|
|
nullptr);
|
|
|
|
ComposeAnimationRule(pseudoElem.mElement,
|
|
pseudoElem.mPseudoType,
|
|
cascadeLevel);
|
|
|
|
dom::Element* elementToRestyle =
|
|
GetElementToRestyle(pseudoElem.mElement, pseudoElem.mPseudoType);
|
|
if (elementToRestyle) {
|
|
nsRestyleHint rshint = cascadeLevel == CascadeLevel::Transitions ?
|
|
eRestyle_CSSTransitions :
|
|
eRestyle_CSSAnimations;
|
|
aTracker.AddPendingRestyle(elementToRestyle, rshint, nsChangeHint(0));
|
|
}
|
|
}
|
|
|
|
elementSet.Clear();
|
|
// Note: mElement pointers in elementsToRestyle might now dangle
|
|
}
|
|
}
|
|
|
|
/* static */ bool
|
|
EffectCompositor::HasAnimationsForCompositor(const nsIFrame* aFrame,
|
|
nsCSSPropertyID aProperty)
|
|
{
|
|
return FindAnimationsForCompositor(aFrame, aProperty, nullptr);
|
|
}
|
|
|
|
/* static */ nsTArray<RefPtr<dom::Animation>>
|
|
EffectCompositor::GetAnimationsForCompositor(const nsIFrame* aFrame,
|
|
nsCSSPropertyID aProperty)
|
|
{
|
|
nsTArray<RefPtr<dom::Animation>> result;
|
|
|
|
#ifdef DEBUG
|
|
bool foundSome =
|
|
#endif
|
|
FindAnimationsForCompositor(aFrame, aProperty, &result);
|
|
MOZ_ASSERT(!foundSome || !result.IsEmpty(),
|
|
"If return value is true, matches array should be non-empty");
|
|
|
|
return result;
|
|
}
|
|
|
|
/* static */ void
|
|
EffectCompositor::ClearIsRunningOnCompositor(const nsIFrame *aFrame,
|
|
nsCSSPropertyID aProperty)
|
|
{
|
|
EffectSet* effects = EffectSet::GetEffectSet(aFrame);
|
|
if (!effects) {
|
|
return;
|
|
}
|
|
|
|
for (KeyframeEffectReadOnly* effect : *effects) {
|
|
effect->SetIsRunningOnCompositor(aProperty, false);
|
|
}
|
|
}
|
|
|
|
/* static */ void
|
|
EffectCompositor::MaybeUpdateCascadeResults(StyleBackendType aBackendType,
|
|
Element* aElement,
|
|
CSSPseudoElementType aPseudoType,
|
|
nsStyleContext* aStyleContext)
|
|
{
|
|
EffectSet* effects = EffectSet::GetEffectSet(aElement, aPseudoType);
|
|
if (!effects || !effects->CascadeNeedsUpdate()) {
|
|
return;
|
|
}
|
|
|
|
UpdateCascadeResults(aBackendType, *effects, aElement, aPseudoType,
|
|
aStyleContext);
|
|
|
|
MOZ_ASSERT(!effects->CascadeNeedsUpdate(), "Failed to update cascade state");
|
|
}
|
|
|
|
/* static */ Maybe<NonOwningAnimationTarget>
|
|
EffectCompositor::GetAnimationElementAndPseudoForFrame(const nsIFrame* aFrame)
|
|
{
|
|
// Always return the same object to benefit from return-value optimization.
|
|
Maybe<NonOwningAnimationTarget> result;
|
|
|
|
CSSPseudoElementType pseudoType =
|
|
aFrame->StyleContext()->GetPseudoType();
|
|
|
|
if (pseudoType != CSSPseudoElementType::NotPseudo &&
|
|
pseudoType != CSSPseudoElementType::before &&
|
|
pseudoType != CSSPseudoElementType::after) {
|
|
return result;
|
|
}
|
|
|
|
nsIContent* content = aFrame->GetContent();
|
|
if (!content) {
|
|
return result;
|
|
}
|
|
|
|
if (pseudoType == CSSPseudoElementType::before ||
|
|
pseudoType == CSSPseudoElementType::after) {
|
|
content = content->GetParent();
|
|
if (!content) {
|
|
return result;
|
|
}
|
|
}
|
|
|
|
if (!content->IsElement()) {
|
|
return result;
|
|
}
|
|
|
|
result.emplace(content->AsElement(), pseudoType);
|
|
|
|
return result;
|
|
}
|
|
|
|
/* static */ void
|
|
EffectCompositor::ComposeAnimationRule(dom::Element* aElement,
|
|
CSSPseudoElementType aPseudoType,
|
|
CascadeLevel aCascadeLevel)
|
|
{
|
|
EffectSet* effects = EffectSet::GetEffectSet(aElement, aPseudoType);
|
|
if (!effects) {
|
|
return;
|
|
}
|
|
|
|
// The caller is responsible for calling MaybeUpdateCascadeResults first.
|
|
MOZ_ASSERT(!effects->CascadeNeedsUpdate(),
|
|
"Animation cascade out of date when composing animation rule");
|
|
|
|
// Get a list of effects sorted by composite order.
|
|
nsTArray<KeyframeEffectReadOnly*> sortedEffectList(effects->Count());
|
|
for (KeyframeEffectReadOnly* effect : *effects) {
|
|
sortedEffectList.AppendElement(effect);
|
|
}
|
|
sortedEffectList.Sort(EffectCompositeOrderComparator());
|
|
|
|
RefPtr<AnimValuesStyleRule>& animRule = effects->AnimationRule(aCascadeLevel);
|
|
animRule = nullptr;
|
|
|
|
// If multiple animations affect the same property, animations with higher
|
|
// composite order (priority) override or add or animations with lower
|
|
// priority except properties in propertiesToSkip.
|
|
const nsCSSPropertyIDSet& propertiesToSkip =
|
|
aCascadeLevel == CascadeLevel::Animations
|
|
? effects->PropertiesForAnimationsLevel().Inverse()
|
|
: effects->PropertiesForAnimationsLevel();
|
|
for (KeyframeEffectReadOnly* effect : sortedEffectList) {
|
|
effect->GetAnimation()->WillComposeStyle();
|
|
effect->GetAnimation()->ComposeStyle(animRule, propertiesToSkip);
|
|
}
|
|
|
|
MOZ_ASSERT(effects == EffectSet::GetEffectSet(aElement, aPseudoType),
|
|
"EffectSet should not change while composing style");
|
|
}
|
|
|
|
/* static */ nsCSSPropertyIDSet
|
|
EffectCompositor::GetOverriddenProperties(StyleBackendType aBackendType,
|
|
EffectSet& aEffectSet,
|
|
Element* aElement,
|
|
CSSPseudoElementType aPseudoType,
|
|
nsStyleContext* aStyleContext)
|
|
{
|
|
MOZ_ASSERT(aBackendType != StyleBackendType::Servo || aElement,
|
|
"Should have an element to get style data from if we are using"
|
|
" the Servo backend");
|
|
|
|
nsCSSPropertyIDSet result;
|
|
|
|
Element* elementToRestyle = GetElementToRestyle(aElement, aPseudoType);
|
|
if (aBackendType == StyleBackendType::Gecko && !aStyleContext) {
|
|
if (elementToRestyle) {
|
|
nsIFrame* frame = elementToRestyle->GetPrimaryFrame();
|
|
if (frame) {
|
|
aStyleContext = frame->StyleContext();
|
|
}
|
|
}
|
|
|
|
if (!aStyleContext) {
|
|
return result;
|
|
}
|
|
} else if (aBackendType == StyleBackendType::Servo && !elementToRestyle) {
|
|
return result;
|
|
}
|
|
|
|
AutoTArray<nsCSSPropertyID, LayerAnimationInfo::kRecords> propertiesToTrack;
|
|
{
|
|
nsCSSPropertyIDSet propertiesToTrackAsSet;
|
|
for (KeyframeEffectReadOnly* effect : aEffectSet) {
|
|
for (const AnimationProperty& property : effect->Properties()) {
|
|
if (nsCSSProps::PropHasFlags(property.mProperty,
|
|
CSS_PROPERTY_CAN_ANIMATE_ON_COMPOSITOR) &&
|
|
!propertiesToTrackAsSet.HasProperty(property.mProperty)) {
|
|
propertiesToTrackAsSet.AddProperty(property.mProperty);
|
|
propertiesToTrack.AppendElement(property.mProperty);
|
|
}
|
|
}
|
|
// Skip iterating over the rest of the effects if we've already
|
|
// found all the compositor-animatable properties.
|
|
if (propertiesToTrack.Length() == LayerAnimationInfo::kRecords) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (propertiesToTrack.IsEmpty()) {
|
|
return result;
|
|
}
|
|
|
|
switch (aBackendType) {
|
|
case StyleBackendType::Servo:
|
|
Servo_GetProperties_Overriding_Animation(elementToRestyle,
|
|
&propertiesToTrack,
|
|
&result);
|
|
break;
|
|
case StyleBackendType::Gecko:
|
|
nsRuleNode::ComputePropertiesOverridingAnimation(propertiesToTrack,
|
|
aStyleContext->AsGecko(),
|
|
result);
|
|
break;
|
|
|
|
default:
|
|
MOZ_ASSERT_UNREACHABLE("Unsupported style backend");
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
/* static */ void
|
|
EffectCompositor::UpdateCascadeResults(StyleBackendType aBackendType,
|
|
EffectSet& aEffectSet,
|
|
Element* aElement,
|
|
CSSPseudoElementType aPseudoType,
|
|
nsStyleContext* aStyleContext)
|
|
{
|
|
MOZ_ASSERT(EffectSet::GetEffectSet(aElement, aPseudoType) == &aEffectSet,
|
|
"Effect set should correspond to the specified (pseudo-)element");
|
|
if (aEffectSet.IsEmpty()) {
|
|
aEffectSet.MarkCascadeUpdated();
|
|
return;
|
|
}
|
|
|
|
// Get a list of effects sorted by composite order.
|
|
nsTArray<KeyframeEffectReadOnly*> sortedEffectList(aEffectSet.Count());
|
|
for (KeyframeEffectReadOnly* effect : aEffectSet) {
|
|
sortedEffectList.AppendElement(effect);
|
|
}
|
|
sortedEffectList.Sort(EffectCompositeOrderComparator());
|
|
|
|
// Get properties that override the *animations* level of the cascade.
|
|
//
|
|
// We only do this for properties that we can animate on the compositor
|
|
// since we will apply other properties on the main thread where the usual
|
|
// cascade applies.
|
|
nsCSSPropertyIDSet overriddenProperties =
|
|
GetOverriddenProperties(aBackendType,
|
|
aEffectSet,
|
|
aElement, aPseudoType,
|
|
aStyleContext);
|
|
|
|
// Returns a bitset the represents which properties from
|
|
// LayerAnimationInfo::sRecords are present in |aPropertySet|.
|
|
auto compositorPropertiesInSet =
|
|
[](nsCSSPropertyIDSet& aPropertySet) ->
|
|
std::bitset<LayerAnimationInfo::kRecords> {
|
|
std::bitset<LayerAnimationInfo::kRecords> result;
|
|
for (size_t i = 0; i < LayerAnimationInfo::kRecords; i++) {
|
|
if (aPropertySet.HasProperty(
|
|
LayerAnimationInfo::sRecords[i].mProperty)) {
|
|
result.set(i);
|
|
}
|
|
}
|
|
return result;
|
|
};
|
|
|
|
nsCSSPropertyIDSet& propertiesWithImportantRules =
|
|
aEffectSet.PropertiesWithImportantRules();
|
|
nsCSSPropertyIDSet& propertiesForAnimationsLevel =
|
|
aEffectSet.PropertiesForAnimationsLevel();
|
|
|
|
// Record which compositor-animatable properties were originally set so we can
|
|
// compare for changes later.
|
|
std::bitset<LayerAnimationInfo::kRecords>
|
|
prevCompositorPropertiesWithImportantRules =
|
|
compositorPropertiesInSet(propertiesWithImportantRules);
|
|
std::bitset<LayerAnimationInfo::kRecords>
|
|
prevCompositorPropertiesForAnimationsLevel =
|
|
compositorPropertiesInSet(propertiesForAnimationsLevel);
|
|
|
|
propertiesWithImportantRules.Empty();
|
|
propertiesForAnimationsLevel.Empty();
|
|
|
|
bool hasCompositorPropertiesForTransition = false;
|
|
|
|
for (const KeyframeEffectReadOnly* effect : sortedEffectList) {
|
|
MOZ_ASSERT(effect->GetAnimation(),
|
|
"Effects on a target element should have an Animation");
|
|
CascadeLevel cascadeLevel = effect->GetAnimation()->CascadeLevel();
|
|
|
|
for (const AnimationProperty& prop : effect->Properties()) {
|
|
if (overriddenProperties.HasProperty(prop.mProperty)) {
|
|
propertiesWithImportantRules.AddProperty(prop.mProperty);
|
|
}
|
|
if (cascadeLevel == EffectCompositor::CascadeLevel::Animations) {
|
|
propertiesForAnimationsLevel.AddProperty(prop.mProperty);
|
|
}
|
|
|
|
if (nsCSSProps::PropHasFlags(prop.mProperty,
|
|
CSS_PROPERTY_CAN_ANIMATE_ON_COMPOSITOR) &&
|
|
cascadeLevel == EffectCompositor::CascadeLevel::Transitions) {
|
|
hasCompositorPropertiesForTransition = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
aEffectSet.MarkCascadeUpdated();
|
|
|
|
nsPresContext* presContext = nsContentUtils::GetContextForContent(aElement);
|
|
if (!presContext) {
|
|
return;
|
|
}
|
|
|
|
// If properties for compositor are newly overridden by !important rules, or
|
|
// released from being overridden by !important rules, we need to update
|
|
// layers for animations level because it's a trigger to send animations to
|
|
// the compositor or pull animations back from the compositor.
|
|
if (prevCompositorPropertiesWithImportantRules !=
|
|
compositorPropertiesInSet(propertiesWithImportantRules)) {
|
|
presContext->EffectCompositor()->
|
|
RequestRestyle(aElement, aPseudoType,
|
|
EffectCompositor::RestyleType::Layer,
|
|
EffectCompositor::CascadeLevel::Animations);
|
|
}
|
|
// If we have transition properties for compositor and if the same propery
|
|
// for animations level is newly added or removed, we need to update layers
|
|
// for transitions level because composite order has been changed now.
|
|
if (hasCompositorPropertiesForTransition &&
|
|
prevCompositorPropertiesForAnimationsLevel !=
|
|
compositorPropertiesInSet(propertiesForAnimationsLevel)) {
|
|
presContext->EffectCompositor()->
|
|
RequestRestyle(aElement, aPseudoType,
|
|
EffectCompositor::RestyleType::Layer,
|
|
EffectCompositor::CascadeLevel::Transitions);
|
|
}
|
|
}
|
|
|
|
/* static */ void
|
|
EffectCompositor::SetPerformanceWarning(
|
|
const nsIFrame *aFrame,
|
|
nsCSSPropertyID aProperty,
|
|
const AnimationPerformanceWarning& aWarning)
|
|
{
|
|
EffectSet* effects = EffectSet::GetEffectSet(aFrame);
|
|
if (!effects) {
|
|
return;
|
|
}
|
|
|
|
for (KeyframeEffectReadOnly* effect : *effects) {
|
|
effect->SetPerformanceWarning(aProperty, aWarning);
|
|
}
|
|
}
|
|
|
|
bool
|
|
EffectCompositor::PreTraverse(AnimationRestyleType aRestyleType)
|
|
{
|
|
return PreTraverseInSubtree(nullptr, aRestyleType);
|
|
}
|
|
|
|
bool
|
|
EffectCompositor::PreTraverseInSubtree(Element* aRoot,
|
|
AnimationRestyleType aRestyleType)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(mPresContext->RestyleManager()->IsServo());
|
|
|
|
AutoRestore<bool> guard(mIsInPreTraverse);
|
|
mIsInPreTraverse = true;
|
|
|
|
// We need to force flush all throttled animations if we also have
|
|
// non-animation restyles (since we'll want the up-to-date animation style
|
|
// when we go to process them so we can trigger transitions correctly), and
|
|
// if we are currently flushing all throttled animation restyles.
|
|
bool flushThrottledRestyles =
|
|
(aRoot && aRoot->HasDirtyDescendantsForServo()) ||
|
|
aRestyleType == AnimationRestyleType::Full;
|
|
|
|
using ElementsToRestyleIterType =
|
|
nsDataHashtable<PseudoElementHashEntry, bool>::Iterator;
|
|
auto getNeededRestyleTarget = [&](const ElementsToRestyleIterType& aIter)
|
|
-> NonOwningAnimationTarget {
|
|
NonOwningAnimationTarget returnTarget;
|
|
|
|
// If aIter.Data() is false, the element only requested a throttled
|
|
// (skippable) restyle, so we can skip it if flushThrottledRestyles is not
|
|
// true.
|
|
if (!flushThrottledRestyles && !aIter.Data()) {
|
|
return returnTarget;
|
|
}
|
|
|
|
const NonOwningAnimationTarget& target = aIter.Key();
|
|
|
|
// Ignore restyles that aren't in the flattened tree subtree rooted at
|
|
// aRoot.
|
|
if (aRoot &&
|
|
!nsContentUtils::ContentIsFlattenedTreeDescendantOf(target.mElement,
|
|
aRoot)) {
|
|
return returnTarget;
|
|
}
|
|
|
|
returnTarget = target;
|
|
return returnTarget;
|
|
};
|
|
|
|
bool foundElementsNeedingRestyle = false;
|
|
|
|
nsTArray<NonOwningAnimationTarget> elementsWithCascadeUpdates;
|
|
for (size_t i = 0; i < kCascadeLevelCount; ++i) {
|
|
CascadeLevel cascadeLevel = CascadeLevel(i);
|
|
auto& elementSet = mElementsToRestyle[cascadeLevel];
|
|
for (auto iter = elementSet.Iter(); !iter.Done(); iter.Next()) {
|
|
const NonOwningAnimationTarget& target = getNeededRestyleTarget(iter);
|
|
if (!target.mElement) {
|
|
continue;
|
|
}
|
|
|
|
EffectSet* effects = EffectSet::GetEffectSet(target.mElement,
|
|
target.mPseudoType);
|
|
if (!effects || !effects->CascadeNeedsUpdate()) {
|
|
continue;
|
|
}
|
|
|
|
elementsWithCascadeUpdates.AppendElement(target);
|
|
}
|
|
}
|
|
|
|
for (const NonOwningAnimationTarget& target: elementsWithCascadeUpdates) {
|
|
MaybeUpdateCascadeResults(StyleBackendType::Servo,
|
|
target.mElement,
|
|
target.mPseudoType,
|
|
nullptr);
|
|
}
|
|
elementsWithCascadeUpdates.Clear();
|
|
|
|
for (size_t i = 0; i < kCascadeLevelCount; ++i) {
|
|
CascadeLevel cascadeLevel = CascadeLevel(i);
|
|
auto& elementSet = mElementsToRestyle[cascadeLevel];
|
|
for (auto iter = elementSet.Iter(); !iter.Done(); iter.Next()) {
|
|
const NonOwningAnimationTarget& target = getNeededRestyleTarget(iter);
|
|
if (!target.mElement) {
|
|
continue;
|
|
}
|
|
|
|
// We need to post restyle hints even if the target is not in EffectSet to
|
|
// ensure the final restyling for removed animations.
|
|
// We can't call PostRestyleEvent directly here since we are still in the
|
|
// middle of the servo traversal.
|
|
mPresContext->RestyleManager()->AsServo()->
|
|
PostRestyleEventForAnimations(target.mElement,
|
|
target.mPseudoType,
|
|
cascadeLevel == CascadeLevel::Transitions
|
|
? eRestyle_CSSTransitions
|
|
: eRestyle_CSSAnimations);
|
|
|
|
foundElementsNeedingRestyle = true;
|
|
|
|
EffectSet* effects = EffectSet::GetEffectSet(target.mElement,
|
|
target.mPseudoType);
|
|
if (!effects) {
|
|
// Drop EffectSets that have been destroyed.
|
|
iter.Remove();
|
|
continue;
|
|
}
|
|
|
|
for (KeyframeEffectReadOnly* effect : *effects) {
|
|
effect->GetAnimation()->WillComposeStyle();
|
|
}
|
|
|
|
// Remove the element from the list of elements to restyle since we are
|
|
// about to restyle it.
|
|
iter.Remove();
|
|
}
|
|
}
|
|
return foundElementsNeedingRestyle;
|
|
}
|
|
|
|
bool
|
|
EffectCompositor::PreTraverse(dom::Element* aElement,
|
|
CSSPseudoElementType aPseudoType)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT(mPresContext->RestyleManager()->IsServo());
|
|
|
|
bool found = false;
|
|
if (aPseudoType != CSSPseudoElementType::NotPseudo &&
|
|
aPseudoType != CSSPseudoElementType::before &&
|
|
aPseudoType != CSSPseudoElementType::after) {
|
|
return found;
|
|
}
|
|
|
|
AutoRestore<bool> guard(mIsInPreTraverse);
|
|
mIsInPreTraverse = true;
|
|
|
|
PseudoElementHashEntry::KeyType key = { aElement, aPseudoType };
|
|
|
|
// We need to flush all throttled animation restyles too if we also have
|
|
// non-animation restyles (since we'll want the up-to-date animation style
|
|
// when we go to process them so we can trigger transitions correctly).
|
|
Element* elementToRestyle = GetElementToRestyle(aElement, aPseudoType);
|
|
bool flushThrottledRestyles = elementToRestyle &&
|
|
elementToRestyle->HasDirtyDescendantsForServo();
|
|
|
|
for (size_t i = 0; i < kCascadeLevelCount; ++i) {
|
|
CascadeLevel cascadeLevel = CascadeLevel(i);
|
|
auto& elementSet = mElementsToRestyle[cascadeLevel];
|
|
|
|
// Skip if we don't have a restyle, or if we only have a throttled
|
|
// (skippable) restyle and we're not required to flush throttled restyles.
|
|
bool hasUnthrottledRestyle = false;
|
|
if (!elementSet.Get(key, &hasUnthrottledRestyle) ||
|
|
(!flushThrottledRestyles && !hasUnthrottledRestyle)) {
|
|
continue;
|
|
}
|
|
|
|
mPresContext->RestyleManager()->AsServo()->
|
|
PostRestyleEventForAnimations(aElement,
|
|
aPseudoType,
|
|
cascadeLevel == CascadeLevel::Transitions
|
|
? eRestyle_CSSTransitions
|
|
: eRestyle_CSSAnimations);
|
|
|
|
EffectSet* effects = EffectSet::GetEffectSet(aElement, aPseudoType);
|
|
if (effects) {
|
|
MaybeUpdateCascadeResults(StyleBackendType::Servo,
|
|
aElement, aPseudoType,
|
|
nullptr);
|
|
|
|
for (KeyframeEffectReadOnly* effect : *effects) {
|
|
effect->GetAnimation()->WillComposeStyle();
|
|
}
|
|
}
|
|
|
|
elementSet.Remove(key);
|
|
found = true;
|
|
}
|
|
return found;
|
|
}
|
|
|
|
// ---------------------------------------------------------
|
|
//
|
|
// Nested class: AnimationStyleRuleProcessor
|
|
//
|
|
// ---------------------------------------------------------
|
|
|
|
NS_IMPL_ISUPPORTS(EffectCompositor::AnimationStyleRuleProcessor,
|
|
nsIStyleRuleProcessor)
|
|
|
|
nsRestyleHint
|
|
EffectCompositor::AnimationStyleRuleProcessor::HasStateDependentStyle(
|
|
StateRuleProcessorData* aData)
|
|
{
|
|
return nsRestyleHint(0);
|
|
}
|
|
|
|
nsRestyleHint
|
|
EffectCompositor::AnimationStyleRuleProcessor::HasStateDependentStyle(
|
|
PseudoElementStateRuleProcessorData* aData)
|
|
{
|
|
return nsRestyleHint(0);
|
|
}
|
|
|
|
bool
|
|
EffectCompositor::AnimationStyleRuleProcessor::HasDocumentStateDependentStyle(
|
|
StateRuleProcessorData* aData)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
nsRestyleHint
|
|
EffectCompositor::AnimationStyleRuleProcessor::HasAttributeDependentStyle(
|
|
AttributeRuleProcessorData* aData,
|
|
RestyleHintData& aRestyleHintDataResult)
|
|
{
|
|
return nsRestyleHint(0);
|
|
}
|
|
|
|
bool
|
|
EffectCompositor::AnimationStyleRuleProcessor::MediumFeaturesChanged(
|
|
nsPresContext* aPresContext)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void
|
|
EffectCompositor::AnimationStyleRuleProcessor::RulesMatching(
|
|
ElementRuleProcessorData* aData)
|
|
{
|
|
nsIStyleRule *rule =
|
|
mCompositor->GetAnimationRule(aData->mElement,
|
|
CSSPseudoElementType::NotPseudo,
|
|
mCascadeLevel,
|
|
nullptr);
|
|
if (rule) {
|
|
aData->mRuleWalker->Forward(rule);
|
|
aData->mRuleWalker->CurrentNode()->SetIsAnimationRule();
|
|
}
|
|
}
|
|
|
|
void
|
|
EffectCompositor::AnimationStyleRuleProcessor::RulesMatching(
|
|
PseudoElementRuleProcessorData* aData)
|
|
{
|
|
if (aData->mPseudoType != CSSPseudoElementType::before &&
|
|
aData->mPseudoType != CSSPseudoElementType::after) {
|
|
return;
|
|
}
|
|
|
|
nsIStyleRule *rule =
|
|
mCompositor->GetAnimationRule(aData->mElement,
|
|
aData->mPseudoType,
|
|
mCascadeLevel,
|
|
nullptr);
|
|
if (rule) {
|
|
aData->mRuleWalker->Forward(rule);
|
|
aData->mRuleWalker->CurrentNode()->SetIsAnimationRule();
|
|
}
|
|
}
|
|
|
|
void
|
|
EffectCompositor::AnimationStyleRuleProcessor::RulesMatching(
|
|
AnonBoxRuleProcessorData* aData)
|
|
{
|
|
}
|
|
|
|
#ifdef MOZ_XUL
|
|
void
|
|
EffectCompositor::AnimationStyleRuleProcessor::RulesMatching(
|
|
XULTreeRuleProcessorData* aData)
|
|
{
|
|
}
|
|
#endif
|
|
|
|
size_t
|
|
EffectCompositor::AnimationStyleRuleProcessor::SizeOfExcludingThis(
|
|
MallocSizeOf aMallocSizeOf) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
size_t
|
|
EffectCompositor::AnimationStyleRuleProcessor::SizeOfIncludingThis(
|
|
MallocSizeOf aMallocSizeOf) const
|
|
{
|
|
return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
|
|
}
|
|
|
|
template
|
|
void
|
|
EffectCompositor::UpdateEffectProperties(
|
|
nsStyleContext* aStyleContext,
|
|
Element* aElement,
|
|
CSSPseudoElementType aPseudoType);
|
|
|
|
template
|
|
void
|
|
EffectCompositor::UpdateEffectProperties(
|
|
const ServoComputedValues* aServoValues,
|
|
Element* aElement,
|
|
CSSPseudoElementType aPseudoType);
|
|
|
|
} // namespace mozilla
|