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mlgshaders
Bug 1469711 - P1. Add 10/12 bits YUV support to D3D11 compositor. r=mattwoodrow
2018-09-25 11:18:34 +00:00
BlendShaderConstants.h
Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
2018-11-30 11:46:48 +01:00
BlendingHelpers.hlslh
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CompositorD3D11.cpp
Backed out changeset 7a4cf3982659 (bug 1573710) for mda failures on test_getUserMedia_basicScreenshare. CLOSED TREE
2019-10-29 11:28:09 +02:00
CompositorD3D11.h
Bug 1574745 - Add BeginFrameForNativeLayers() and Begin/EndRenderingToNativeLayer. r=mattwoodrow
2019-08-30 21:37:55 +00:00
CompositorD3D11.hlsl
Bug 1469711 - P2. Add 10/12 bits YUV support to D3D11 legacy compositor. r=mattwoodrow
2018-09-24 20:08:26 +00:00
DeviceAttachmentsD3D11.cpp
Bug 1563139 - Remove StaticPrefs.h. r=glandium
2019-07-26 01:10:23 +00:00
DeviceAttachmentsD3D11.h
Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel
2019-04-11 12:36:51 +00:00
DiagnosticsD3D11.cpp
Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
2018-11-30 11:46:48 +01:00
DiagnosticsD3D11.h
Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
2018-11-30 11:46:48 +01:00
HelpersD3D11.h
Bug 1524090. Add telemetry for GPU wait time. r=mattwoodrow,chutten
2019-03-13 02:34:04 +00:00
MLGDeviceD3D11.cpp
Bug 1573710 - Trigger composite after SetParent() r=Gankro
2019-11-01 11:01:34 +00:00
MLGDeviceD3D11.h
Bug 1570879 - Fix high contrast theme handling with DirectComposition and WebRender r=nical
2019-10-08 10:07:47 +00:00
ReadbackManagerD3D11.cpp
Bug 1547143 - Format the tree: Be prescriptive with the pointer style (left) r=Ehsan
2019-05-01 08:47:10 +00:00
ReadbackManagerD3D11.h
Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
2018-11-30 11:46:48 +01:00
ShaderDefinitionsD3D11.h
Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
2018-11-30 11:46:48 +01:00
TextureD3D11.cpp
Bug 1543359 - P6. Add backend for color range information. r=mattwoodrow.
2019-07-26 08:45:31 +00:00
TextureD3D11.h
Bug 1543359 - P7. Plumb YUV Color Range info in Windows' Image types. r=mattwoodrow
2019-07-26 08:45:30 +00:00
genshaders.py
Bug 1559975: Fix python2/3 compat in gfx/ r=ahal
2019-07-05 14:28:55 +00:00
shaders.manifest
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